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roll20-character-sheets-tester/Earthdawn-4E/ED4E.html
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dougansf 5d318be243 version 1.2
Step roller update to 4E, Legendary Status
2017-02-17 08:45:52 -05:00

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<!-- ED4 Character Sheet v1.2 Last update: 02-17-2017
Author: Dougansf -->
<table style="width: 720px; height: 50px; background-color: #FFFFFF;" border="5" cellpadding="3">
<!-- Banner -->
<tbody>
<tr style="background-color: #f3e5d8;">
<td style="width: 11%">
<strong>
Name
</strong>
</td>
<td style="width: 15%">
<input style="width: 125px;" name="attr_Name" type="text" />
</td>
<td style="width: 11%">
<strong>
Damage
</strong>
</td>
<td style="width: 20%; text-align: center; ">
<input name="attr_Uncon" type="number" value="0"/>
</td>
<td style="width: 10%; vertical-align: middle;">
<strong>Wounds</strong>
</td>
<td style="width: 10%; vertical-align: middle; text-align: center;">
<input name="attr_Wounds" type="number" value="0"/>
</td>
<td style="width: 7%; background-color: #d9d9d9;">
 
</td>
<td style="width: 8%; vertical-align: bottom; text-align: center; background-color: #d9d9d9;">
<strong>
DEFENSE
</strong>
</td>
<td style="width: 8%; vertical-align: bottom; text-align: center; background-color: #d9d9d9;">
<strong>
ARMOR
</strong>
</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: left">
<strong>
Movement
</strong> <br/>
<select class="Metric" name="attr_Metric" style= "width: 65px;">
<option value="Yards">
Yards
</option>
<option value="Meters">
Meters
</option>
<option value="Hexes">
Hexes
</option>
</select>
</td>
<td style= "vertical-align: top">
<strong>
Base / Current
</strong> <br/>
<input name="attr_Movement_max" type="number" value="12"/>
<strong>/</strong>
<input name="attr_Movement" type="number" value="12"/>
</td>
<td>
<strong>
Wound Threshold
</strong>
</td>
<td style="vertical-align: middle; text-align: center;">
<strong>
Base / Current
</strong> <br/>
<input name="attr_WoundThresh_max" type="number" value="7"/>
<strong>/</strong>
<input name="attr_WoundThresh" type="number" value="7"/>
</td>
<td>
<strong>
Knockdown Threshold
</strong>
</td>
<td style="vertical-align: middle; text-align: center;">
<input disabled="disabled" name="attr_KDThresh" type="number" value="(@{WoundThresh}+5)" />
</td>
<td style="vertical-align: middle; text-align: right; background-color: #d9d9d9;">
<strong>
PHYSICAL
</strong>
</td>
<td style="vertical-align: middle; text-align: center; background-color: #d9d9d9;">
<input disabled="disabled" name="attr_BannerPD" type="number" value="@{PD}" />
</td>
<td style="vertical-align: middle; text-align: center; background-color: #d9d9d9;">
<input disabled="disabled" name="attr_BannerPA" type="number" value="@{PA}" />
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td>
<strong>
Karma
</strong>
</td>
<td>
<strong>Current / Max</strong> <br/>
<input style="background-color: #99ceff;" name="attr_Karma" type="number" value="5"/>
<strong>/</strong>
<input style="background-color: #d9d9d9;" name="attr_Karma_max" type="number" value="5"/>
<button name="roll_Karma" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Karma**
--Step|[[ ?{Karma #|0} ]] Karma
--Rolled|** [[ ?{Karma #}d@{KarmaDie}! ]] **
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
}}">
</button>
</td>
<td>
<strong>
Unconcious Rating
</strong>
</td>
<td style="vertical-align: middle; text-align: center;">
<strong>
Base / Current
</strong> <br/>
<input name="attr_UnconBase" type="number" value="20"/>
<strong>/</strong>
<input name="attr_Uncon_max" type="number" value="20"/>
</td>
<td>
<strong>
Resist Knockdown
</strong>
</td>
<td style="vertical-align: middle; text-align: center;">
<span style="background-color: #ff0000;">
<button name="roll_StrStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Resist Knockdown**
--Step|[[ ?{Step|@{StrStep}+@{StrMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: middle; text-align: right; background-color: #d9d9d9;">
<strong>
MYSTIC
</strong>
</td>
<td style="vertical-align: middle; text-align: center; background-color: #d9d9d9;">
<input disabled="disabled" name="attr_BannerMD" type="number" value="@{MD}" />
</td>
<td style="vertical-align: middle; text-align: center; background-color: #d9d9d9;">
<input disabled="disabled" name="attr_BannerMA" type="number" value="@{MA}" />
</td>
</tr>
<tr>
<td>
<strong>
Initiative
</strong>
</td>
<td style="vertical-align: middle; text-align: center;">
<input disabled="disabled" name="attr_InitTotal" type="number" value="(@{DexStep}+@{DexMod}+@{InitMod}-@{ArmorMod})" />
&nbsp; &nbsp;
<span style="background-color: #ff0000;">
<strong>
<button name="roll_InitStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Initiative**
--Step|[[ ?{Step|@{DexStep}+@{DexMod}+@{InitMod}-@{ArmorMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [TRKR] [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</strong>
</span>
</td>
<td style="vertical-align: middle;">
<strong>
Death Rating
</strong>
</td>
<td style="vertical-align: middle; text-align: center;">
<strong>
Base / Current
</strong> <br/>
<input name="attr_Death" type="number" value="25"/>
<strong>/</strong>
<input name="attr_Death_max" type="number" value="25"/>
</td>
<td style="vertical-align: middle;">
<strong>
Blood Magic
</strong>
</td>
<td style="vertical-align: middle; text-align: center;">
<input name="attr_BloodMagic" type="number" value="0"/>
</td>
<td style="vertical-align: middle; text-align: right; background-color: #d9d9d9;">
<strong>
SOCIAL
</strong>
</td>
<td style="text-align: center; background-color: #d9d9d9;">
<input disabled="disabled" name="attr_BannerSD" type="number" value="@{SD}" />
</td>
<td style="background-color: #d9d9d9;">
 
</td>
</tr>
</tbody>
</table>
<p></p>
<div>
<!-- Tab Setup -->
<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Attributes" checked="checked"/>
<span class="sheet-tab sheet-tab1" style='line-height: 20px;'>ATTRIBUTES</span>
<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Talents" />
<span class="sheet-tab sheet-tab2" style='line-height: 20px;'>TALENTS</span>
<input type="radio" class="sheet-tab sheet-tab3" name="attr_core-tab" value="3" title="Skills" />
<span class="sheet-tab sheet-tab3" style='line-height: 20px;'>SKILLS</span>
<input type="radio" class="sheet-tab sheet-tab4" name="attr_core-tab" value="4" title="Equipment" />
<span class="sheet-tab sheet-tab4" style='line-height: 20px;'>EQUIPMENT</span>
<input type="radio" class="sheet-tab sheet-tab5" name="attr_core-tab" value="5" title="Spellcasting" />
<span class="sheet-tab sheet-tab5" style='line-height: 20px;'>SPELLS</span>
<input type="radio" class="sheet-tab sheet-tab6" name="attr_core-tab" value="6" title="Grimoire" />
<span class="sheet-tab sheet-tab6" style='line-height: 20px;'>GRIMOIRE</span>
<input type="radio" class="sheet-tab sheet-tab7" name="attr_core-tab" value="7" title="Treasury" />
<span class="sheet-tab sheet-tab7" style='line-height: 20px;'>TREASURY</span>
<!-- End Tab Setup -->
<div class="sheet-section-attributes"><!-- Attributes Tab -->
<p></p>
<table style="width: 720px; height: 350px;" cellpadding="0"> <!-- Attributes & Defenses table -->
<tbody>
<tr>
<td style="vertical-align: top;">
<table style="width: 355px; height: 100%; background-color: #FFFFFF;" border="5" cellpadding="3"> <!-- Attributes Table -->
<tbody>
<tr style="background-color: #f3e5d8;">
<td style="vertical-align: bottom; text-align: center; height:15px; width: 30%">
<blockquote>
<strong>
ATTRIBUTES
</strong>
</blockquote>
</td>
<td style="vertical-align: bottom; text-align: center; width: 25%">
<blockquote>
<strong>
VALUE
</strong>
</blockquote>
</td>
<td style="vertical-align: bottom; text-align: center; width: 25%" colspan="2">
<blockquote>
<strong>
STEP
</strong>
</blockquote>
</td>
<td style="vertical-align: bottom; text-align: center; width: 20%">
<blockquote>
<strong>
ROLL
</strong>
</blockquote>
</td>
</tr>
<tr>
<td style="vertical-align: bottom; text-align: left; height:15px">
