Files
roll20-character-sheets-tester/Fallout PnP 4.0/Fallout PnP 4.html
T
Emre Utku a57d538e75 Update Fallout PnP 4.html (#7227)
* Update Fallout PnP 4.html

* Update Fallout PnP 4.html

* Update Fallout PnP 4.html

* Update Fallout PnP 4.html

* Update Fallout PnP 4.html

* Update Fallout PnP 4.html

* Update Fallout PnP 4.html
2020-08-24 12:57:23 -05:00

1022 lines
72 KiB
HTML

<h5>Fallout PnP 4.0</h5>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" title="Main" checked="checked" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" title="Skills" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab3" value="3" title="Combat" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab4" value="4" title="Perks" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab5" value="5" title="Inventory" />
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab6" value="6" title="Tactics" />
<div class="sheet-tab-br"></div>
<div class="sheet-tab-content sheet-tab1">
<table class="sheet-bio">
<tr>
<td><input type="text" class="sheet-text_left" name="attr_titlecharacter_name" value="Character Name" style="text-align:center" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_name" /></td>
<td><input type="text" class="sheet-text_left" name="attr_titlecharacter_height" value="Height" style="text-align:center" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_height" /></td>
</tr>
<tr>
<td><input type="text" class="sheet-text_left" name="attr_titlecharacter_age" value="Age" style="text-align:center" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_age" />&nbsp;</td>
<td><input type="text" class="sheet-text_left" name="attr_titlecharacter_weight" value="Weight" style="text-align:center" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_weight" /></td>
</tr>
<tr>
<td><input type="text" class="sheet-text_left" name="attr_titlecharacter_sex" value="Sex" style="text-align:center" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_sex" /></td>
<td><input type="text" class="sheet-text_left" name="attr_titlecharacter_eyes" value="Eyes" style="text-align:center" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_eyes" /></td>
</tr>
<tr>
<td><input type="text" class="sheet-text_left" name="attr_titlecharacter_race" value="Race" style="text-align:center" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_race" /></td>
<td><input type="text" class="sheet-text_left" name="attr_titlecharacter_hair" value="Hair" style="text-align:center" readonly />&nbsp;<input type="text" class="sheet-text_right" name="attr_character_hair" style="width:60%" /></td>
</tr>
</table>
<input type="text" class="sheet-text_center" name="attr_title_character_appearance" value="Appearance" style="width:98%" readonly />
<textarea name="attr_appearance" style="width:97%" ></textarea>
<br>
<h3 style="width:98%">SPECIAL</h3>
<table class="sheet-center">
<tr>
<td>S.P.E.C.I.A.L.</td>
<td>Total</td>
<td>Bonus</td>
<td>Base</td>
<td>Racial Maximum</td>
</tr>
<tr>
<td>Strength (ST)</td>
<td><input type="number" class="sheet-number" name="attr_strength" value='@{strength_bonus} + @{strength_base}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_strength_bonus" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_strength_base" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_strength_racial_max" value="" /></td>
</tr>
<tr>
<td>Perception (PE)</td>
<td><input type="number" class="sheet-number" name="attr_perception" value='@{perception_bonus} + @{perception_base}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_perception_bonus" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_perception_base" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_perception_racial_max" value="" /></td>
</tr>
<tr>
<td>Endurance (EN)</td>
<td><input type="number" class="sheet-number" name="attr_endurance" value='@{endurance_bonus} + @{endurance_base}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_endurance_bonus" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_endurance_base" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_endurance_racial_max" value="" /></td>
</tr>
<tr>
<td>Charisma (CH)</td>
<td><input type="number" class="sheet-number" name="attr_charisma" value='@{charisma_bonus} + @{charisma_base}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_charisma_bonus" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_charisma_base" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_charisma_racial_max" value="" /></td>
</tr>
<tr>
<td>Intelligence (IN)</td>
<td><input type="number" class="sheet-number" name="attr_intelligence" value='@{intelligence_bonus} + @{intelligence_base}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_intelligence_bonus" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_intelligence_base" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_intelligence_racial_max" value="" /></td>
</tr>
<tr>
<td>Agility (AG)</td>
<td><input type="number" class="sheet-number" name="attr_agility" value='@{agility_bonus} + @{agility_base}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_agility_bonus" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_agility_base" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_agility_racial_max" value="" /></td>
</tr>
<tr>
<td>Luck (LU)</td>
<td><input type="number" class="sheet-number" name="attr_luck" value='@{luck_bonus} + @{luck_base}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_luck_bonus" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_luck_base" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_luck_racial_max" value="" /></td>
</tr>
</table>
<br>
<h3 style="width:98%">Traits</h3>
<table class="sheet-center">
<tr>
<td><input type="text" class="sheet-text" name="attr_titletrait1" placeholder="Trait 1" style="width:50%; text-align:center" /></td>
<textarea name="attr_trait1" style="width:97%" ></textarea>
</tr>
<tr>
<td><input type="text" class="sheet-text" name="attr_titletrait2" placeholder="Trait 2" style="width:50%; text-align:center" /></td>
<textarea name="attr_trait2" style="width:97%" ></textarea>
</tr>
</table>
<br>
<h3 style="width:98%">Secondary Statistics</h3>
<table class="sheet-center">
<tr>
<td>Statistic</td>
<td>Total</td>
<td>Bonus</td>
<td>Base</td>
<td colspan="3" text-align="center">Formula</td>
</tr>
<tr>
<td>Sequence</td>
