168 lines
17 KiB
HTML
168 lines
17 KiB
HTML
<div class="sheet-tab-content sheet-section-attributes-player-option">
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<table class="sheet-default-header-first-column sheet-default-header-every-third-row sheet-table-white" style='width:100%;'>
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<tr>
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<td style="width: 1px;"><button type="roll" name="roll_Strength-check" title="%{Strength-check}" value="&{template:2Echeck} {{checkvs=Strength Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Strength}]]}} {{color=blue}}">Strength</button></td>
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<td><input type="text" name="attr_Strength" title="@{Strength}" class="sheet-shortish" placeholder="18[67]"></td>
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<td>Hit<br>Probability</td>
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<td>Damage<br>Adjustment</td>
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<td>Weight<br>Allowance</td>
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<td>Maximum<br>Press</td>
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<td>Open<br>Door</td>
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<td>Bend Bars/<br>Lift Gate</td>
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<td style="width: 1px;">Notes</td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Stamina-check" title="%{Stamina-check}" value="&{template:2Echeck} {{checkvs=Stamina Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Stamina}]]}} {{color=blue}}"><em>Stamina</em></button></td>
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<td><input type="text" name="attr_Stamina" title="@{Stamina}" class="sheet-shortish" placeholder="18[67]"/></td>
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<td colspan="2"></td>
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<td><input type="text" name="attr_carryweight" title="@{carryweight}" class="sheet-shortish" value="0"/></td>
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<td colspan="3"></td>
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<td><input type="text" name="attr_strnotes" title="@{strnotes}"></td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Muscle-check" title="%{Muscle-check}" value="&{template:2Echeck} {{checkvs=Muscle Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Muscle}]]}} {{color=blue}}"><em>Muscle</em></button></td>
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<td><input type="text" name="attr_Muscle" title="@{Muscle}" class="sheet-shortish" placeholder="18[67]"/></td>
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<td><input type="text" name="attr_strengthhit" title="@{strengthhit}" class="sheet-shortish" value="0"/></td>
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<td><input type="text" name="attr_strengthdmg" title="@{strengthdmg}" class="sheet-shortish" value="0"/></td>
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<td></td>
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<td><input type="text" name="attr_maxpress" title="@{maxpress}" class="sheet-shortish" value="0"/></td>
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<td><input type="text" name="attr_opendoor" title="@{opendoor}" class="sheet-shortish" value="0[0]"/><button type="action" name="act_opendoor-check" title="%{opendoor-check}" class="btn sheet-action-button-roll"></button></td>
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<td><input type="text" name="attr_bendbar" title="@{bendbar}" class="sheet-shortish" value="0"/>%<button type="roll" name="roll_bendbar-check" title="%{bendbar-check}" value="&{template:2Echeck} {{checkvs=Bend Bars / Lift Gate Check}} {{character=@{character_name}}} {{checkroll=[[1d100cs1cf100-(@{misc-mod})]]%}} {{checktarget=[[@{bendbar}]]%}} {{color=blue}}"></button></td>
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<td><input type="text" name="attr_str2notes" title="@{str2notes}"></td>
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</tr>
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<tr>
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<td><button type="roll" name="roll_Dexterity-check" title="%{Dexterity-check}" value="&{template:2Echeck} {{checkvs=Dexterity Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Dexterity}]]}} {{color=blue}}">Dexterity</button></td>
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<td><input type="text" name="attr_Dexterity" title="@{Dexterity}" class="sheet-shortish" placeholder="18"></td>
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<td colspan="2">Reaction<br>Adjustment</td>
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<td colspan="2">Missile Attack<br>Adjustment</td>
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<td colspan="2">Defensive<br>Adjustment</td>
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<td>Notes</td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Aim-check" title="%{Aim-check}" value="&{template:2Echeck} {{checkvs=Aim Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Aim}]]}} {{color=blue}}"><em>Aim</em></button></td>
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<td><input type="text" name="attr_Aim" title="@{Aim}" class="sheet-shortish" placeholder="18"/></td>