<strong>
Dexterity
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<input name="attr_DexVal" type="number" value="10"/>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>Base</strong>
<input name="attr_DexStep" type="number" value="5"/>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>Modifier</strong>
<input name="attr_DexMod" type="number" value="0"/>
</td>
<td style="vertical-align: bottom; text-align: center;">
<span style="background-color: #ff0000;">
<strong>
<button name="roll_DexStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Dexterity**
--Step|[[ ?{Step|@{DexStep}+@{DexMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</strong>
</span>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td style="text-align: left;">
<strong>
Strength
</strong>
</td>
<td style="text-align: center;">
<input name="attr_StrVal" type="number" value="10"/>
</td>
<td style="text-align: center;">
<input name="attr_StrStep" type="number" value="5"/>
</td>
<td style="text-align: center;">
<input name="attr_StrMod" type="number" value="0"/>
</td>
<td style="text-align: center;">
<span style="background-color: #ff0000;">
<strong>
<button name="roll_StrStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Strength**
--Step|[[ ?{Step|@{StrStep}+@{StrMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</strong>
</span>
</td>
</tr>
<tr>
<td style="text-align: left;">
<strong>
Toughness
</strong>
</td>
<td style="text-align: center;">
<input name="attr_TouVal" type="number" value="10"/>
</td>
<td style="text-align: center;">
<input name="attr_TouStep" type="number" value="5"/>
</td>
<td style="text-align: center;">
<input name="attr_TouMod" type="number" value="0"/>
</td>
<td style="text-align: center;">
<span style="background-color: #ff0000;">
<strong>
<button name="roll_TouStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Toughness**
--Step|[[ ?{Step|@{TouStep}+@{TouMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</strong>
</span>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td style="text-align: left;">
<strong>
Perception
</strong>
</td>
<td style="text-align: center;">
<input name="attr_PerVal" type="number" value="10"/>
</td>
<td style="text-align: center;">
<input name="attr_PerStep" type="number" value="5"/>
</td>
<td style="text-align: center;">
<input name="attr_PerMod" type="number" value="0"/>
</td>
<td style="text-align: center;">
<span style="background-color: #ff0000;">
<strong>
<button name="roll_PerStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Perception**
--Step|[[ ?{Step|@{PerStep}+@{PerMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</strong>
</span>
</td>
</tr>
<tr>
<td style="text-align: left;">
<strong>
Willpower
</strong>
</td>
<td style="text-align: center;">
<input name="attr_WilVal" type="number" value="10"/>
</td>
<td style="text-align: center;">
<input name="attr_WilStep" type="number" value="5"/>
</td>
<td style="text-align: center;">
<input name="attr_WilMod" type="number" value="0"/>
</td>
<td style="text-align: center;">
<span style="background-color: #ff0000;">
<strong>
<button name="roll_WilStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Willpower**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</strong>
</span>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td style="text-align: left;">
<strong>
Charisma
</strong>
</td>
<td style="text-align: center;">
<input name="attr_ChaVal" type="number" value="10"/>
</td>
<td style="text-align: center;">
<input name="attr_ChaStep" type="number" value="5"/>
</td>
<td style="text-align: center;">
<input name="attr_ChaMod" type="number" value="0"/>
</td>
<td style="text-align: center;">
<span style="background-color: #ff0000;">
<strong>
<button name="roll_ChaStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Charisma**
--Step|[[ ?{Step|@{ChaStep}+@{ChaMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</strong>
</span>
</td>
</tr>
<tr>
<td>
 
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
Armor Mod
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
Karma?
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
Modifier
</strong>
</td>
<td>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td style="text-align: left;">
<strong>
Initiative
</strong>
</td>
<td style="text-align: center;">
<input name="attr_ArmorMod" type="number" value="0"/>
</td>
<td style="text-align: center; vertical-align: bottom">
<select class="Metric" name="attr_Metric" style= "width: 55px;">
<option value="No">
No
</option>
<option value="Yes">
Yes
</option>
</select>
</td>
<td style="text-align: center;">
<input name="attr_InitMod" type="number" value="0"/>
</td>
<td style="text-align: center;">
<span style="background-color: #ff0000;">
<strong>
<button name="roll_InitStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Initiative**
--Step|[[ ?{Step|@{DexStep}+@{DexMod}+@{InitMod}-@{ArmorMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [TRKR] [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</strong>
</span>
</td>
</tr>
</tbody>
</table>
</td>
<td style="vertical-align: top;"> <!-- Defenses Table -->
<table style="width: 360px; height: 100%; float: left; background-color: #FFFFFF;" border="5" cellpadding="3">
<tbody>
<tr style="background-color: #f3e5d8;">
<td>
</td>
<td style="vertical-align: bottom; text-align: center; height:15px" colspan="2">
<strong>
DEFENSE
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;" colspan="2">
<strong>
ARMOR
</strong>
</td>
</tr>
<tr>
<td style="vertical-align: bottom; text-align: right; height:15px">
<strong>
Physical
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>Base</strong>
<input name="attr_PD_max" type="number" value="6"/>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>Current</strong>
<input name="attr_PD" type="number" value="6"/>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>Base</strong>
<input name="attr_PA_max" type="number" value="0"/>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>Current</strong>
<input name="attr_PA" type="number" value="0"/>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td style="vertical-align: center; text-align: right;">
<strong>
Mystic
</strong>
</td>
<td style="text-align: center;">
<input name="attr_MD_max" type="number" value="6"/>
</td>
<td style="text-align: center;">
<input name="attr_MD" type="number" value="6"/>
</td>
<td style="text-align: center;" />
<input name="attr_MA_max" type="number" value="2"/>
</td>
<td style="text-align: center;">
<input name="attr_MA" type="number" value="2"/>
</td>
</tr>
<tr>
<td style="vertical-align: center; text-align: right;">
<strong>
Social
</strong>
</td>
<td style="text-align: center;">
<input name="attr_SD_max" type="number" value="6"/>
</td>
<td style="text-align: center;">
<input name="attr_SD" type="number" value="6"/>
</td>
<td style="text-align: center; vertical-align: top;" colspan="2">
 
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td>
<strong>
Race
</strong>
</td>
<td colspan="2">
<input name="attr_Race" type="text" style="width:100px;"/>
</td>
<td>
<strong>
Karma 1d
</strong>
</td>
<td style="width: 50px; vertical-align: center;">
<input name="attr_KarmaDie" type="number" value="6"/>
</td>
</tr>
<tr>
<td style="width: 73px;">
<strong>
Discipline 1
</strong>
</td>
<td colspan="2">
<input name="attr_Discipline1" type="text" style="width:100px"/>
</td>
<td>
<strong>
Circle
</strong>
</td>
<td>
<input name="attr_Dis1Circle" type="number" value="1"/>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td>
<strong>
Discipline 2
</strong>
</td>
<td colspan="2">
<input name="attr_Discipline2" type="text" style="width:100px"/>
</td>
<td>
<strong>
Circle
</strong>
</td>
<td>
<input name="attr_Dis2Circle" type="number" value="0"/>
</td>
</tr>
<tr>
<td style="vertical-align: middle;">
 
</td>
<td style="text-align: center; vertical-align: bottom;">
<strong>
Per Day
</strong>
</td>
<td style="text-align: center; vertical-align: bottom;">
<strong>
Current
</strong>
</td>
<td style="text-align: center; vertical-align: bottom;">
<strong>
Karma?
