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roll20-character-sheets-tester/Delta Green/delta_green.html
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<div style="padding-top: 3px; padding-bottom: 3px; width: 800px">
<div class="dg-header">
<img class="dg-img" src="http://i.imgur.com/65Z7K2u.jpg">
</div>
<!--Personal Data Section-->
<div style="padding-top: 3px; width: 100%">
<table style="padding-top: 3px; width: 100%">
<tr>
<td rowspan="3" class="rotated-td">
<div class="container">
<div class="rotated-text"><span class="rotated-text__inner">PERSONAL DATA</span></div>
</div>
</td>
<td class="stat-heading" colspan="2">
1. LAST NAME, FIRST NAME (AND ALIAS OR CODE NAME IF APPLICABLE)<br>
<input type="text" name="attr_Name">
</td>
<td class="stat-heading">
2. PROFESSION (RANK IF APPLICABLE)<br>
<input type="text" name="attr_Profession">
</td>
</tr>
<tr>
<td class="stat-heading" colspan="2">
3. EMPLOYER<br>
<input type="text" name="attr_Employer">
</td>
<td class="stat-heading">
4. NATIONALITY<br>
<input type="text" name="attr_Nationality">
</td>
</tr>
<tr>
<td class="stat-heading">
5. SEX<br>
<input type="text" name="attr_Sex">
</td>
<td class="stat-heading">
6. AGE AND D.O.B.<br>
<input type="text" name="attr_Age">
</td>
<td class="stat-heading">
7. EDUCATION AND OCCUPATIONAL HISTORY<br>
<input type="text" name="attr_Education">
</td>
</tr>
</table>
</div>
<!--Ability Section-->
<div style="padding-top: 3px; width: 100%">
<table style="border: none;">
<tr>
<td style="border: none">
<table style="padding-top: 3px;" class="att-table">
<tr style="text-align: center">
<td rowspan="14" class="rotated-td">
<div class="container">
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_stats">STATISTICAL DATA</span></div>
</div>
</td>
<td class="stat-heading">8. STATISTICS</td>
<td class="stat-heading">SCORE</td>
<td class="stat-heading">x5</td>
<td class="stat-heading">DISTINGUISHING FEATURES</td>
</tr>
<tr>
<td>
Strength<br>(STR)
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Strength Check}} {{check=[[1d100]]}} {{Str=[[@{Str}]]}} {{x5=[[@{Strx5}]]}}" name="roll_Str"></button>
</td>
<td><input type="number" name="attr_Str"/></td>
<td><input type="number" name="attr_Strx5" value="@{Str}*5" disabled="true" /></td>
<td><input type="text" name="attr_Str_Features"/></td>
</tr>
<tr>
<td>
Constitution<br>(CON)
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Constitution Check}} {{check=[[1d100]]}} {{Con=[[@{Con}]]}} {{x5=[[@{Conx5}]]}}" name="roll_Con"></button>
</td>
<td><input type="number" name="attr_Con"/></td>
<td><input type="number" name="attr_Conx5" value="@{Con}*5" disabled="true" /></td>
<td><input type="text" name="attr_Con_Features"/></td>
</tr>
<tr>
<td>
Dexterity<br>(DEX)
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Dexterity Check}} {{check=[[1d100]]}} {{Dex=[[@{Dex}]]}} {{x5=[[@{Dexx5}]]}}" name="roll_Dex"></button>
</td>
<td><input type="number" name="attr_Dex"/></td>
<td><input type="number" name="attr_Dexx5" value="@{Dex}*5" disabled="true" /></td>
<td><input type="text" name="attr_Dex_Features"/></td>
</tr>
<tr>
<td>
Intelligence<br>(INT)
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Intelligence Check}} {{check=[[1d100]]}} {{Int=[[@{Int}]]}} {{x5=[[@{Intx5}]]}}" name="roll_Int"></button>
</td>
<td><input type="number" name="attr_Int"/></td>
<td><input type="number" name="attr_Intx5" value="@{Int}*5" disabled="true" /></td>
<td><input type="text" name="attr_Int_Features"/></td>
</tr>
<tr>
<td>
Power<br>(POW)
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Power Check}} {{check=[[1d100]]}} {{Pow=[[@{Pow}]]}} {{x5=[[@{Powx5}]]}}" name="roll_Pow"></button>
</td>
<td><input type="number" name="attr_Pow"/></td>
<td><input type="number" name="attr_Powx5" value="@{Pow}*5" disabled="true" /></td>
<td><input type="text" name="attr_Pow_Features"/></td>
</tr>
<tr>
<td>
Charisma<br>(CHA)
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Charisma Check}} {{check=[[1d100]]}} {{Cha=[[@{Cha}]]}} {{x5=[[@{Chax5}]]}}" name="roll_Cha"></button>