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<td colspan="2"></td>
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<td colspan="2"><input type="text" name="attr_dexmissile" title="@{dexmissile}" class="sheet-shortish" value="0"/></td>
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<td colspan="2"></td>
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<td><input type="text" name="attr_dexnotes" title="@{dexnotes}"></td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Balance-check" title="%{Balance-check}" value="&{template:2Echeck} {{checkvs=Balance Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Balance}]]}} {{color=blue}}"><em>Balance</em></button></td>
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<td><input type="text" name="attr_Balance" title="@{Balance}" class="sheet-shortish" placeholder="18"/></td>
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<td colspan="2"><input type="text" name="attr_dexreact" title="@{dexreact}" class="sheet-shortish" value="0"/></td>
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<td colspan="2"></td>
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<td colspan="2"><input type="text" name="attr_dexdefense" title="@{dexdefense}" class="sheet-shortish" value="0"/></td>
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<td><input type="text" name="attr_dex2notes" title="@{dex2notes}"></td>
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</tr>
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<tr>
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<td><button type="roll" name="roll_Constitution-check" title="%{Constitution-check}" value="&{template:2Echeck} {{checkvs=Constitution Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Constitution}]]}} {{color=blue}}">Constitution</button></td>
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<td><input type="text" name="attr_Constitution" title="@{Constitution}" class="sheet-shortish" placeholder="18"/></td>
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<td>Hit Point<br>Adjustment</td>
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<td>System<br>Shock</td>
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<td>Resurrection<br>Survival</td>
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<td>Poison<br>Save</td>
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<td colspan="2">Regeneration</td>
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<td>Notes</td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Health-check" title="%{Health-check}" value="&{template:2Echeck} {{checkvs=Health Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Health}]]}} {{color=blue}}">Health</button></td>
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<td><input type="text" name="attr_Health" title="@{Health}" class="sheet-shortish" placeholder="18"/></td>
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<td></td>
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<td><input type="text" name="attr_conshock" title="@{conshock}" class="sheet-shortish" value="0"/>%<button type="roll" name="roll_conshock-check" title="%{conshock-check}" value="/w gm &{template:2Echeck} {{checkvs=System Shock Check}} {{character=@{character_name}}} {{checkroll=[[1d100cs1cf100-(@{misc-mod})]]%}} {{checktarget=[[@{conshock}]]%}} {{color=blue}}"></button></td>
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<td></td>
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<td><input type="text" name="attr_conpoisonsave" title="@{conpoisonsave}" value="0" class="sheet-shortish"/></td>
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<td colspan="2" rowspan="2"><input type="text" name="attr_conregen" title="@{conregen}" class="sheet-length" value="0"/></td>
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<td><input type="text" name="attr_connotes" title="@{connotes}"></td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Fitness-check" title="%{Fitness-check}" value="&{template:2Echeck} {{checkvs=Fitness Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Fitness}]]}} {{color=blue}}">Fitness</button></td>
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<td><input type="text" name="attr_Fitness" title="@{Fitness}" class="sheet-shortish" placeholder="18"/></td>
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<td><input type="text" name="attr_conadj" title="@{conadj}" class="sheet-shortish" value="0"/></td>
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<td></td>
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<td><input type="text" name="attr_conres" title="@{conres}" class="sheet-shortish" value="0"/>%<button type="roll" name="roll_conres-check" title="%{conres-check}" value="/w gm &{template:2Echeck} {{checkvs=Resurrection Survival Check}} {{character=@{character_name}}} {{checkroll=[[1d100cs1cf100-(@{misc-mod})]]%}} {{checktarget=[[@{conres}]]%}} {{color=blue}}"></button></td>
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<td></td>
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<td><input type="text" name="attr_con2notes" title="@{con2notes}"></td>
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</tr>
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<tr>