</strong>
</td>
<td>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td style="vertical-align: middle;">
<strong>
Recovery
</strong>
</td>
<td style="text-align: center;">
<input name="attr_Recovery_max" type="number" value="1"/>
</td>
<td style="text-align: center;">
<input name="attr_Recovery" type="number" value="1"/>
</td>
<td style="text-align: center; vertical-align: bottom;">
<select class="RecoveryKarma" name="attr_RecoveryKarma" style= "width: 55px;">
<option value="No">
No
</option>
<option value="Yes">
Yes
</option>
</select>
</td>
<td style="text-align: center; vertical-align: middle;">
<span style="background-color: #ff0000;">
<button name="roll_Recovery" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Recovery**
--Step|[[ ?{Step|@{TouStep}+@{TouMod}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
--Recovery|-1
}}">
</button>
</span>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
<p></p>
<h3>Special Abilities</h3>
<fieldset class="repeating_specials">
<table style="width: 720px; height: 50px;" border="1">
<tbody>
<tr>
<td>
<table style="width: 100%; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="2">
<tbody>
<tr>
<td style="text-align: left; vertical-align: top; width: 70px">
<strong>
EFFECT
</strong>
</td>
<td style="vertical-align: top;">
<textarea class="text-input-noback" style="width:90%; height:20px" name="attr_SpecialEffect"></textarea>
</td>
<td style="text-align: left; vertical-align: top; width: 70px">
<strong>
SOURCE
</strong>
</td>
<td style="vertical-align: top;">
<textarea class="text-input-noback" style="width:90%; height:20px" name="attr_SpecialSource"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-talents"> <!-- Talents Tab -->
<p></p>
<fieldset class="repeating_talents">
<table style="width: 720px; height: 100px;" border="1">
<tbody>
<tr>
<td>
<table style="width: 100%; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="background-color: #ffa31a;">
<td style="text-align: left; vertical-align: bottom; width: 25%;">
<strong>
TALENT
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 9%">
<strong>
STEP
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 15%">
<strong>
ROLL
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 9%">
<strong>
RANK
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 15%">
<strong>
ACTION
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 9%">
<strong>
STRAIN
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 20%">
<strong>
DURATION
</strong>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;">
<input name="attr_TalentName" type="text" style= "width: 180px"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_TalentStep" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
Public / GM Only
<span style="background-color: #ff0000;">
<button name="roll_TalentStep" type="roll" value="!power {{
--format|gold
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{TalentName}**
--Step|[[ ?{Step|@{TalentStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|@{TalentStrain}} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--?? @{TalentDurationTotal} > 0 ?? Duration| @{TalentDurationTotal} @{TalentDurationIncrement}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_TalentStepGM" type="roll" value="!power {{
--whisper|GM
--format|gold
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{TalentName}**
--Step|[[ ?{Step|@{TalentStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|@{TalentStrain}} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--?? @{TalentDurationTotal} > 0 ?? Duration| @{TalentDurationTotal} @{TalentDurationIncrement}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_TalentRank" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<select class="TalentAction" name="attr_TalentAction" style= "width: 85px">
<option value="Free">
Free
</option>
<option value="Simple">
Simple
</option>
<option value="Standard">
Standard
</option>
<option value="Sustained">
Sustained
</option>
</select>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_TalentStrain" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;" rowspan="2">
<input name="attr_TalentDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="TalentDurationRank" name="attr_TalentDurationRank" style= "width: 55px">
<option value="0">
Zero
</option>
<option value="@{TalentRank}">
Rank
</option>
</select>
<strong>=</strong><br/>
<input disabled="disabled" name="attr_TalentDurationTotal" type="number" style="vertical-align: top;" value="@{TalentDurationNumber}+@{TalentDurationRank}">
<select class="TalentDurationIncrement" name="attr_TalentDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
<option value="Days">
Days
</option>
</select>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;" rowspan="1">
<strong>
DESCRIPTION
</strong>
</td>
<td style="text-align: left; vertical-align: top;" colspan="5" rowspan="1">
<textarea class="text-input-noback" style="width:90%; height:20px" name="attr_TalentDesc"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
<p></p>
</div>
<div class="sheet-section-skills"> <!-- Skills Tab -->
<p></p>
<fieldset class="repeating_skills">
<table style="width: 720px; height: 100px;" border="1">
<tbody>
<tr>
<td>
<table style="width: 100%; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="background-color: #009900; color: #FFFFFF;">
<td style="text-align: left; vertical-align: bottom; width: 25%;">
<strong>
SKILL
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 9%">
<strong>
STEP
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 15%">
<strong>
ROLL
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 9%">
<strong>
RANK
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 15%">
<strong>
ACTION
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 9%">
<strong>
STRAIN
</strong>
</td>
<td style="vertical-align: bottom; text-align: center; width: 20%">
<strong>
DURATION
</strong>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SkillName" type="text" style= "width: 180px"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_SkillStep" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
Public / GM Only
<span style="background-color: #ff0000;">
<button name="roll_SkillStep" type="roll" value="!power {{
--format|green
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SkillName}**
--Step|[[ ?{Step|@{SkillStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|@{SkillStrain}} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--?? @{SkillDurationTotal} > 0 ?? Duration| @{SkillDurationTotal} @{SkillDurationIncrement}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_SkillStepGM" type="roll" value="!power {{
--whisper|GM
--format|green
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SkillName}**
--Step|[[ ?{Step|@{SkillStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|@{SkillStrain}} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--?? @{SkillDurationTotal} > 0 ?? Duration| @{SkillDurationTotal} @{SkillDurationIncrement}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_SkillRank" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<select class="SkillAction" name="attr_SkillAction" style= "width: 85px">
<option value="Free">
Free
</option>
<option value="Simple">
Simple
</option>
<option value="Standard">
Standard
</option>
<option value="Sustained">
Sustained
</option>
</select>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_SkillStrain" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;" rowspan="2">
<input name="attr_SkillDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SkillDurationRank" name="attr_SkillDurationRank" style= "width: 55px">
<option value="0">
Zero
</option>
<option value="@{SkillRank}">
Rank
</option>
</select>
<strong>=</strong> <br/>
<input disabled="disabled" name="attr_SkillDurationTotal" type="number" style="vertical-align: top;" value="@{SkillDurationNumber}+@{SkillDurationRank}">
<select class="SkillDurationIncrement" name="attr_SkillDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
<option value="Days">
Days
</option>
</select>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;" rowspan="1">
<strong>
DESCRIPTION
</strong>
</td>
<td style="text-align: left; vertical-align: top;" colspan="5" rowspan="1">
<textarea class="text-input-noback" style="width:90%; height:20px" name="attr_SkillDesc"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
<p></p>
</div>
<div class="sheet-section-equipment"> <!-- Equipment Tab -->
<h3>
Melee Weapons
</h3>
<fieldset class="repeating_meleeweapons">
<table style="width: 720px; height: 70px;" border="1">
<tbody>
<tr>
<td>
<table style="width: 100%; background-color: #FFFFFF;" border="5">
<tbody>
<tr style="background-color: #bfbfbf">
<td style="text-align: left; vertical-align: bottom; width: 175px" >
<strong>
NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
ATTACK STEP
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
ATTACK ROLL
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
DAMAGE STEP
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
DAMAGE ROLL
</strong>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;">
<input name="attr_WeaponName" type="text" style= "width: 150px"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_AtkStep" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<span style="background-color: #ff0000;">