<td><input type="number" class="sheet-number" name="attr_sequence" value='@{bonus-sequence} + @{base-sequence}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-sequence" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-sequence" value='(@{agility})' disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-sequence" value="AG" readonly /></td>
</tr>
<tr>
<td>Carry Weight</td>
<td><input type="number" class="sheet-number" name="attr_carry_weight" value='@{bonus-carry_weight} + @{base-carry_weight}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-carry_weight" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-carry_weight" value='(25 + (@{strength_bonus} + @{strength_base})*20)' disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-carry_weight" value="(25 + (ST x20)); 1 lb (Pound) = 0.45 kg" readonly /></td>
</tr>
<tr>
<td>Healing Rate</td>
<td><input type="number" class="sheet-number" name="attr_healing_rate" value='@{bonus-healing_rate} + @{base-healing_rate}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-healing_rate" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-healing_rate" value='(ceil(@{endurance}/3))' disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-healing_rate" value="(EN/3, round up)" readonly /></td>
</tr>
<tr>
<td>Poison Resistance</td>
<td><input type="number" class="sheet-number" name="attr_poison_resistance" value='@{bonus-poison_resistance} + @{base-poison_resistance}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-poison_resistance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-poison_resistance" value="(floor(@{endurance}/2))" disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-poison_resistance" value="(EN / 2, round down)" readonly /></td>
</tr>
<tr>
<td>Electricity Resistance</td>
<td><input type="number" class="sheet-number" name="attr_electricity_resistance" value='@{bonus-electricity_resistance} + @{base-electricity_resistance}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-electricity_resistance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-electricity_resistance" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-electricity_resistance" value="Depends on armor and other bonuses" readonly /></td>
</tr>
<tr>
<td>Gas Resistance</td>
<td><input type="number" class="sheet-number" name="attr_gas_resistance" value='@{bonus-gas_resistance} + @{base-gas_resistance}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-gas_resistance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-gas_resistance" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-gas_resistance" value="Depends on armor and other bonuses" readonly /></td>
</tr>
<tr>
<td>Radiation Resistance</td>
<td><input type="number" class="sheet-number" name="attr_radiation_resistance" value='@{bonus-radiation_resistance} + @{base-radiation_resistance}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-radiation_resistance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-radiation_resistance" value="(floor(@{endurance}/2))" disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-radiation_resistance" value="(EN /2, round down)" readonly /></td>
</tr>
<tr>
<td>Implant Endurance (IE)</td>
<td><input type="number" class="sheet-number" name="attr_implant_endurance" value='@{bonus-implant_endurance} + @{base-implant_endurance}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-implant_endurance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-implant_endurance" value='((@{endurance} + @{intelligence})*10)' disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-implant_endurance" value="(10 x (EN + IN))" readonly /></td>
</tr>
<tr>
<td>Walking Rate</td>
<td><input type="number" class="sheet-number" name="attr_walking_rate" value='@{bonus-walking_rate} + @{base-walking_rate}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-walking_rate" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-walking_rate" value="(floor(@{agility}/2))" disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-walking_rate" value="(AG /2, round up)" readonly /></td>
</tr>
<tr>
<td>Running Rate</td>
<td><input type="number" class="sheet-number" name="attr_running_rate" value='@{bonus-running_rate} + @{base-running_rate}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-running_rate" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-running_rate" value='(@{strength})' disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-running_rate" value="(ST; base running rate: 1 hex + successes)" readonly /></td>
</tr>
<tr>
<td>Sprint Rate</td>
<td><input type="number" class="sheet-number" name="attr_sprint_rate" value='@{bonus-sprint_rate} + @{base-sprint_rate}' disabled="true"/></td>
<td><input type="number" class="sheet-number" name="attr_bonus-sprint_rate" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_base-sprint_rate" value='(@{endurance})' disabled="true" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-sprint_rate" value="(EN; +1 hex running rate bonus per success)" readonly /></td>
</tr>
</table>
<br>
<h3 style="width:98%">Experience</h3>
<table class="sheet-center" style="width:98%">
<tr>
<td>Experience Points</td>
<td><input type="number" class="sheet-number" name="attr_experience" value="0" /></td>
<td>Perk Points</td>
<td><input type="number" class="sheet-number" name="attr_perk" value="0" /></td>
<td>Current Karma (+/-)</td>
<td><input type="number" class="sheet-number" name="attr_current_karma" value="0" /></td>
</tr>
<tr>
<td><input type="text" class="sheet-text" name="attr_karma-title" placeholder="Karma Title" style="width:50%; text-align:center" /></td>
<textarea name="attr_karma-note" placeholder="Karma Note" style="width:97%; text-align:center" ></textarea>
</tr>
</table>
</div>
<div class="sheet-tab-content sheet-tab2">
<h3 style="width:98%">Skills</h3>
<table class="sheet-center">
<tr>
<td></td>
<td></td>
<td></td>
<td></td>
<td>Related</td>
<td></td>
<td></td>
</tr>
<tr>
<td>Skill Name</td>
<td>Total</td>
<td>Bonus</td>
<td>Point</td>
<td>Attribute</td>
<td>Defaulting</td>
<td colspan="2">Specialization</td>
</tr>
<tr>
<td>Animalism</td>
<td><input type="number" class="sheet-number" name="attr_animalism" value="@{bonus-animalism} + @{point-animalism}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-animalism" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-animalism" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-animalism" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-animalism" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_animalism" value="" /></td>