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<td><button type="roll" name="roll_Intelligence-check" title="%{Intelligence-check}" value="&{template:2Echeck} {{checkvs=Intelligence Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Intelligence}]]}} {{color=blue}}">Intelligence</button></td>
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<td><input type="text" name="attr_Intelligence" title="@{Intelligence}" class="sheet-shortish" placeholder="18"/></td>
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<td>Number of<br>Languages</td>
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<td>Maximum<br>Spell Level</td>
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<td>Change to<br>Learn Spell</td>
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<td>Max. # of<br>Spells/Level</td>
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<td colspan="2">Illusion<br>Immunity</td>
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<td>Notes</td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Reason-check" title="%{Reason-check}" value="&{template:2Echeck} {{checkvs=Reason Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Reason}]]}} {{color=blue}}">Reason</button></td>
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<td><input type="text" name="attr_Reason" title="@{Reason}" class="sheet-shortish" placeholder="18"/></td>
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<td></td>
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<td><input type="text" name="attr_intlvl" title="@{intlvl}" class="sheet-shortish" value="0"/></td>
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<td></td>
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<td><input type="text" name="attr_intmax" title="@{intmax}" class="sheet-shortish" value="0"/></td>
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<td colspan="2"><input type="text" name="attr_intimm1st" title="@{intimm1st}" placeholder="1" class="sheet-small"><input type="text" name="attr_intimm2nd" title="@{intimm2nd}" placeholder="2" class="sheet-small"><input type="text" name="attr_intimm3rd" title="@{intimm3rd}" placeholder="3" class="sheet-small"><input type="text" name="attr_intimm4th" title="@{intimm4th}" placeholder="4" class="sheet-small"><input type="text" name="attr_intimm5th" title="@{intimm5th}" placeholder="5" class="sheet-small"><input type="text" name="attr_intimm6th" title="@{intimm6th}" placeholder="6" class="sheet-small"><input type="text" name="attr_intimm7th" title="@{intimm7th}" placeholder="7" class="sheet-small"></td>
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<td><input type="text" name="attr_intnotes" title="@{intnotes}"></td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Knowledge-check" title="%{Knowledge-check}" value="&{template:2Echeck} {{checkvs=Knowledge Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Knowledge}]]}} {{color=blue}}">Knowledge</button></td>
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<td><input type="text" name="attr_Knowledge" title="@{Knowledge}" class="sheet-shortish" placeholder="18"/></td>
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<td><input type="text" name="attr_intlang" title="@{intlang}" class="sheet-shortish" value="0"/></td>
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<td></td>
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<td><input type="text" name="attr_intchance" title="@{intchance}" class="sheet-shortish" value="0">%<button type="roll" name="roll_learnspell" title="%{learnspell}" value="/w gm &{template:2Echeck} {{checkvs=Learn *?{Name of Spell?|Spell name}* Check}} {{character=@{character_name}}} {{checkroll=[[1d100cs1cf100-(@{misc-mod})]]%}} {{checktarget=[[@{intchance}]]%}} {{color=blue}}"></button>
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<td></td>
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<td colspan="2"></td>
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<td><input type="text" name="attr_int2notes" title="@{int2notes}"></td>
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</tr>
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<tr>
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<td><button type="roll" name="roll_Wisdom-check" title="%{Wisdom-check}" value="&{template:2Echeck} {{checkvs=Wisdom Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Wisdom}]]}} {{color=blue}}">Wisdom</button></td>
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<td><input type="text" name="attr_Wisdom" title="@{Wisdom}" class="sheet-shortish" placeholder="18"/></td>
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<td>Magical Def<br>Adjustment</td>
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<td colspan="2">Bonus<br>Priest Spells</td>
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<td>Clerical<br>Spell Failure</td>
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<td colspan="2">Spell<br>Immunity</td>
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<td>Notes</td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Intuition-check" title="%{Intuition-check}" value="&{template:2Echeck} {{checkvs=Intuition Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Intuition}]]}} {{color=blue}}">Intuition</button></td>
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<td><input type="text" name="attr_Intuition" title="@{Intuition}" class="sheet-shortish" placeholder="18"/></td>
