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roll20-character-sheets-tester/SotS/Swords of the Serpentine.html
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mfcp-git 6f4833106e {SotS] Some Fixes and additions (#7205)
Fix Health and Morale tracks
Add True Name checkbox
Add Sorcerous Spheres box
Add Talent names
2020-08-17 12:02:50 -05:00

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<div class="sheet-colfull">
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/SotS/SotS-logo.png" style="height:130px;"/>
</div>
<hr style="height:4px;border-width:0;color:gray;background-color:gray"/>
<div class="2colrow">
<div class="sheet-colwide">
<label class="sheet-section1">Name</label><input type="text" name="attr_character_name" class="sheet-section1"/><br/>
<label class="sheet-section1">True Name known?</label><input type="checkbox" name="attr_true_name" class="sheet-check"/><br/>
<label class="sheet-section1">Profession</label><input type="text" name="attr_profession" class="sheet-section1" /><br/>
<label class="sheet-section1">Adjectives</label><textarea name="attr_adjectives" rows="3" cols="20" class="sheet-txtarea1"></textarea><br/>
</div>
<div class="sheet-colnarrow">
&nbsp;<br/>
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/SotS/Piazzetta_Riva_350.png" />
</div>
</div>
<div class="3colrow">
<label class="sheet-section2">What is Best in Life?</label>
<div class="sheet-colcheckfield">
<input type="checkbox" name="attr_best1check" class="sheet-check" /> <input type="text" name="attr_best1" class="sheet-section1withcheck"/><br/>
<input type="checkbox" name="attr_best2check" class="sheet-check"/> <input type="text" name="attr_best2" class="sheet-section1withcheck"/><br/>
<input type="checkbox" name="attr_best3check" class="sheet-check"/> <input type="text" name="attr_best3" class="sheet-section1withcheck"/>
</div>
</div>
<hr style="height:4px;border-width:0;color:gray;background-color:gray"/>
<div class="3colrow">
<div class="sheet-colallegiances">
<label class="sheet-3col">Allegiances</label>
</div>
<div class="sheet-colfavors">
<label class="sheet-3col">Favors & Grudges</label>
</div>
</div>
<div class="3colrow">
<div class="sheet-colallegiances">
<input type="text" name="attr_alleg1" class="sheet-medium" /> <input type="number" name="attr_alleg1value" class="sheet-short" min="-2" max="2"/><br/>
<input type="text" name="attr_alleg2" class="sheet-medium" /> <input type="number" name="attr_alleg2value" class="sheet-short" min="-2" max="2"/><br/>
<input type="text" name="attr_alleg3" class="sheet-medium" /> <input type="number" name="attr_alleg3value" class="sheet-short" min="-2" max="2"/><br/>
<input type="text" name="attr_alleg4" class="sheet-medium" /> <input type="number" name="attr_alleg4value" class="sheet-short" min="-2" max="2"/><br/>
<input type="text" name="attr_alleg5" class="sheet-medium" /> <input type="number" name="attr_alleg5value" class="sheet-short" min="-2" max="2"/>
</div>
<div class="sheet-colfavors">
<input type="text" name="attr_favors1" class="sheet-medium" /><br/>
<input type="text" name="attr_favors2" class="sheet-medium" /><br/>
<input type="text" name="attr_favors3" class="sheet-medium" /><br/>
<input type="text" name="attr_favors4" class="sheet-medium" /><br/>
<input type="text" name="attr_favors5" class="sheet-medium" />
</div>
</div>
<hr style="height:4px;border-width:0;color:gray;background-color:gray"/>
<div class="sheet-colthresholds">
<label class="sheet-hitthresh">Hit Thresholds</label>
<label class="sheet-hits">Health</label> <input type="number" name="attr_health" class="sheet-short" min="3" max="4"/>
<label class="sheet-hits">Armor</label> <input type="number" name="attr_armor" class="sheet-short" min="0" max="4"/>
<label class="sheet-hits">Morale</label> <input type="number" name="attr_morale" class="sheet-short" min="3" max="4"/>
<label class="sheet-hits">Grit</label> <input type="number" name="attr_grit" class="sheet-short" min="1" max="4"/>
</div>
<br/> <br/>
<div class="3colrow">
<div class="sheet-colhealth1">
&nbsp;
</div>
<div class="sheet-colhealth2">
<label class="sheet-3colred">Badly Wounded</label>
</div>
<div class="sheet-colhealth3">
<label class="sheet-3colorange">Hurt</label>
</div>
<div class="sheet-colhealth4">
<label class="sheet-3colgreen">Healthy</label>
</div>
</div>
<div class="3colrow">
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Max
&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
<label class="sheet-number-red">-10</label>
<label class="sheet-number-red">-9</label>
<label class="sheet-number-red">-8</label>
<label class="sheet-number-red">-7</label>
<label class="sheet-number-red">-6</label> |
<label class="sheet-number-yellow">-5</label>
<label class="sheet-number-yellow">-4</label>
<label class="sheet-number-yellow">-3</label>
<label class="sheet-number-yellow">-2</label>
<label class="sheet-number-yellow">-1</label>
<label class="sheet-number-yellow">&nbsp;0</label> |
<label class="sheet-number-green">&nbsp;1</label>
<label class="sheet-number-green">&nbsp;2</label>
<label class="sheet-number-green">&nbsp;3</label>
<label class="sheet-number-green">&nbsp;4</label>
<label class="sheet-number-green">&nbsp;5</label>
<label class="sheet-number-green">&nbsp;6</label>
<label class="sheet-number-green">&nbsp;7</label>
<label class="sheet-number-green">&nbsp;8</label>
<label class="sheet-number-green">&nbsp;9</label>
<label class="sheet-number-green">10</label>
<label class="sheet-number-green">11</label>
