* Abstract Dungeon
Creation of a sheet for Abstract Dungeon RPG
* Changes needed
Tables removed
CSS reduction
add of a translation term
* Upgraded version
Upgrades :
Added a NPC tab Sheet with roll-template to display a chat review of the NPC
Simplified dice gestion
Added config access out of the game
Improved translation possibilities
* Revert "Upgraded version"
This reverts commit ecb4477615.
* Update
Upgrades :
Added a NPC tab Sheet with roll-template to display a chat review of the NPC
Simplified dice gestion
Added config access out of the game
Improved translation possibilities
* Update Abstract.JPG
* Update
Hello,
Here is a little update to add the game's name as an input so that people who don't want to see Abstract Dungeon on the sheet while playing Abstract Spandex or whatever can do so ! :)
Also add a little CSS to always get the move/delete options from repeating sections on top of everything.
Cheers :)
Pantoufle
* Update Abstract_HTML.html
118 lines
5.5 KiB
JSON
118 lines
5.5 KiB
JSON
{
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"html": "Abstract_HTML.html",
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"css": "Abstract_CSS.css",
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"authors": "Pantoufle",
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"roll20userid": "601574",
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"preview": "Abstract.JPG",
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"instructions": "This is a sheet for Abstract Dungeon. The base is set up for French but it can easily be tweak to any language. There are two main tabs : the player character'sheet and the non-player character's sheet (access in the upper right corner). Don't hesitate to use NPC_card as a macro (like @{selected|NPC_card}), it will display a NPC card in the chat with all relative informations without opening the character sheet. The config can be accessed via the gear icon.",
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"useroptions": [
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{
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"attribute": "game's name",
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"displayname": "Nom du jeu :",
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"displaytranslationkey": "Game's name :",
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"type": "text",
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"default": "Abstract Donjon",
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"description": "Change le nom du jeu pour correspondre à votre style",
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"descriptiontranslationkey": "gameinfo"
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},
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{
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"attribute": "at1",
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"displayname": "Première caractéristique :",
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"displaytranslationkey": "First attribute :",
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"type": "text",
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"default": "Robustesse",
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"description": "Change les caractéristiques pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "attributeinfo"
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},
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{
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"attribute": "at2",
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"displayname": "Seconde caractéristique :",
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"displaytranslationkey": "Second attribute :",
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"type": "text",
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"default": "Agilité",
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"description": "Change les caractéristiques pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "attributeinfo"
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},
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{
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"attribute": "at3",
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"displayname": "Troisième caractéristique :",
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"displaytranslationkey": "Third attribute :",
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"type": "text",
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"default": "Esprit",
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"description": "Change les caractéristiques pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "attributeinfo"
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},
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{
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"attribute": "at4",
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"displayname": "Quatrième caractéristique :",
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"displaytranslationkey": "Fourth attribute:",
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"type": "text",
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"default": "Intellect",
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"description": "Change les caractéristiques pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "attributeinfo"
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},
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{
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"attribute": "attrait",
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"displayname": "Compétences 1 :",
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"displaytranslationkey": "Skills 1 :",
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"type": "text",
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"default": "Traits",
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"description": "Change les compétences pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "skillinfo"
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},
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{
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"attribute": "atequipement",
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"displayname": "Compétences 2 :",
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"displaytranslationkey": "Skills 2 :",
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"type": "text",
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"default": "Equipement",
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"description": "Change les compétences pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "skillinfo"
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},
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{
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"attribute": "attresor",
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"displayname": "Compétences 3 :",
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"displaytranslationkey": "Skills 3 :",
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"type": "text",
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"default": "Trésors",
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"description": "Change les compétences pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "skillinfo"
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},
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{
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"attribute": "desc1",
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"displayname": "Description Caractéristique 1 :",
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"displaytranslationkey": "attribute description1 :",
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"type": "text",
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"default": "Trancher, Endurer, Briser, Sauter, Grimper, Plier, Nager, Souffler, Courir, Broyer, Pousser, Tirer, Soulever, Porter, Encaisser, Arracher, Lancer",
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"description": "Change les descriptions pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "descinfo"
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},
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{
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"attribute": "desc2",
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"displayname": "Description Caractéristique 2 :",
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"displaytranslationkey": "attribute description2 :",
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"type": "text",
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"default": "Esquiver, Parer, Equilibrer, Basculer, Rouler, Viser, Danser, Attraper, Ramasser, Désarmer, Nouer, S'échapper, Dévier, Transpercer, Se retourner",
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"description": "Change les descriptions pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "descinfo"
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},
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{
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"attribute": "desc3",
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"displayname": "Description Caractéristique 3 :",
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"displaytranslationkey": "attribute description3 :",
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"type": "text",
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"default": "Communier, Sentir, Motiver, Exhorter, Sympathiser, Persuader, Intimider, Pressentir, Ordonner, Commander, Provoquer, Embrouiller, Canaliser",
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"description": "Change les descriptions pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "descinfo"
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},
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{
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"attribute": "desc4",
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"displayname": "Description Caractéristique 4 :",
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"displaytranslationkey": "attribute description4 :",
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"type": "text",
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"default": "Convaincre, Se souvenir, Déduire, Raisonner, Déchiffrer, Inventer, Chercher, Débattre, Supposer, Etudier, Résoudre, Mystifier, Incanter, Méditer",
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"description": "Change les descriptions pour correspondre à votre type de jeu",
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"descriptiontranslationkey": "descinfo"
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}
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]
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} |