Files
roll20-character-sheets-tester/Shadowrun6th-German/views/magic.ejs
T
Valanor c50d4f399f Correkt Wilddicemode
Wilddice Reacts noch Correktly to 5 and 1
2021-03-26 12:08:23 +01:00

754 lines
49 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<div class="magic">
<div class="sectionheader">
<label>
<input class="toggle-hide" name="attr_magicbase_hide" type="checkbox" value="1"/>
<h4><span data-i18n="basevalues">basevalues</span></h4>
</label>
</div>
<input class="toggle-hide" name="attr_magicbase_hide" type="checkbox" value="1" checked/>
<div class="togglesection">
<div class="innertable">
<div class="table-row">
<div class="table-cell-half">
<div class="innertable">
<%- include('attributeheader.ejs'); %>
<%- include('attribute.ejs', {name: "magic"}); %>
<%- include('attribute.ejs', {name: "adeptpowerpoints",hide:"adept_power_hide"}); %>
</div>
</div>
<div class="table-cell">
<div class="innertable">
<div class="table-row"></div>
</div>
<div class="flex-table">
<div class="flexcontainer">
<div class="">
<span class="red" data-i18n="display_magicgrade">Initiatengrad</span>
</div>
<div class="">
<input class="smallinput first last" type="number" name="attr_display_inigrade" value="0" placeholder="0" title="initiate_grade" min="0"/>
</div>
<div class="">
<span class="red" data-i18n="display_magicdurationmod">Malus (Dauer: A)</span>
</div>
<div class="">
<input class="smallinput first last" type="number" name="attr_sustain_malus" value="0" placeholder="0" title="sustain_malus" />
</div>
<div class="">
<span class="red" data-i18n="spell_drain">entzug</span>
</div>
<div class="">
<select class="attributedropdown first last" name="attr_magic_drain_attribute" value="" title="magic_drain_attribute">
<option value="@{display_body}" data-i18n="body">KON</option>
<option value="@{display_agility}" data-i18n="agility">GES</option>
<option value="@{display_reaction}" data-i18n="reaction">REA</option>
<option value="@{display_strength}" data-i18n="strength">STÄ</option>
<option value="@{display_willpower}" data-i18n="willpower">WIL</option>
<option value="@{display_logic}" data-i18n="logic" selected="selected">LOG</option>
<option value="@{display_intuition}" data-i18n="intuition">INT</option>
<option value="@{display_charisma}" data-i18n="charisma">CHA</option>
<option value="@{display_magic}" data-i18n="magic">MAG</option>
</select>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<input class="toggle-hide" name="attr_magic_skill_hide" type="checkbox" value="1" checked/>
<div class="togglesection">
<div class="sectionheader">
<label>
<input class="toggle-hide" name="attr_magicskills_colapse" type="checkbox" value="1"/>
<h4><span data-i18n="section_magic_skills_title">section_magic_skills_title</span></h4>
</label>
</div>
<input class="toggle-hide" name="attr_magicskills_colapse" type="checkbox" value="1"/>
<div class="togglesection">
<div class="innertable">
<div class="rightalign mr--topgeg10">
<label >
<input name="attr_config_skill_filter" type="checkbox" value="1"/>
<span class="red" data-i18n="setskillsfilter">setskillsfilter</span>
</label>
</div>
<input class="toggle-hide" name="attr_config_skill_filter" type="checkbox" value="1"/>
<div class="togglesection">
<div class="table-row">
<button class="mr--topgeg10" type="action" name="act_reset_magic_visibility">
<span data-i18n="display_all_skills">alle Fertigkeiten sichtbar machen</span>
</button>
<button class="mr--topgeg10" type="action" name="act_hide_unused_magics">
<span data-i18n="hide_skills_without_ranks">Fertigkeiten ohne Punkte ausblenden</span>
</button>
</div>
</div>
</div>
<div class="innertable">
<div class="table-row">
<div class="table-cell-skill-name"><span class="red" data-i18n="name">Verbergen</span></div>
<div class="table-cell"><span class="red" data-i18n="skill_level">Stufe</span></div>
<div class="table-cell"><span class="red" data-i18n="skill_modifier">Mod</span></div>
