* (NoReturn) some improvements add meditation, edit modifier fix konstitution macro, fix rangeweapon macro Merge branch 'master' into master spelling corrected fix melee dmg macro add characteristic points change characteristic points to text insert weight calculation added different fire modes * fix burst damage description changed to avoid confusion
918 lines
71 KiB
HTML
918 lines
71 KiB
HTML
<div class="sheet-wrapper">
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<!-- Logo Header -->
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<div class="sheet-1colrow">
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<div class="sheet-col" style="margin-bottom:-30px;">
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<!--<img src="" />-->
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</div>
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</div>
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<!-- Base Character Information -->
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<div class="sheet-1colrow">
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<div class="sheet-col">
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<div class="sheet-row">
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<div class="sheet-item sheet-lable"><label>Charaktername</label></div>
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<div class="sheet-item sheet-labletextb"><input type="text" name="attr_characterName" /></div>
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<div class="sheet-item sheet-lable"><label>Rasse</label></div>
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<div class="sheet-item sheet-labletextb"><input type="text" name="attr_rasse" /></div>
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<div class="sheet-item sheet-lable"><label>Geschlecht</label></div>
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<div class="sheet-item sheet-labletexts"><input type="text" name="attr_geschlecht" /></div>
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<div class="sheet-item sheet-lable"><label>Alter</label></div>
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<div class="sheet-item sheet-labletexts"><input type="text" name="attr_alter" /></div>
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<div class="sheet-item sheet-lable"><label>Bargeld</label></div>
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<div class="sheet-item sheet-labletexts"><input type="text" name="attr_money" /></div>N$
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</div>
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<div class="sheet-row">
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<div class="sheet-item sheet-lable"><label>Größe</label></div>
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<div class="sheet-item sheet-labletexts"><input type="text" name="attr_groesse" placeholder="1.80" /></div>
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<div class="sheet-item sheet-lable"><label>Gewicht</label></div>
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<div class="sheet-item sheet-labletexts"><input type="number" name="attr_gewicht" value="(@{st}*3+@{ko}+@{sk})*(@{groesse}*3)" disabled="true" /></div>
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<div class="sheet-item sheet-lable"><label>Haarfarbe</label></div>
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<div class="sheet-item sheet-labletexts"><input type="text" name="attr_haarfarbe" /></div>
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<div class="sheet-item sheet-lable"><label>Augenfarbe</label></div>
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<div class="sheet-item sheet-labletexts"><input type="text" name="attr_augenfarbe" /></div>
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<div class="sheet-item sheet-lable"><label>Tragkraft</label></div>
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<div class="sheet-item sheet-labletexts"><input type="number" name="attr_tragkraft" value="floor((@{st}+@{stemmen}+@{stemmen_mod})*10)" disabled="true" /></div>
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<div class="sheet-item sheet-lable"><label>Ini</label></div>
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<div class="sheet-item sheet-labletextd" style="width: 109px;"><input style="width: 80%;text-align: center;" type="text" name="attr_ini" value="floor(@{sk}+@{reaktion})" disabled="true" /><button style="width: 20px;" type="roll" name="roll_ini" value="/me beginnt mit einer Initiative von [[1d6! + ((@{sk} - 1) + @{reaktion} + @{reaktion_mod} - @{malusGesamt} + ?{Modifier?|0})d6 &{tracker}]]"></button></div>
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</div>
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<div class="sheet-row">
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<div class="sheet-item sheet-lable"><label>Bekanntheit</label></div>
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<div class="sheet-item sheet-labletexts"><input type="number" name="attr_bekanntheit" /></div>
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<div class="sheet-item sheet-lable"><label>Ruf</label></div>
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<div class="sheet-item sheet-labletexts"><input type="number" name="attr_ruf" /></div>
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<div class="sheet-item sheet-lable"><label>Organismus</label></div>
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<div class="sheet-item sheet-labletexts"><input type="number" name="attr_organismus" /></div>
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<div class="sheet-item sheet-lable"><label>Psyche</label></div>
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<div class="sheet-item sheet-labletexts"><input type="number" name="attr_psyche" /></div>
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<div class="sheet-item sheet-lable"><label>Infektionsresistenz</label></div>
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<div class="sheet-item sheet-labletextd" style="width: 149px;"><input style="width: 85%;text-align: center;" type="text" name="attr_infektionsresistenz" placeholder="1d6" /><button style="width: 20px;" type="roll" name="roll_infektionsresistenz" value="/em würfelt Infektionsresistenz mit dem Ergebniss [[@{infektionsresistenz}]]"></button></div>
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</div>
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<div class="sheet-row">
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<div class="sheet-item sheet-lable"><label>Erfahrung</label></div>
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<div class="sheet-item sheet-labletextd"><input type="number" name="attr_exp" />/<input type="number" name="attr_exp_max" /></div>
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<div class="sheet-item sheet-lable"><label>Justicepoints</label></div>
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<div class="sheet-item sheet-labletextd"><input type="number" name="attr_justice" />/<input type="number" name="attr_justice_max" /></div>
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<div class="sheet-item sheet-lable"><label>Chaospoints</label></div>
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<div class="sheet-item sheet-labletextd"><input type="number" name="attr_chaos" />/<input type="number" name="attr_chaos_max" /></div>
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<div class="sheet-item sheet-lable"><label>Adrenalin</label></div>
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<div class="sheet-item sheet-labletextd"><input type="number" name="attr_adrenalin" />/<input type="number" name="attr_adrenalin_max" /></div>
