* upload images * add bullets, food, grub section * add grub, water, bullets section
168 lines
5.7 KiB
JSON
168 lines
5.7 KiB
JSON
{
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"a" : "A",
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"abilities" : "Abilities",
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"agility" : "Agility",
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"agility-abbr" : " [agi]",
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"agility-abbr-u" : "AGI",
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"appearance-u" : "APPEARANCE",
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"ark" : "The Ark",
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"armor" : "armor",
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"armor-rating-abbr" : "AR",
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"arms-length-abbr" : "Arm's L.",
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"attr" : "Attr",
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"attribute-dice" : "Attribute Dice",
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"attribute-score" : "Attribute Score",
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"attributes" : "attribute",
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"b" : "B",
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"battle-level" : "Battle Level",
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"body" : "Body",
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"bonus" : "Bonus",
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"bosses" : "Bosses",
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"buddy" : "Buddy",
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"carried" : "Carried",
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"carried-abbr" : "Carr",
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"carry" : "Carry",
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"clear-dice-pool" : "Clear Dice Pool",
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"clothing" : "Clothing",
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"comment" : "Comment",
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"complete" : "Complete",
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"comprehend" : "Comprehend",
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"confusion" : "Confusion",
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"coordinates" : "Coordinates",
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"critical-u" : "CRITICAL INJURIES",
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"culture" : "Culture",
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"current-preset" : "Current Preset",
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"custom" : "Custom",
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"damage" : "Damage",
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"damage-abbr" : "Dmg",
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"dehydrated" : "Thirsty",
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"description" : "Description",
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"dev-level" : "Development Levels",
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"dice-pool" : "Dice Pool",
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"die" : "Die",
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"dmg-abbr" : "Dmg",
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"doubt" : "Doubt",
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"effects" : "Effects",
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"empathy" : "Empathy",
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"empathy-abbr" : " [emp]",
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"empathy-abbr-u" : "EMP",
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"encumbrance" : "Encumbrance",
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"endure" : "Endure",
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"experience-u" : "EXPERIENCE",
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"face" : "Face",
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"fatigue" : "Fatigue",
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"features" : "Features",
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"fight" : "Fight",
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"food-supply" : "Food Supply",
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"force" : "Force",
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"function-u" : "FUNCTIONS",
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"g" : "G",
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"gea-u" : "GEAR",
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"gear-bonus" : "Gear Bonus",
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"gear-dice" : "Gear Dice",
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"gen" : "Gen",
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"general" : "general",
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"grip" : "Grip",
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"heal" : "Heal",
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"healing-time" : "Healing Time",
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"heavy" : "Heavy (2)",
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"hypothermic" : "Hypothermic",
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"i-dream" : "My Big Dream:",
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"i-hate" : "I Hate:",
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"i-protect" : "I Need to Protect:",
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"initiative" : "Initiative",
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"injury" : "Injury",
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"insight" : "Insight",
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"know_the_zone" : "Know the Zone",
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"lethal" : "Lethal",
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"light" : "Light (0.5)",
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"log" : "Log",
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"long" : "Long",
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"lvl" : "Lvl",
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"manipulate" : "Manipulate",
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"max" : "Max",
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"move" : "Move",
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"mutantions" : "MUTATIONS",
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"name" : "Name",
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"near" : "Near",
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"no" : "No",
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"no-damage" : "No Damage",
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"not-applicable-abbr": "n/a",
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"notes" : "NOTES",
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"npc" : "NPC",
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"number-abbr" : "Num",
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"on-vehicle" : "On Vehicle",
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"one-hand-abbr" : "1H",
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"other" : "Other",
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"other-info" : "Other Information",
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"permaneant-rot" : "Permanent Rot",
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"population" : "Population",
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"projects" : "Projects",
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"push" : " Push ",
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"push-dice" : "Push the Dice!",
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"pushes-the-roll" : "Pushes the Roll",
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"quantity-abbr" : "Qty",
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"range" : "Range",
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"rank" : "Rank",
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"rating" : "Rating",
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"regular" : "Regular (1)",
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"relationships" : "RELATIONSHIPS",
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"reset-dice" : "Reset dice pool.",
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"resources-found" : "Resources Found",
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"role" : "Role",
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"roll" : "Roll ",
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"roll-dice" : "Roll the Dice!",
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"roll-dice-66" : "Roll d66!",
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"roll-dice-666" : "Roll d666!",
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"rot" : "Rot",
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"rot-level" : "Rot Level",
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"rot-p" : "ROT POINTS",
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"scout" : "Scout",
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"season" : "Season",
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"selected" : "Selected",
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"sense_emotion" : "Sense Emotion",
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"shoot" : "Shoot",
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"short" : "Short",
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"show-hide" : "show/hide",
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"skill" : "Skill",
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"skill-dice" : "Skill Dice",
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"skill-level" : "Skill Level",
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"skills" : "Skills",
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"sleepless" : "Sleepless",
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"small" : "Small (0.25)",
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"sneak" : "Sneak",
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"starving" : "Starving",
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"strength" : "Strength",
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"strength-abbr" : " [str]",
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"strength-abbr-u" : "STR",
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"survival" : "Survival",
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"talent-u" : "TALENTS",
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"technology" : "Technology",
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"terrain" : "Terrain",
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"threat" : "Threat",
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"threat-notes" : "Threat Notes",
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"time-limit" : "Time Limit",
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"tiny" : "Tiny (0.05)",
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"total" : "Total",
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"trauma" : "Trauma",
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"two-hand-abbr" : "2H",
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"type" : "Type",
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"units" : "Units",
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"vehicle" : "VEHICLE",
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"w" : "W",
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"warfare" : "Warfare",
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"water" : "Water",
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"water-source" : "Water Source",
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"weapon" : "Weapon",
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"weapon-selected" : "Weapon Selected",
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"weapons" : "weapons",
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"weight-abbr" : "Wt",
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"wits" : "Wits",
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"wits-abbr" : " [wits]",
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"wits-abbr-u" : "WITS",
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"workpoints" : "Work Points/Max",
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"yes" : "Yes",
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"yes-1" : "Yes,-1",
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"zone-log" : "Zone Log"
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,"nec-u": "NECESSITIES"
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} |