<div class="table-cell"><span class="red" data-i18n="bonus" data-i18n-title="bonus">Mod</span></div>
<div class="table-cell"><span class="red" data-i18n="skill_attribute">Attribut</span></div>
<div class="table-cell"><span class="red" data-i18n="total">Gesamt</span></div>
<div class="table-cell"><span class="red" ></span></div>
<div class="table-cell-skill-exp pd--left"><span class="red" data-i18n="specialisation">Spezialisierung</span></div>
<div class="table-cell"><span class="red" ></span></div>
<div class="table-cell"><span class="red" ></span></div>
<div class="table-cell-skill-exp pd--left"><span class="red" data-i18n="expertise">Expertise</span></div>
<div class="table-cell"><span class="red" ></span></div>
<div class="table-cell"><span class="red" ></span></div>
<div class="table-cell-rolls"></div>
</div>
<input class="filteredit hidden" name="attr_config_skill_filter" type="checkbox" value="1"/>
<!--Astral-->
<%- include('skill.ejs', {name: "astral",category:"magic",selected:"intuition"}); %>
<%- include('skill.ejs', {name: "conjuring",category:"magic",selected:"magic"}); %>
<%- include('skill.ejs', {name: "sorcery",category:"magic",selected:"magic"}); %>
<%- include('skill.ejs', {name: "enchanting",category:"magic",selected:"magic"}); %>
</div>
</div>
</div>
<input class="toggle-hide" name="attr_adept_power_hide" type="checkbox" value="1" checked/>
<div class="togglesection">
<div class="sectionheader">
<label>
<input class="toggle-hide" name="attr_adept_power_colapse" type="checkbox" value="1"/>
<h4><span data-i18n="adept_powers">Adeptenkräfte</span></h4>
</label>
</div>
<input class="toggle-hide" name="attr_adept_power_colapse" type="checkbox" value="1"/>
<div class="togglesection">
<div class="flex-table repeating-header90">
<div class="flexcontainer pd--left">
<div class="flex--4"><span class="red" data-i18n="adept_name">Name der Adeptenkraft</span></div>
<div class="flex-center flex--2"><span class="red" data-i18n="adept_level">Stufe</span>/<span class="red" data-i18n="adept_pp">Kosten</span></div>
<div class="flex-center flex--4"><span class="red" data-i18n="adept_longdesc">Langbeschreibung</span></div>
<div class="flex-center"><span class="red" data-i18n="adept_showchat">Im Chat anzeigen</span></div>
</div>
</div>
<fieldset class="repeating_adeptpowers">
<div class="flex-table"><div class="flexcontainer">
<div class="flex--4">
<input class="adeptpowername first last" type="text" name="attr_adept_power_name" value="" />
</div>
<div class="flex-center flex--2">
<input class="smallinput first" type="number" name="attr_adept_power_level" value="0" placeholder="0" title="@{adept_power_level}" min="0" />
<input class="smallinput last" type="number" name="attr_adept_power_cost" value="0" placeholder="0" step="0.25" title="@{adept_power_cost}" min="0" />
</div>
<div class="flex-center flex--4">
<input class="toggle-hide" name="attr_toggle_rule_adeptpowers" type="checkbox" value="1" checked/>
<div class="magictoggle-on">
<input class="toggle-hide-not eye" name="attr_toggle_rule_adeptpowers" type="checkbox" value="1" checked/>
</div>
<div class="magictoggle-off">
<input class="first last" type="text" name="attr_adept_power_rules" value="Regeltext" />
<input class="toggle-hide-not eye" name="attr_toggle_rule_adeptpowers" type="checkbox" value="1" checked/>
</div>
</div>
<div class="flex-center">
<button class="iconbutton postbutton" type="roll" name="roll_adeptpower" value="@{gm_toggle} &{template:post}{{category=^{adeptpower}}}{{name=@{adept_power_name}}}{{description=@{adept_power_rules}}}">
</button>
</div>
</div></div>
</fieldset>
</div>
</div>
<input class="toggle-hide" name="attr_conjuring_hide" type="checkbox" value="1" checked/>
<div class="togglesection">
<div class="sectionheader">
<label>
<input class="toggle-hide" name="attr_conjuring_colapse" type="checkbox" value="1"/>
<h4><span data-i18n="conjuring">Beschwören</span></h4>
</label>
</div>