</td>
<td><input type="number" name="attr_Cha"/></td>
<td><input type="number" name="attr_Chax5" value="@{Cha}*5" disabled="true" /></td>
<td><input type="text" name="attr_Cha_Features"/></td>
</tr>
<tr>
<td class="stat-heading" colspan="2">9. DERIVED ATTRIBUTES</td>
<td class="stat-heading">MAXIMUM</td>
<td class="stat-heading">CURRENT</td>
</tr>
<tr>
<td colspan="2">Hit Points (HP)</td>
<td><input type="number" name="attr_HP_Max" min="0" value="ceil((@{Str}+@{Con}) / 2)" disabled="true"/></td>
<td><input type="number" name="attr_HP" min="0" value="ceil((@{Str}+@{Con}) / 2)"/></td>
</tr>
<tr>
<td colspan="2">Willpower Points (WP)</td>
<td><input type="number" name="attr_WP_Max" min="0" value="@{Pow}" disabled="true"/></td>
<td><input type="number" name="attr_WP" min="0" value="@{Pow}"/></td>
</tr>
<tr>
<td colspan="2">Sanity Points (SAN)</td>
<td><input type="number" name="attr_SAN_Max" min="0" value="@{Pow} * 5" disabled="true"/></td>
<td>
<input type="number" name="attr_SAN" min="0" value="@{Pow} * 5"/>
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Sanity Check}} {{check=[[1d100]]}} {{San=[[@{San}]]}}" name="roll_San">San Check</button>
</td>
</tr>
<tr>
<td colspan="2">Breaking Point (BP)</td>
<td><input type="number" name="attr_BP_Max" min="0" value="@{Pow} * 4" disabled="true"/></td>
<td><input type="number" name="attr_BP" min="0" value="@{Pow} * 4"/></td>
</tr>
<tr>
<td class="stat-heading" colspan="4">
10. PHYSICAL DESCRIPTION<br>
<textarea name="attr_physical_desc" style="width: 94%; height: 100px;"></textarea>
</td>
</tr>
</table>
</td>
<td style="border: none; vertical-align: top">
<table style="padding-top: 3px;">
<tr style="text-align: center">
<td rowspan="11" class="rotated-td">
<div class="container">
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_psycho">PSYCHOLOGICAL DATA</span></div>
</div>
</td>
<td class="stat-heading" style="width: 80%">
<div style="float: left">11.</div>BONDS
</td>
<td class="stat-heading" style="width: 20%">
SCORE
</td>
</tr>
<tr style="border: none; padding: 0; margin: 0; width: 100%">
<td colspan="2" style="width: 100%; border: none; padding: 0; margin: 0;">
<div style="width: 100%; padding: 0; margin: 0;">
<fieldset class="repeating_bonds">
<table style="width: 100%; padding: 0; margin: 0; border: none">
<tr style="width: 100%; padding: 0; margin: 0; border: none">
<td style="width: 69%; padding: 0; margin: 0; border-top: none;">
<input type="text" name="attr_bond" style="width: 98%"/>
</td>
<td style="width: 25%; padding: 0; margin: 0; border-top: none;">
<input type="number" min="0" name="attr_bond_score"/>
</td>
</tr>
</table>
</fieldset>
</div>
</td>
</tr>
<tr style="text-align: center">
<td class="stat-heading" colspan="2">
<div style="float: left">12.</div> MOTIVATIONS AND MENTAL DISORDERS
</td>
</tr>
<tr>
<td colspan="2">
<textarea name="attr_motivations_and_disorders" style="width: 94%; height: 150px;"></textarea>
</td>
</tr>
<tr style="text-align: center">
<td class="stat-heading" colspan="2">
<div style="float: left">13.</div> INCIDENTS OF SAN LOSS WITHOUT GOING INSANE
</td>
</tr>
<tr>
<td colspan="2">
Violence
<input type="checkbox" name="attr_v1" value="1"/>
<input type="checkbox" name="attr_v2" value="1"/>
<input type="checkbox" name="attr_v3" value="1"/>
adapted
Helplessness
<input type="checkbox" name="attr_h1" value="1"/>
<input type="checkbox" name="attr_h2" value="1"/>
<input type="checkbox" name="attr_h3" value="1"/>
adapted
</td>
</tr>
</table>
</td>
</tr>
</table>
</div>
<!--Skill Section-->
<div style="padding-top: 3px; width: 100%">
<table style="width: 100%">
<tr style="width: 100%">
<td class="rotated-td" rowspan="19">
<div class="container">
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_skills">APPLICABLE SKILL SETS</span></div>
</div>
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_accounting" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Accounting Check}} {{check=[[1d100]]}} {{Accounting=[[@{accounting}]]}}" name="roll_Accounting"></button>Accounting (10%)
