168 lines
4.0 KiB
JSON
168 lines
4.0 KiB
JSON
{
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"a": "A",
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"abilities": "Abilities",
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"agility": "Agility",
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"agility-abbr": " [agi]",
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"agility-abbr-u": "AGI",
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"appearance-u": "APPEARANCE",
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"ark": "The Ark",
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"armor": "armor",
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"armor-rating-abbr": "AR",
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"arms-length-abbr": "Arm's L.",
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"attr": "Attr",
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"attribute-dice": "Attribute Dice",
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"attribute-score": "Attribute Score",
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"attributes": "attribute",
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"b": "B",
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"battle-level": "Battle Level",
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"body": "Body",
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"bonus": "Bonus",
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"bosses": "Bosses",
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"buddy": "Buddy",
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"carried": "Carried",
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"carried-abbr": "Carr",
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"carry": "Carry",
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"clear-dice-pool": "Clear Dice Pool",
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"clothing": "Clothing",
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"comment": "Comment",
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"complete": "Complete",
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"comprehend": "Comprehend",
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"confusion": "Confusion",
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"coordinates": "Coordinates",
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"critical-u": "CRITICAL INJURIES",
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"culture": "Culture",
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"current-preset": "Current Preset",
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"custom": "Custom",
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"damage": "Damage",
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"damage-abbr": "Dmg",
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"dehydrated": "Thirsty",
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"description": "Description",
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"dev-level": "Development Levels",
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"dice-pool": "Dice Pool",
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"die": "Die",
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"dmg-abbr": "Dmg",
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"doubt": "Doubt",
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"effects": "Effects",
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"empathy": "Empathy",
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"empathy-abbr": " [emp]",
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"empathy-abbr-u": "EMP",
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"encumbrance": "Encumbrance",
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"endure": "Endure",
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"experience-u": "EXPERIENCE",
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"face": "Face",
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"fatigue": "Fatigue",
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"features": "Features",
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"fight": "Fight",
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"food-supply": "Food Supply",
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"force": "Force",
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"function-u": "FUNCTIONS",
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"g": "G",
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"gea-u": "GEAR",
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"gear-bonus": "Gear Bonus",
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"gear-dice": "Gear Dice",
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"gen": "Gen",
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"general": "general",
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"grip": "Grip",
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"heal": "Heal",
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"healing-time": "Healing Time",
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"heavy": "Heavy (2)",
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"hypothermic": "Hypothermic",
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"i-dream": "My Big Dream:",
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"i-hate": "I Hate:",
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"i-protect": "I Need to Protect:",
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"initiative": "Initiative",
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"injury": "Injury",
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"insight": "Insight",
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"know_the_zone": "Know the Zone",
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"lethal": "Lethal",
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"light": "Light (0.5)",
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"log": "Log",
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"long": "Long",
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"lvl": "Lvl",
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"manipulate": "Manipulate",
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"max": "Max",
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"move": "Move",
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"mutantions": "MUTATIONS",
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"name": "Name",
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"near": "Near",
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"no": "No",
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"no-damage": "No Damage",
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"not-applicable-abbr": "n/a",
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"notes": "NOTES",
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"npc": "NPC",
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"number-abbr": "Num",
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"on-vehicle": "On Vehicle",
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"one-hand-abbr": "1H",
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"other": "Other",
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"other-info": "Other Information",
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"permaneant-rot": "Permanent Rot",
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"population": "Population",
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"projects": "Projects",
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"push": " Push ",
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"push-dice": "Push the Dice!",
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"pushes-the-roll": "Pushes the Roll",
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"quantity-abbr": "Qty",
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"range": "Range",
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"rank": "Rank",
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"rating": "Rating",
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"regular": "Regular (1)",
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"relationships": "RELATIONSHIPS",
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"reset-dice": "Reset dice pool.",
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"resources-found": "Resources Found",
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"role": "Role",
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"roll": "Roll ",
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"roll-dice": "Roll the Dice!",
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"roll-dice-66": "Roll d66!",
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"roll-dice-666": "Roll d666!",
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"rot": "Rot",
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"rot-level": "Rot Level",
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"rot-p": "ROT POINTS",
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"scout": "Scout",
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"season": "Season",
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"selected": "Selected",
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"sense_emotion": "Sense Emotion",
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"shoot": "Shoot",
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"short": "Short",
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"show-hide": "show/hide",
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"skill": "Skill",
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"skill-dice": "Skill Dice",
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"skill-level": "Skill Level",
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"skills": "Skills",
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"sleepless": "Sleepless",
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"small": "Small (0.25)",
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"sneak": "Sneak",
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"starving": "Starving",
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"strength": "Strength",
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"strength-abbr": " [str]",
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"strength-abbr-u": "STR",
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"survival": "Survival",
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"talent-u": "TALENTS",
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"technology": "Technology",
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"terrain": "Terrain",
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"threat": "Threat",
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"threat-notes": "Threat Notes",
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"time-limit": "Time Limit",
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"tiny": "Tiny (0.05)",
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"total": "Total",
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"trauma": "Trauma",
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"two-hand-abbr": "2H",
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"type": "Type",
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"units": "Units",
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"vehicle": "VEHICLE",
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"w": "W",
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"warfare": "Warfare",
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"water": "Water",
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"water-source": "Water Source",
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"weapon": "Weapon",
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"weapon-selected": "Weapon Selected",
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"weapons": "weapons",
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"weight-abbr": "Wt",
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"wits": "Wits",
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"wits-abbr": " [wits]",
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"wits-abbr-u": "WITS",
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"workpoints": "Work Points/Max",
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"yes": "Yes",
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"yes-1": "Yes,-1",
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"zone-log": "Zone Log",
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"nec-u": "NECESSITIES"
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} |