439 lines
14 KiB
JSON
439 lines
14 KiB
JSON
{
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"0": "Sin dados",
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"1": "1D6",
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"10": "10D6",
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"11": "11D6",
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"12": "12D6",
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"13": "13D6",
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"14": "14D6",
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"15": "15D6",
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"16": "16D6",
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"17": "17D6",
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"18": "18D6",
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"19": "19D6",
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"2": "2D6",
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"20": "20D6",
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"21": "21D6",
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"22": "22D6",
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"23": "23D6",
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"24": "24D6",
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"25": "25D6",
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"26": "26D6",
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"27": "27D6",
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"28": "28D6",
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"29": "29D6",
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"2B": "2A",
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"2K": "2F",
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"3": "3D6",
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"3B": "3A",
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"3K": "3F",
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"4": "4D6",
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"4B": "4A",
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"4K": "4F",
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"5": "5D6",
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"5B": "5A",
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"5K": "5F",
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"6": "6D6",
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"6B": "6A",
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"6K": "6F",
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"7": "7D6",
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"7B": "7A",
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"7K": "7F",
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"8": "8D6",
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"9": "9D6",
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"act_banishing": "Desterrar espíritu",
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"act_spellcasting": "Lanzar hechizo",
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"act_spirit": "Acción de espíritu",
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"act_summoning": "Convocar espíritu",
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"adeptpower": "Poder de adepto",
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"adept_description": "Descripción",
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"adept_level": " Nivel",
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"adept_longdesc": "Texto",
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"adept_name": "Nombre del poder de Adepto",
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"adept_powers": "Poderes de adepto",
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"adept_pp": "Costos",
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"adept_showchat": "Mostrar en el chat",
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"agility": "Agilidad",
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"agility_short": "AGI",
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"am": "AM",
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"ammo_apds": "Minición APDS",
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"ammo_damage": "Daño (Munición)",
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"ammo_explosive": "Munición explosiva",
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"ammo_flechette": "Munición Flechette",
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"ammo_gel": "Munición Gel",
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"ammo_mods": "Modificador (Munición)",
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"ammo_precision": "Munición de precisión",
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"ammo_revo": "REVO-Munición",
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"ammo_selfmade": "Munición casera",
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"ammo_shocker": "Munición de choque",
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"ammo_standard": "Munición estándar",
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"ammo_standardac": "Munición de cañón de asalto",
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"ammo_title": "Munición",
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"assaultcannon": "Cañón de asalto",
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"assaultrifle": "Rifle de asalto",
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"attackroll": "Tirada de ataque",
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"attacks": "Ataques",
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"attack_dice_pool": "Reserva de dados de Ataque",
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"attack_value": "Valor de ataque",
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"attack_value_mod_ammo_title": "Modificador de ataque (Munición)",
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"attributeorskill": "Prueba de atributo o habilidad",
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"attributes": "Atributo",
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"available_firemods": "Modalidades de diparo disponibles",
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"banishing": "Desterrar",
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"banishing_title": "Desterrar",
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"basis": "Valor",
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"beast": "Animal",
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"blades": "Cuchillas",
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"blood": "Sangre",
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"body": "Constitución",
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"body_short": "CON",
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"bod_wil": "CON + VOL",
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"carbine": "Mosquetón",
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"character": "Personaje",
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"character_sheet_author": "Hoja de personaje de Shadowrun 6 de Avalia",