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<div class="sheet-item sheet-lable"><label>Meditation</label></div>
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<div class="sheet-item sheet-labletexts"><input type="text" name="attr_meditation" /></div>
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</div>
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</div>
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</div>
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<hr />
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<!-- Main Sheet First Tier -->
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<div class="sheet-3colrow">
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<!-- Left Column -->
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<div class="sheet-col sheet-skills">
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<label class="sheet-input_label" for="show_makro_f"><h3>Fertigkeiten</h3></label>
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<input id="show_makro_f" type="checkbox" class="sheet-show_makro" title="show_makro" name="attr_show_makro_f" value="1" checked/>
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<div class="sheet-table">
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<div class="sheet-tableBody">
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<div class="sheet-tableRow">
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<div class="sheet-tableHeadSkill">Fertigkeit</div>
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<div class="sheet-tableHeadAtt">Attr.</div>
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<div class="sheet-tableHeadValue">Wert</div>
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<div class="sheet-tableHeadValue">MOD</div>
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<div class="sheet-tableHeadRoll">Roll</div>
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<div class="sheet-tableHeadValue sheet-Makro">Makro</div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Akrobatik</div>
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<div class="sheet-tableCellAtt">GE</div>
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<div class="sheet-tableCellValue"><input name="attr_akrobatik" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_akrobatik_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_akrobatik" type="roll" value="@{akrobatik_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_akrobatik_makro">/em würfelt Akrobatik mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{akrobatik} + @{akrobatik_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Antigrav</div>
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<div class="sheet-tableCellAtt">FA</div>
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<div class="sheet-tableCellValue"><input name="attr_antigrav" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_antigrav_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_antigrav" type="roll" value="@{antigrav_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_antigrav_makro">/em würfelt Antigrav mit dem Ergebniss [[1d6! + ((@{fa} - 1) + @{antigrav} + @{antigrav_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Ausdauer</div>
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<div class="sheet-tableCellAtt">KO</div>
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<div class="sheet-tableCellValue"><input name="attr_ausdauer" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_ausdauer_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_ausdauer" type="roll" value="@{ausdauer_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_ausdauer_makro">/em würfelt Ausdauer mit dem Ergebniss [[1d6! + ((@{ko} - 1) + @{ausdauer} + @{ausdauer_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Ausweichen</div>
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<div class="sheet-tableCellAtt">SK</div>
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<div class="sheet-tableCellValue"><input name="attr_ausweichen" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_ausweichen_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_ausweichen" type="roll" value="@{ausweichen_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_ausweichen_makro">/em würfelt Ausweichen mit dem Ergebniss [[1d6! + ((@{sk} - 1) + @{ausweichen} + @{ausweichen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Autos</div>
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<div class="sheet-tableCellAtt">FA</div>
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<div class="sheet-tableCellValue"><input name="attr_autos" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_autos_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_autos" type="roll" value="@{autos_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_autos_makro">/em würfelt Autos mit dem Ergebniss [[1d6! + ((@{fa} - 1) + @{autos} + @{autos_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Basteln</div>
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<div class="sheet-tableCellAtt">LO</div>
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<div class="sheet-tableCellValue"><input name="attr_basteln" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_basteln_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_basteln" type="roll" value="@{basteln_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_basteln_makro">/em würfelt Basteln mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{basteln} + @{basteln_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Betrügen</div>
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<div class="sheet-tableCellAtt">CH</div>
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<div class="sheet-tableCellValue"><input name="attr_betruegen" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_betruegen_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_betruegen" type="roll" value="@{betruegen_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_betruegen_makro">/em würfelt Betrügen mit dem Ergebniss [[1d6! + ((@{ch} - 1) + @{betruegen} + @{betruegen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Biochemie</div>
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<div class="sheet-tableCellAtt">LO</div>
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<div class="sheet-tableCellValue"><input name="attr_biochemie" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_biochemie_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_biochemie" type="roll" value="@{biochemie_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_biochemie_makro">/em würfelt Biochemie mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{biochemie} + @{biochemie_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Computer</div>
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<div class="sheet-tableCellAtt">LO</div>
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<div class="sheet-tableCellValue"><input name="attr_computer" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_computer_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_computer" type="roll" value="@{computer_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_computer_makro">/em würfelt Computer mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{computer} + @{computer_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Design</div>
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<div class="sheet-tableCellAtt">GE</div>
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<div class="sheet-tableCellValue"><input name="attr_design" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_design_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_design" type="roll" value="@{design_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_design_makro">/em würfelt Design mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{design} + @{design_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Dressieren</div>