<input class="toggle-hide" name="attr_conjuring_colapse" type="checkbox" value="1"/>
<div class="togglesection">
<div class="flex-table">
<div class="flexcontainer">
<div class="flex-center">
<span class="red" data-i18n="mod_magic">Magiebonus allgemein</span>
</div>
<div class="flex-center">
<span class="red" data-i18n="mod_conjuring">Geisterbonus allgemein</span>
</div>
<div class="">
<span class="red" data-i18n="conjuring_specific">spezifische Boni </span>
</div>
<div class="flex-center">
<%- include('magic_spiritoptions.ejs', {attr: "spirit_con_type1"}); %>
</div>
<div class="flex-center">
<%- include('magic_spiritoptions.ejs', {attr: "spirit_con_type2"}); %>
</div>
<div class="flex-center">
<%- include('magic_spiritoptions.ejs', {attr: "spirit_con_type3"}); %>
</div>
<div class="flex-center">
<%- include('magic_spiritoptions.ejs', {attr: "spirit_con_type4"}); %>
</div>
</div>
<div class="flexcontainer">
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_mod_magic" value="0" placeholder="0" title="@{mod_magic}">
</div>
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_mod_conjuring" value="0" placeholder="0" title="@{mod_conjuring}">
</div>
<div class="">
</div>
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_spirit_con_type1_bonus" value="0" placeholder="0">
</div>
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_spirit_con_type2_bonus" value="0" placeholder="0">
</div>
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_spirit_con_type3_bonus" value="0" placeholder="0">
</div>
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_spirit_con_type4_bonus" value="0" placeholder="0">
</div>
</div>
<div class="flexcontainer">
<h6><span data-i18n="conjuration_title"></span>/<span data-i18n="banishing"></span></h6>
</div>
<div class="flexcontainer">
<div class="flex--1">
<span data-i18n="spirit_type"></span>
</div>
<div class="flex--1">
<select class="whitebackground first last" name="attr_conjuring_summoning_type" value="fire" title="conjuring_detection_type">
<option value="fire" data-i18n="spirit_fire">Feuer</option>
<option value="water" data-i18n="spirit_water">Wasser</option>
<option value="earth" data-i18n="spirit_earth">Erde</option>
<option value="air" data-i18n="spirit_air" selected>Luft</option>
<option value="man" data-i18n="spirit_man">Mensch</option>
<option value="beast" data-i18n="spirit_beast">Tier</option>
<option value="task" data-i18n="spirit_task">Helfer</option>
<option value="guardian" data-i18n="spirit_guardian">Beschützer</option>
<option value="plant" data-i18n="spirit_plant">Pflanze</option>
<option value="blood" data-i18n="spirit_blood">Blut</option>
</select>
<input class="smallinput hiddeninput" type="number" name="attr_banishing_bonus" value="0" placeholder="0"readonly>
</div>
<div class="flex-center flex--1">
<span class="cyberberry" data-i18n="conjuring_force">Kraftstufe des Geistes</span>
<input class="smallinput first last" type="number" name="attr_conjuring_force_summoning" value="1" placeholder="1" min="1" title="@{conjuring_force}">
</div>
<div class="flex-center">
<span class="cyberberry" data-i18n="pool">pool</span>
<input class="smallinput first last" type="number" name="attr_conjuring_summoning_total" value="@{skill_conjuring_total}+@{conjuring_bonus}" disabled>
</div>
<div class="flex--2">
<button class="iconbutton70" type="roll" name="rangeweapon" value="@{gm_toggle} &{template:roll}{{mainattribute=^{act_summoning}}}{{spiritheadline=^{spirit_@{conjuring_summoning_type}}}}{{force=@{conjuring_force_summoning}}}{{summoner=^{summoner}}}{{wilddieprop=[[@{wilddieprop}d6]]}}<%- include('dicetemplate.ejs', {pool: "(@{skill_conjuring_total}+@{use_wounds}+@{sustain_malus}+@{allmod}+@{mod_roll}@{wilddiemod}+@{conjuring_bonus})"}); %>{{actingpperson=^{summoner}}}{{spirit=[[(@{conjuring_force_summoning}+@{conjuring_force_summoning})d6cs>5>5sd]]}}{{drain=[[(@{display_willpower}+@{magic_drain_attribute})d6@{exploding_dice}cs>5>5sd]]}}">