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<td></td>
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<td colspan="2"><input type="text" name="attr_wisbonus-prime" title="@{wisbonus-prime}"/></td>
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<td><input type="text" name="attr_wisfail" title="@{wisfail}" class="sheet-shortish" value="0">%<button type="roll" name="roll_spellfail" title="%{spellfail}" value="&{template:2Einversecheck} {{checkvs=Spell Failure Check}} {{character=@{character_name}}} {{checkroll=[[1d100+(@{misc-mod})]]%}} {{checktarget=[[@{wisfail}]]%}} {{color=blue}}"></button></td>
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<td colspan="2"><input type="text" name="attr_wisimm1" title="@{wisimm1}" class="sheet-spell-immune"/></td>
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<td><input type="text" name="attr_wisnotes" title="@{wisnotes}"/></td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Willpower-check" title="%{Willpower-check}" value="&{template:2Echeck} {{checkvs=Willpower Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Willpower}]]}} {{color=blue}}">Willpower</button></td>
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<td><input type="text" name="attr_Willpower" title="@{Willpower}" class="sheet-shortish" placeholder="18"/></td>
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<td><input type="text" name="attr_wisdef" title="@{wisdef}" class="sheet-shortish" value="0"/></td>
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<td colspan="2"><input type="text" name="attr_wisbonus-extra" title="@{wisbonus-extra}"/></td>
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<td></td>
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<td colspan="2"><input type="text" name="attr_wisimm2" title="@{wisimm2}" class="sheet-spell-immune"/></td>
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<td><input type="text" name="attr_wis2notes" title="@{wis2notes}"/></td>
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</tr>
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<tr>
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<td><button type="roll" name="roll_Charisma-check" title="%{Charisma-check}" value="&{template:2Echeck} {{checkvs=Charisma Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Charisma}]]}} {{color=blue}}">Charisma</button></td>
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<td><input type="text" name="attr_Charisma" title="@{Charisma}" class="sheet-shortish" placeholder="18"/></td>
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<td colspan="2">Maximum Number<br>of Henchmen</td>
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<td colspan="2">Loyalty<br>Base</td>
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<td colspan="2">Reaction<br>Adjustment</td>
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<td>Notes</td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Leadership-check" title="%{Leadership-check}" value="&{template:2Echeck} {{checkvs=Leadership Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Leadership}]]}} {{color=blue}}">Leadership</button></td>
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<td><input type="text" name="attr_Leadership" title="@{Leadership}" class="sheet-shortish" placeholder="18"/></td>
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<td colspan="2"><input type="text" name="attr_chamax" title="@{chamax}" class="sheet-shortish" value="0"/></td>
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<td colspan="2"><input type="text" name="attr_chaloy" title="@{chaloy}" class="sheet-shortish" value="0"/></td>
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<td colspan="2"></td>
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<td><input type="text" name="attr_chanotes" title="@{chanotes}"/></td>
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</tr>
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<tr>
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<td><button style="margin-left: 10px;" type="roll" name="roll_Appearance-check" title="%{Appearance-check}" value="&{template:2Echeck} {{checkvs=Appearance Check}} {{character=@{character_name}}} {{checkroll=[[1d20cs1cf20-(@{misc-mod})]]}} {{checktarget=[[@{Appearance}]]}} {{color=blue}}">Appearance</button></td>
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<td><input type="text" name="attr_Appearance" title="@{Appearance}" class="sheet-shortish" placeholder="18"/></td>
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<td colspan="2"></td>
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<td colspan="2"></td>
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<td colspan="2"><input type="text" name="attr_chareact" title="@{chareact}" class="sheet-shortish" value="0"><button type="roll" name="roll_react-check" title="%{react-check}" value="/em attempts an act of stunning personality! [[(2d10cs<1cf>10)-(@{chareact})-(@{comreact})-(@{misc-mod})]]">React</button></td>
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<td><input type="text" name="attr_cha2notes" title="@{cha2notes}"/></td>
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</tr>
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</table>
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</div> |