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"charisma": "Carisma",
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"charisma_short": "CAR",
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"cha_wil": "CA + VOL",
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"close_combat_weapons": "Armas cuerpo a cuerpo",
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"clubs": "Garrotes",
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"combat_air": "Combate (Aire)",
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"combat_beast": "Combate (Animal)",
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"combat_blood": "Combate (Sangre)",
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"combat_earth": "Combate (Tierra)",
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"combat_fire": "Combate (Fuego)",
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"combat_guardian": "Combate (Guardián)",
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"combat_man": "Combate (Persona)",
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"combat_plant": "Combate (Planta)",
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"combat_task": "Combate (Tarea)",
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"combat_water": "Combate (Agua)",
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"complex_damage_options": "Daño complejo",
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"complex_ammo_options": "Munición compleja",
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"composure": "Autocontrol",
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"condition_monitor": "Monitor",
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"config": "Configuraciones",
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"conjuration_title": "Conjurar",
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"conjuring": "Conjuración",
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"conjuring_expertise": "+3",
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"conjuring_force": "Potencia de conjuración",
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"conjuring_services": "Servicios",
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"conjuring_specific": "Bonificaciones específicas ↓",
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"conjuring_specialisation": "+2",
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"contacts": "Contactos",
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"customization_explanation": "Aquí se pueden establecer valores para las tiradas genéricas de dados.",
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"customization_monitors": "Ajuste de los monitores de daño",
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"damage": "Daño",
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"damage_base": "Daño base",
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"damage_title": "Daño:",
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"damage_type_title": "tipo de daño:",
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"damage_value": "Valor del Daño",
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"defense": "Tirada de defensa",
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"defense_autosoak": "Éxitos automáticos de resistencia al daño",
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"defense_pool": "Reserva de dados de defensa",
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"defense_rating": "Nivel de defensa",
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"defense_soakpool": "Reserva de dados de resistencia al daño",
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"derivatives": "Valores derivados",
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"detection_air": "Percepción. (Aire)",
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"detection_beast": "Percepción. (Animal)",
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"detection_blood": "Percepción. (Sangre)",
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"detection_earth": "Percepción. (Tierra)",
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"detection_fire": "Percepción. (Fuego)",
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"detection_guardian": "Percepción. (Guardián)",
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"detection_man": "Percepción. (Persona)",
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"detection_plant": "Percepción. (Planta)",
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"detection_task": "Percepción. (Tarea)",
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"detection_water": "Percepción. (Agua)",
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"dice_pool_title": "Reserva de dados:",
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"display_agility": "Agilidad",
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"display_all_skills": "Mostrar todas las habilidades",
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"display_body": "Constitución",
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"display_charisma": "Carisma",
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"display_edge": "Astucia",
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"display_intuition": "intuición",
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"display_logic": "Lógica",
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"display_magic": "Magia",
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"display_reaction": "Reacción",
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"display_resonance": "Resonancia",
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"display_strength": "Fuerza",
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"display_willpower": "Voluntad",
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"done": "Hecho",
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"double": "(x2)",
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"earth": "Tierra",
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"edge": "Astucia",
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"edge_short": "AST",
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"editrules": "Editar reglas",
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"em": "Solo EM",
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"empty": " ",
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"endscene": "Reiniciar",
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"exotic": "Exótico(a)",
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"exoticmelee": "Arma exótica cuerpo a cuerpo",
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"expertise": " Experiencia",
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"exp_short": "Exp.",
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"fire": "Fuego",
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"firemode_am": "MA",
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"firemode_choice": "Seleccionar modo de disparo:",
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"firemode_em": "ME",
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"firemode_hm": "MH",