</td>
<td>
<input type="number" name="attr_accounting" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_first_aid" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=First Aid Check}} {{check=[[1d100]]}} {{First Aid=[[@{first_aid}]]}}" name="roll_FirstAid"></button>First Aid (10%)
</td>
<td>
<input type="number" name="attr_first_aid" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_ride" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Ride Check}} {{check=[[1d100]]}} {{Ride=[[@{ride}]]}}" name="roll_Ride"></button>Ride (10%)
</td>
<td>
<input type="number" name="attr_ride" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_alertness" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Alertness Check}} {{check=[[1d100]]}} {{Alertness=[[@{alertness}]]}}" name="roll_Alertness"></button>Alertness (20%)
</td>
<td>
<input type="number" name="attr_alertness" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_forensics" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Forensics Check}} {{check=[[1d100]]}} {{Forensics=[[@{forensics}]]}}" name="roll_Forensics"></button>Forensics (0%)
</td>
<td>
<input type="number" name="attr_forensics" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel" rowspan="2">
<input type="checkbox" name="attr_science" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Science (@{science_type}) Check}} {{check=[[1d100]]}} {{Science=[[@{science}]]}}" name="roll_Science"></button>Science (0%)<br>
<input type="text" name="attr_science_type">
</td>
<td rowspan="2">
<input type="number" name="attr_science" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_anthropology" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Anthropology Check}} {{check=[[1d100]]}} {{Anthropology=[[@{anthropology}]]}}" name="roll_Anthropology"></button>Anthropology (0%)
</td>
<td>
<input type="number" name="attr_anthropology" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_heavy_machinery" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Heavy Machinery Check}} {{check=[[1d100]]}} {{Heavy Machinery=[[@{heavy_machinery}]]}}" name="roll_HeavyMachinery"></button>Heavy Machinery (10%)
</td>
<td>
<input type="number" name="attr_heavy_machinery" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_archeology" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Archeology Check}} {{check=[[1d100]]}} {{Archeology=[[@{archeology}]]}}" name="roll_Archeology"></button>Archeology (0%)
</td>
<td>
<input type="number" name="attr_archeology" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_heavy_weapons" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Heavy Weapons Check}} {{check=[[1d100]]}} {{Heavy Weapons=[[@{heavy_weapons}]]}}" name="roll_HeavyWeapons"></button>Heavy Weapons (0%)
</td>
<td>
<input type="number" name="attr_heavy_weapons" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_search" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Search Check}} {{check=[[1d100]]}} {{Search=[[@{search}]]}}" name="roll_Search"></button>Search (20%)
</td>
<td>
<input type="number" name="attr_search" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel" rowspan="2">
<input type="checkbox" name="attr_chk_art" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Art (@{art_type}) Check}} {{check=[[1d100]]}} {{Art=[[@{art}]]}}" name="roll_Art"></button>Art (0%)<br/>
<input type="text" name="attr_art_type">
</td>
<td rowspan="2">
<input type="number" name="attr_art" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_history" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=History Check}} {{check=[[1d100]]}} {{History=[[@{history}]]}}" name="roll_History"></button>History (10%)
</td>
<td>
<input type="number" name="attr_history" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_sigint" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=SIGINT Check}} {{check=[[1d100]]}} {{SIGINT=[[@{sigint}]]}}" name="roll_Sigint"></button>SIGINT (0%)