<button name="roll_AtkStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|14px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{WeaponName}**
--leftsub|Attack
--Step|[[ ?{Step|@{AtkStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_DamStep" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<span style="background-color: #ff0000;">
<button name="roll_DamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|14px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{WeaponName}**
--leftsub|Damage
--Step|[[ ?{Step|@{DamStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;" rowspan="1">
<strong>
SPECIAL
</strong>
</td>
<td style="text-align: left; vertical-align: top" colspan="4" rowspan="1">
<textarea class="text-input-noback" style="width:90%; height:20px" name="attr_MWeaponSpecial"></textarea>
</td>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
<p></p>
<h3>
Ranged Weapons
</h3>
<table style="width: 720px; height: 70px; background-color: #FFFFFF;" border="5">
<tbody>
<tr style="background-color: #bfbfbf">
<td style="text-align: left; vertical-align: bottom; width: 175px" >
<strong>
NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
ATTACK STEP
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
ATTACK ROLL
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
DAMAGE STEP
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
DAMAGE ROLL
</strong>
</td>
<td style="vertical-align: center; text-align: center; width: 50px">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: center; text-align: center; width: 50px">
<strong>
AMMO
</strong>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;">
<input name="attr_WeaponName" type="text" style= "width: 150px"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_AtkStep" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<span style="background-color: #ff0000;">
<button name="roll_AtkStep" type="roll" value="!power {{
--format|grey
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{WeaponName}**
--leftsub|Attack
--Step|[[ ?{Step|@{AtkStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
--Arrow|-?{Arrow #|1}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_DamStep" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<span style="background-color: #ff0000;">
<button name="roll_DamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{WeaponName}**
--leftsub|Damage
--Step|[[ ?{Step|@{DamStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: center;">
<strong>
Short
</strong>
<input name="attr_RangeShort" type="number" value="2"/>
</td>
<td style="vertical-align: top; text-align: center;">
<strong>
Current
</strong>
<input name="attr_Arrow" type="number" value="0"/>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;" rowspan="1">
<strong>
SPECIAL
</strong>
</td>
<td style="text-align: left; vertical-align: top" colspan="4" rowspan="1">
<textarea class="text-input-noback" style="width:90%; height:20px" name="attr_RWeaponSpecial"></textarea>
</td>
<td style="vertical-align: top; text-align: center;">
<strong>
Long
</strong>
<input name="attr_RangeLong" type="number" value="4"/>
</td>
<td style="vertical-align: top; text-align: center;">
<strong>
Max
</strong>
<input name="attr_Arrow_max" type="number" value="0"/>
</td>
</tr>
</tbody>
</table>
<p></p>
<table style="width: 720px; height: 80px">
<tr>
<td>
<h3>
Armor
</h3>
<table style="width: 340px; height: 100%; background-color: #FFFFFF;" border="5">
<tbody>
<tr style="background-color: #bfbfbf">
<td style="text-align: left; vertical-align: bottom; width: 110px" >
<strong>
NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
PA
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
MA
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
INIT
</strong>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;">
<input name="attr_ArmorName" type="text" style= "width: 100px"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_ArmorPA" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_ArmorMA" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_ArmorInitMod" type="number" value="0"/>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;" rowspan="1">
<strong>
SPECIAL
</strong>
</td>
<td style="text-align: left; vertical-align: top" colspan="3" rowspan="1">
<textarea class="text-input-noback" style="width:90%; height:20px" name="attr_ArmorSpecial"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
<td>
<h3>
Shield
</h3>
<table style="width: 340px; height: 100% background-color: #FFFFFF;" border="5">
<tbody>
<tr style="background-color: #bfbfbf">
<td style="text-align: left; vertical-align: bottom; width: 110px" >
<strong>
NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
PD
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
MD
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
INIT
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
SHATTER
</strong>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;">
<input name="attr_ShieldName" type="text" style= "width: 100px"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_ShieldPD" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_ShieldMD" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_ShieldInitMod" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
<input name="attr_ShieldShatter" type="number" value="0"/>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;" rowspan="1">
<strong>
SPECIAL
</strong>
</td>
<td style="text-align: left; vertical-align: top" colspan="4" rowspan="1">
<textarea class="text-input-noback" style="width:90%; height:20px" name="attr_ShieldSpecial"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</table>
<p></p>
<h3>Thread Items</h3>
<fieldset class="repeating_threaditems">
<table style="width: 720px; height: 80px;" border="1">
<tbody>
<tr>
<td>
<table style="width: 100%; height: 100%; background-color: #FFFFFF;" border="5">
<tbody>
<tr style="background-color: #bfbfbf">
<td style="text-align: left; vertical-align: bottom; height: 15px; width: 200px;" >
<strong>NAME</strong></td>
<td style="text-align: center;">
<strong>RANK</strong></td>
<td style="text-align: center;">
<strong>MAX THREADS</strong></td>
<td style="text-align: center;">
<strong>MD</strong></td>
<td style="text-align: center;">
<strong>TIER</strong></td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top; height: 15px" >
<input name="attr_TIName" type="text" style= "width: 150px"/>
</td>
<td style="text-align: center; vertical-align: top; height: 15px" >
<input name="attr_TIRank" type="number" value="0"/>
<td style="text-align: center; vertical-align: top; height: 15px" >
<input name="attr_TIMaxThreads" type="number" value="0"/>
</td>
<td style="text-align: center; vertical-align: top; height: 15px" >
<input name="attr_TIMD" type="number" value="0"/>
</td>
<td style="text-align: center; vertical-align: top; height: 15px" >
<select class="TITier" style="width: 90px;" name="attr_TITier">
<option value="Novice">
Novice
</option>
<option value="Journeman">
Journeman
</option>
<option value="Warden">
Warden
</option>
<option value="Master">
Master
</option>
</select>
</td>
</tr>
<tr>
<td style="text-align: left; vertical-align: top;">
<strong>
THREAD DETAILS
</strong>
</td>
<td style="text-align: left; vertical-align: top" colspan="4">
<textarea class="text-input-noback" style="width:90%; height:20px" name="attr_TIInfo"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-spellcasting"> <!-- Spells Tab -->
<p></p>
<table style="width: 720px; height: 80%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tr style="height: 10px; background-color: #ffa31a;">
<td style="text-align: left; vertical-align: bottom;">
<strong>
NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
STEP
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
ROLL
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
RANK
</strong>
</td>
<td style="vertical-align: bottom; text-align: center;">
<strong>
ACTION
</strong>
</td>
</tr>
<tr style="height: 10px">
<td style="vertical-align: top; text-align: left; width: 25%" />
<strong>Spellcasting</strong>
</td>
<td style="vertical-align: top; text-align: center; width: 20%">
<input name="attr_SCStep" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
Public / GM Only
<span style="background-color: #ff0000;">
<button name="roll_SCStep" type="roll" value="!power {{
--format|gold
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Spellcasting**
--Step|[[ ?{Step|@{SCStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_SCStepGM" type="roll" value="!power {{
--whisper|GM
--format|gold
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} Spellcasting**
--Step|[[ ?{Step|@{SCStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: center; width: 20%">
<input name="attr_SCRank" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center; width: 20%">
Standard
</td>
</tr>
</table>
<fieldset class="repeating_threadweaving">
<table style="width: 720px; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tr style="height: 10px">
<td style="vertical-align: top; text-align: left; width: 25%">
<input name="attr_TWName" type="text" style= "width: 150px"/>
</td>
<td style="vertical-align: top; text-align: center; width: 20%" />
<input name="attr_TWStep" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center;">
Public / GM Only
<span style="background-color: #ff0000;">
<button name="roll_TWStep" type="roll" value="!power {{
--format|gold
