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439 lines
14 KiB
JSON
439 lines
14 KiB
JSON
{
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"0": "Aucun dé",
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"1": "1d6",
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"10": "10d6",
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"11": "11d6",
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"12": "12d6",
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"13": "13d6",
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"14": "14d6",
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"15": "15d6",
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"16": "16d6",
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"17": "17d6",
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"18": "18d6",
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"19": "19d6",
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"2": "2d6",
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"20": "20d6",
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"21": "21d6",
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"22": "22d6",
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"23": "23d6",
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"24": "24d6",
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"25": "25d6",
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"26": "26d6",
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"27": "27d6",
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"28": "28d6",
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"29": "29d6",
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"2B": "2E",
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"2K": "2P",
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"3": "3d6",
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"3B": "3E",
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"3K": "3P",
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"4": "4d6",
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"4B": "4E",
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"4K": "4P",
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"5": "5d6",
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"5B": "5E",
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"5K": "5P",
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"6": "6d6",
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"6B": "6E",
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"6K": "6P",
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"7": "7d6",
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"7B": "7E",
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"7K": "7P",
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"8": "8d6",
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"9": "9d6",
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"act_banishing": "Bannir un esprit",
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"act_spellcasting": "Sorcellerie",
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"act_spirit": "Conjuration d'esprit",
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"act_summoning": "Bannir un esprit",
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"adeptpower": "Pouvoir d'adepte",
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"adept_description": "Description",
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"adept_level": " Niveau",
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"adept_longdesc": "Texte de règle",
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"adept_name": "Nom du pouvoir",
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"adept_powers": "Pouvoirs d'adepte",
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"adept_pp": "Coût",
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"adept_showchat": "Montrer dans le chat",
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"agility": "Agilité",
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"agility_short": "AGI",
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"am": "Tir Automatique",
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"ammo_apds": "Munitions APDS",
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"ammo_damage": "Dégats (Munition)",
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"ammo_explosive": "Munition explosive",
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"ammo_flechette": "Flèchettes",
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"ammo_gel": "Munition Gel",
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"ammo_mods": "Modificateur (Munition)",
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"ammo_precision": "Précision",
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"ammo_revo": "Munition REVO",
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"ammo_selfmade": "Munition maison",
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"ammo_shocker": "Munition étourdissante",
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"ammo_standard": "Munition standard",
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"ammo_standardac": "Munition de canon d'assault",
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"ammo_title": "Munitions",
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"assaultcannon": "Canon d'assault",
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"assaultrifle": "Fusil d'assault",
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"attackroll": "Jet d'attaque",
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"attacks": "Attaques",
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"attack_dice_pool": "Jet d'attaque",
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"attack_value": "Score d'Attaque",
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"attack_value_mod_ammo_title": "Modificateur d'attaque (Munition)",
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"attributeorskill": "Attributs- ou compétences",
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"attributes": "Attributs",
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"available_firemods": "Modes de tir disponibles",
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"banishing": "Bannissement",
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"banishing_title": "Bannissement",
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"basis": "Base",
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"beast": "Bête",
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"blades": "Lame",
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"blood": "Sang",
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"body": "Constitution",
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"body_short": "CON",
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"bod_wil": "CON + VOL",
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"carbine": "Carabine",
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"character": "Personnage",
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"character_sheet_author": "Une feuille de personnage pour Shadowrun 6 par Avalia",
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"charisma": "Charisme",
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"charisma_short": "CHA",
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"cha_wil": "CHA + VOL",
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"close_combat_weapons": "Armes de mêlée",
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"clubs": "Batons",
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"combat_air": "Combat (air)",
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"combat_beast": "Combat (Bête)",
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"combat_blood": "Combat (Sang)",
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"combat_earth": "Combat (Terre)",
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"combat_fire": "Combat (Feu)",
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"combat_guardian": "Combat (Guardien)",
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"combat_man": "Combat (Homme)",
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"combat_plant": "Combat (Plante)",
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"combat_task": "Combat (Tâche)",
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"combat_water": "Combat (Eau)",
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"complex_damage_options": "options de dégats",
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"complex_ammo_options": "Options de munitions",
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"composure": "Calme",