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<div class="sheet-tableCellAtt">CH</div>
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<div class="sheet-tableCellValue"><input name="attr_dressieren" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_dressieren_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_dressieren" type="roll" value="@{dressieren_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_dressieren_makro">/em würfelt Dressieren mit dem Ergebniss [[1d6! + ((@{ch} - 1) + @{dressieren} + @{dressieren_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Einschüchtern</div>
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<div class="sheet-tableCellAtt">
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<select name="attr_einschuechtern_Att" class="sheet-charaselect">
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<option value="@{st}">(ST)</option>
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<option value="@{ch}">(CH)</option>
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</select>
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</div>
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<div class="sheet-tableCellValue"><input name="attr_einschuechtern" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_einschuechtern_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_einschuechtern" type="roll" value="@{einschuechtern_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_einschuechtern_makro">/em würfelt Einschüchtern mit dem Ergebniss [[1d6! + ((@{einschuechtern_Att} - 1) + @{einschuechtern} + @{einschuechtern_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Elektronik</div>
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<div class="sheet-tableCellAtt">LO</div>
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<div class="sheet-tableCellValue"><input name="attr_elektronik" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_elektronik_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_elektronik" type="roll" value="@{elektronik_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_elektronik_makro">/em würfelt Elektronik mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{elektronik} + @{elektronik_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Experimentaltechnik</div>
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<div class="sheet-tableCellAtt">
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<select name="attr_experimentaltechnik_Att" class="sheet-charaselect">
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<option value="@{st}">(ST)</option>
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<option value="@{ch}">(CH)</option>
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</select>
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</div>
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<div class="sheet-tableCellValue"><input name="attr_experimentaltechnik" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_experimentaltechnik_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_experimentaltechnik" type="roll" value="@{experimentaltechnik_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_experimentaltechnik_makro">/em würfelt Experimentaltechnik mit dem Ergebniss [[1d6! + ((@{experimentaltechnik_Att} - 1) + @{experimentaltechnik_lo} + @{experimentaltechnik_lo_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Gangs</div>
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<div class="sheet-tableCellAtt">WI</div>
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<div class="sheet-tableCellValue"><input name="attr_gangs" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_gangs_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_gangs" type="roll" value="@{gangs_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_gangs_makro">/em würfelt Gangs mit dem Ergebniss [[1d6! + ((@{wi} - 1) + @{gangs} + @{gangs_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Gassenwissen</div>
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<div class="sheet-tableCellAtt">WI</div>
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<div class="sheet-tableCellValue"><input name="attr_gassenwissen" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_gassenwissen_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_gassenwissen" type="roll" value="@{gassenwissen_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_gassenwissen_makro">/em würfelt Gassenwissen mit dem Ergebniss [[1d6! + ((@{wi} - 1) + @{gassenwissen} + @{gassenwissen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Genetik</div>
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<div class="sheet-tableCellAtt">LO</div>
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<div class="sheet-tableCellValue"><input name="attr_genetik" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_genetik_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_genetik" type="roll" value="@{genetik_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_genetik_makro">/em würfelt Genetik mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{genetik} + @{genetik_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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<div class="sheet-tableRow">
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<div class="sheet-tableCellSkill">Geschütze</div>
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<div class="sheet-tableCellAtt">GE</div>
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<div class="sheet-tableCellValue"><input name="attr_geschuetze" type="number" value="0" /></div>
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<div class="sheet-tableCellValue"><input name="attr_geschuetze_mod" type="number" value="0" /></div>
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<div class="sheet-tableCellRoll"><button name="roll_geschuetze" type="roll" value="@{geschuetze_makro}"></button></div>
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<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_geschuetze_makro">/em würfelt Geschütze mit dem Ergebniss [[1d6! + ((@{wi} - 1) + @{geschuetze} + @{geschuetze_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
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</div>
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|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Gesetze</div>
|
|
<div class="sheet-tableCellAtt">WI</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_gesetze" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_gesetze_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_gesetze" type="roll" value="@{gesetze_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_gesetze_makro">/em würfelt Gesetze mit dem Ergebniss [[1d6! + ((@{wi} - 1) + @{gesetze} + @{gesetze_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Grobmechanik</div>
|
|
<div class="sheet-tableCellAtt">FA</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_grobmechanik" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_grobmechanik_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_grobmechanik" type="roll" value="@{grobmechanik_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_grobmechanik_makro">/em würfelt Grobmechanik mit dem Ergebniss [[1d6! + ((@{fa} - 1) + @{grobmechanik} + @{grobmechanik_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Heimlichkeit</div>
|
|