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"firemode_sm": "MS",
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"gear": "Equipo",
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"guardian": "Guardián",
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"health_air": "Sanar (Aire)",
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"health_beast": "Sanar (Animal)",
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"health_blood": "Sanar (Sangre)",
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"health_earth": "Sanar (Tierra)",
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"health_fire": "Sanar (Fuego)",
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"health_guardian": "Sanar (Guardián)",
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"health_man": "Sanar (Persona)",
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"health_plant": "Sanar (Planta)",
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"health_task": "Sanar (Tarea)",
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"health_water": "Sanar (Agua)",
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"heavypistol": "Pistola pesada",
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"hide_skills_without_ranks": "Ocultar habilidades sin niveles",
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"hm": "MH",
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"hmam": "HM/AM",
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"hmsm": "HM/SM",
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"hmsmam": "HM/SM/AM ",
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"holdout": "Pistolas de resistencia",
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"hide": "¿Oculta?",
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"illusion_air": "Illusion (Luft)",
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"illusion_beast": "Illusion (Tier)",
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"illusion_blood": "Illusion (Blut)",
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"illusion_earth": "Illusion (Erde)",
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"illusion_fire": "Illusion (Feuer)",
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"illusion_guardian": "Illusion (Beschützer)",
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"illusion_man": "Illusion (Mensch)",
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"illusion_plant": "Illusion (Pflanze)",
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"illusion_task": "Illusion (Helfer)",
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"illusion_water": "Illusion (Wasser)",
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"ini": "Iniciativa",
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"iniastral": "Iniciativa (Plano astral)",
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"inidice": "Dados de iniciativa",
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"iniphys": "Iniciativa (Física)",
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"inimatrix": "Iniciativa (Matrix)",
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"initiative": "Iniciativa",
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"initiative_title": "Iniciativa",
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"intuition": "Intuición",
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"intuition_short": "INT",
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"int_wil": "INT + VOL",
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"invoked_spirits": "Espíritus invocados",
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"judgeintent": "Juzgar intenciones",
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"lightpistol": "Pistola ligera",
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"liftcarry": "Levantar y cargar",
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"logic": "Lógica",
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"logic_short": "LOG",
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"log_int": "LOG + INT",
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"machinegun": "Ametralladora",
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"machinepistol": "Pistola automática",
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"magic": "Magia",
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"magic_short": "MAG",
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"major_action_one": "Acción mayor #1",
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"major_action_two": "Acción mayor #2",
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"man": "Persona",
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"manipulation_air": "Manip. (Aire)",
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"manipulation_beast": "Manip. (Animal)",
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"manipulation_blood": "Manip. (Sangre)",
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"manipulation_earth": "Manip. (Tierra)",
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"manipulation_fire": "Manip. (Fuego)",
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"manipulation_guardian": "Manip. (Guardián)",
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"manipulation_man": "Manip. (Persona)",
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"manipulation_plant": "Manip. (Planta)",
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"manipulation_task": "Manip. (Tarea)",
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"manipulation_water": "Manip. (Agua)",
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"matrix": "Matriz",
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"memory": "Memoria",
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"minor_action_five": "Acción menor #5",
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"minor_action_four": "Neben #4",
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"minor_action_one": "Acción menor #1",
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"minor_action_three": "Acción menor #3",
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"minor_action_two": "Acción menor #2",
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"mod": "Como Moderador",
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"mods_ammo_title": "Modificador de daño (Munición)",
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"mod_conjuring": "Modificador general de conjuración",
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"mod_magic": "Modificador general de magia",
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"mod_spells": "Modificador general de magia",
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"mod_wounds": "Modificador (heridas)",
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"monitor_modifier_phys": "Modificador de monitor físico",
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"monitor_modifier_stun": "Modificador de monitor mental",
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"nb_hits": "Éxitos",
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"nb_hits_drain": "Éxitos (Sustraer)",