</tr>
<tr>
<td>Archery</td>
<td><input type="number" class="sheet-number" name="attr_archery" value="@{bonus-archery} + @{point-archery}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-archery" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-archery" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-archery" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-archery" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_archery" value="" /></td>
</tr>
<tr>
<td>Armorsmith</td>
<td><input type="number" class="sheet-number" name="attr_armorsmith" value="@{bonus-armorsmith} + @{point-armorsmith}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-armorsmith" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-armorsmith" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-armorsmith" value="ST" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-armorsmith" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_armorsmith" value="" /></td>
</tr>
<tr>
<td>Artisan</td>
<td><input type="number" class="sheet-number" name="attr_artisan" value="@{bonus-artisan} + @{point-artisan}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-artisan" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-artisan" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-artisan" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-artisan" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_artisan" value="" /></td>
</tr>
<tr>
<td>Athletics</td>
<td><input type="number" class="sheet-number" name="attr_atletics" value="@{bonus-atletics} + @{point-atletics}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-atletics" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-atletics" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-atletics" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-atletics" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_athletics" value="" /></td>
</tr>
<tr>
<td>Automatics</td>
<td><input type="number" class="sheet-number" name="attr_automatics" value="@{bonus-automatics} + @{point-automatics}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-automatics" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-automatics" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-automatics" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-automatics" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_automatics" value="" /></td>
</tr>
<tr>
<td>Barter</td>
<td><input type="number" class="sheet-number" name="attr_barter" value="@{bonus-barter} + @{point-barter}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-barter" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-barter" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-barter" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-barter" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_barter" value="" /></td>
</tr>
<tr>
<td>Charm</td>
<td><input type="number" class="sheet-number" name="attr_charm" value="@{bonus-charm} + @{point-charm}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-charm" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-charm" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-charm" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-charm" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_charm" value="" /></td>
</tr>
<tr>
<td>Computer</td>
<td><input type="number" class="sheet-number" name="attr_computer" value="@{bonus-computer} + @{point-computer}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-computer" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-computer" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-computer" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-computer" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_computer" value="" /></td>
</tr>
<tr>
<td>Con</td>
<td><input type="number" class="sheet-number" name="attr_con" value="@{bonus-con} + @{point-con}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-con" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-con" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-con" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-con" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_con" value="" /></td>
</tr>
<tr>
<td>Consruct & Maintenance</td>
<td><input type="number" class="sheet-number" name="attr_construct" value="@{bonus-construct} + @{point-construct}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-construct" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-construct" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-construct" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-construct" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_construct" value="" /></td>
</tr>
<tr>
<td>Demolition</td>
<td><input type="number" class="sheet-number" name="attr_demolition" value="@{bonus-demolition} + @{point-demolition}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-demolition" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-demolition" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-demolition" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-demolition" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_demolition" value="" /></td>
</tr>
<tr>
<td>Disguise</td>
<td><input type="number" class="sheet-number" name="attr_disguise" value="@{bonus-disguise} + @{point-disguise}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-disguise" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-disguise" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-disguise" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-disguise" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_disguise" value="" /></td>
</tr>
<tr>
<td>Diving</td>
<td><input type="number" class="sheet-number" name="attr_diving" value="@{bonus-diving} + @{point-diving}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-diving" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-diving" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-diving" value="EN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-diving" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_diving" value="" /></td>