<div class="sheet-tableCellAtt">WA</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_heimlichkeit" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_heimlichkeit_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_heimlichkeit" type="roll" value="@{heimlichkeit_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_heimlichkeit_makro">/em würfelt Heimlichkeit mit dem Ergebniss [[1d6! + ((@{wa} - 1) + @{heimlichkeit} + @{heimlichkeit_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Improvisierte Waffen</div>
|
|
<div class="sheet-tableCellAtt">LO</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_improvisierteWaffen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_improvisierteWaffen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_improvisierteWaffen" type="roll" value="@{improvisierteWaffen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_improvisierteWaffen_makro">/em würfelt Improvisierte Waffen mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{improvisierteWaffen} + @{improvisierteWaffen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Inspirieren</div>
|
|
<div class="sheet-tableCellAtt">CH</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_inspirieren" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_inspirieren_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_inspirieren" type="roll" value="@{inspirieren_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_inspirieren_makro">/em würfelt Inspirieren mit dem Ergebniss [[1d6! + ((@{ch} - 1) + @{inspirieren} + @{inspirieren_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Kettenfahrzeuge</div>
|
|
<div class="sheet-tableCellAtt">FA</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_kettenfahrzeuge" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_kettenfahrzeuge_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_kettenfahrzeuge" type="roll" value="@{kettenfahrzeuge_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_kettenfahrzeuge_makro">/em würfelt Kettenfahrzeuge mit dem Ergebniss [[1d6! + ((@{fa} - 1) + @{kettenfahrzeuge} + @{kettenfahrzeuge_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Klettern</div>
|
|
<div class="sheet-tableCellAtt">ST</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_klettern" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_klettern_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_klettern" type="roll" value="@{klettern_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_klettern_makro">/em würfelt Klettern mit dem Ergebniss [[1d6! + ((@{st} - 1) + @{klettern} + @{klettern_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Läufer</div>
|
|
<div class="sheet-tableCellAtt">FA</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_laeufer" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_laeufer_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_laeufer" type="roll" value="@{laeufer_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_laeufer_makro">/em würfelt Läufer mit dem Ergebniss [[1d6! + ((@{fa} - 1) + @{laeufer} + @{laeufer_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Medizin</div>
|
|
<div class="sheet-tableCellAtt">WI</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_medizin" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_medizin_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_medizin" type="roll" value="@{medizin_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_medizin_makro">/em würfelt Medizin mit dem Ergebniss [[1d6! + ((@{wi} - 1) + @{medizin} + @{medizin_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Menschenkenntnis</div>
|
|
<div class="sheet-tableCellAtt">WI</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_menschenkenntnis" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_menschenkenntnis_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_menschenkenntnis" type="roll" value="@{menschenkenntnis_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_menschenkenntnis_makro">/em würfelt Menschenkenntnis mit dem Ergebniss [[1d6! + ((@{wi} - 1) + @{menschenkenntnis} + @{menschenkenntnis_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Motorräder</div>
|
|
<div class="sheet-tableCellAtt">FA</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_motorraeder" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_motorraeder_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_motorraeder" type="roll" value="@{motorraeder_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_motorraeder_makro">/em würfelt Motorräder mit dem Ergebniss [[1d6! + ((@{fa} - 1) + @{motorraeder} + @{motorraeder_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Nahkampf</div>
|
|
<div class="sheet-tableCellAtt">GE</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_nahkampf" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_nahkampf_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_nahkampf" type="roll" value="@{nahkampf_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_nahkampf_makro">/em würfelt Nahkampf mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{nahkampf} + @{nahkampf_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Projektilwaffen</div>
|
|
<div class="sheet-tableCellAtt">GE</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_projektilwaffen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_projektilwaffen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_projektilwaffen" type="roll" value="@{projektilwaffen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_projektilwaffen_makro">/em würfelt Projektilwaffen mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{projektilwaffen} + @{projektilwaffen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Reaktion</div>
|
|
<div class="sheet-tableCellAtt">SK</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_reaktion" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_reaktion_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_reaktion" type="roll" value="@{reaktion_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_reaktion_makro">/em würfelt Reaktion mit dem Ergebniss [[1d6! + ((@{sk} - 1) + @{reaktion} + @{reaktion_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Reiten</div>
|
|
<div class="sheet-tableCellAtt">GE</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_reiten" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_reiten_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_reiten" type="roll" value="@{reiten_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_reiten_makro">/em würfelt Reiten mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{reiten} + @{reiten_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Rennen</div>
|
|
<div class="sheet-tableCellAtt">SK</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_rennen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_rennen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_rennen" type="roll" value="@{rennen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_rennen_makro">/em würfelt Rennen mit dem Ergebniss [[1d6! + ((@{sk} - 1) + @{rennen} + @{rennen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Robotik</div>
|
|
<div class="sheet-tableCellAtt">LO</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_robotik" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_robotik_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_robotik" type="roll" value="@{robotik_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_robotik_makro">/em würfelt Robotik mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{robotik} + @{robotik_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Rotormaschinen</div>
|
|
<div class="sheet-tableCellAtt">FA</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_rotormaschinen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_rotormaschinen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_rotormaschinen" type="roll" value="@{rotormaschinen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_rotormaschinen_makro">/em würfelt Rotormaschinen mit dem Ergebniss [[1d6! + ((@{fa} - 1) + @{rotormaschinen} + @{rotormaschinen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Rüstung</div>
