Files
roll20-character-sheets-tester/GhostLines/GhostLinesSheet.html
T
plexsoup c2d828129a Added arrows to Scars and Horrors
Players demanded a way to change the starting piece for the Scars and
Horrors pies. Now there's an arrow to choose the first slice.
2016-12-29 15:39:43 -08:00

173 lines
8.5 KiB
HTML

<div class="sheet-container">
<div class="sheet-3colrow">
<div class="sheet-narrowColumn">
<!-- <div class="sheet-clock"><div class="sheet-3oclock"></div></div> -->
<div class="sheet-HarmSection">
<input type="checkbox" value="0" name="attr_Harm" class="sheet-HarmCheckbox" />
<input type="checkbox" value="1" name="attr_Harm" class="sheet-HarmCheckbox" />
<input type="checkbox" value="2" name="attr_Harm" class="sheet-HarmCheckbox" />
<input type="checkbox" value="3" name="attr_Harm" class="sheet-HarmCheckbox" />
<input type="checkbox" value="4" name="attr_Harm" class="sheet-HarmCheckbox" />
<input type="checkbox" value="5" name="attr_Harm" class="sheet-HarmCheckbox" />
<input type="checkbox" value="6" name="attr_Harm" class="sheet-HarmCheckbox" />
<h3>
<!-- ----- -->
Harm
<!-- ----- -->
</h3>
<input type="number" name="attr_Harm" min="0" max="6" class="sheet-HarmNumberBox" / >
<hr />
<div class="sheet-clock" title="attr_Harm"></div>
</div>
<div class="sheet-ScarsSection">
<input type="checkbox" value="0" name="attr_Scars" class="sheet-ScarsCheckbox" />
<input type="checkbox" value="1" name="attr_Scars" class="sheet-ScarsCheckbox" />
<input type="checkbox" value="2" name="attr_Scars" class="sheet-ScarsCheckbox" />
<input type="checkbox" value="3" name="attr_Scars" class="sheet-ScarsCheckbox" />
<input type="checkbox" value="4" name="attr_Scars" class="sheet-ScarsCheckbox" />
<input type="checkbox" name="attr_ScarsClockFillOrigin" class="sheet-checkboxArrowLeftRight"/><span></span>
<h3>
<!-- ----- -->
Scars
<!-- ----- -->
</h3><br />
<input type="number" name="attr_Scars" min="0" max="4" class="sheet-ScarsNumberBox" />
<hr />
<div class="sheet-clock" title="attr_Scars"></div>
</div>
<textarea name="attr_Gear" rows="2" placeholder="Gear"></textarea>
<textarea name="attr_Log" rows="2" placeholder="Log: ghosts cleared, lines worked"></textarea>
</div>
<div class="sheet-wideColumn">
<div class="sheet-row">
<h2><span style="vertical-align: middle;">T</span>he <span style="font-size: 1.3em">t</span><span style="vertical-align: middle; font-size: 0.8em;"><span style="font-size:1.3em; vertical-align: sub;">H</span>1RD</span> AGE</h2>
<h1>G<span style="font-size: 1.2em; vertical-align: middle;">H</span><span style="transform: rotate(-45%)">O</span>S<span style="font-size: 1.3em; vertical-align: middle;">T</span> LINES</h1>
</div>
<div class="sheet-row">
<input type="text" title="Badge" name="attr_Badge" class="sheet-TextFieldBio" placeholder="Badge" />
<input type="text" title="Name" name="attr_characterName" class="sheet-TextFieldBio" placeholder="Name" />
<input type="text" title="Level" name="attr_level" class="sheet-TextFieldBio" placeholder="Level" />
</div>
<div class="sheet-row">
<input type="text" title="role" name="attr_role" class="sheet-TextFieldBio" placeholder="Role" />
<input type="text" title="Homeland" name="attr_homeland" class="sheet-TextFieldBio" placeholder="Homeland" />
</div>
<div class="sheet-row">
<div class="sheet-mediumColumn">
<h3>Force</h3>
<button type="roll" value="&{template:default} {{name=Force}} {{Result=[[2d6+@{force}]]}}"></button>
<input type="number" title="Force" name="attr_force" class="sheet-TextFieldStat" />
<h3>Finesse</h3>
<button type="roll" value="&{template:default} {{name=Finesse}} {{Result=[[2d6+@{finesse}]]}}"></button>
<input type="number" title="Finesse" name="attr_finesse" class="sheet-TextFieldStat" />