</tr>
<tr>
<td>Empathy</td>
<td><input type="number" class="sheet-number" name="attr_empathy" value="@{bonus-empathy} + @{point-empathy}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-empathy" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-empathy" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-empathy" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-empathy" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_empathy" value="" /></td>
</tr>
<tr>
<td>Escape Artist</td>
<td><input type="number" class="sheet-number" name="attr_escape_artist" value="@{bonus-escape_artist} + @{point-escape_artist}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-escape_artist" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-escape_artist" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-escape_artist" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-escape_artist" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_escape_artist" value="" /></td>
</tr>
<tr>
<td>Etiquette</td>
<td><input type="number" class="sheet-number" name="attr_etiquette" value="@{bonus-etiquette} + @{point-etiquette}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-etiquette" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-etiquette" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-etiquette" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-etiquette" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_etiquette" value="" /></td>
</tr>
<tr>
<td>Exotic Weapons (Specific)</td>
<td><input type="number" class="sheet-number" name="attr_exotic_weapons" value="@{bonus-exotic_weapons} + @{point-exotic_weapons}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-exotic_weapons" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-exotic_weapons" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-exotic_weapons" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-exotic_weapons" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_exotic_weapons" value="" /></td>
</tr>
<tr>
<td>First Aid</td>
<td><input type="number" class="sheet-number" name="attr_first_aid" value="@{bonus-first_aid} + @{point-first_aid}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-first_aid" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-first_aid" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-first_aid" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-first_aid" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_first_aid" value="" /></td>
</tr>
<tr>
<td>Forgery</td>
<td><input type="number" class="sheet-number" name="attr_forgery" value="@{bonus-forgery} + @{point-forgery}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-forgery" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-forgery" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-forgery" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-forgery" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_forgery" value="" /></td>
</tr>
<tr>
<td>Gambling</td>
<td><input type="number" class="sheet-number" name="attr_gambling" value="@{bonus-gambling} + @{point-gambling}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-gambling" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-gambling" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-gambling" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-gambling" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_gambling" value="" /></td>
</tr>
<tr>
<td>Gunnery</td>
<td><input type="number" class="sheet-number" name="attr_gunnery" value="@{bonus-gunnery} + @{point-gunnery}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-gunnery" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-gunnery" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-gunnery" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-gunnery" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_gunnery" value="" /></td>
</tr>
<tr>
<td>Heavy Weapons</td>
<td><input type="number" class="sheet-number" name="attr_heavy_weapons" value="@{bonus-heavy_weapons} + @{point-heavy_weapons}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-heavy_weapons" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-heavy_weapons" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-heavy_weapons" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-heavy_weapons" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_heavy_weapons" value="" /></td>
</tr>
<tr>
<td>Herbalism</td>
<td><input type="number" class="sheet-number" name="attr_herbalism" value="@{bonus-herbalism} + @{point-herbalism}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-herbalism" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-herbalism" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-herbalism" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-herbalism" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_herbalism" value="" /></td>
</tr>
<tr>
<td>Impersonation</td>
<td><input type="number" class="sheet-number" name="attr_impersonation" value="@{bonus-impersonation} + @{point-impersonation}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-impersonation" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-impersonation" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-impersonation" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-impersonation" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_impersonation" value="" /></td>
</tr>
<tr>
<td>Intimidation</td>
<td><input type="number" class="sheet-number" name="attr_intimidation" value="@{bonus-intimidation} + @{point-intimidation}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-intimidation" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-intimidation" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-intimidation" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-intimidation" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_intimidation" value="" /></td>
</tr>
<tr>
<td>Knowledge Academy (Specific)</td>
<td><input type="number" class="sheet-number" name="attr_academy" value="@{bonus-academy} + @{point-academy}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-academy" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-academy" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-academy" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-academy" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_academy" value="" /></td>