<span class="red" data-i18n="conjuration_title">Herbeirufen</span>
</button>
</div>
<div class="flex-center">
<span class="cyberberry" data-i18n="pool">pool</span>
<input class="smallinput first last" type="number" name="attr_conjuring_summoning_total" value="@{skill_conjuring_total}+@{banishing_bonus}" disabled>
</div>
<div class="flex--2">
<button class="iconbutton70" type="roll" name="rangeweapon" value="@{gm_toggle} &{template:roll}{{mainattribute=^{act_summoning}}}{{spiritheadline=^{spirit_@{conjuring_summoning_type}}}}{{force=@{conjuring_force_summoning}}}{{summoner=^{summoner}}}{{wilddieprop=[[@{wilddieprop}d6]]}}<%- include('dicetemplate.ejs', {pool: "(@{skill_conjuring_total}+@{use_wounds}+@{sustain_malus}+@{allmod}+@{mod_roll}@{wilddiemod}+@{banishing_bonus})"}); %>{{actingpperson=^{summoner}}}{{spirit=[[(@{conjuring_force_summoning}+@{conjuring_force_summoning})d6cs>5>5sd]]}}{{drain=[[(@{display_willpower}+@{magic_drain_attribute})d6@{exploding_dice}cs>5>5sd]]}}">
<span class="red" data-i18n="banishing">Verbannen</span>
</button>
</div>
</div>
</div>
<h6><span data-i18n="invoked_spirits">Vorhandene Geister</span></h6>
<fieldset class="repeating_spirits">
<div class="innertable">
<div class="table-cell-one-fifth">
<select class="spirittypedropdown whitebackground first last" name="attr_conjuring_present_type" value="fire" title="conjuring_present_type">
<option value="spirit_fire" data-i18n="spirit_fire">Feuer</option>
<option value="spirit_water" data-i18n="spirit_water">Wasser</option>
<option value="spirit_earth" data-i18n="spirit_earth">Erde</option>
<option value="spirit_air" data-i18n="spirit_air" selected>Luft</option>
<option value="spirit_man" data-i18n="spirit_man">Mensch</option>
<option value="spirit_beast" data-i18n="spirit_beast">Tier</option>
<option value="spirit_task" data-i18n="spirit_task">Helfer</option>
<option value="spirit_guardian" data-i18n="spirit_guardian">Beschützer</option>
<option value="spirit_plant" data-i18n="spirit_plant">Pflanze</option>
<option value="spirit_blood" data-i18n="spirit_blood">Blut</option>
</select>
</div>
<div class="table-cell-one-fifth">
<span class="cyberberry" data-i18n="conjuring_force">Kraftstufe des Geistes</span>
<input class="smallinput first last" type="number" name="attr_conjuring_force_present" value="1" placeholder="1" min="1" title="@{conjuring_force}">
</div>
<div class="table-cell-one-fifth">
<span class="cyberberry" data-i18n="condition_monitor">Monitore</span>
<input class="tinyinput" type="number" name="attr_conjuring_condition_stun" value="0" placeholder="0" min="0" title="@{conjuring_stun_monitor}">
&nbsp;/&nbsp;
<input class="tinyinput" type="number" name="attr_conjuring_condition_phys" value="0" placeholder="0" min="0" title="@{conjuring_phys_monitor}">
</div>
<div class="table-cell-one-fifth">
<span class="cyberberry" data-i18n="conjuring_services">Dienste</span>
<div class="smallerspacer">&nbsp;</div>
<input class="smallinput" type="number" name="attr_conjuring_services" value="1" placeholder="1" min="1" title="@{conjuring_services}">
</div>
<div class="table-cell-one-fifth">
<button class="iconbutton50" type="roll" name="roll_spirit_action" value="@{gm_toggle} &{template:roll}{{mainattribute=^{act_spirit}}}{{spiritheadline=^{@{conjuring_present_type}}}}{{force=@{conjuring_force_present}}}{{wilddieprop=[[@{wilddieprop}d6]]}}<%- include('dicetemplate.ejs', {pool: "(?{Pool des Geistes|4}+@{allmod}+@{mod_roll}@{wilddiemod})"}); %>">
<span class="cyberberry" data-i18n="roll">Würfeln</span>
</button>
</div>
</div>
</fieldset>
</div>
</div>
<input class="toggle-hide" name="attr_spell_hide" type="checkbox" value="1" checked/>
<div class="inline togglesection">
<div class="sectionheader">
<label>
<input class="toggle-hide" name="attr_spells_colapse" type="checkbox" value="1"/>
<h4><span data-i18n="spells">Zauber</span></h4>
</label>
</div>
