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roll20-character-sheets-tester/Forbidden_Lands
Vince 5bf65e035b Forbidden Lands v1.6 update (#5820)
* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.55

* Forbidden Lands v1.56

- fixed base dice being capped in the dice pool at "6" instead of "12".

* Forbidden Lands v1.57 update

- "Dice Only" tab has been removed.
- Monster skills that are "strength-based" now have their own attributes on the monster tab's listed skills. (crafting_monster, endurance_monster melee_monster, and might_monster) This will allow the GM to enter a value 0-12 of base dice that will be used to update the dice pool when selected.
- Added additional damage tracking (toggleable feature) for Monster's up to Strength 48. Here be Dragons...
- Max values for primary attributes are equal to the primary attribute value(auto-calculated). ie strength_tolal_max = strength. This can be useful for tracking the current attribute value using a token bar/bubble. Example; linking strength_total will use the max value of strength_total|max.

* Forbidden Lands v1.58 update

- added a Settings tab.
- added global whisper options for the sheet as well as the API roller (@{whisper_option} and @{whisper_option_api}).
- added a "Parry" roll(dice pool preset) to repeating weapons.
- added a Pride roll that rolls a Legendary d12 and displays the character's pride.
- added borders/backgrounds similar to the Forbidden Lands style/theme.
- added title text to each condition.
- fixed a bug in the "Clear Dice Pool" that sometimes left dice in the pool.

* Forbidden Lands v1.59 update

- Fixed Shield Parry and Shove bug.
- Changed weapon Max bonus to a selector 0-12. Reminder that this is the weapon's undamaged bonus. Adjust weapon Bon to account for a broken state.

* Forbidden Lands v1.6 update

- added an attribute for 'willpower_max'. Now you track willpower using a linked token bar.
- small updates to roll templates; removed whitespace for empty elements, adjusted the show/hide logic to better work with custom macros.
- updated the Reputation roll to use Age + Reputation.
- spells now roll Base dice(was rolling Gear dice) and Total WP is now displayed in the roll template.
- fixed monster strength vs pc/npc strength incompatibilities.
- added columns for misc attack and damage bonuses, skill total, attack total, and damage total.
- added artifact dice (d8, d8, d10, d12) to weapons, armor, and shield that will be added to the dice pool.
- added an expandable 2nd row to weapons, armor, and shield to show/hide additional attributes.

* FL overflow change

only needed for textarea

* FL updated selector

- added "+0" to a few selectors for sheet uniformity.
2020-01-27 14:17:07 -06:00
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2020-01-06 17:57:24 -06:00