</tr>
<tr>
<td>Knowledge Vehicles</td>
<td><input type="number" class="sheet-number" name="attr_vehicles" value="@{bonus-vehicles} + @{point-vehicles}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-vehicles" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-vehicles" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-vehicles" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-vehicles" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_vehicles" value="" /></td>
</tr>
<tr>
<td>Knowledge Wasteland</td>
<td><input type="number" class="sheet-number" name="attr_wasteland" value="@{bonus-wasteland} + @{point-wasteland}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-wasteland" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-wasteland" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-wasteland" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-wasteland" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_wasteland" value="" /></td>
</tr>
<tr>
<td>Leadership</td>
<td><input type="number" class="sheet-number" name="attr_leadership" value="@{bonus-leadership} + @{point-leadership}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-leadership" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-leadership" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-leadership" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-leadership" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_leadership" value="" /></td>
</tr>
<tr>
<td>Lockpick</td>
<td><input type="number" class="sheet-number" name="attr_lockpick" value="@{bonus-lockpick} + @{point-lockpick}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-lockpick" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-lockpick" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-lockpick" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-lockpick" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_lockpick" value="" /></td>
</tr>
<tr>
<td>Longarms</td>
<td><input type="number" class="sheet-number" name="attr_longarms" value="@{bonus-longarms} + @{point-longarms}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-longarms" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-longarms" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-longarms" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-longarms" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_longarms" value="" /></td>
</tr>
<tr>
<td>Medicine</td>
<td><input type="number" class="sheet-number" name="attr_medicine" value="@{bonus-medicine} + @{point-medicine}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-medicine" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-medicine" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-medicine" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-medicine" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_medicine" value="" /></td>
</tr>
<tr>
<td>Melee Combat</td>
<td><input type="number" class="sheet-number" name="attr_melee_combat" value="@{bonus-melee_combat} + @{point-melee_combat}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-melee_combat" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-melee_combat" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-melee_combat" value="ST" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-melee_combat" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_melee_combat" value="" /></td>
</tr>
<tr>
<td>Navigation</td>
<td><input type="number" class="sheet-number" name="attr_navigation" value="@{bonus-navigation} + @{point-navigation}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-navigation" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-navigation" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-navigation" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-navigation" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_navigation" value="" /></td>
</tr>
<tr>
<td>Notice</td>
<td><input type="number" class="sheet-number" name="attr_notice" value="@{bonus-notice} + @{point-notice}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-notice" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-notice" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-notice" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-notice" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_notice" value="" /></td>
</tr>
<tr>
<td>Palming</td>
<td><input type="number" class="sheet-number" name="attr_palming" value="@{bonus-palming} + @{point-palming}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-palming" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-palming" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-palming" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-palming" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_palming" value="" /></td>
</tr>
<tr>
<td>Performance</td>
<td><input type="number" class="sheet-number" name="attr_performance" value="@{bonus-performance} + @{point-performance}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-performance" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-performance" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-performance" value="CH" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-performance" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_performance" value="" /></td>
</tr>
<tr>
<td>Pilot Aircraft</td>
<td><input type="number" class="sheet-number" name="attr_pilot_aircraft" value="@{bonus-pilot_aircraft} + @{point-pilot_aircraft}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-pilot_aircraft" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-pilot_aircraft" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_aircraft" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_aircraft" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_pilot_aircraft" value="" /></td>
</tr>
<tr>
<td>Pilot Exotic Vehicle (Specific)</td>
<td><input type="number" class="sheet-number" name="attr_pilot_exotic" value="@{bonus-pilot_exotic} + @{point-pilot_exotic}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-pilot_exotic" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-pilot_exotic" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_exotic" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_exotic" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_pilot_exotic" value="" /></td>