|
|
<div class="sheet-tableCellAtt">LO</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_ruestung" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_ruestung_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_ruestung" type="roll" value="@{ruestung_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_ruestung_makro">/em würfelt Rüstung mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{ruestung} + @{ruestung_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Saufen</div>
|
|
<div class="sheet-tableCellAtt">Ko</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_saufen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_saufen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_saufen" type="roll" value="@{saufen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_saufen_makro">/em würfelt Saufen mit dem Ergebniss [[1d6! + ((@{ko} - 1) + @{saufen} + @{saufen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Schätzen</div>
|
|
<div class="sheet-tableCellAtt">WI</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_schaetzen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_schaetzen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_schaetzen" type="roll" value="@{schaetzen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_schaetzen_makro">/em würfelt Schätzen mit dem Ergebniss [[1d6! + ((@{wi} - 1) + @{schaetzen} + @{schaetzen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Schießen</div>
|
|
<div class="sheet-tableCellAtt">GE</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_schiessen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_schiessen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_schiessen" type="roll" value="@{schiessen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_schiessen_makro">/em würfelt Schiessen mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{schiessen} + @{schiessen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Schwere Waffen</div>
|
|
<div class="sheet-tableCellAtt">GE</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_schwereWaffen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_schwereWaffen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_schwereWaffen" type="roll" value="@{schwereWaffen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_schwereWaffen_makro">/em würfelt Schwere Waffen mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{schwereWaffen} + @{schwereWaffen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Schwimmen</div>
|
|
<div class="sheet-tableCellAtt">KO</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_schwimmen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_schwimmen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_schwimmen" type="roll" value="@{schwimmen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_schwimmen_makro">/em würfelt Schwimmen mit dem Ergebniss [[1d6! + ((@{ko} - 1) + @{schwimmen} + @{schwimmen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Sicherheitstechnik</div>
|
|
<div class="sheet-tableCellAtt">LO</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_sicherheitstechnik" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_sicherheitstechnik_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_sicherheitstechnik" type="roll" value="@{sicherheitstechnik_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_sicherheitstechnik_makro">/em würfelt Sicherheitstechnik mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{sicherheitstechnik} + @{sicherheitstechnik_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Spezies</div>
|
|
<div class="sheet-tableCellAtt">WI</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_spezies" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_spezies_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_spezies" type="roll" value="@{spezies_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_spezies_makro">/em würfelt Spezies mit dem Ergebniss [[1d6! + ((@{wi} - 1) + @{spezies} + @{spezies_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Sprengstoffe</div>
|
|
<div class="sheet-tableCellAtt">LO</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_sprengstoffe" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_sprengstoffe_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_sprengstoffe" type="roll" value="@{sprengstoffe_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_sprengstoffe_makro">/em würfelt Sprengstoffe mit dem Ergebniss [[1d6! + ((@{lo} - 1) + @{sprengstoffe} + @{sprengstoffe_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Springen</div>
|
|
<div class="sheet-tableCellAtt">ST</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_springen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_springen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_springen" type="roll" value="@{springen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_springen_makro">/em würfelt Springen mit dem Ergebniss [[1d6! + ((@{st} - 1) + @{springen} + @{springen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Sprühwaffen</div>
|
|
<div class="sheet-tableCellAtt">GE</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_spruehwaffen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_spruehwaffen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_spruehwaffen" type="roll" value="@{spruehwaffen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_spruehwaffen_makro">/em würfelt Sprühwaffen mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{spruehwaffen} + @{spruehwaffen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Stemmen</div>
|
|
<div class="sheet-tableCellAtt">ST</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_stemmen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_stemmen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_stemmen" type="roll" value="@{stemmen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_stemmen_makro">/em würfelt Stemmen mit dem Ergebniss [[1d6! + ((@{st} - 1) + @{stemmen} + @{stemmen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Suchen</div>
|
|
<div class="sheet-tableCellAtt">WA</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_suchen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_suchen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_suchen" type="roll" value="@{suchen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_suchen_makro">/em würfelt Suchen mit dem Ergebniss [[1d6! + ((@{wa} - 1) + @{suchen} + @{suchen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Taschendiebstahl</div>
|
|
<div class="sheet-tableCellAtt">GE</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_taschendiebstahl" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_taschendiebstahl_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_taschendiebstahl" type="roll" value="@{taschendiebstahl_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_taschendiebstahl_makro">/em würfelt Taschendiebstahl mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{taschendiebstahl} + @{taschendiebstahl_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Überreden</div>
|
|
<div class="sheet-tableCellAtt">CH</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_ueberreden" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_ueberreden_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_ueberreden" type="roll" value="@{ueberreden_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_ueberreden_makro">/em würfelt Überreden mit dem Ergebniss [[1d6! + ((@{ch} - 1) + @{ueberreden} + @{ueberreden_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Vektorschubmaschinen</div>
|
|