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{TWName}**
--Step|[[ ?{Step|@{TWStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_TWStepGM" type="roll" value="!power {{
--whisper|GM
--format|gold
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{TWName}**
--Step|[[ ?{Step|@{TWStep}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: center; width: 20%">
<input name="attr_TWRank" type="number" value="0"/>
</td>
<td style="vertical-align: top; text-align: center; width: 20%">
Standard
</td>
</tr>
</table>
</fieldset>
<h3>Matrixes</h3>
<fieldset class="repeating_matrixes">
<table style="width: 720px; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="height: 10px;">
<td style="vertical-align: bottom; text-align: center; width: 10%; background-color: #ffa31a;">
<strong>
TYPE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 15%; background-color: #ffa31a;">
<strong>
SPELL NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 27%; background-color: #ffa31a;">
<input name="attr_SpellName" type="text" style= "width: 175px" />
</td>
<td style="vertical-align: bottom; text-align: right; width: 14%">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 34%" />
<input name="attr_SpellRange" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style="height: 10px;">
<td style="vertical-align: top; text-align: left; background-color: #ffa31a;">
<select class="MatrixType" style="width: 85px;" name="attr_MatrixType">
<option value="Standard">
Standard
</option>
<option value="Enhanced">
Enhanced
</option>
<option value="Armored">
Armored
</option>
<option value="Shared">
Shared
</option>
</select>
</td>
<td style="vertical-align: center; text-align: left;">
<strong>
CIRCLE
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellCircle" type="number" style="vertical-align: top;" value="1">
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
DURATION
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SpellDurationRank" name="attr_SpellDurationRank" style= "width: 65px">
<option value="0">
Zero
</option>
<option value="@{SCRank}">
Rank
</option>
</select>
<select class="SpellDurationIncrement" name="attr_SpellDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
</select>
</td>
</tr>
<tr style= "height: 30px;">
<td style= "text-align: center; background-color: #ffa31a;">
<strong>
RANK
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<strong>
THREADS
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellThreads" type="number" value="0"/>
TN
<input type="number" name="attr_SpellWeave" value="(@{SpellCircle}+4)" disabled="true" />
<strong>/</strong>
<input type="number" name="attr_SpellAttune" value="@{SpellCircle}+9" disabled="true" />
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
CASTING
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellCastTN" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 10px;">
<td style= "vertical-align: top; text-align: center; background-color: #ffa31a;" rowspan=2>
<input name="attr_MatrixRank" type="number" value="0">
</td>
<td style="vertical-align: top; text-align: left;">
<strong>
EXTRA THREADS
</strong>
</td>
<td style="text-align: left; vertical-align: top;">
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellXThreads"></textarea>
</td>
<td style="vertical-align: top; text-align: right;">
<strong>
SUCCESS LEVELS
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellXSuc" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 30px;">
<td style="text-align: center; vertical-align: top;">
<strong>
DAMAGE <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellDamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellDamStep" type="roll" value="!power {{
--whisper|GM
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: left;">
<strong>WIL +</strong>
<input name="attr_SpellDamage" type="number" value="0"/>
<strong>/</strong>
<select class="SpellDamType" name="attr_SpellDamType" style= "width: 100px">
<option value="Effect">
Effect
<option value="Physical Damage">
Physical
</option>
<option value="Mystic Damage">
Mystic
</option>
</select>
</td>
<td style="text-align: center; vertical-align: top;">
<strong>
EFFECT <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellEffectCard" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellEffectCard" type="roll" value="!power {{
--whisper|GM
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
</td>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SpellEffectNumber" type="number" value="0"/>
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellEffect"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-grimoire"> <!-- Grimoire Tab -->
<p></p>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab51" value="51" title="Circle1" checked="checked" />
<span class="sheet-tab sheet-tab51">Circle 1</span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab52" value="52" title="Circle2" />
<span class="sheet-tab sheet-tab52">Circle 2</span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab53" value="53" title="Circle3" />
<span class="sheet-tab sheet-tab53">Circle 3</span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab54" value="54" title="Circle4" />
<span class="sheet-tab sheet-tab54">Circle 4</span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab55" value="55" title="Circle5" />
<span class="sheet-tab sheet-tab55">Circle 5</span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab56" value="56" title="Circle6" />
<span class="sheet-tab sheet-tab56">Circle 6</span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab57" value="57" title="Circle7" />
<span class="sheet-tab sheet-tab57">Circle 7</span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab58" value="58" title="Circle8" />
<span class="sheet-tab sheet-tab58">Circle 8</span>
<p></p>
<div class="sheet-section-circle1">
<fieldset class="repeating_spells1">
<table style="width: 720px; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="height: 10px;">
<td style="vertical-align: bottom; text-align: left; width: 15%; background-color: #bfbfbf">
<strong>
SPELL NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 27%; background-color: #bfbfbf">
<input name="attr_SpellName" type="text" style= "width: 175px" />
</td>
<td style="vertical-align: bottom; text-align: right; width: 14%">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 34%" />
<input name="attr_SpellRange" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style="height: 10px;">
<td style="vertical-align: center; text-align: left;">
<strong>
CIRCLE
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellCircle" type="number" style="vertical-align: top;" value="1" disabled="true">
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
DURATION
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SpellDurationRank" name="attr_SpellDurationRank" style= "width: 65px">
<option value="0">
Zero
</option>
<option value="@{SCRank}">
Rank
</option>
</select>
<select class="SpellDurationIncrement" name="attr_SpellDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
</select>
</td>
</tr>
<tr style= "height: 30px;">
<td style="vertical-align: center; text-align: left;">
<strong>
THREADS
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellThreads" type="number" value="0"/>
TN
<input type="number" name="attr_SpellWeave" value="(@{SpellCircle}+4)" disabled="true" />
<strong>/</strong>
<input type="number" name="attr_SpellAttune" value="@{SpellCircle}+9" disabled="true" />
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
CASTING
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellCastTN" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 10px;">
<td style="vertical-align: top; text-align: left;">
<strong>
EXTRA THREADS
</strong>
</td>
<td style="text-align: left; vertical-align: top;">
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellXThreads"></textarea>
</td>
<td style="vertical-align: top; text-align: right;">
<strong>
SUCCESS LEVELS
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellXSuc" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 30px;">
<td style="text-align: center; vertical-align: top;">
<strong>
DAMAGE <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellDamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellDamStep" type="roll" value="!power {{
--whisper|GM
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: left;">
<strong>WIL +</strong>
<input name="attr_SpellDamage" type="number" value="0"/>
<strong>/</strong>
<select class="SpellDamType" name="attr_SpellDamType" style= "width: 100px">
<option value="Effect">
Effect
<option value="Physical Damage">
Physical
</option>
<option value="Mystic Damage">
Mystic
</option>
</select>
</td>
<td style="text-align: center; vertical-align: top;">
<strong>
EFFECT <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellEffectCard" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellEffectCard" type="roll" value="!power {{
--whisper|GM
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
</td>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SpellEffectNumber" type="number" value="0"/>
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellEffect"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-circle2">
<fieldset class="repeating_spells2">
<table style="width: 720px; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="height: 10px;">