<input class="toggle-hide" name="attr_spells_colapse" type="checkbox" value="1"/>
<div class="togglesection">
<div class="flex-table">
<div class="flexcontainer">
<div class="flex-center flex--2">
<span class="red" data-i18n="mod_magic">Magiebonus allgemein</span>
</div>
<div class="flex-center flex--2">
<span class="red" data-i18n="mod_spells">Zauberbonus allgemein</span>
</div>
<div class=""">
<span class="red" data-i18n="conjuring_specific">spezifische Boni</span>
</div>
<div class="flex-center">
<span class="cyberberry-normal" data-i18n="spell_bonus_combat">Kampf</span>
</div>
<div class="flex-center">
<span class="cyberberry-normal" data-i18n="spell_bonus_health">Heilung</span>
</div>
<div class="flex-center">
<span class="cyberberry-normal" data-i18n="spell_bonus_illusion">Illusion</span>
</div>
<div class="flex-center">
<span class="cyberberry-normal" data-i18n="spell_bonus_manipulation">Manipulation</span>
</div>
<div class="flex-center">
<span class="cyberberry-normal" data-i18n="spell_bonus_detection">Wahrnehmung</span>
</div>
</div>
<div class="flexcontainer">
<div class="flex-center flex--2">
<input class="smallinput first last" type="number" name="attr_mod_magic" value="0" placeholder="0" title="@{mod_spells}">
</div>
<div class="flex-center flex--2">
<input class="smallinput first last" type="number" name="attr_mod_spells" value="0" placeholder="0" title="@{mod_spells}">
</div>
<div class="flex-center">
</div>
<div class="flex-center">
<input class="smallinput right first last" type="number" name="attr_spell_combat_bonus" value="0" placeholder="0" title="@{spell_combat_bonus}">
</div>
<div class="flex-center">
<input class="smallinput right first last" type="number" name="attr_spell_health_bonus" value="0" placeholder="0" title="@{spell_health_bonus}">
</div>
<div class="flex-center">
<input class="smallinput right first last" type="number" name="attr_spell_illusion_bonus" value="0" placeholder="0" title="@{spell_illusion_bonus}">
</div>
<div class="flex-center">
<input class="smallinput right first last" type="number" name="attr_spell_manipulation_bonus" value="0" placeholder="0" title="@{spell_manipulation_bonus}">
</div>
<div class="flex-center">
<input class="smallinput right first last" type="number" name="attr_spell_detection_bonus" value="0" placeholder="0" title="@{spell_detection_bonus}">
</div>
</div>
</div>
<span class="cyberberry-normal" data-i18n="filter">Suche</span><input class="spellname first last" type="text" name="attr_spell_filter" value="" />
<fieldset class="repeating_spells">
<input class="toggle-hide-invert" style="display: none;" name="attr_spells_colapse" type="checkbox" value="1"/>
<div class="togglesection">
<input class="toggle-hide" name="attr_collapse_spelldetails" type="checkbox" value="1"/>
<div class="spellbox collapseble">
<div class="flex-table">
<div class="flexcontainer">
<div class="flex--half">
<label class="collapse">
<input class="toggle-hide" name="attr_collapse_spelldetails" type="checkbox" value="1"/>
<h4 class="invert"><span ></span></h4>
</label>
</div>
<div class="flex--4">
<input class="spellname first last" type="text" name="attr_spell_name" value="" />
</div>
<div class="flex--2">
<span class="cyberberry-normal pd--right" data-i18n="spelldrain">Entzug</span>
</div>
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_spell_drain_base" value="2" placeholder="2" min="2" title="@{spell_drain_base}">
</div>
<div class="flex--2">
<span class="cyberberry-normal pd--right" data-i18n="spelldrainampup">Hochdrehen</span>
</div>
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_spelldrainampup" value="0" placeholder="0" min="0" title="@{spelldrainampup}">
<input class="smallinput" type="hidden" name="attr_spelldamage" value="0" placeholder="0" min="0" title="@{spelldamage}">
</div>
<div class="flex--2">
<span class="cyberberry-normal pd--right" data-i18n="spell_drain_area">Fläche vergrößern</span>
</div>