<div class="sheet-tableCellAtt">FA</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_vektorschubmaschinen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_vektorschubmaschinen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_vektorschubmaschinen" type="roll" value="@{vektorschubmaschinen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_vektorschubmaschinen_makro">/em würfelt Vektorschubmaschinen mit dem Ergebniss [[1d6! + ((@{fa} - 1) + @{vektorschubmaschinen} + @{vektorschubmaschinen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Verhandeln</div>
|
|
<div class="sheet-tableCellAtt">CH</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_verhandeln" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_verhandeln_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_verhandeln" type="roll" value="@{verhandeln_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_verhandeln_makro">/em würfelt Verhandeln mit dem Ergebniss [[1d6! + ((@{ch} - 1) + @{verhandeln} + @{verhandeln_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Waffenkampf</div>
|
|
<div class="sheet-tableCellAtt">GE</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_waffenkampf" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_waffenkampf_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_waffenkampf" type="roll" value="@{waffenkampf_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_waffenkampf_makro">/em würfelt Waffenkampf mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{waffenkampf} + @{waffenkampf_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Wasserfahrzeuge</div>
|
|
<div class="sheet-tableCellAtt">FA</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_wasserfahrzeuge" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_wasserfahrzeuge_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_wasserfahrzeuge" type="roll" value="@{wasserfahrzeuge_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_wasserfahrzeuge_makro">/em würfelt Wasserfahrzeuge mit dem Ergebniss [[1d6! + ((@{fa} - 1) + @{wasserfahrzeuge} + @{wasserfahrzeuge_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Willenskraft</div>
|
|
<div class="sheet-tableCellAtt">WI</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_willenskraft" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_willenskraft_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_willenskraft" type="roll" value="@{willenskraft_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_willenskraft_makro">/em würfelt Willenskraft mit dem Ergebniss [[1d6! + ((@{wi} - 1) + @{willenskraft} + @{willenskraft_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill">Wurfwaffen</div>
|
|
<div class="sheet-tableCellAtt">GE</div>
|
|
<div class="sheet-tableCellValue"><input name="attr_wurfwaffen" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input name="attr_wurfwaffen_mod" type="number" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button name="roll_wurfwaffen" type="roll" value="@{wurfwaffen_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_wurfwaffen_makro">/em würfelt Wurfwaffen mit dem Ergebniss [[1d6! + ((@{ge} - 1) + @{wurfwaffen} + @{wurfwaffen_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-table">
|
|
<div class="sheet-tableBody">
|
|
<fieldset class="repeating_basicskills">
|
|
<div class="sheet-tableRow">
|
|
<div class="sheet-tableCellSkill"><input class="sheet-sheet-baseinfo" type="text" name="attr_skillname" /></div>
|
|
<div class="sheet-tableCellAtt">
|
|
<select name="attr_skillcharacteristic" class="sheet-charaselect">
|
|
<option value="@{ge}">(GE)</option>
|
|
<option value="@{st}">(ST)</option>
|
|
<option value="@{ko}">(KO)</option>
|
|
<option value="@{sk}">(SK)</option>
|
|
<option value="@{wi}">(WI)</option>
|
|
<option value="@{wa}">(WA)</option>
|
|
<option value="@{ch}">(CH)</option>
|
|
<option value="@{lo}">(LO)</option>
|
|
<option value="@{fa}">(FA)</option>
|
|
<option value="@{to}">(TO)</option>
|
|
</select>
|
|
</div>
|
|
<div class="sheet-tableCellValue"><input type="number" name="attr_skillnum" value="0" /></div>
|
|
<div class="sheet-tableCellValue"><input type="number" name="attr_skillnum_mod" value="0" /></div>
|
|
<div class="sheet-tableCellRoll"><button type="roll" name="roll_skill" value="@{skillcharacteristic_makro}"></button></div>
|
|
<div class="sheet-tableCellValue sheet-Makro"><textarea name="attr_skillcharacteristic_makro">/em würfelt @{skillname} mit dem Ergebniss [[1d6! + ((@{skillcharacteristic} - 1) + @{skillnum} + @{skillnum_mod} - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<!-- Mid Column / Characteristics -->
|
|
<div class="sheet-col sheet-characteristics">
|
|
<label class="sheet-input_label" for="show_makro_at"><h3>Attribute</h3></label>
|
|
<input id="show_makro_at" type="checkbox" class="sheet-show_makro" title="show_makro" name="attr_show_makro_at" value="1" checked/>
|
|
<button type="roll" name="roll_ge" value="@{ge_makro}"><label>Geschick (GE)</label></button><br>
|
|
<input type="number" name="attr_ge" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_ge_makro">/em würfelt Geschick mit dem Ergebniss[[1d6! + ((@{ge} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
<button type="roll" name="roll_st" value="@{st_makro}"><label>Stärke (ST)</label></button><br>
|
|
<input type="number" name="attr_st" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_st_makro">/em würfelt Stärke mit dem Ergebniss [[1d6! + ((@{st} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
<button type="roll" name="roll_ko" value="@{ko_makro}"><label>Konstitution (KO)</label></button><br>
|
|
<input type="number" name="attr_ko" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_ko_makro">/em würfelt Konstitution mit dem Ergebniss [[1d6! + ((@{ko} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
<button type="roll" name="roll_sk" value="@{sk_makro}"><label>Schnelligkeit (SK)</label></button><br>
|
|
<input type="number" name="attr_sk" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_sk_makro">/em würfelt Schnelligkeit mit dem Ergebniss [[1d6! + ((@{sk} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
<button type="roll" name="roll_wi" value="@{wi_makro}"><label>Wissen (WI)</label></button><br>
|
|
<input type="number" name="attr_wi" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_wi_makro">/em würfelt Wissen mit dem Ergebniss [[1d6! + ((@{wi} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
<button type="roll" name="roll_wa" value="@{wa_makro}"><label>Wahrnehmung (WA)</label></button><br>
|
|
<input type="number" name="attr_wa" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_wa_makro">/em würfelt Wahrnehmung mit dem Ergebniss [[1d6! + ((@{wa} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
<button type="roll" name="roll_ch" value="@{ch_makro}"><label>Charisma (CH)</label></button><br>
|
|
<input type="number" name="attr_ch" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_ch_makro">/em würfelt Charisma mit dem Ergebniss [[1d6! + ((@{ch} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
<button type="roll" name="roll_lo" value="@{lo_makro}"><label>Logik (LO)</label></button><br>
|
|
<input type="number" name="attr_lo" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_lo_makro">/em würfelt Logik mit dem Ergebniss [[1d6! + ((@{lo} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
<button type="roll" name="roll_fa" value="@{fa_makro}"><label>Fahrzeug (FA)</label></button><br>
|
|
<input type="number" name="attr_fa" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_fa_makro">/em würfelt Fahrzeug mit dem Ergebniss [[1d6! + ((@{fa} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
<button type="roll" name="roll_fa" value="@{to_makro}"><label>Schmerztoleranz (TO)</label></button><br>
|
|
<input type="number" name="attr_to" value="0" />
|
|