<label class="sheet-number-green">12</label>
<label class="sheet-number-green">13</label>
<label class="sheet-number-green">14</label>
<label class="sheet-number-green">15</label>
<label class="sheet-number-green">16</label><br/>
<label class="sheet-health">Health</label> <input type="number" name="attr_healthpool" class="sheet-health" min="3" max="15"/>
&nbsp; &nbsp; &nbsp; &nbsp;
<input type="checkbox" name="attr_healthcheck-10" class="sheet-healthcheck"/>
<input type="checkbox" name="attr_healthcheck-9" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck-8" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck-7" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck-6" class="sheet-healthcheck" /> |
<input type="checkbox" name="attr_healthcheck-5" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck-4" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck-3" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck-2" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck-1" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck0" class="sheet-healthcheck" /> |
<input type="checkbox" name="attr_healthcheck1" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck2" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck3" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck4" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck5" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck6" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck7" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck8" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck9" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck10" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck11" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck12" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck13" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck14" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck15" class="sheet-healthcheck" />
<input type="checkbox" name="attr_healthcheck16" class="sheet-healthcheck" /><br/>
<label class="sheet-health">Morale</label> <input type="number" name="attr_moralepool" class="sheet-health" min="3" max="15"/>
&nbsp; &nbsp; &nbsp; &nbsp;
<input type="checkbox" name="attr_moralecheck-10" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck-9" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck-8" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck-7" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck-6" class="sheet-healthcheck" /> |
<input type="checkbox" name="attr_moralecheck-5" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck-4" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck-3" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck-2" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck-1" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck0" class="sheet-healthcheck" /> |
<input type="checkbox" name="attr_moralecheck1" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck2" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck3" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck4" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck5" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck6" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck7" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck8" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck9" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck10" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck11" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck12" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck13" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck14" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck15" class="sheet-healthcheck" />
<input type="checkbox" name="attr_moralecheck16" class="sheet-healthcheck" />
</div>
</div>
<hr style="height:4px;border-width:0;color:gray;background-color:gray"/>
<div class="2colrow">
<div class="col">
<h2>Abilities</h2>
<label class="sheet-abilitiessection">Social</label>
<label>Max &nbsp; &nbsp; &nbsp;Cur</label><br/>
<label class="sheet-abilities">Charm</label>
<input type="number" name='attr_charmmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_charm' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_charm' value='&{template:default} {{name=@{character_name}}} {{Charm=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Command</label>
<input type="number" name='attr_commandmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_command' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_command' value='&{template:default} {{name=@{character_name}}} {{Command=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Intimidation</label>
<input type="number" name='attr_intimmmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_intim' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_intim' value='&{template:default} {{name=@{character_name}}} {{Intimidation=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Liar's Tell</label>
<input type="number" name='attr_liarsmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_liars' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_liars' value='&{template:default} {{name=@{character_name}}} {{Liars Tell=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Nobility</label>