</td>
<td>
<input type="number" name="attr_sigint" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_humint" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=HUMINT Check}} {{check=[[1d100]]}} {{HUMINT=[[@{humint}]]}}" name="roll_Humint"></button>HUMINT (10%)
</td>
<td>
<input type="number" name="attr_humint" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_stealth" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Stealth Check}} {{check=[[1d100]]}} {{Stealth=[[@{stealth}]]}}" name="roll_Stealth"></button>Stealth (10%)
</td>
<td>
<input type="number" name="attr_stealth" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_artillery" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Artillery Check}} {{check=[[1d100]]}} {{Artillery=[[@{artillery}]]}}" name="roll_Artillery"></button>Artillery (0%)
</td>
<td>
<input type="number" name="attr_artillery" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_law" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Law Check}} {{check=[[1d100]]}} {{Law=[[@{law}]]}}" name="roll_Law"></button>Law (0%)
</td>
<td>
<input type="number" name="attr_law" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_surgery" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Surgery Check}} {{check=[[1d100]]}} {{Surgery=[[@{surgery}]]}}" name="roll_Surgery"></button>Surgery (0%)
</td>
<td>
<input type="number" name="attr_surgery" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_athletics" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Athletics Check}} {{check=[[1d100]]}} {{Athletics=[[@{athletics}]]}}" name="roll_Athletics"></button>Athletics (30%)
</td>
<td>
<input type="number" name="attr_athletics" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_medicine" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Medicine Check}} {{check=[[1d100]]}} {{Medicine=[[@{medicine}]]}}" name="roll_Medicine"></button>Medicine (0%)
</td>
<td>
<input type="number" name="attr_medicine" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_survival" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Survival Check}} {{check=[[1d100]]}} {{Survival=[[@{survival}]]}}" name="roll_Survival"></button>Survival (10%)
</td>
<td>
<input type="number" name="attr_survival" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_bureaucracy" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Bureaucracy Check}} {{check=[[1d100]]}} {{Bureaucracy=[[@{bureaucracy}]]}}" name="roll_Bureaucracy"></button>Bureaucracy (10%)
</td>
<td>
<input type="number" name="attr_bureaucracy" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_melee_weapons" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Melee Weapons Check}} {{check=[[1d100]]}} {{Melee Weapons=[[@{melee_weapons}]]}}" name="roll_MeleeWeapons"></button>Melee Weapons (30%)
</td>
<td>
<input type="number" name="attr_melee_weapons" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_swim" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Swim Check}} {{check=[[1d100]]}} {{Swim=[[@{swim}]]}}" name="roll_Swim"></button>Swim (20%)
</td>
<td>
<input type="number" name="attr_swim" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_computer_science" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Computer Science Check}} {{check=[[1d100]]}} {{Computer Science=[[@{computer_science}]]}}" name="roll_ComputerScience"></button>Computer Science (0%)
</td>
<td>
<input type="number" name="attr_computer_science" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel" rowspan="2">
<input type="checkbox" name="attr_chk_military_science" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Military Science (@{military_science_type}) Check}} {{check=[[1d100]]}} {{Miliary Science=[[@{military_science}]]}}" name="roll_MilitaryScience"></button>Military Science (0%)<br/>
<input type="text" name="attr_military_science_type">
</td>
<td rowspan="2">