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"nb_hits_spirit": "Erfolge (Espíritu)",
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"noedge": "No tienes puntos de Astucia.",
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"notes": "Notas",
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"not_implemented_yet": "Esta área se agregará posteriormente.",
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"offense": "Tirada de ataque",
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"option_am": "AM",
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"option_em": "Solo EM",
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"option_hm": "MH",
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"option_hmam": "HM/AM",
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"option_hmsm": "HM/SM",
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"option_hmsmam": "HM/SM/AM",
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"option_sm": "SM",
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"option_smam": "SM/AM",
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"phys": "Físico",
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"phys_short": "F",
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"phys_short_shifted": " F",
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"plant": "Planta",
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"pp_five": "1.25",
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"pp_four": "1.00",
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"pp_none": "0.00",
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"pp_one": "0.25",
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"pp_six": "1.50",
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"pp_three": "0.75",
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"pp_two": "0.50",
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"projectile": "Armas arrojadizas",
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"ranged_weapons": "Armas a distancia",
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"range_attack_value_title": "Valor de ataque a distancia",
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"range_close": "Cercano",
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"range_long": "Lejano",
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"range_medium": "Medio",
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"range_title": "Rangos (Metros)",
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"range_vclose": "Muy cerca",
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"range_vlong": "Muy lejano",
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"reaction": "Reacción",
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"reaction_short": "REA",
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"rea_int": "REA + INT",
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"reload": "Recargar",
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"reload_g": "Munición de cinta (g)",
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"reload_i": "Cartucho interno (i)",
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"reload_k": "Mecanismo de carga plegable (k)",
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"reload_s": "Cartucho de barra (s)",
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"reload_t": "Cartucho de tambor (t)",
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"reload_tr": "Tambor plegable (tr)",
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"reload_v": "Cargador de boca",
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"reset": "Rest.predeterminados",
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"reset_skills": "Rest. habilidades",
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"resonance": "Resonancia",
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"resonance_short": "RES",
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"rigging": "Rigger",
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"roll": "Tirar dados",
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"rolls": "Tiradas",
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"select_token": "Seleccionar ficha",
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"shotgun": "Escopeta",
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"showinchat": "Publicar en el chat",
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"skillroll": "Tirada de habilidad",
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"skills": "Habilidades",
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"skill_astral": "Astral",
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"skill_astral_attribute": "Atributo usado para probar la habilidad",
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"skill_athletics": "Atletismo",
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"skill_attribute": " Atributo",
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"skill_biotech": "Biotecnología",
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"skill_con": "Persuación",
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"skill_conjuring": "Conjurar",
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"skill_cracking": "Descifrar",
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"skill_electronics": "Electrónica",
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"skill_enchanting": "Encantamiento",
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"skill_engineering": "Mecánica",
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"skill_firearms": "Armas de fuego",
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"skill_influence": "Influencia",
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"skill_level": "Nivel",
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"skill_melee": "Combate cuerpo a cuerpo",
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"skill_modifier": "Modificador",
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"skill_outdoors": "Exteriores",
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"skill_perception": "Percepción",
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"skill_piloting": "Pilotear",
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"skill_range": "Combate a distancia",
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"skill_short": "Habil.",
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"skill_sorcery": "Hechicería",
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"skill_stealth": "Sigilo",
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"sm": "SM",
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"smam": "SM/AM",
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"sniperrifle": "Rifle de francotirador",
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"soak": "Resistir daño",
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"specialisation": " Especialización",
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"spec_short": "Esp.",
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"spells": "Hechizos",