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_spell_drain_area" value="0" placeholder="0" min="0" title="@{spell_drain_area}">
</div>
<div class="">
<span class="cyberberry-normal" data-i18n="pool"></span>
</div>
<div class="flex-center">
<input class="smallinput first last" type="number" name="attr_spellpool" value="@{sorcery_bonus}+@{skill_sorcery_total}" disabled>
</div>
<div class="">
<button class="iconbutton" type="roll" name="roll_cast_spell" value="@{gm_toggle} &{template:roll}{{mainattribute=^{act_spellcasting}}}{{spiritheadline=@{spell_name}}}{{category=^{@{spellscategory}}}}{{range=^{@{spellsrange}}}}{{type=^{@{spellstype}}}}{{duration=^{@{spellsduration}}}}{{spelldamage=[[@{spelldamage}]]}}{{draincode=[[@{spell_drain_base}+2*@{spelldrainampup}+@{spell_drain_area}]]}}{{drain=[[(@{display_willpower}+@{magic_drain_attribute})d6@{exploding_dice}cs>5>5sd]]}}{{wilddieprop=[[@{wilddieprop}d6]]}}<%- include('dicetemplate.ejs', {pool: "(@{skill_sorcery_total}+@{use_wounds}+@{sustain_malus}+@{allmod}+@{mod_roll}@{wilddiemod}+@{sorcery_bonus})"}); %>{{resist=^{@{spellsresist}}}}{{description=@{spells_rules}}}">
</button>
</div>
</div>
<div class="flexcontainer">
<div class="flex--half">
</div>
<div class="flex--4 pd--left">
<span class="cyberberry-nopadding" data-i18n="spell_category">Kategorie</span>
</div>
<div class="flex--3">
<select class=" whitebackground first last" name="attr_spellscategory" value="health" title="spells_type">
<option value="spells_health" data-i18n="spells_health" selected>Heilung</option>
<option value="spells_combat_direct" data-i18n="spells_combat_direct">Kampf</option>
<option value="spells_combat_indirect" data-i18n="spells_combat_indirect">Kampf</option>
<option value="spells_illusion" data-i18n="spells_illusion">Illusion</option>
<option value="spells_manipulation" data-i18n="spells_manipulation" >Manipulation</option>
<option value="spells_detection" data-i18n="spells_detection">Wahrnehmung</option>
</select>
<input class="smallinput hidden" type="number" name="attr_sorcery_bonus" value="0" placeholder="0" title="@{sorcery_bonus}" readonly>
</div>
<div class="flex--2">
<span class="cyberberry-normal" data-i18n="spell_range">Reichweite</span>
</div>
<div class="flex-center">
<select class="center whitebackground first last" name="attr_spellsrange" value="touch" title="spells_range" dir="rtl">
<option value="spells_range_b" data-i18n="spells_range_b" selected>B</option>
<option value="spells_range_bf" data-i18n="spells_range_bf">BF</option>
<option value="spells_range_bff" data-i18n="spells_range_bff">BF (F)</option>
</select>
</div>
<div class="flex--2">
<span class="cyberberry-normal" data-i18n="spell_type">Art</span>
</div>
<div class="flex-center">
<select class="center whitebackground first last" name="attr_spellstype" value="mana" title="spells_type">
<option value="spells_type_m" data-i18n="spells_type_m" selected>M</option>
<option value="spells_type_p" data-i18n="spells_type_p">P</option>
</select>
</div>
<div class="">
<span class="cyberberry-normal" data-i18n="spell_duration">Dauer</span>
</div>
<div class="flex-center">
<select class="center whitebackground first last" name="attr_spellsduration" value="instant" title="spells_duration">
<option value="spells_duration_i" data-i18n="spells_duration_i" selected>S</option>
<option value="spells_duration_s" data-i18n="spells_duration_s">A</option>
<option value="spells_duration_l" data-i18n="spells_duration_l">ZB</option>
<option value="spells_duration_p" data-i18n="spells_duration_p">P</option>
</select>
</div>
<div class=""></div>
</div>
<div class="flexcontainer">
<div class="flex--half">
</div>
<div class="flex--4">
<!--<div class="smallspacertwenty">&nbsp;</div>-->
<span class="cyberberry-normal" data-i18n="spells_resist_choose">auswählen</span>
</div>
<div></div>
<div class="flex--3">
<select class="spellresistdropdown whitebackground first last" name="attr_spellsresist" value="choose" title="spells_resist">