</div>
<div class="sheet-narrowColumn" style="margin-top: 30px;">
<h4>Impose</h4>
<button type="roll" value='&{template:default}{{name=Impose Will}}{{Result=[[2d6+?{Is your steel greater?|no, 0|yes, 1}+?{Is your level greater?|no, 0|yes, 1}+?{Are you a Noble of Akaros?|no, 0|yes, 1}+?{Are you threatening bodily harm AND your force is greater?|no, 0|yes, 1}]]}}' name="ImposeWill"></button>
<h4>Will</h4>
</div>
<div class="sheet-mediumColumn">
<h3>Insight</h3><input type="number" title="Insight" name="attr_insight" class="sheet-TextFieldStat" />
<button type="roll" value="&{template:default} {{name=Insight}} {{Result=[[2d6+@{insight}]]}}"></button>
<h3>Steel</h3><input type="number" title="Steel" name="attr_steel" class="sheet-TextFieldStat" />
<button type="roll" value="&{template:default} {{name=Steel}} {{Result=[[2d6+@{steel}]]}}"></button>
</div>
</div>
<div class="sheet-Finances sheet-3colrow">
<div class="sheet-narrowColumn"><div class="sheet-circleBackdrop"><h3>Chits</h3><input type="text" name="attr_Chits" class="sheet-TextFieldFinance" placeholder="Chits" /></div></div>
<div class="sheet-narrowColumn"><div class="sheet-circleBackdrop"><h3>Stash</h3><input type="text" name="attr_Stash" class="sheet-TextFieldFinance" placeholder="Stash" /></div></div>
<div class="sheet-narrowColumn"><div class="sheet-circleBackdrop"><h3>Favors</h3><input type="text" name="attr_Favors" class="sheet-TextFieldFinance" placeholder="Favors" /></div></div>
</div>
</div>
<div class="sheet-narrowColumn">
<div class="sheet-TraumaSection">
<input type="checkbox" value="0" name="attr_Trauma" class="sheet-TraumaCheckbox" />
<input type="checkbox" value="1" name="attr_Trauma" class="sheet-TraumaCheckbox" />
<input type="checkbox" value="2" name="attr_Trauma" class="sheet-TraumaCheckbox" />
<input type="checkbox" value="3" name="attr_Trauma" class="sheet-TraumaCheckbox" />
<input type="checkbox" value="4" name="attr_Trauma" class="sheet-TraumaCheckbox" />
<input type="checkbox" value="5" name="attr_Trauma" class="sheet-TraumaCheckbox" />
<input type="checkbox" value="6" name="attr_Trauma" class="sheet-TraumaCheckbox" />
<h3>
<!-- ----- -->
Trauma
<!-- ----- -->
</h3>
<input type="number" name="attr_Trauma" min="0" max="6" class="sheet-TraumaNumberBox" />
<hr>
<div class="sheet-clock" title="attr_Trauma"></div>
</div>
<div class="sheet-HorrorSection">
<input type="checkbox" value="0" name="attr_Horror" class="sheet-HorrorCheckbox" />
<input type="checkbox" value="1" name="attr_Horror" class="sheet-HorrorCheckbox" />
<input type="checkbox" value="2" name="attr_Horror" class="sheet-HorrorCheckbox" />
<input type="checkbox" value="3" name="attr_Horror" class="sheet-HorrorCheckbox" />
<input type="checkbox" value="4" name="attr_Horror" class="sheet-HorrorCheckbox" />
<input type="checkbox" name="attr_HorrorClockFillOrigin" class="sheet-checkboxArrowLeftRight"/><span></span>
<h3>
<!-- ----- -->
Horror
<!-- ----- -->
</h3><br/>
<input type="number" name="attr_Horror" min="0" max="4" class="sheet-HorrorNumberBox" />
<hr>
<div class="sheet-clock" title="attr_Horror"></div>
</div>
<textarea name="attr_Rumors" rows="2" placeholder="Rumors"></textarea>
<textarea name="attr_Notes" rows="2" placeholder="Notes: NPCs, Side Jobs, etc."></textarea>
</div>
</div>
<h4>Note: All bulls are responsible for care and upkeep of their own log books. Accurate record keeping is essential on the ghost lines.</h4>
<h4>Remember to track Lines worked, ghosts cleared, roles worked, ghosts silenced, lightning oil expenditures, etc.
<span style="text-align: right; font-style:italic; font-weight: normal;">---all glory to his majesty the Immortal Emperor</span></h4>
</div>
</div>