<div class="sheet-Makro"><textarea name="attr_to_makro">/em würfelt Schmerztoleranz mit dem Ergebniss [[1d6! + ((@{to} - 1) - @{malusGesamt} + ?{Modifier?|0})d6]]</textarea></div>
|
|
</div>
|
|
<!-- Right Column -->
|
|
<div class="sheet-col sheet-abillity">
|
|
<!-- Besondere Fertigkeiten -->
|
|
<h3>Besondere Fertigkeiten</h3>
|
|
<fieldset class="repeating_besFertigkeiten">
|
|
<input type="text" style="width:85%" name="attr_repbesFertigkeiten" />(<input type="number" style="width:10%;" name="attr_repbesFertigkeitenStufe" />)
|
|
</fieldset>
|
|
<hr />
|
|
|
|
<!-- Style-Skills -->
|
|
<h3>Style-Skils</h3>
|
|
<fieldset class="repeating_styleskills">
|
|
<input type="text" style="width:100%" name="attr_repstyleskills" />
|
|
</fieldset>
|
|
<hr />
|
|
|
|
<!-- Mutations -->
|
|
<h3>Mutationen & Abnormalitäten</h3>
|
|
<fieldset class="repeating_mutations">
|
|
<input type="text" style="width:100%" name="attr_repmuta" />
|
|
</fieldset>
|
|
<hr />
|
|
|
|
<!-- Physiologische Störungen -->
|
|
<h3>Physiologische Störungen</h3>
|
|
<fieldset class="repeating_physiologische">
|
|
<input type="text" style="width:100%" name="attr_repphysio" />
|
|
</fieldset>
|
|
<hr />
|
|
|
|
<!-- Psi Fertigkeiten -->
|
|
<label class="sheet-input_label" for="show_makro_psi"><h3>Psi Fertigkeiten</h3></label>
|
|
<input id="show_makro_psi" type="checkbox" class="sheet-show_makro" title="show_makro" name="attr_show_makro_psi" value="1" checked/>
|
|
<fieldset class="repeating_psi">
|
|
<div class="sheet-quickborder">
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-small">
|
|
<button type="roll" name="roll_psiattack" value="@{psi_makro}">
|
|
<label>App:</label>
|
|
</button></div>
|
|
<div class="sheet-item sheet-med"><input type="text" name="attr_psiname" /></div>
|
|
<div class="sheet-item sheet-puny"><label>Art:</label></div>
|
|
<div class="sheet-item sheet-med"><input type="text" name="attr_psiart" /></div>
|
|
</div>
|
|
<div class="sheet-row sheet-one sheet-Makro_psi">
|
|
<textarea name="attr_psi_makro">/me benutzt @{psiname} mit dem Ergebniss ?{Min. Zielbereich|@{psiRangeMin}} > [[(@{psikraft} - @{malusGesamt} + ?{Modifier?|0})d6]] < ?{Max. Zielbereich|@{psiRangeMax}}</textarea>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-tiny"><label>Kraft:</label></div>
|
|
<div class="sheet-item sheet-small"><input type="number" name="attr_psikraft" /></div>
|
|
<div class="sheet-item sheet-small"><label>Range:</label></div>
|
|
<div class="sheet-item sheet-small"><input type="number" name="attr_psiRangeMin" /></div>
|
|
<div class="sheet-item sheet-puny" style="text-align: center;">/</div>
|
|
<div class="sheet-item sheet-small"><input type="number" name="attr_psiRangeMax" /></div>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-small"><label>Sonstiges:</label></div>
|
|
<div class="sheet-item sheet-huge"><input type="text" name="attr_psispecial" /></div>
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
<!-- New Line -->
|
|
<div class="sheet-2colrow">
|
|
<div class="sheet-col">
|
|
<!-- Armor! -->
|
|
<div class="sheet-item sheet-health">
|
|
<h3>HP&Rüstung</h3>
|
|
<div class="sheet-quickborder sheet-healthblock" style="position: relative; left: 152px;">
|
|
<label>12</label>
|
|
<input type="text" name="attr_12_hp" placeholder="HP" />
|
|
<input type="text" name="attr_12_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_12_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_12_malus" placeholder="Malus" value="0" />
|
|
</div><br />
|
|
<div class="sheet-quickborder sheet-healthblock" style="position: relative; top: 50px;">
|
|
<label>5</label>
|
|
<input type="text" name="attr_5_hp" placeholder="HP" />
|
|
<input type="text" name="attr_5_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_5_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_5_malus" placeholder="Malus" value="0" />
|
|
</div>
|
|
<div class="sheet-quickborder sheet-healthblock">
|
|
<label>6</label>
|
|
<input type="text" name="attr_6_hp" placeholder="HP" />
|
|
<input type="text" name="attr_6_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_6_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_6_malus" placeholder="Malus" value="0" />
|
|
</div>
|
|
<div class="sheet-quickborder sheet-healthblock">
|
|
<label>8</label>
|
|
<input type="text" name="attr_8_hp" placeholder="HP" />
|
|
<input type="text" name="attr_8_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_8_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_8_malus" placeholder="Malus" value="0" />
|
|
</div>
|
|
<div class="sheet-quickborder sheet-healthblock" style="position: relative; top: 50px;">
|
|
<label>9</label>
|
|
<input type="text" name="attr_9_hp" placeholder="HP" />
|
|
<input type="text" name="attr_9_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_9_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_9_malus" placeholder="Malus" value="0" />
|
|
</div>
|
|
<div class="sheet-quickborder sheet-healthblock" style="position: relative; left: 152px;">
|
|
<label>7</label>
|
|
<input type="text" name="attr_7_hp" placeholder="HP" />
|
|
<input type="text" name="attr_7_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_7_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_7_malus" placeholder="Malus" value="0" />
|
|
</div><br />
|
|
<div class="sheet-quickborder sheet-healthblock" style="position: relative; left: 152px;">
|
|
<label>2</label>
|
|
<input type="text" name="attr_2_hp" placeholder="HP" />
|
|
<input type="text" name="attr_2_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_2_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_2_malus" placeholder="Malus" value="0" />
|
|
</div><br />
|
|
<div class="sheet-quickborder sheet-healthblock" style="position: relative; left: 103px;">
|
|
<label>4</label>
|
|
<input type="text" name="attr_4_hp" placeholder="HP" />
|
|
<input type="text" name="attr_4_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_4_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_4_malus" placeholder="Malus" value="0" />
|
|
</div>
|
|
<div class="sheet-quickborder sheet-healthblock" style="position: relative; left: 103px;">
|
|
<label>10</label>
|
|
<input type="text" name="attr_10_hp" placeholder="HP" />
|
|
<input type="text" name="attr_10_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_10_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_10_malus" placeholder="Malus" value="0" />
|
|
</div><br />
|
|
<div class="sheet-quickborder sheet-healthblock" style="position: relative; left: 57px;">
|
|
<label>3</label>
|
|
<input type="text" name="attr_3_hp" placeholder="HP" />
|
|
<input type="text" name="attr_3_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_3_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_3_malus" placeholder="Malus" value="0" />
|
|
</div>
|
|
<div class="sheet-quickborder sheet-healthblock" style="position: relative; left: 155px;">
|
|
<label>11</label>
|
|
<input type="text" name="attr_11_hp" placeholder="HP" />
|
|
<input type="text" name="attr_11_def" placeholder="Rüstung" />
|
|
<input type="text" name="attr_11_dmg" placeholder="DMG" />
|
|
<input type="text" name="attr_11_malus" placeholder="Malus" value="0" />
|
|
</div>
|
|
<div class="sheet-item sheet-center">
|
|
<label style="width: 100px;">Gesamt Malus:</label>
|
|
<input style="width: 100px;" type="number" name="attr_malusGesamt" value="[[floor(@{12_malus}+@{5_malus}+@{6_malus}+@{8_malus}+@{9_malus}+@{7_malus}+@{2_malus}+@{4_malus}+@{10_malus}+@{3_malus}+@{11_malus})]]" disabled="true" />
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<!-- Right Side -->
|
|
<div class="sheet-col sheet-inv">
|
|
<label class="sheet-input_label" for="show_makro_mw"><h3>Schlagwaffen</h3></label>
|
|
<input id="show_makro_mw" type="checkbox" class="sheet-show_makro" title="show_makro" name="attr_show_makro_mw" value="1" checked/>