<input type="number" name='attr_nobilitymax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_nobility' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_nobility' value='&{template:default} {{name=@{character_name}}} {{Nobility=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Servility</label>
<input type="number" name='attr_servilitymax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_servility' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_servility' value='&{template:default} {{name=@{character_name}}} {{Servility=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Taunt</label>
<input type="number" name='attr_tauntmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_taunt' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_taunt' value='&{template:default} {{name=@{character_name}}} {{Taunt=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Trustworthy</label>
<input type="number" name='attr_trustmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_trust' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_trust' value='&{template:default} {{name=@{character_name}}} {{Trustworthy=[[1d6+?{Modifier|0}]]}}'></button><br />
&nbsp;<br/>
<label class="sheet-abilitiessection">Sentinel</label>
<label>Max &nbsp; &nbsp; &nbsp;Cur</label><br/>
<label class="sheet-abilities">Felonious Intent</label>
<input type="number" name='attr_felintentmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_felintent' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_felintent' value='&{template:default} {{name=@{character_name}}} {{Felonious Intent=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Laws&Traditions</label>
<input type="number" name='attr_lawsmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_laws' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_laws' value='&{template:default} {{name=@{character_name}}} {{Laws&Traditions=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Spirit Sight</label>
<input type="number" name='attr_spiritmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_spirit' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_spirit' value='&{template:default} {{name=@{character_name}}} {{Spirit Sight=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Vigilance</label>
<input type="number" name='attr_vigilancemax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_vigilance' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_vigilance' value='&{template:default} {{name=@{character_name}}} {{Vigilance=[[1d6+?{Modifier|0}]]}}'></button><br />
&nbsp;<br/>
<label class="sheet-abilitiessection">Thief</label>
<label>Max &nbsp; &nbsp; &nbsp;Cur</label><br/>
<label class="sheet-abilities">City's Secrets</label>
<input type="number" name='attr_csecretsmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_csecrets' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_csecrets' value='&{template:default} {{name=@{character_name}}} {{Citys Secrets=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Ridiculous Luck</label>
<input type="number" name='attr_rluckmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_rluck' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_rluck' value='&{template:default} {{name=@{character_name}}} {{Ridiculous Luck=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Scurrilous Rumors</label>
<input type="number" name='attr_srumorsmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_srumors' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_srumors' value='&{template:default} {{name=@{character_name}}} {{Scurrilous Rumors=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Skulduggery</label>
<input type="number" name='attr_skulduggerymax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_skulduggery' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_skulduggery' value='&{template:default} {{name=@{character_name}}} {{Skulduggery=[[1d6+?{Modifier|0}]]}}'></button><br />
</div>
<div class="col">
<h2>&nbsp;</h2>
<label class="sheet-abilitiessection">General</label>
<label>Max &nbsp; &nbsp; &nbsp;Cur</label><br/>
<label class="sheet-abilities">Athletics (8+: Dodge)</label>
<input type="number" name='attr_athleticsmax' class='sheet-short' min="0" max="15">
<input type="number" name='attr_athletics' class='sheet-short' min="0" max="15">
<button type='roll' name='roll_athletics' value='&{template:default} {{name=@{character_name}}} {{Athletics=[[1d6+?{Modifier|0}]]}}'></button>
<br />
<label class="sheet-abilities">Bind Wounds (8+: Plenty of Leeches)</label>
<input type="number" name='attr_bwoundsmax' class='sheet-short' min="0" max="15">
<input type="number" name='attr_bwounds' class='sheet-short' min="0" max="15">
<button type='roll' name='roll_bwounds' value='&{template:default} {{name=@{character_name}}} {{Bind Wounds=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Burglary (8+: Fast Hands)</label>
<input type="number" name='attr_burglarymax' class='sheet-short' min="0" max="15">
<input type="number" name='attr_burglary' class='sheet-short' min="0" max="15">
<button type='roll' name='roll_burglary' value='&{template:default} {{name=@{character_name}}} {{Burglary=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Preparedness (8+: Flashback)</label>
<input type="number" name='attr_prepmax' class='sheet-short' min="0" max="15">
<input type="number" name='attr_prep' class='sheet-short' min="0" max="15">
<button type='roll' name='roll_prep' value='&{template:default} {{name=@{character_name}}} {{Preparedness=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Stealth (8+: Where’d She Go?)</label>
<input type="number" name='attr_stealthmax' class='sheet-short' min="0" max="15">