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"condition_monitor": "Moniteur",
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"config": "Configuration",
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"conjuration_title": "Conjuration",
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"conjuring": "Conjuration",
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"conjuring_expertise": "+3",
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"conjuring_force": "Puissance",
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"conjuring_services": "Services",
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"conjuring_specific": "Bonus spécifique ↓",
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"conjuring_specialisation": "+2",
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"contacts": "Connexions",
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"customization_explanation": "Vous pouvez définir ici des valeurs par défaut pour les jets dans la section Jets génériques.",
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"customization_monitors": "Adaptation du moniteur de dégats",
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"damage": "Blessures",
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"damage_base": "Dégats de base",
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"damage_title": "Dégats:",
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"damage_type_title": "Type de dégats:",
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"damage_value": "Blessures",
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"defense": "Défense",
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"defense_autosoak": "Succès automatique de résistance aux dégats",
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"defense_pool": "Test de défense",
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"defense_rating": "Indice de défense",
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"defense_soakpool": "Test de résistance aux dégats",
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"derivatives": "Valeurs dérivées",
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"detection_air": "Détection (Air)",
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"detection_beast": "Détection (Bête)",
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"detection_blood": "Détection (Sang)",
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"detection_earth": "Détection (Terre)",
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"detection_fire": "Détection (Feu)",
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"detection_guardian": "Détection (Guardian)",
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"detection_man": "Détection. (Homme)",
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"detection_plant": "Détection (Plante)",
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"detection_task": "Détection (Tâche)",
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"detection_water": "Détection (Eau)",
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"dice_pool_title": "Réserve:",
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"display_agility": "Agilité",
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"display_all_skills": "Afficher toutes les compétences",
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"display_body": "Constitution",
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"display_charisma": "Charisme",
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"display_edge": "Atout",
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"display_intuition": "Intuition",
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"display_logic": "Logic",
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"display_magic": "Magie",
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"display_reaction": "Réaction",
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"display_resonance": "Résonance",
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"display_strength": "Force",
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"display_willpower": "Volonté",
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"done": "Prêt",
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"double": "(x2)",
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"earth": "Terre",
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"edge": "Atout",
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"edge_short": "ATO",
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"editrules": "Edition",
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"em": "CC",
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"empty": " ",
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"endscene": "Réinitialiser",
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"exotic": "Exotique",
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"exoticmelee": "Arme de mélée exotique",
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"expertise": " Expertise",
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"exp_short": "Exp.",
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"fire": "Feu",
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"firemode_am": "TA",
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"firemode_choice": "Choix de mode de tir:",
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"firemode_em": "Mode de tir",
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"firemode_hm": "SA",
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"firemode_sm": "TR",
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"gear": "Equipements",
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"guardian": "Gardien",
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"health_air": "Santé (Air)",
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"health_beast": "Santé (Bête)",
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"health_blood": "Santé (Sang)",
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"health_earth": "Santé (Terre)",
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"health_fire": "Santé (Feu)",
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"health_guardian": "Santé (Gardien)",
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"health_man": "Santé (Homme)",
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"health_plant": "Santé (Plante)",
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"health_task": "Santé (Tâche)",
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"health_water": "Santé (Eau)",
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"heavypistol": "Pistolet Lourd",
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"hide_skills_without_ranks": "Masquer les compétences sans rang",
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"hm": "SA",
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"hmam": "SA/TA",
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"hmsm": "SA/TR",
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"hmsmam": "SA/TR/TA ",
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"holdout": "Holdout-Pistol",
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"hide": "Caché?",
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"illusion_air": "Illusion (Air)",
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"illusion_beast": "Illusion (Bête)",
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"illusion_blood": "Illusion (Sang)",
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"illusion_earth": "Illusion (Terre)",
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"illusion_fire": "Illusion (Feu)",
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"illusion_guardian": "Illusion (Gardien)",
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"illusion_man": "Illusion (Homme)",
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"illusion_plant": "Illusion (Plante)",
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"illusion_task": "Illusion (Tâche)",
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"illusion_water": "Illusion (Eau)",
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"ini": "Test de défense",
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"iniastral": "Initiative (Astral)",
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"inidice": "Dé d'Initiative",
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"iniphys": "Initiative (physique)",
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"inimatrix": "Initiative (Hot Sim)",
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"initiative": "Initiative",