<td style="vertical-align: bottom; text-align: left; width: 15%; background-color: #bfbfbf">
<strong>
SPELL NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 27%; background-color: #bfbfbf">
<input name="attr_SpellName" type="text" style= "width: 175px" />
</td>
<td style="vertical-align: bottom; text-align: right; width: 14%">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 34%" />
<input name="attr_SpellRange" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style="height: 10px;">
<td style="vertical-align: center; text-align: left;">
<strong>
CIRCLE
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellCircle" type="number" style="vertical-align: top;" value="2" disabled="true">
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
DURATION
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SpellDurationRank" name="attr_SpellDurationRank" style= "width: 65px">
<option value="0">
Zero
</option>
<option value="@{SCRank}">
Rank
</option>
</select>
<select class="SpellDurationIncrement" name="attr_SpellDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
</select>
</td>
</tr>
<tr style= "height: 30px;">
<td style="vertical-align: center; text-align: left;">
<strong>
THREADS
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellThreads" type="number" value="0"/>
TN
<input type="number" name="attr_SpellWeave" value="(@{SpellCircle}+4)" disabled="true" />
<strong>/</strong>
<input type="number" name="attr_SpellAttune" value="@{SpellCircle}+9" disabled="true" />
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
CASTING
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellCastTN" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 10px;">
<td style="vertical-align: top; text-align: left;">
<strong>
EXTRA THREADS
</strong>
</td>
<td style="text-align: left; vertical-align: top;">
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellXThreads"></textarea>
</td>
<td style="vertical-align: top; text-align: right;">
<strong>
SUCCESS LEVELS
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellXSuc" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 30px;">
<td style="text-align: center; vertical-align: top;">
<strong>
DAMAGE <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellDamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellDamStep" type="roll" value="!power {{
--whisper|GM
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: left;">
<strong>WIL +</strong>
<input name="attr_SpellDamage" type="number" value="0"/>
<strong>/</strong>
<select class="SpellDamType" name="attr_SpellDamType" style= "width: 100px">
<option value="Effect">
Effect
<option value="Physical Damage">
Physical
</option>
<option value="Mystic Damage">
Mystic
</option>
</select>
</td>
<td style="text-align: center; vertical-align: top;">
<strong>
EFFECT <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellEffectCard" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellEffectCard" type="roll" value="!power {{
--whisper|GM
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
</td>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SpellEffectNumber" type="number" value="0"/>
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellEffect"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-circle3">
<fieldset class="repeating_spells3">
<table style="width: 720px; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="height: 10px;">
<td style="vertical-align: bottom; text-align: left; width: 15%; background-color: #bfbfbf">
<strong>
SPELL NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 27%; background-color: #bfbfbf">
<input name="attr_SpellName" type="text" style= "width: 175px" />
</td>
<td style="vertical-align: bottom; text-align: right; width: 14%">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 34%" />
<input name="attr_SpellRange" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style="height: 10px;">
<td style="vertical-align: center; text-align: left;">
<strong>
CIRCLE
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellCircle" type="number" style="vertical-align: top;" value="3" disabled="true">
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
DURATION
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SpellDurationRank" name="attr_SpellDurationRank" style= "width: 65px">
<option value="0">
Zero
</option>
<option value="@{SCRank}">
Rank
</option>
</select>
<select class="SpellDurationIncrement" name="attr_SpellDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
</select>
</td>
</tr>
<tr style= "height: 30px;">
<td style="vertical-align: center; text-align: left;">
<strong>
THREADS
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellThreads" type="number" value="0"/>
TN
<input type="number" name="attr_SpellWeave" value="(@{SpellCircle}+4)" disabled="true" />
<strong>/</strong>
<input type="number" name="attr_SpellAttune" value="@{SpellCircle}+9" disabled="true" />
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
CASTING
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellCastTN" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 10px;">
<td style="vertical-align: top; text-align: left;">
<strong>
EXTRA THREADS
</strong>
</td>
<td style="text-align: left; vertical-align: top;">
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellXThreads"></textarea>
</td>
<td style="vertical-align: top; text-align: right;">
<strong>
SUCCESS LEVELS
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellXSuc" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 30px;">
<td style="text-align: center; vertical-align: top;">
<strong>
DAMAGE <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellDamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellDamStep" type="roll" value="!power {{
--whisper|GM
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: left;">
<strong>WIL +</strong>
<input name="attr_SpellDamage" type="number" value="0"/>
<strong>/</strong>
<select class="SpellDamType" name="attr_SpellDamType" style= "width: 100px">
<option value="Effect">
Effect
<option value="Physical Damage">
Physical
</option>
<option value="Mystic Damage">
Mystic
</option>
</select>
</td>
<td style="text-align: center; vertical-align: top;">
<strong>
EFFECT <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellEffectCard" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellEffectCard" type="roll" value="!power {{
--whisper|GM
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
</td>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SpellEffectNumber" type="number" value="0"/>
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellEffect"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-circle4">
<fieldset class="repeating_spells4">
<table style="width: 720px; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="height: 10px;">
<td style="vertical-align: bottom; text-align: left; width: 15%; background-color: #bfbfbf">
<strong>
SPELL NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 27%; background-color: #bfbfbf">
<input name="attr_SpellName" type="text" style= "width: 175px" />
</td>
<td style="vertical-align: bottom; text-align: right; width: 14%">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 34%" />
<input name="attr_SpellRange" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style="height: 10px;">
<td style="vertical-align: center; text-align: left;">
<strong>
CIRCLE
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellCircle" type="number" style="vertical-align: top;" value="4" disabled="true">
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
DURATION
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SpellDurationRank" name="attr_SpellDurationRank" style= "width: 65px">
<option value="0">
Zero
</option>
<option value="@{SCRank}">
Rank
</option>
</select>
<select class="SpellDurationIncrement" name="attr_SpellDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
</select>
</td>
</tr>
<tr style= "height: 30px;">
<td style="vertical-align: center; text-align: left;">
<strong>
THREADS
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellThreads" type="number" value="0"/>
TN
<input type="number" name="attr_SpellWeave" value="(@{SpellCircle}+4)" disabled="true" />
<strong>/</strong>
<input type="number" name="attr_SpellAttune" value="@{SpellCircle}+9" disabled="true" />
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
CASTING
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellCastTN" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 10px;">
<td style="vertical-align: top; text-align: left;">
<strong>
EXTRA THREADS
</strong>
</td>
<td style="text-align: left; vertical-align: top;">
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellXThreads"></textarea>
</td>
<td style="vertical-align: top; text-align: right;">
<strong>
SUCCESS LEVELS
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellXSuc" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 30px;">
<td style="text-align: center; vertical-align: top;">
<strong>
DAMAGE <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellDamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellDamStep" type="roll" value="!power {{
--whisper|GM
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: left;">
<strong>WIL +</strong>
<input name="attr_SpellDamage" type="number" value="0"/>
<strong>/</strong>
<select class="SpellDamType" name="attr_SpellDamType" style= "width: 100px">