</tr>
<tr>
<td>Pilot Groundcraft</td>
<td><input type="number" class="sheet-number" name="attr_pilot_groundcraft" value="@{bonus-pilot_groundcraft} + @{point-pilot_groundcraft}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-pilot_groundcraft" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-pilot_groundcraft" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_groundcraft" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_groundcraft" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_pilot_groundcraft" value="" /></td>
</tr>
<tr>
<td>Pilot Watercraft</td>
<td><input type="number" class="sheet-number" name="attr_pilot_watercraft" value="@{bonus-pilot_watercraft} + @{point-pilot_watercraft}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-pilot_watercraft" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-pilot_watercraft" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_watercraft" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pilot_watercraft" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_pilot_watercraft" value="" /></td>
</tr>
<tr>
<td>Pistols</td>
<td><input type="number" class="sheet-number" name="attr_pistols" value="@{bonus-pistols} + @{point-pistols}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-pistols" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-pistols" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pistols" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-pistols" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_pistols" value="" /></td>
</tr>
<tr>
<td>Riding</td>
<td><input type="number" class="sheet-number" name="attr_riding" value="@{bonus-riding} + @{point-riding}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-riding" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-riding" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-riding" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-riding" value="Y" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_S_riding" value="" /></td>
</tr colspan="2">
<tr>
<td>Robotics</td>
<td><input type="number" class="sheet-number" name="attr_robotics" value="@{bonus-robotics} + @{point-robotics}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-robotics" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-robotics" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-robotics" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-robotics" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_robotics" value="" /></td>
</tr>
<tr>
<td>Running</td>
<td><input type="number" class="sheet-number" name="attr_running" value="@{bonus-running} + @{point-running}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-running" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-running" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-running" value="ST" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-running" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_running" value="" /></td>
</tr>
<tr>
<td>Sneak</td>
<td><input type="number" class="sheet-number" name="attr_sneak" value="@{bonus-sneak} + @{point-sneak}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-sneak" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-sneak" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-sneak" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-sneak" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_sneak" value="" /></td>
</tr>
<tr>
<td>Survival</td>
<td><input type="number" class="sheet-number" name="attr_survival" value="@{bonus-survival} + @{point-survival}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-survival" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-survival" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-survival" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-survival" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_survival" value="" /></td>
</tr>
<tr>
<td>Swimming</td>
<td><input type="number" class="sheet-number" name="attr_swimming" value="@{bonus-swimming} + @{point-swimming}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-swimming" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-swimming" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-swimming" value="ST" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-swimming" value="N" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_swimming" value="" /></td>
</tr>
<tr>
<td>Tactics</td>
<td><input type="number" class="sheet-number" name="attr_tactics" value="@{bonus-tactics} + @{point-tactics}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-tactics" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-tactics" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-tactics" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-tactics" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_tactics" value="" /></td>
</tr>
<tr>
<td>Throwing Weapons</td>
<td><input type="number" class="sheet-number" name="attr_throwing" value="@{bonus-throwing} + @{point-throwing}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-throwing" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-throwing" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-throwing" value="AG" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-throwing" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_throwing" value="" /></td>
</tr>
<tr>
<td>Tracking</td>
<td><input type="number" class="sheet-number" name="attr_tracking" value="@{bonus-tracking} + @{point-tracking}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-tracking" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-tracking" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-tracking" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-tracking" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_tracking" value="" /></td>
</tr>
<tr>
<td>Traps</td>
<td><input type="number" class="sheet-number" name="attr_traps" value="@{bonus-traps} + @{point-traps}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-traps" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-traps" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-traps" value="PE" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-traps" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_traps" value="" /></td>