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"initiative_title": "Initiative",
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"intuition": "Intuition",
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"intuition_short": "INT",
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"int_wil": "INT + VOL",
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"invoked_spirits": "Esprits conjurés",
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"judgeintent": "Juger les intentions",
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"lightpistol": "Pistolet léger",
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"liftcarry": "Porter & Soulever",
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"logic": "Logic",
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"logic_short": "LOG",
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"log_int": "LOG + INT",
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"machinegun": "Mitrailette",
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"machinepistol": "Pistolet Automatique",
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"magic": "Magie",
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"magic_short": "MAG",
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"major_action_one": "Action Majeur #1",
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"major_action_two": "Action Majeur #2",
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"man": "Homme",
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"manipulation_air": "Manip. (Air)",
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"manipulation_beast": "Manip. (Bêtes)",
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"manipulation_blood": "Manip. (Sang)",
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"manipulation_earth": "Manip. (Terre)",
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"manipulation_fire": "Manip. (Feu)",
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"manipulation_guardian": "Manip. (Gardien)",
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"manipulation_man": "Manip. (Hommes)",
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"manipulation_plant": "Manip. (Plante)",
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"manipulation_task": "Manip. (Tâche)",
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"manipulation_water": "Manip. (Eau)",
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"matrix": "Matrice",
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"memory": "Mémoire",
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"minor_action_five": "Action Mineur #5",
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"minor_action_four": "Action Mineur #4",
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"minor_action_one": "Action Mineur #1",
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"minor_action_three": "Action Mineur #3",
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"minor_action_two": "Action Mineur #2",
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"mod": "Modificateurs",
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"mods_ammo_title": "Modificateur aux dégâts (Munition)",
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"mod_conjuring": "Modificateurs de conjuration",
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"mod_magic": "Modificateurs de magie",
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"mod_spells": "Modificateurs de sorcellerie",
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"mod_wounds": "Modificateurs (Blessures)",
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"monitor_modifier_phys": "Modificateur de moniteur de condition physiques",
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"monitor_modifier_stun": "Modificateur de moniteur de condition d'étourdissement",
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"nb_hits": "Nombre de succès",
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"nb_hits_drain": "Nombre de succès (Drain)",
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"nb_hits_spirit": "Nombre de succès (Esprit)",
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"noedge": "Tu n'as plus d'atout.",
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"notes": "Notes",
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"not_implemented_yet": "Cette section de la fiche n'existe pas encore...",
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"offense": "Offensif",
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"option_am": "Tir Automatique",
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"option_em": "CC",
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"option_hm": "SA",
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"option_hmam": "SA/TA",
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"option_hmsm": "SA/TR",
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"option_hmsmam": "SA/TR/TA",
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"option_sm": "MS",
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"option_smam": "TR/TA",
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"phys": "Physique",
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"phys_short": "P",
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"phys_short_shifted": " P",
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"plant": "Plante",
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"pp_five": "1,25",
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"pp_four": "1.00",
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"pp_none": "0.00",
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"pp_one": "0.25",
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"pp_six": "1.50",
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"pp_three": "0.75",
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"pp_two": "0.50",
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"projectile": "Armes à projectiles",
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"ranged_weapons": "Armes à distance",
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"range_attack_value_title": "Score d'Attaque",
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"range_close": "Portée coute",
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"range_long": "Portée longue",
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"range_medium": "Portée moyenne",
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"range_title": "Portée (mètres)",
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"range_vclose": "Bout pourtant",
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"range_vlong": "Portée extrème",
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"reaction": "Reaction",
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"reaction_short": "REA",
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"rea_int": "REA + INT",
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"reload": "Recharger",
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"reload_g": "Rechargement",
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"reload_i": "magasin interne (m)",
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"reload_k": "canon basculant (cb)",
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"reload_s": "chargeur (c)",
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"reload_t": "tambour (t) ",
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"reload_tr": "barillet (b)",
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"reload_v": "chargement par le canon (cn)",
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"reset": "Réinitialiser",
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"reset_skills": "Réinitialiser les compétences",
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"resonance": "Résonance",
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"resonance_short": "RES",
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"rigging": "Rigger",
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"roll": "Jet",
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"rolls": "Jets",
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"select_token": "Jetons",
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"shotgun": "Shotgun",
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"showinchat": "Afficher dans le chat",
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"skillroll": "Test de compétence",
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"skills": "Compétences",
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"skill_astral": "Astral",
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"skill_astral_attribute": "Attribut utilisé pour la compétence",