<option value="Effect">
Effect
<option value="Physical Damage">
Physical
</option>
<option value="Mystic Damage">
Mystic
</option>
</select>
</td>
<td style="text-align: center; vertical-align: top;">
<strong>
EFFECT <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellEffectCard" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellEffectCard" type="roll" value="!power {{
--whisper|GM
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
</td>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SpellEffectNumber" type="number" value="0"/>
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellEffect"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-circle5">
<fieldset class="repeating_spells5">
<table style="width: 720px; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="height: 10px;">
<td style="vertical-align: bottom; text-align: left; width: 15%; background-color: #bfbfbf">
<strong>
SPELL NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 27%; background-color: #bfbfbf">
<input name="attr_SpellName" type="text" style= "width: 175px" />
</td>
<td style="vertical-align: bottom; text-align: right; width: 14%">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 34%" />
<input name="attr_SpellRange" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style="height: 10px;">
<td style="vertical-align: center; text-align: left;">
<strong>
CIRCLE
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellCircle" type="number" style="vertical-align: top;" value="5" disabled="true">
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
DURATION
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SpellDurationRank" name="attr_SpellDurationRank" style= "width: 65px">
<option value="0">
Zero
</option>
<option value="@{SCRank}">
Rank
</option>
</select>
<select class="SpellDurationIncrement" name="attr_SpellDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
</select>
</td>
</tr>
<tr style= "height: 30px;">
<td style="vertical-align: center; text-align: left;">
<strong>
THREADS
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellThreads" type="number" value="0"/>
TN
<input type="number" name="attr_SpellWeave" value="(@{SpellCircle}+4)" disabled="true" />
<strong>/</strong>
<input type="number" name="attr_SpellAttune" value="@{SpellCircle}+9" disabled="true" />
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
CASTING
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellCastTN" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 10px;">
<td style="vertical-align: top; text-align: left;">
<strong>
EXTRA THREADS
</strong>
</td>
<td style="text-align: left; vertical-align: top;">
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellXThreads"></textarea>
</td>
<td style="vertical-align: top; text-align: right;">
<strong>
SUCCESS LEVELS
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellXSuc" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 30px;">
<td style="text-align: center; vertical-align: top;">
<strong>
DAMAGE <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellDamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellDamStep" type="roll" value="!power {{
--whisper|GM
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: left;">
<strong>WIL +</strong>
<input name="attr_SpellDamage" type="number" value="0"/>
<strong>/</strong>
<select class="SpellDamType" name="attr_SpellDamType" style= "width: 100px">
<option value="Effect">
Effect
<option value="Physical Damage">
Physical
</option>
<option value="Mystic Damage">
Mystic
</option>
</select>
</td>
<td style="text-align: center; vertical-align: top;">
<strong>
EFFECT <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellEffectCard" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellEffectCard" type="roll" value="!power {{
--whisper|GM
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
</td>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SpellEffectNumber" type="number" value="0"/>
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellEffect"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-circle6">
<fieldset class="repeating_spells6">
<table style="width: 720px; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="height: 10px;">
<td style="vertical-align: bottom; text-align: left; width: 15%; background-color: #bfbfbf">
<strong>
SPELL NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 27%; background-color: #bfbfbf">
<input name="attr_SpellName" type="text" style= "width: 175px" />
</td>
<td style="vertical-align: bottom; text-align: right; width: 14%">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 34%" />
<input name="attr_SpellRange" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style="height: 10px;">
<td style="vertical-align: center; text-align: left;">
<strong>
CIRCLE
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellCircle" type="number" style="vertical-align: top;" value="6" disabled="true">
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
DURATION
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SpellDurationRank" name="attr_SpellDurationRank" style= "width: 65px">
<option value="0">
Zero
</option>
<option value="@{SCRank}">
Rank
</option>
</select>
<select class="SpellDurationIncrement" name="attr_SpellDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
</select>
</td>
</tr>
<tr style= "height: 30px;">
<td style="vertical-align: center; text-align: left;">
<strong>
THREADS
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellThreads" type="number" value="0"/>
TN
<input type="number" name="attr_SpellWeave" value="(@{SpellCircle}+4)" disabled="true" />
<strong>/</strong>
<input type="number" name="attr_SpellAttune" value="@{SpellCircle}+9" disabled="true" />
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
CASTING
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellCastTN" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 10px;">
<td style="vertical-align: top; text-align: left;">
<strong>
EXTRA THREADS
</strong>
</td>
<td style="text-align: left; vertical-align: top;">
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellXThreads"></textarea>
</td>
<td style="vertical-align: top; text-align: right;">
<strong>
SUCCESS LEVELS
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellXSuc" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 30px;">
<td style="text-align: center; vertical-align: top;">
<strong>
DAMAGE <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellDamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellDamStep" type="roll" value="!power {{
--whisper|GM
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: left;">
<strong>WIL +</strong>
<input name="attr_SpellDamage" type="number" value="0"/>
<strong>/</strong>
<select class="SpellDamType" name="attr_SpellDamType" style= "width: 100px">
<option value="Effect">
Effect
<option value="Physical Damage">
Physical
</option>
<option value="Mystic Damage">
Mystic
</option>
</select>
</td>
<td style="text-align: center; vertical-align: top;">
<strong>
EFFECT <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellEffectCard" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellEffectCard" type="roll" value="!power {{
--whisper|GM
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
</td>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SpellEffectNumber" type="number" value="0"/>
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellEffect"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-circle7">
<fieldset class="repeating_spells7">
<table style="width: 720px; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="height: 10px;">
<td style="vertical-align: bottom; text-align: left; width: 15%; background-color: #bfbfbf">
<strong>
SPELL NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 27%; background-color: #bfbfbf">
<input name="attr_SpellName" type="text" style= "width: 175px" />
</td>
<td style="vertical-align: bottom; text-align: right; width: 14%">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 34%" />
<input name="attr_SpellRange" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style="height: 10px;">
<td style="vertical-align: center; text-align: left;">
<strong>
CIRCLE
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellCircle" type="number" style="vertical-align: top;" value="7" disabled="true">
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
DURATION
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SpellDurationRank" name="attr_SpellDurationRank" style= "width: 65px">
<option value="0">
Zero
</option>
<option value="@{SCRank}">
Rank
</option>
</select>
<select class="SpellDurationIncrement" name="attr_SpellDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
</select>
</td>
</tr>
<tr style= "height: 30px;">
<td style="vertical-align: center; text-align: left;">
<strong>
THREADS
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellThreads" type="number" value="0"/>
TN
<input type="number" name="attr_SpellWeave" value="(@{SpellCircle}+4)" disabled="true" />
<strong>/</strong>
<input type="number" name="attr_SpellAttune" value="@{SpellCircle}+9" disabled="true" />
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
CASTING
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellCastTN" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 10px;">
<td style="vertical-align: top; text-align: left;">