<input type="number" name="attr_military_science" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_unarmed_combat" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Unarmed Combat Check}} {{check=[[1d100]]}} {{Unarmed Combat=[[@{unarmed_combat}]]}}" name="roll_Unarmed_Combat"></button>Unarmed Combat (40%)
</td>
<td>
<input type="number" name="attr_unarmed_combat" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel" rowspan="2">
<input type="checkbox" name="attr_chk_craft" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Craft (@{craft_type}) Check}} {{check=[[1d100]]}} {{Craft=[[@{craft}]]}}" name="roll_Craft"></button>Craft (0%)<br/>
<input type="text" name="attr_craft_type">
</td>
<td rowspan="2">
<input type="number" name="attr_craft" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_unnatural" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Unnatural Check}} {{check=[[1d100]]}} {{Unnatural=[[@{unnatural}]]}}" name="roll_Unnatural"></button>Unnatural (0%)
</td>
<td>
<input type="number" name="attr_unnatural" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_navigate" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Navigate Check}} {{check=[[1d100]]}} {{Navigate=[[@{navigate}]]}}" name="roll_Navigate"></button>Navigate (10%)
</td>
<td>
<input type="number" name="attr_navigate" class="sheet-skill-input">
</td>
<td colspan="2">
&nbsp; Foreign Languages and Other Skills:
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_criminology" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Criminology Check}} {{check=[[1d100]]}} {{Criminology=[[@{criminology}]]}}" name="roll_Criminology"></button>Criminology (10%)
</td>
<td>
<input type="number" name="attr_criminology" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_occult" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Occult Check}} {{check=[[1d100]]}} {{Occult=[[@{occult}]]}}" name="roll_Occult"></button>Occult (10%)
</td>
<td>
<input type="number" name="attr_occult" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_skill1" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill1_name} Check}} {{check=[[1d100]]}} {{@{skill1_name}=[[@{skill1}]]}}" name="roll_Skill1"></button>1:
<input type="text" name="attr_skill1_name">
</td>
<td>
<input type="number" name="attr_skill1" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_demolitions" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Demolitions Check}} {{check=[[1d100]]}} {{Demolitions=[[@{demolitions}]]}}" name="roll_Demolitions"></button>Demolitions (0%)
</td>
<td>
<input type="number" name="attr_demolitions" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_persuade" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Persuade Check}} {{check=[[1d100]]}} {{Persuade=[[@{persuade}]]}}" name="roll_Persuade"></button>Persuade (20%)
</td>
<td>
<input type="number" name="attr_persuade" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_skill2" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill2_name} Check}} {{check=[[1d100]]}} {{@{skill2_name}=[[@{skill2}]]}}" name="roll_Skill2"></button>2:
<input type="text" name="attr_skill2_name">
</td>
<td>
<input type="number" name="attr_skill2" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_disguise" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Disguise Check}} {{check=[[1d100]]}} {{Disguise=[[@{disguise}]]}}" name="roll_Disguise"></button>Disguise (10%)
</td>
<td>
<input type="number" name="attr_disguise" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_pharmacy" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Pharmacy Check}} {{check=[[1d100]]}} {{Pharmacy=[[@{pharmacy}]]}}" name="roll_Pharmacy"></button>Pharmacy (0%)
</td>
<td>
<input type="number" name="attr_pharmacy" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_skill3" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill3_name} Check}} {{check=[[1d100]]}} {{@{skill3_name}=[[@{skill3}]]}}" name="roll_Skill3"></button>3:
<input type="text" name="attr_skill3_name">
</td>
<td>