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"skill_athletics": "Athlétisme",
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"skill_attribute": " Attribut",
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"skill_biotech": "Biotech",
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"skill_con": "Escroquerie",
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"skill_conjuring": "Conjuration",
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"skill_cracking": "Piratage",
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"skill_electronics": "Électronique",
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"skill_enchanting": "Enchatement",
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"skill_engineering": "Ingénierie",
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"skill_firearms": "Armes à feu",
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"skill_influence": "Influence",
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"skill_level": "Indice",
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"skill_melee": "Combat Rapproché",
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"skill_modifier": "Modificateur",
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"skill_outdoors": "Plein Air",
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"skill_perception": "Perception",
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"skill_piloting": "Pilotage",
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"skill_range": "Portée",
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"skill_short": "Comp.",
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"skill_sorcery": "Sorcellerie",
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"skill_stealth": "Furtivité",
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"sm": "TR",
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"smam": "TR/TA",
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"sniperrifle": "Fusil de sniper",
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"soak": "Résistance aux dégtats",
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"specialisation": " Spécialisation",
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"spec_short": "Spé",
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"spells": "Sorts",
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"spells_health": "Santé",
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"spells_combat": "Combat",
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"spells_combat_direct": "Combat (direct)",
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"spells_combat_indirect": "Combat (indirect)",
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"spell_drain_code": "Valeur de drain",
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"spells_duration_i": "I",
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"spells_duration_l": "L",
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"spells_duration_s": "M",
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"spells_duration_p": "D",
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"spells_illusion": "Illusion",
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"spells_manipulation": "Manipulation",
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"spells_detection": "Détection",
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"spells_range_b": "Contact",
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"spells_range_bf": "LdV",
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"spells_range_bff": "LdV(Z)‎",
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"spell_resist": "Épreuve",
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"spells_resist_choose": "Choix de résistance au sort",
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"spells_resist_bodstr": "vs CON + FOR",
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"spells_resist_bodwil": "vs CON + VOL",
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"spells_resist_doubleforce": "vs Puissance×2",
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"spells_resist_objectresistance": "vs Résitance Objet",
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"spells_resist_perc": "vs INT + Perception",
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"spells_resist_reaint": "vs REA + INT",
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"spells_resist_reawil": "vs REA + VOL",
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"spells_resist_threshold": "vs (5 - Essence)",
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"spells_resist_wilint": "vs VOL + INT",
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"spells_resist_willog": "vs VOL + LOG",
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"spells_specific": "bonus spécifique ↓",
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"spells_type_m": "M",
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"spells_type_p": "P",
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"spell_bonus_combat": "Combat",
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"spell_bonus_detection": "Détection",
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"spell_bonus_health": "Santé",
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"spell_bonus_illusion": "Illusion",
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"spell_bonus_manipulation": "Manipulation",
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"spell_category": "Catégorie",
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"spell_details": "Détail du sort",
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"spell_drain": "Drain",
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"spelldrainampup": "Bonus au drain",
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"spell_drain_area": "Zone+",
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"spell_duration": "Durée",
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"spell_range": "Portée",
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"spell_type": "Catégorie",
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"spirit_fire": "Esprit du Feu",
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"spirit_water": "Esprit de l'Eau",
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"spirit_air": "Esprit de l'Air",
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"spirit_earth": "Esprit de la Terre",
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"spirit_man": "Esprit de l'Homme",
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"spirit_beast": "Esprit des Bêtes",
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"spirit_task": "Esprit de Tâche",
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"spirit_guardian": "Esprit Gardien",
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"spirit_plant": "Esprit des Plantes",
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"spirit_blood": "Esprit du Sang",
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"sportrifle": "Fusil de chasse",
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"strength": "Force",
|
||
"strength_short": "FOR",
|
||
"stun": "Etourdissant",
|
||
"stun_short": "E",
|
||
"stun_short_shifted": " E",
|
||
"submachinegun": "Pistoler mitrailleur",
|
||
"summoner": "Conjureur",
|
||
"task": "Tâche",
|
||
"taser": "Taser",
|
||
"test_modifiers": "Ajouter un modificateur au test",
|
||
"thrown": "Arme de jet",
|
||
"title_action_monitor": "Moniteur de condition",
|
||
"title_apply_wounds": "Appliquer les pénalités de blessures",
|
||
"title_condition_monitor": "Moniteurs de condition et blessures",
|
||
"title_edge": "Atout",
|
||
"title_exploding_dice": "dé explosif",
|
||
"title_generic_rolls": "Lanceur de dés générique",
|
||
"title_gm_roll": "Jet pour le meneur",
|
||
"title_options": "Options",
|
||
"title_overflow": "Dépassement de dégats",
|
||
"title_physical": "Physique",
|
||
"title_stun": "Etourdissant",
|
||
"title_total_wounds": "Nombre total de blessures",
|
||
"total": "Total",
|
||
"unarmed": "Désarmé",
|
||
"unown": "?",
|
||
"unown_shifted": " ?",
|
||
"use_wilddie": "Utiliser les dés explosifs ?",
|
||
"use_wilddie_short": "Dés explosif",
|
||
"water": "Eau",
|
||
"weapon_attackrating": "Valeur d'Attaque",
|
||
"weapon_attack_value_title": "Valeur d'attaque:",
|
||
"weapon_damage": "Dégats",
|
||
"weapon_dicepool": "Pool de dés",
|
||
"weapon_name": "Nom de l'arme",
|
||
"wilddie": "Dés libre (d6)",
|
||
"willpower": "Volonté",
|
||
"willpower_short": "VOL",
|
||
"yourresult": "Résultat:",
|
||
"copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever."
|
||
}
|