</tr>
<tr>
<td>Unarmed Combat</td>
<td><input type="number" class="sheet-number" name="attr_unarmed" value="@{bonus-unarmed} + @{point-unarmed}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-unarmed" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-unarmed" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-unarmed" value="ST" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-unarmed" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_unarmed" value="" /></td>
</tr>
<tr>
<td>Weaponsmith</td>
<td><input type="number" class="sheet-number" name="attr_weaponsmith" value="@{bonus-weaponsmith} + @{point-weaponsmith}" disabled="true"/></td>
<td><input type="number" class="sheet-number"name="attr_bonus-weaponsmith" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_point-weaponsmith" value="0" /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-weaponsmith" value="IN" readonly /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-weaponsmith" value="Y" readonly /></td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_S_weaponsmith" value="" /></td>
</tr>
</table>
</div>
<div class="sheet-tab-content sheet-tab3">
<div class='sheet-2colrow'>
<div class='sheet-col'>
<h3 style="width:70%; align:center">Health</h3>
<table class="sheet-center" style="margin-left:auto; margin-right:auto">
<tr>
<td>Rad Damage</td>
<td>Current Health</td>
<td>Total Health</td>
<td>Formula</td>
</tr>
<tr>
<td colspan="2"><input type="number" class="sheet-number" name="attr_rad_damage" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_current_health" value="0" /></td>
<td><input type="number" class="sheet-number" name="attr_total_health" value='(ceil(@{endurance}/2)+8)' /></td>
<td><input type="text" class="sheet-number" name="attr_basetext-formula" value="((EN / 2) + 8), round up)" readonly style="width:96%" /></td>
</tr>
<tr>
<td>Wound Points</td>
<td colspan="1">
<input type="checkbox" name="attr_wound_1" value="1" class="sheet-bigcheck"/><span></span>
<input type="checkbox" name="attr_wound_2" value="1" class="sheet-bigcheck"/><span></span>
<input type="checkbox" name="attr_wound_3" value="1" class="sheet-bigcheck"/><span></span>
</td>
</tr>
<tr>
<td>Death Points</td>
<td colspan="1">
<input type="checkbox" name="attr_death_1" value="1" class="sheet-bigcheck"/><span></span>
<input type="checkbox" name="attr_death_2" value="1" class="sheet-bigcheck"/><span></span>
</td>
</tr>
</table>
</div>
</div>
<br>
<div class='sheet-col'>
<h3 style="width:98%">Armor and Weapons</h3>
<table class="sheet-center">
<tr>
<td>Armor Name</td>
<td colspan="3"><input type="text" class="sheet-text" name="attr_titlearmor_name" </td>
</tr>
<tr>
<td>Armor Value (A)</td>
<td><input type="number" class="sheet-number" name="attr_armor_value" value="0" /></td>
<td>Stealthiness (G)</td>
<td><input type="number" class="sheet-number" name="attr_stealthiness" placeholder="+5/-5" /></td>
<td>Sound</td>
<td><input type="number" class="sheet-number" name="attr_sound" value="" /></td>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_armor_weight" value="0" /></td>
<td>Condition</td>
<td><input type="number" class="sheet-number" name="attr_condition" value="0" /></td>
</tr>
<tr>
<td colspan="7"><textarea style="width:96%" name="attr_special_bonuses1" placeholder="Special Bonuses"></textarea></td>
</tr>
<tr>
<td colspan="7"><textarea style="width:96%" name="attr_armor_note" placeholder="Armor Notes"></textarea></td>
</tr>
</table>
<table class="sheet-center">
<tr>
<td>Outfit Name</td>
<td colspan="3"><input type="text" class="sheet-text" name="attr_outfit_name" /></td>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_outfit_weight" value="0" /></td>
</tr>
<tr>
<td colspan="7"><textarea style="width:98%" name="attr_special_bonuses2" placeholder="Special Bonuses"></textarea></td>
</tr>
</table>
<table class="sheet-center">
<tr>
<td>First Weapon Name</td>
<td colspan="6"><input type="text" class="sheet-number" name="attr_weapon_name1" value="" /></td>
</tr>
<br>
<tr>
<td>Damage Value (H)</td>
<td><input type="number" class="sheet-number" name="attr_damage_value1" value="" /></td>
<td>Armor Penetration (AP)</td>
<td><input type="number" class="sheet-number" name="attr_armor_penetration1" value="0" /></td>
</tr>
<tr>
<td>Reach</td>
<td><input type="number" class="sheet-number" name="attr_reach1" value="" /></td>
<td>ST Minimum</td>
<td><input type="number" class="sheet-number" name="attr_minimum1" value="" /></td>
</tr>
<br>
</table>
<table class="sheet-center">
<tr>
<td>Ammo Type</td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_ammo_type1" value="" /></td>
<td>Ammo Quantity</td>
<td><input type="number" class="sheet-number" name="attr_ammo_quantity1" value="" /></td>
</tr>
<tr>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_weight1" value="" /></td>
<td>Fire Mode</td>
<td><input type="text" class="sheet-number" name="attr_fire_mod1" value="" style="width:50px" /></td>
</tr>
</table>
<table class="sheet-center">
<br>
<tr>
<td>Short Range (0)</td>
<td><input type="number" class="sheet-number" name="attr_short1" value="0" style="width:60px" /></td>
<td>Medium Range (-1)</td>
<td><input type="number" class="sheet-number" name="attr_medium1" value="0" style="width:60px" /></td>
<td>Long Range (-3)</td>
<td><input type="number" class="sheet-number" name="attr_long1" value="0" style="width:60px" /></td>
<td>Extreme Range (-6)</td>
<td><input type="number" class="sheet-number" name="attr_extreme1" value="0" style="width:60px" /></td>
</tr>
<tr>
<td colspan="8"><textarea style="width:98%" name="attr_weapon1-note" placeholder="Notes"></textarea></td>
</tr>
</table>
<table class="sheet-center">
<tr>
<td>Second Weapon Name</td>
<td colspan="6"><input type="text" class="sheet-number" name="attr_weapon_name2" value="" /></td>
</tr>
<br>
<tr>
<td>Damage Value (H)</td>
<td><input type="number" class="sheet-number" name="attr_damage_value2" value="" /></td>
<td>Armor Penetration (AP)</td>
<td><input type="number" class="sheet-number" name="attr_armor_penetration2" value="0" /></td>
</tr>
<tr>
<td>Reach</td>
<td><input type="number" class="sheet-number" name="attr_reach2" value="" /></td>
<td>ST Minimum</td>
<td><input type="number" class="sheet-number" name="attr_minimum2" value="" /></td>
</tr>
</table>
<table class="sheet-center">
<br>
<tr>
