This update should finally set all caculated stats to the default values. This fixes issues where new charactes look broken before changing values.
In progress character sheet for the Generic Universal Roleplaying System.
Styling is inspired primarily by GCS, but also with some influence from the official sheet. The goal was to design a reponsive character sheet that would look good even with a small screen width.
TODO
- Add a damage calculator that:
- Takes inputs for Damage Amount, Damage Type, and Location
- Reduce amount by DR for location
- Apply damage multiplier for type/location
- Populate Swing and Thrust damage based on Striking ST.
- Use Sw or Thr as options for weapon damage