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"spells_health": "Curación",
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"spells_combat": "Combate",
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"spells_combat_direct": "Combate (directo)",
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"spells_combat_indirect": "Combate (indirecto)",
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"spell_drain_code": "Código de fatiga",
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"spells_duration_i": "I",
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"spells_duration_l": "L",
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"spells_duration_s": "S",
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"spells_duration_p": "P",
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"spells_illusion": "Illusion",
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"spells_manipulation": "Manipulación",
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"spells_detection": "Detección",
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"spells_range_b": "B",
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"spells_range_bf": "FR",
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"spells_range_bff": "BF (F)‎",
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"spell_resist": "Muestra",
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"spells_resist_choose": "Seleccionar resistencia",
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"spells_resist_bodstr": "vs CON + FUE",
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"spells_resist_bodwil": "vs CON + VOL",
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"spells_resist_doubleforce": "vs Potencia×2",
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"spells_resist_objectresistance": "vs Resistencia de Objeto",
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"spells_resist_perc": "vs INT + Percecpción",
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"spells_resist_reaint": "vs REA + INT",
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"spells_resist_reawil": "vs REA + VOL",
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"spells_resist_threshold": "vs (5 - Esencia)",
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"spells_resist_wilint": "vs VOL + INT",
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"spells_resist_willog": "vs VOL + LOG",
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"spells_specific": "Bonos específicos ↓",
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"spells_type_m": "M",
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"spells_type_p": "P",
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"spell_bonus_combat": "Combate",
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"spell_bonus_detection": "Bono de percepción",
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"spell_bonus_health": "Bono de curación",
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"spell_bonus_illusion": "Illusion",
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"spell_bonus_manipulation": "Bono de manipulación",
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"spell_category": "Categoría",
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"spell_details": "Detalles de hechizo",
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"spell_drain": "Fatiga de hechizo",
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"spelldrainampup": "Encender",
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"spell_drain_area": "Área de efecto+",
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"spell_duration": "Duración",
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"spell_range": "Rango de hechizo",
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"spell_type": "Tipo de hechizo",
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"spirit_fire": "Espíritu de fuego",
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"spirit_water": "Espíritu de agua",
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"spirit_air": "Espíritu de aire",
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"spirit_earth": "Espíritu de tierra",
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"spirit_man": "Espíritu de persona",
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"spirit_beast": "Espíritu de animal",
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"spirit_task": "Espríritu de tarea",
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"spirit_guardian": "Espíritu guardián",
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"spirit_plant": "Espíritu de planta",
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"spirit_blood": "Espíritu de sangre",
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"sportrifle": "Rifle deportivo",
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"strength": "Fuerza",
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"strength_short": "FUE",
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"stun": "Aturdimiento",
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"stun_short": "A",
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"stun_short_shifted": " A",
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"submachinegun": "Subametralladora",
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"summoner": "Invocador",
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"task": "Tarea",
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||
"taser": "Taser",
|
||
"test_modifiers": "Modificadores de prueba",
|
||
"thrown": "Arrojado",
|
||
"title_action_monitor": "Monitor de acciones",
|
||
"title_apply_wounds": "Aplicar heridas",
|
||
"title_condition_monitor": "Monitor de condición",
|
||
"title_edge": "Astucia",
|
||
"title_exploding_dice": "Dados explosivos",
|
||
"title_generic_rolls": "Tiradas genéricas de dados",
|
||
"title_gm_roll": "Tirada del GM",
|
||
"title_options": "Opciones",
|
||
"title_overflow": "Exceso de daño",
|
||
"title_physical": "Físico",
|
||
"title_stun": "Aturdimiento",
|
||
"title_total_wounds": "Heridas totales",
|
||
"total": "Total",
|
||
"unarmed": "Desarmado",
|
||
"unown": "?",
|
||
"unown_shifted": " ?",
|
||
"use_wilddie": "¿Usar dados salvajes?",
|
||
"use_wilddie_short": "Dados salvajes",
|
||
"water": "Agua",
|
||
"weapon_attackrating": "Nivel de Ataque",
|
||
"weapon_attack_value_title": "Nivel de Ataque:",
|
||
"weapon_damage": "Daño del arma",
|
||
"weapon_dicepool": "Reserva de dados",
|
||
"weapon_name": "Nombre del arma",
|
||
"wilddie": "Dado salvaje (D6)",
|
||
"willpower": "Voluntad",
|
||
"willpower_short": "VOL",
|
||
"yourresult": "Tu resultado: ",
|
||
"copyrightfooter": "The Topps Company, Inc. tiene absoluta propiedad de los nombres, logo, arte, marcas, fotografías, sonidos, audio, video y/o cualquier material propietario usado en relación con el juego Shadowrun. The Topps Company, Inc. ha concedido persmisos para utilizar tales nombres, logo, arte, marcar y/o cualquier material propietario para propósitos promocionales e informativos en su sitio web pero no apoyo, y no está afiliado a ninguna capacitad oficial en absoluto."
|
||
}
|