|
|
<fieldset class="repeating_meleeweapons">
|
|
<div class="sheet-quickborder">
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-tiny">
|
|
<button type="roll" name="roll_meleeattack" value="@{meleeattack_makro}">
|
|
<label>Waffe:</label>
|
|
</button></div>
|
|
<div class="sheet-item sheet-med"><input type="text" name="attr_meleeweaponname" /></div>
|
|
<div class="sheet-item sheet-puny"></div>
|
|
<div class="sheet-item sheet-puny"><label>Art:</label></div>
|
|
<div class="sheet-item sheet-med">
|
|
<select name="attr_meleeweaponclass" class="charaselect">
|
|
<option value="[[@{nahkampf}+@{nahkampf_mod})]]">Nahkampf</option>
|
|
<option value="[[@{waffenkampf}+@{waffenkampf_mod}]]">Waffenkampf</option>
|
|
</select>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-small">
|
|
<button type="roll" name="roll_meleedamage" value="@{meleedamage_makro}">
|
|
<label>Schaden:</label>
|
|
</button></div>
|
|
<div class="sheet-item sheet-small"><input type="number" name="attr_meleeweapondamage" /></div>
|
|
<div class="sheet-item sheet-puny">p</div>
|
|
<div class="sheet-item sheet-med"><label>Temp. Bonus:</label></div>
|
|
<div class="sheet-item sheet-small"><input type="number" name="attr_meleeweapontemp" value="0" /></div>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-small"><label>Sonstiges:</label></div>
|
|
<div class="sheet-item sheet-huge"><input type="text" name="attr_meleeweaponspecial" /></div>
|
|
</div>
|
|
<div class="sheet-row sheet-twice sheet-Makro_mw">
|
|
<textarea name="attr_meleeattack_makro">/me schlägt mit @{meleeweaponname} zu und trifft mit [[1d6! + ((@{ge} - 1) + @{meleeweaponclass} + @{meleeweapontemp} - @{malusGesamt} + ?{Modifier?|0})d6]] Erfolgen auf die Trefferzone [[ 2d6 ]]</textarea>
|
|
<textarea name="attr_meleedamage_makro">/me und macht [[1d6! + ((@{st} - 1) + ?{Modifier?|0})d6 + @{meleeweapondamage}]] Schaden</textarea>
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
<br />
|
|
<label class="sheet-input_label" for="show_makro_rw"><h3>Schusswaffen</h3></label>
|
|
<input id="show_makro_rw" type="checkbox" class="sheet-show_makro" title="show_makro" name="attr_show_makro_rw" value="1" checked/>
|
|
<fieldset class="repeating_rangedweapons">
|
|
<div class="sheet-quickborder">
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-tiny">Waffe:</div>
|
|
<div class="sheet-item sheet-med"><input type="text" name="attr_rangedweaponname" /></div>
|
|
<div class="sheet-item sheet-puny"></div>
|
|
<div class="sheet-item sheet-puny"><label>Art:</label></div>
|
|
<div class="sheet-item sheet-med">
|
|
<select name="attr_rangedweaponclass" class="charaselect">
|
|
<option value="[[@{geschuetze}+@{geschuetze_mod}]]">Geschütze</option>
|
|
<option value="[[@{projektilwaffen}+@{projektilwaffen_mod}]]">Projektilwaffen</option>
|
|
<option value="[[@{schiessen}+@{schiessen_mod}]]">Schießen</option>
|
|
<option value="[[@{schwereWaffen}+@{schwereWaffen_mod}]]">Schwere Waffen</option>
|
|
<option value="[[@{spruehwaffen}+@{spruehwaffen_mod}]]">Sprühwaffen</option>
|
|
<option value="[[@{wurfwaffen}+@{wurfwaffen_mod}]]">Wurfwaffen</option>
|
|
</select>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-small">
|
|
<button type="roll" name="roll_rangeattack_ersb" value="@{rangeattack_makro_ers}">
|
|
<label>E/R/S</label>
|
|
</button>
|
|
</div>
|
|
<div class="sheet-item sheet-small">
|
|
<button type="roll" name="roll_rangeattack_b" value="@{rangeattack_makro_b}">
|
|
<label>B</label>
|
|
</button>
|
|
</div>
|
|
<div class="sheet-item sheet-small">
|
|
<button type="roll" name="roll_rangeattack_v" value="@{rangeattack_makro_v}">
|
|
<label>A</label>
|
|
</button>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-small">Damage:</div>
|
|
<div class="sheet-item sheet-small"><input type="number" name="attr_rangedweapondamage" /></div>
|
|
<div class="sheet-item sheet-puny">p /</div>
|
|
<div class="sheet-item sheet-small"><input type="number" name="attr_rangedweapondamageMore" /></div>
|
|
<div class="sheet-item sheet-puny">p</div>
|
|
<div class="sheet-item sheet-puny"><label>R.D:</label></div>
|
|
<div class="sheet-item sheet-little"><input type="number" name="attr_rangedweaponrd" /></div>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-small">
|
|
<button type="roll" name="roll_rangedamage_ersb" value="@{rangedamage_makro_ers}">
|
|
<label>E/R/S</label>
|
|
</button>
|
|
</div>
|
|
<div class="sheet-item sheet-small">
|
|
<button type="roll" name="roll_rangedamage_b" value="@{rangedamage_makro_b}">
|
|
<label>B</label>
|
|
</button>
|
|
</div>
|
|
<div class="sheet-item sheet-small">
|
|
<button type="roll" name="roll_rangedamage_a" value="@{rangedamage_makro_a}">
|
|
<label>A</label>
|
|
</button>
|
|
</div>
|
|
<div class="sheet-item sheet-small"><input type="number" name="attr_rangedweapondamage_a" /></div>
|
|
<div class="sheet-item sheet-puny">p</div>
|
|
</div>
|
|
<div class="sheet-row">
|
|
<div class="sheet-item sheet-small"><label>Sonstiges:</label></div>
|
|
<div class="sheet-item sheet-huge"><input type="text" name="attr_rangedweaponspecial" /></div>
|
|
</div>
|
|
<div class="sheet-row sheet-twice sheet-Makro_rw">
|
|
<textarea name="attr_rangeattack_makro_ers">/me schießt mit @{rangedweaponname} und trifft mit [[1d6! + ((@{ge} - 1) + @{rangedweaponclass} - @{malusGesamt} + ?{Modifier?|0})d6]] Erfolgen auf die Trefferzone [[ 2d6 ]]</textarea>
|
|
<textarea name="attr_rangeattack_makro_b">/me schießt mit @{rangedweaponname} und trifft mit [[1d6! + ((@{ge} - 1) + @{rangedweaponclass} - @{malusGesamt} + ?{Streufeuer|nein, 0|ja, 2} + ?{Modifier?|0})d6]] Erfolgen auf die Trefferzone [[ 2d6 ]]</textarea>
|
|
<textarea name="attr_rangeattack_makro_v">/me schießt mit @{rangedweaponname} und trifft mit [[1d6! + ((@{ge} - 1) + @{rangedweaponclass} - @{malusGesamt} + ?{Sperrfeuer|nein, @{rangedweapondamageMore}|ja, 0} + ?{Modifier?|0})d6]] Erfolgen auf die Trefferzone [[ 2d6 ]]</textarea>
|
|
<textarea name="attr_rangedamage_makro_ers">/me und macht [[@{rangedweapondamage} + @{rangedweapondamageMore} * (?{Schussanzahl?|1}-1) + ?{Guter Treffer?|0}d6 + ?{Speizalmunition?|0}]] Schaden</textarea>
|
|
<textarea name="attr_rangedamage_makro_b">/me und macht [[@{rangedweapondamage} + @{rangedweapondamageMore} * (?{Burstanzahl?|1}-1) + ?{Konzentriertes Feuer|nein, 0|ja, 10} + ?{Guter Treffer?|0}d6 + ?{Speizalmunition?|0}]] Schaden</textarea>
|
|
<textarea name="attr_rangedamage_makro_a">/me und macht [[@{rangedweapondamage_a} + 10 + @{rangedweapondamageMore} * 2 + ?{Guter Treffer?|0}d6 + ?{Speizalmunition?|0}]] Schaden</textarea>
|
|
</div>
|
|
</div>
|
|
</fieldset>
|
|
<br />
|
|
<h3>Ausrüstung</h3>
|
|
<fieldset class="repeating_gear" style="margin:auto;">
|
|
<input type="text" style="width:85%" name="attr_gear" />(<input type="number" style="width:10%;" name="attr_gear_weight" />)
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<hr />
|
|
<!-- Footer Stuff -->
|
|
<div class="sheet-2colrow">
|
|
<div class="sheet-col">
|
|
<div style="width: 413px">
|
|
<h3>Notizen:</h3>
|
|
<textarea name="attr_othernotes"></textarea>
|
|
</div>
|
|
</div>
|
|
<div class="sheet-col sheet-inv">
|
|
<h3>Charaktermerkmale:</h3>
|
|
<fieldset class="repeating_charMerkmale" style="margin:auto;">
|
|
<input type="text" style="width:85%" name="attr_charMerkmale" />(<input type="text" style="width:10%;" name="attr_charMerkmale_punkte" />)
|
|
</fieldset>
|
|
</div>
|
|
</div>
|
|
<!-- fun Stuff -->
|
|
<div class="1colrow">
|
|
<div class="colrow" style="font-weight: normal;font-size: smaller;">
|
|
<p style="text-align: right;">Bereitgestellt von <a href="https://anzahcraft.de">AnzahCraft</a><br /> AnzahCraft - Deine Rollenspiel Community</p>
|
|
</div>
|
|
</div>
|
|
</div>
|