<input type="number" name='attr_stealth' class='sheet-short' min="0" max="15">
<button type='roll' name='roll_stealth' value='&{template:default} {{name=@{character_name}}} {{Stealth=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/SotS/Attack.png" class="sheet-icon"/>Sorcery (8+: Blast)</label>
<input type="number" name='attr_sorcerymax' class='sheet-short' min="0" max="15">
<input type="number" name='attr_sorcery' class='sheet-short' min="0" max="15">
<button type='roll' name='roll_sorcery' value='&{template:default} {{name=@{character_name}}} {{Sorcery=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/SotS/Attack.png" class="sheet-icon"/>Sway (8+: Play to the Crowd)</label>
<input type="number" name='attr_swaymax' class='sheet-short' min="0" max="15">
<input type="number" name='attr_sway' class='sheet-short' min="0" max="15">
<button type='roll' name='roll_sway' value='&{template:default} {{name=@{character_name}}} {{Sway=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/SotS/Attack.png" class="sheet-icon"/>Warfare (8+: Cleave)</label>
<input type="number" name='attr_warfaremax' class='sheet-short' min="0" max="15">
<input type="number" name='attr_warfare' class='sheet-short' min="0" max="15">
<button type='roll' name='roll_warfare' value='&{template:default} {{name=@{character_name}}} {{Warfare=[[1d6+?{Modifier|0}]]}}'></button><br />
&nbsp;<br/>
<label class="sheet-abilitiessection">Sorcerer</label>
<label>Max &nbsp; &nbsp; &nbsp;Cur</label><br/>
<label class="sheet-abilities">Corruption</label>
<input type="number" name='attr_corruptmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_corrupt' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_corrupt' value='&{template:default} {{name=@{character_name}}} {{Corruption=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Forgotten Lore</label>
<input type="number" name='attr_floremax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_flore' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_flore' value='&{template:default} {{name=@{character_name}}} {{Forgotten Lore=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Leechcraft</label>
<input type="number" name='attr_leechcraftmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_leechcraft' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_leechcraft' value='&{template:default} {{name=@{character_name}}} {{Leechcraft=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Prophecy</label>
<input type="number" name='attr_prophecymax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_prophecy' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_prophecy' value='&{template:default} {{name=@{character_name}}} {{Prophecy=[[1d6+?{Modifier|0}]]}}'></button><br />
&nbsp;<br/>
<label class="sheet-abilitiessection">Warrior</label>
<label>Max &nbsp; &nbsp; &nbsp;Cur</label><br/>
<label class="sheet-abilities">Know Monstrosities</label>
<input type="number" name='attr_knowmonsmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_knowmons' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_knowmons' value='&{template:default} {{name=@{character_name}}} {{Know Monstrosities=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Spot Frailty</label>
<input type="number" name='attr_spotfrailmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_spotfrail' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_spotfrail' value='&{template:default} {{name=@{character_name}}} {{Spot Frailty=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Tactics of Death</label>
<input type="number" name='attr_tacticsmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_tactics' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_tactics' value='&{template:default} {{name=@{character_name}}} {{Tactics of Death=[[1d6+?{Modifier|0}]]}}'></button><br />
<label class="sheet-abilities">Wilderness Mastery</label>
<input type="number" name='attr_wildmastmax' class='sheet-short' min="0" max="5">
<input type="number" name='attr_wildmast' class='sheet-short' min="0" max="5">
<button type='roll' name='roll_wildmast' value='&{template:default} {{name=@{character_name}}} {{Wilderness Mastery=[[1d6+?{Modifier|0}]]}}'></button><br />
</div>
</div>
<hr style="height:4px;border-width:0;color:gray;background-color:gray"/>
<div class="col">
<h2>Wealth</h2>
<label class="sheet-wealth2">Current Wealth</label> <input type="number" name="attr_wealth" class="sheet-wealth" min="0" max="100"/><br/>&nbsp;<br/>
<label class="sheet-lifestyle">Lifestyle: </label>
<input type="radio" name="attr_lifestyle" class="sheet-radio" /><label class="sheet-wealth1">Squalid(-2)</label>
<input type="radio" name="attr_lifestyle" class="sheet-radio" /><label class="sheet-wealth2">Struggling(-1)</label>
<input type="radio" name="attr_lifestyle" class="sheet-radio" /><label class="sheet-wealth2">Comfortable(0)</label>
<input type="radio" name="attr_lifestyle" class="sheet-radio" /><label class="sheet-wealth1">Wealthy(1)</label>
<input type="radio" name="attr_lifestyle" class="sheet-radio" /><label class="sheet-wealth1">Opulent(2)</label>
</div>
<hr style="height:4px;border-width:0;color:gray;background-color:gray"/>
<div class="2colrow">
<div class="col">
<h2>Gear</h2>
<textarea name="attr_gear" rows="8" cols="50" class="sheet-txtarea2"></textarea>
</div>
<div class="col">
<h2>Sorcerous Spheres</h2>
<textarea name="attr_spheres" rows="8" cols="50" class="sheet-txtarea2"></textarea>
</div>
</div>