<option value="spells_resist_choose" selected></option>
<option value="spells_resist_threshold" data-i18n="spells_resist_threshold">Schwellenwert</option>
<option value="spells_resist_bodstr" data-i18n="spells_resist_bodstr">KON + STÄ</option>
<option value="spells_resist_bodwil" data-i18n="spells_resist_bodwil">KON + WIL</option>
<option value="spells_resist_doubleforce" data-i18n="spells_resist_doubleforce">Kraftstufe×2</option>
<option value="spells_resist_objectresistance" data-i18n="spells_resist_objectresistance">Objektwiderstand</option>
<option value="spells_resist_perc" data-i18n="spells_resist_perc">INT + Wahrnehmung</option>
<option value="spells_resist_reaint" data-i18n="spells_resist_reaint">REA + INT</option>
<option value="spells_resist_reawil" data-i18n="spells_resist_reawil">REA + WIL</option>
<option value="spells_resist_wilint" data-i18n="spells_resist_wilint">WIL + INT</option>
<option value="spells_resist_willog" data-i18n="spells_resist_willog">WIL + LOG</option>
</select>
</div>
<div class="flex--7">
<input class="toggle-hide" name="attr_toggle_rule_spells" type="checkbox" value="1"/>
<div class="magictoggle-on">
<button class="iconbutton70" type="action" name="act_unlockrules">
<span class="cyberberry-normal" data-i18n="show_rules">Eingabemodus</span>
</button>
</div>
<div class="magictoggle-off">
<button class="iconbutton70" type="action" name="act_lockrules">
<span class="cyberberry-normal" data-i18n="hide_rules">Fertig</span>
</button>
</div>
</div>
<div class="flex--4">
</div>
</div>
<input class="toggle-hide" name="attr_toggle_rule_spells" type="checkbox" value="1"/>
<div class="togglesection flex-table">
<div class="flexcontainer">
<div class="flex--half"></div>
<div class="flex--13">
<textarea class="spellrules first last" type="text" name="attr_spells_rules" data-i18n-placeholder="spells_rules" value="" ></textarea>
</div>
<div class="flex--1"></div>
</div>
<div></div>
</div>
</div>
</div>
</fieldset>
</div>
</div>
<input class="toggle-hide" name="attr_rituals_hide" type="checkbox" value="1" checked/>
<div class="togglesection">
<div class="sectionheader">
<label>
<input class="toggle-hide" name="attr_rituals_colapse" type="checkbox" value="1"/>
<h4><span data-i18n="section_magic_rituals_title">Rituale</span></h4>
</label>
</div>
<input class="toggle-hide" name="attr_rituals_colapse" type="checkbox" value="1"/>
<div class="togglesection">
<fieldset class="repeating_rituals">
<div class="innertable">
<div class="table-row">
<div class="table-cell-one-fifth">
<input class="spellname" type="text" name="attr_ritual_name" value="" />
</div>
<div class="table-cell">
<span class="cyberberry-normal" data-i18n="spell_category"></span>
</div>
<div class="table-cell">
<input class="spellname right" type="text" name="attr_ritual_cat" value="" >
</div>
<div class="table-cell-one-fifth">
<span class="cyberberry-normal" data-i18n="schwellenwert">Schwellenwert</span>
<input class="smallinput right first last" type="number" name="attr_threshold" value="2" placeholder="0" min="0" >
</div>
<div class="table-cell">
<input class="toggle-hide-not" name="attr_toggleritualdetails" type="checkbox" value="1" data-i18n-title="showdescription"/>
</div>
<div class="table-cell-one-fifth">
<button class="iconbutton" type="roll" name="roll_cast_ritual" value="@{gm_toggle} &{template:roll}{{mainattribute=^{act_ritual}}}{{specialisation=@{ritual_name}}}{{drain=[[(@{display_willpower}+@{magic_drain_attribute})d6@{exploding_dice}cs>5>5sd]]}}{{wilddieprop=[[@{wilddieprop}d6]]}}{{threshold=@{threshold}}}<%- include('dicetemplate.ejs', {pool: "(@{skill_sorcery_total}+@{use_wounds}+@{sustain_malus}+@{allmod}+@{mod_roll}@{wilddiemod})"}); %>{{description=@{ritual_desc}}}">
</button>
</div>
</div>
</div>
<div class="innertable">
<input class="toggle-hide" name="attr_toggleritualdetails" type="checkbox" value="1"/>
<div class ="togglesection">