<strong>
EXTRA THREADS
</strong>
</td>
<td style="text-align: left; vertical-align: top;">
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellXThreads"></textarea>
</td>
<td style="vertical-align: top; text-align: right;">
<strong>
SUCCESS LEVELS
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellXSuc" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 30px;">
<td style="text-align: center; vertical-align: top;">
<strong>
DAMAGE <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellDamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellDamStep" type="roll" value="!power {{
--whisper|GM
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: left;">
<strong>WIL +</strong>
<input name="attr_SpellDamage" type="number" value="0"/>
<strong>/</strong>
<select class="SpellDamType" name="attr_SpellDamType" style= "width: 100px">
<option value="Effect">
Effect
<option value="Physical Damage">
Physical
</option>
<option value="Mystic Damage">
Mystic
</option>
</select>
</td>
<td style="text-align: center; vertical-align: top;">
<strong>
EFFECT <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellEffectCard" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellEffectCard" type="roll" value="!power {{
--whisper|GM
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
</td>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SpellEffectNumber" type="number" value="0"/>
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellEffect"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
<div class="sheet-section-circle8">
<fieldset class="repeating_spells8">
<table style="width: 720px; height: 100%; background-color: #FFFFFF;" border="5" cellspacing="1" cellpadding="1">
<tbody>
<tr style="height: 10px;">
<td style="vertical-align: bottom; text-align: left; width: 15%; background-color: #bfbfbf">
<strong>
SPELL NAME
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 27%; background-color: #bfbfbf">
<input name="attr_SpellName" type="text" style= "width: 175px" />
</td>
<td style="vertical-align: bottom; text-align: right; width: 14%">
<strong>
RANGE
</strong>
</td>
<td style="vertical-align: bottom; text-align: left; width: 34%" />
<input name="attr_SpellRange" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style="height: 10px;">
<td style="vertical-align: center; text-align: left;">
<strong>
CIRCLE
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellCircle" type="number" style="vertical-align: top;" value="8" disabled="true">
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
DURATION
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellDurationNumber" type="number" style="vertical-align: top;" value="0">
<strong>+</strong>
<select class="SpellDurationRank" name="attr_SpellDurationRank" style= "width: 65px">
<option value="0">
Zero
</option>
<option value="@{SCRank}">
Rank
</option>
</select>
<select class="SpellDurationIncrement" name="attr_SpellDurationIncrement" style= "width: 75px">
<option value="Rounds">
Rounds
</option>
<option value="Minutes">
Minutes
</option>
<option value="Hours">
Hours
</option>
</select>
</td>
</tr>
<tr style= "height: 30px;">
<td style="vertical-align: center; text-align: left;">
<strong>
THREADS
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellThreads" type="number" value="0"/>
TN
<input type="number" name="attr_SpellWeave" value="(@{SpellCircle}+4)" disabled="true" />
<strong>/</strong>
<input type="number" name="attr_SpellAttune" value="@{SpellCircle}+9" disabled="true" />
</td>
<td style="vertical-align: center; text-align: right;">
<strong>
CASTING
</strong>
</td>
<td style="vertical-align: center; text-align: left;">
<input name="attr_SpellCastTN" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 10px;">
<td style="vertical-align: top; text-align: left;">
<strong>
EXTRA THREADS
</strong>
</td>
<td style="text-align: left; vertical-align: top;">
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellXThreads"></textarea>
</td>
<td style="vertical-align: top; text-align: right;">
<strong>
SUCCESS LEVELS
</strong>
</td>
<td style="vertical-align: top; text-align: left;">
<input name="attr_SpellXSuc" type="text" style= "width: 150px"/>
</td>
</tr>
<tr style= "height: 30px;">
<td style="text-align: center; vertical-align: top;">
<strong>
DAMAGE <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellDamStep" type="roll" value="!power {{
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellDamStep" type="roll" value="!power {{
--whisper|GM
--format|red
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Step|[[ ?{Step|@{WilStep}+@{WilMod}+@{SpellDamage}-@{Wounds}} ]] + [[ ?{Karma #|0} ]] Karma, [[ ?{Strain #|0} ]] Strain
--Rolled|**[[ [[{1e3, 8}<[[{?{Step} - 11, 0}kh1 % 11]] + floor([[{?{Step} - 11, 0}kh1]] / 11)]]d20! + [[{2, 4, 5, 6, 7}=[[{?{Step}, 0}kh1 % 11]] + {1, 3}=[[{?{Step}, 0}kh1]] + {1e3, 3}=[[{?{Step} - 11, 0}kh1 % 11]] * 2]]d[[{{(?{Step} - 1) * 2, 4}kh1, {12} }kl1]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * (1 - {3, 6, 10}=[[{?{Step}, 0}kh1 % 11]] + {1, 4, 8}=[[{?{Step}, 0}kh1 % 11]])]]d[[10 - {4, 5, 8, 9}=[[{?{Step}, 0}kh1 % 11]] * 4]]! + [[{1e3, 8}<[[{?{Step}, 0}kh1]] * ({0, 5, 7, 9}=[[{?{Step}, 1}kh1 % 11]] + 2 * {6, 10}=[[{?{Step}, 0}kh1 % 11]])]]d8! - [[{1, 2}=[[{?{Step}, 0}kh1]] * (3 - [[{?{Step}, 0}kh1]])]] + ?{Karma #}d@{KarmaDie}! ]]**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|@{SpellDurationIncrement}}
}}
!modattr {{
--silent
--charid @{character_id}
--Karma|-?{Karma #}
--Uncon|?{Strain #}
}}">
</button>
</span>
</td>
<td style="vertical-align: top; text-align: left;">
<strong>WIL +</strong>
<input name="attr_SpellDamage" type="number" value="0"/>
<strong>/</strong>
<select class="SpellDamType" name="attr_SpellDamType" style= "width: 100px">
<option value="Effect">
Effect
<option value="Physical Damage">
Physical
</option>
<option value="Mystic Damage">
Mystic
</option>
</select>
</td>
<td style="text-align: center; vertical-align: top;">
<strong>
EFFECT <br/>
</strong>
Public / GM Only <br/>
<span style="background-color: #ff0000;">
<button name="roll_SpellEffectCard" type="roll" value="!power {{
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
&nbsp;
<strong>/</strong>
&nbsp;
<span style="background-color: #f4c542;">
<button name="roll_GMSpellEffectCard" type="roll" value="!power {{
--whisper|GM
--format|blue
--titlefont|arial
--titlefontsize|16px
--bodyfontsize|12px
--charid|@{character_id}
--name|**@{Name} @{SpellName}**
--Effect|[[ ?{Modifier #|@{SpellEffectNumber}}]] @{SpellEffect}
--Duration|[[ ?{Duration #|@{SpellDurationNumber}+@{SpellDurationRank}}]] ?{Time Frame|Rounds|Minutes|Hours}
}}">
</button>
</span>
</td>
<td style="text-align: left; vertical-align: top;">
<input name="attr_SpellEffectNumber" type="number" value="0"/>
<textarea class="text-input-noback" style="width:130px; height:20px" name="attr_SpellEffect"></textarea>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</fieldset>
</div>
</div>
<div class="sheet-section-treasury"> <!-- Treasury Tab -->
<p></p>
<h3>
Total Legend Points <input name="attr_LegendPoints" style="width: 100px;" type="number" value="0" />
Renown <input name="attr_Renown" type="number" value="16" />
Reputation <input name="attr_Reputation" type="number" value="0" />
</h3>
<p></p>
<table>
<tr>
<td style="vertical-align: top">
<h3>
Total Silver Value
<input disabled="disabled" style="width: 100px" name="attr_TotalSilver" type="number" value="(@{Copper}/10)+@{Silver}+(@{Gold}*10)+(@{EarthCoin}*100)+(@{WaterCoin}*100)+(@{AirCoin}*1000)+(@{FireCoin}*1000)+(@{OrichalcumCoin}*10000)" />
</h3>
<table style="width: 250px; background-color: #FFFFFF;" border="1" cellspacing="0" cellpadding="2">
<tbody>
<tr>
<td>
<strong>
COINS
</strong>
</td>
<td style="text-align: center">
<strong>Number</strong>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td>
Copper
</td>
<td style="text-align: center">
<input name="attr_Copper" type="number" value="0" style="width: 100px;" />
</td>
</tr>
<tr>
<td>
Silver
</td>
<td style="text-align: center">
<input name="attr_Silver" type="number" value="0" style="width: 100px;"/>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td>
Gold
</td>
<td style="text-align: center">
<input name="attr_Gold" type="number" value="0" style="width: 100px;"/>
</td>
</tr>
<tr>
<td>
Earth Coin
</td>
<td style="text-align: center">
<input name="attr_EarthCoin" type="number" value="0" style="width: 100px;"/>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td>
Water Coin
</td>
<td style="text-align: center">
<input name="attr_WaterCoin" type="number" value="0" style="width: 100px;"/>
</td>
</tr>
<tr>
<td>
Air Coin
</td>
<td style="text-align: center">
<input name="attr_AirCoin" type="number" value="0" style="width: 100px;"/>
</td>
</tr>
<tr style="background-color: #f3e5d8;">
<td>
Fire Coin
</td>
<td style="text-align: center">
<input name="attr_FireCoin" type="number" value="0" style="width: 100px;"/>
</td>
</tr>
<tr>
<td>
Orichalcum Coin
</td>
<td style="text-align: center">
<input name="attr_OrichalcumCoin" type="number" value="0" style="width: 100px;"/>
</td>
</tr>
</tbody>
</table>
</td>
<td style="width: 50px">
</td>
<td style="vertical-align: top;">
<h3>Miscelaneous</h3>
<textarea class="text-input-noback" style="width:350px; height:20px" name="attr_MiscTreasure"></textarea>
</td>
</tr>
</table>
<p></p>
</div>
</div>