<td>Ammo Type</td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_ammo_type2" value="" /></td>
<td>Ammo Quantity</td>
<td><input type="number" class="sheet-number" name="attr_ammo_quantity2" value="" /></td>
</tr>
<tr>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_weight2" value="" /></td>
<td>Fire Mode</td>
<td><input type="text" class="sheet-number" name="attr_fire_mod2" value="" style="width:50px" /></td>
</tr>
</table>
<table class="sheet-center">
<br>
<tr>
<td>Short Range (0)</td>
<td><input type="number" class="sheet-number" name="attr_short2" value="0" style="width:60px" /></td>
<td>Medium Range (-1)</td>
<td><input type="number" class="sheet-number" name="attr_medium2" value="0" style="width:60px" /></td>
<td>Long Range (-3)</td>
<td><input type="number" class="sheet-number" name="attr_long2" value="0" style="width:60px" /></td>
<td>Extreme Range (-6)</td>
<td><input type="number" class="sheet-number" name="attr_extreme2" value="0" style="width:60px" /></td>
</tr>
<tr>
<td colspan="8"><textarea style="width:98%" name="attr_weapon1-note" placeholder="Notes"></textarea></td>
</tr>
</table>
<table class="sheet-center">
<tr>
<td>Third Weapon Name</td>
<td colspan="6"><input type="text" class="sheet-number" name="attr_weapon_name3" value="" /></td>
</tr>
<br>
<tr>
<td>Damage Value (H)</td>
<td><input type="number" class="sheet-number" name="attr_damage_value3" value="" /></td>
<td>Armor Penetration (AP)</td>
<td><input type="number" class="sheet-number" name="attr_armor_penetration3" value="0" /></td>
</tr>
<tr>
<td>Reach</td>
<td><input type="number" class="sheet-number" name="attr_reach3" value="" /></td>
<td>ST Minimum</td>
<td><input type="number" class="sheet-number" name="attr_minimum3" value="" /></td>
</tr>
</table>
<table class="sheet-center">
<br>
<tr>
<td>Ammo Type</td>
<td colspan="2"><input type="text" class="sheet-number" name="attr_ammo_type3" value="" /></td>
<td>Ammo Quantity</td>
<td><input type="number" class="sheet-number" name="attr_ammo_quantity3" value="" /></td>
</tr>
<tr>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_weight3" value="" /></td>
<td>Fire Mode</td>
<td><input type="text" class="sheet-number" name="attr_fire_mod3" value="" style="width:50px" /></td>
</tr>
</table>
<table class="sheet-center">
<br>
<tr>
<td>Short Range (0)</td>
<td><input type="number" class="sheet-number" name="attr_short3" value="0" style="width:60px" /></td>
<td>Medium Range (-1)</td>
<td><input type="number" class="sheet-number" name="attr_medium3" value="0" style="width:60px" /></td>
<td>Long Range (-3)</td>
<td><input type="number" class="sheet-number" name="attr_long3" value="0" style="width:60px" /></td>
<td>Extreme Range (-6)</td>
<td><input type="number" class="sheet-number" name="attr_extreme3" value="0" style="width:60px" /></td>
</tr>
<tr>
<td colspan="8"><textarea style="width:98%" name="attr_weapon1-note" placeholder="Notes"></textarea></td>
</tr>
</table>
</div>
</div>
<div class="sheet-tab-content sheet-tab4">
<h3 style="width:98%">Perks</h3>
<input type="text" class="sheet-text_center" name="attr_perk_name" placeholder="Perk Name" style="width:75%" />
<input type="text" class="sheet-text_center" name="attr_perk_rank" placeholder="Rank" style="width:50px" />
<input type="text" class="sheet-text_center" name="attr_perk_level" placeholder="Level" style="width:50px" />
<textarea name="attr_perk_text" style="width:97%" ></textarea>
<br>
<fieldset class="repeating_traits">
<input type="text" class="sheet-text_center" name="attr_perk_name-repeating" placeholder="Perk Name" style="width:75%" />
<input type="text" class="sheet-text_center" name="attr_perk_rank-repeating" placeholder="Rank" style="width:50px" />
<input type="text" class="sheet-text_center" name="attr_perk_level-repeating" placeholder="Level" style="width:50px" />
<textarea name="attr_perk_text-repeating" style="width:97%" ></textarea>
</fieldset>
</div>
<div class="sheet-tab-content sheet-tab5">
<h3 style="width:98%">Inventory</h3>
<table class="sheet-center" style="width:100%">
<tr>
<td>Caps</td>
<td><input type="number" class="sheet-number" name="attr_caps" value="0" style="width:40%" /></td>
<td>NCR Dollars</td>
<td><input type="number" class="sheet-number" name="attr_dollars" value="0" style="width:40%" /></td>
<td>Legion Denarius</td>
<td><input type="number" class="sheet-number" name="attr_denarius" value="0" style="width:40%" /></td>
</tr>
</table>
<br>
<table class="sheet-center" style="width:100%">
<tr>
<td>Amount</td>
<td><input type="number" class="sheet-number" name="attr_amount" value="0" style="width:40%" /></td>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_item_weight" value="0" /></td>
</tr>
<tr>
<td><input type="text" class="sheet-text" name="attr_item-name" placeholder="Item Name & Description" style="width:90%; text-align:center" /></td>
</tr>
</table>
<br>
<fieldset class="repeating_traits">
<table class="sheet-center" style="width:100%">
<tr>
<td>Amount</td>
<td><input type="number" class="sheet-number" name="attr_amount" value="0" style="width:40%" /></td>
<td>Weight</td>
<td><input type="number" step="any" class="sheet-number" name="attr_item_weight" value="0" /></td>
</tr>
<tr>
<td><input type="text" class="sheet-text" name="attr_item-name" placeholder="Item Name & Description" style="width:90%; text-align:center" /></td>
</tr>
</table>
<br>
</fieldset>
</div>
<div class="sheet-tab-content sheet-tab6">
<h3 style="width:98%">Tactics and Martial Tecniques</h3>
<input type="text" class="sheet-text_center" name="attr_tactic" placeholder="Tactic or Martial Name" style="width:65%" />
<input type="text" class="sheet-text_center" name="attr_hits" placeholder="Req Hits" style="width:60px" />
<textarea name="attr_bonuses" placeholder="Bonuses" style="width:97%" ></textarea>
<textarea name="attr_tactic_text" style="width:97%" ></textarea>
<br>
<fieldset class="repeating_traits">
<input type="text" class="sheet-text_center" name="attr_tactic-repeating" placeholder="Tactic or Martial Name" style="width:65%" />
<input type="text" class="sheet-text_center" name="attr_hits-repeating" placeholder="Req Hits" style="width:60px" />
<textarea name="attr_bonuses-repeating" placeholder="Bonuses" style="width:97%" ></textarea>
<textarea name="attr_tactic_text-repeating" style="width:97%" ></textarea>
</fieldset>
</div>