<div class="table-row">
<textarea class="fulltextbox" type="text" name="attr_ritual_desc" value=""></textarea>
</div>
</div>
</div>
</fieldset>
</div>
</div>
<input class="toggle-hide" name="attr_alchemy_hide" type="checkbox" value="1" checked/>
<div class="togglesection">
<div class="sectionheader">
<label>
<input class="toggle-hide" name="attr_alchemie_colapse" type="checkbox" value="1"/>
<h4><span data-i18n="section_magic_alchemy_title">alchemie</span></h4>
</label>
</div>
<input class="toggle-hide" name="attr_alchemie_colapse" type="checkbox" value="1"/>
<div class="togglesection">
<div class="innertable">
<fieldset class="repeating_alchemie">
<div class="innertable">
<div class="table-row">
<div class="table-cell-one-fifth">
<input class="spellname" type="text" name="attr_alchemie_name" value="" />
</div>
<div class="table-cell">
<span class="cyberberry-normal" data-i18n="section_magic_spells_title"></span>
</div>
<div class="table-cell">
<input class="spellname right" type="text" name="attr_alchemie_cat" value="" >
</div>
<div class="table-cell-one-fifth">
<span class="cyberberry-normal" data-i18n="level">level</span>
<input class="smallinput right first last" type="number" name="attr_alchemie_level" value="2" placeholder="0" min="0" >
</div>
<div class="table-cell">
<input class="toggle-hide-not" name="attr_togglealchemiedetails" type="checkbox" value="1" data-i18n-title="showdescription"/>
</div>
<div class="table-cell-one-fifth">
<button class="iconbutton postbutton" type="roll" name="roll_cast_alchemie" value="@{gm_toggle} &{template:roll}{{mainattribute=^{act_alchemie}}}{{specialisation=@{alchemie_name}}}{{description=@{ritual_desc}}}">
<span class="red" data-i18n="showinchat"></span>
</button>
</div>
</div>
</div>
<div class="innertable">
<input class="toggle-hide" name="attr_togglealchemiedetails" type="checkbox" value="1"/>
<div class ="togglesection">
<div class="table-row">
<textarea class="fulltextbox" type="text" name="attr_ritual_desc" value=""></textarea>
</div>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<input class="toggle-hide" name="attr_craft_focus_hide" type="checkbox" value="1" checked/>
<div class="togglesection">
<div class="sectionheader">
<label>
<input class="toggle-hide" name="attr_focus_colapse" type="checkbox" value="1"/>
<h4><span data-i18n="section_magic_focus_creation_title">Focus</span></h4>
</label>
</div>
<input class="toggle-hide" name="attr_focus_colapse" type="checkbox" value="1"/>
<div class="togglesection">
<fieldset class="repeating_focus">
<div class="innertable">
<div class="table-row">
<div class="table-cell-one-fifth">
<input class="spellname" type="text" name="attr_focus_name" value="" />
</div>
<div class="table-cell">
<span class="cyberberry-normal" data-i18n="spell_category"></span>
</div>
<div class="table-cell">
<input class="spellname right" type="text" name="attr_focus_cat" value="" >
</div>
<div class="table-cell-one-fifth">
<span class="cyberberry-normal" data-i18n="level">level</span>
<input class="smallinput right first last" type="number" name="attr_focus_level" value="2" placeholder="0" min="0" >
</div>
<div class="table-cell">
<input class="toggle-hide-not" name="attr_togglefocusdetails" type="checkbox" value="1" data-i18n-title="showdescription"/>
</div>
<div class="table-cell-one-fifth">
<button class="iconbutton postbutton" type="roll" name="roll_cast_focus" value="@{gm_toggle} &{template:roll}{{mainattribute=^{act_focus}}}{{specialisation=@{focus_name}}}{{description=@{ritual_desc}}}">
<span class="red" data-i18n="showinchat"></span>
</button>
</div>
</div>
</div>
<div class="innertable">
<input class="toggle-hide" name="attr_togglefocusdetails" type="checkbox" value="1"/>
<div class ="togglesection">
<div class="table-row">
<textarea class="fulltextbox" type="text" name="attr_ritual_desc" value=""></textarea>
</div>
</div>
</div>
</fieldset>
</div>
</div><br><br>
</div>