<input type="number" name="attr_skill3" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_dodge" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Dodge Check}} {{check=[[1d100]]}} {{Dodge=[[@{dodge}]]}}" name="roll_Dodge"></button>Dodge (30%)
</td>
<td>
<input type="number" name="attr_dodge" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel" rowspan="2">
<input type="checkbox" name="attr_chk_pilot" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Pilot (@{pilot_type}) Check}} {{check=[[1d100]]}} {{Pilot=[[@{pilot}]]}}" name="roll_Pilot"></button>Pilot (0%)<br/>
<input type="text" name="attr_pilot_type">
</td>
<td rowspan="2">
<input type="number" name="attr_pilot" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_skill4" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill4_name} Check}} {{check=[[1d100]]}} {{@{skill4_name}=[[@{skill4}]]}}" name="roll_Skill4"></button>4:
<input type="text" name="attr_skill4_name">
</td>
<td>
<input type="number" name="attr_skill4" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_drive" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Drive Check}} {{check=[[1d100]]}} {{Drive=[[@{drive}]]}}" name="roll_Drive"></button>Drive (20%)
</td>
<td>
<input type="number" name="attr_drive" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_skill5" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill5_name} Check}} {{check=[[1d100]]}} {{@{skill5_name}=[[@{skill5}]]}}" name="roll_Skill5"></button>5:
<input type="text" name="attr_skill5_name">
</td>
<td>
<input type="number" name="attr_skill5" class="sheet-skill-input">
</td>
</tr>
<tr>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_firearms" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Firearms Check}} {{check=[[1d100]]}} {{Firearms=[[@{firearms}]]}}" name="roll_Firearms"></button>Firearms (20%)
</td>
<td>
<input type="number" name="attr_firearms" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_psychotherapy" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=Psychotherapy Check}} {{check=[[1d100]]}} {{Psychotherapy=[[@{psychotherapy}]]}}" name="roll_Psychotherapy"></button>Psychotherapy (10%)
</td>
<td>
<input type="number" name="attr_psychotherapy" class="sheet-skill-input">
</td>
<td class="sheet-skilllabel">
<input type="checkbox" name="attr_chk_skill6" value="1">
<button type="roll" class="sheet-roll" value="&{template:default} {{name=@{skill6_name} Check}} {{check=[[1d100]]}} {{@{skill6_name}=[[@{skill6}]]}}" name="roll_Skill6"></button>6:
<input type="text" name="attr_skill6_name">
</td>
<td>
<input type="number" name="attr_skill6" class="sheet-skill-input">
</td>
</tr>
<tr style="text-align: center">
<td colspan="6">
Check a box when you attempt to use a skill and fail. After the session, add 1 to each checked skill and erase all checks.
</td>
</tr>
</table>
</div>
<!--Injuries Section-->
<div style="padding-top: 3px; width: 100%">
<table style="width: 100%">
<tr style="width: 100%">
<td rowspan="2" class="rotated-td">
<div class="container">
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_injuries">INJURIES</span></div>
</div>
</td>
<td class="stat-heading" colspan="2">
14. WOUNDS AND AILMENTS<br>
<textarea name="attr_Wounds" style="width: 98%; height: 100px;"></textarea>
</td>
</tr>
<tr style="text-align: center">
<td>
Has First Aid been attempted since the last injury?
<input type="checkbox" name="attr_first_aid_since_hurt" value="1"/>
yes: only Medicine, Surgery, or long-term rest can help further
</td>
</tr>
</table>
</div>
<!--Equipment Section-->
<div style="padding-top: 3px; width: 100%">
<table style="width: 100%">
<tr style="width: 100%">
<td rowspan="10" class="rotated-td">
<div class="container">
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_equip">EQUIPMENT</span></div>
</div>
</td>
<td class="stat-heading" colspan="8">
15. ARMOR AND GEAR<br>
<textarea name="attr_Gear" style="width: 98%; height: 100px;"></textarea>
</td>
</tr>
<tr style="text-align: center">
<td colspan="8">
Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.
</td>
</tr>
<tr style="text-align: center">
<td class="stat-heading" width="21%">
<div style="float: left">16.</div> WEAPONS
</td>
<td width="7%">SKILL %</td>
<td width="12%">BASE RANGE</td>
<td width="12%">DAMAGE</td>
<td width="12%">ARMOR PIERCING</td>
<td width="12%">LETHALITY %</td>
<td width="12%">KILL RADIUS</td>
<td width="12%">AMMO</td>
</tr>
<tr style="border: none; margin: 0; padding: 0;">
<td colspan="8" style="border: none; margin: 0; padding: 0;">
<fieldset class="repeating_weapons">
<table style="width: 100%; margin: 0; padding: 0;">
<tr>
<td width="21%">
<button type="roll" class="sheet-roll"
value="&{template:default} {{name=@{weapon_name} Attack}} {{check=[[1d100]]}} {{Skill=[[@{weapon_skill}]]}} {{Damage=[[@{weapon_damage}]]}}"
name="roll_Weapon"></button><input type="text" name="attr_weapon_name" style="width: 85%;"/>
</td>
<td width="7%"><input type="number" name="attr_weapon_skill" style="width: 100%;"/></td>
<td width="12%"><input type="number" name="attr_weapon_range" style="width: 100%;"/></td>
<td width="12%"><input type="text" name="attr_weapon_damage" style="width: 100%;"/></td>
<td width="12%"><input type="number" name="attr_weapon_ap" style="width: 100%;"/></td>
<td width="12%"><input type="number" name="attr_weapon_lethality" style="width: 100%;"/></td>
<td width="12%"><input type="text" name="attr_weapon_kr" style="width: 100%;"/></td>
<td width="12%"><input type="number" name="attr_weapon_ammo" style="width: 100%;"/></td>
</tr>
</table>
</fieldset>
</td>
</tr>
</table>
</div>
<!--Remarks Section-->
<div style="padding-top: 3px; width: 100%">
<table style="width: 100%">
<tr style="width: 100%">
<td rowspan="9" class="rotated-td">
<div class="container">
<div class="rotated-text"><span class="rotated-text__inner rotated-text__inner_remarks">REMARKS</span></div>
</div>
</td>
<td class="stat-heading" width="45%" rowspan="8">
17. PERSONAL DETAILS AND NOTES<br>
<textarea name="attr_personal_details" style="width: 90%; height: 200px;"></textarea>
</td>
<td class="stat-heading" width="45%" colspan="2">
18. DEVELOPMENTS WHICH AFFECT HOME AND FAMILY<br>
<textarea name="attr_developments" style="width: 90%; height: 100px;"></textarea>
</td>
</tr>
<tr style="text-align: center">
<td class="stat-heading">
19. SPECIAL TRAINING
</td>
<td class="stat-heading">
SKILL OR STAT USED
</td>
</tr>
<tr>
<td>
<input type="text" style="width: 80%" name="attr_special1"/>
</td>
<td>
<input type="text" style="width: 100%" name="attr_special_skill1"/>
</td>
</tr>
<tr>
<td>
<input type="text" style="width: 80%" name="attr_special2"/>
</td>
<td>
<input type="text" style="width: 100%" name="attr_special_skill2"/>
</td>
</tr>
<tr>
<td>
<input type="text" style="width: 80%" name="attr_special3"/>
</td>
<td>
<input type="text" style="width: 100%" name="attr_special_skill3"/>
</td>
</tr>
<tr>
<td>
<input type="text" style="width: 80%" name="attr_special4"/>
</td>
<td>
<input type="text" style="width: 100%" name="attr_special_skill4"/>
</td>
</tr>
<tr>
<td>
<input type="text" style="width: 80%" name="attr_special5"/>
</td>
<td>
<input type="text" style="width: 100%" name="attr_special_skill5"/>
</td>
</tr>
<tr>
<td>
<input type="text" style="width: 80%" name="attr_special6"/>
</td>
<td>
<input type="text" style="width: 100%" name="attr_special_skill6"/>
</td>
</tr>
<tr>
<td colspan="3">
Please indicate why this agent was recruited and why the agent agreed to be recruited.
</td>
</tr>
</table>
</div>
</div>