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roll20-character-sheets-tester/Infected!/translations/it.json
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2016-11-07 17:27:46 -07:00

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{
"Language":"Language",
"CharacterName":"Character Name",
"PlayerName":"Player Name",
"Disposition":"Disposition",
"Campaign":"Campaign",
"Attributes":"Attributes",
"Attribute":"Attribute",
"physical":"physical",
"Brawn":"Brawn",
"BrawnRoll":"BrawnRoll",
"Dexterity":"Dexterity",
"DexterityRoll":"Dexterity Roll",
"social":"social",
"Presence":"Presence",
"PresenceRoll":"Presence Roll",
"Tact":"Tact",
"TactRoll":"Tact Roll",
"mental":"mental",
"Awareness":"Awareness",
"AwarenessRoll":"Awareness Roll",
"Intelligence":"Intelligence",
"IntelligenceRoll":"Intelligence Roll",
"spiritual":"spiritual",
"Permanent":"Permanent",
"Temporary":"Temporary",
"Resolve":"Resolve",
"ResolveRoll":"Resolve Roll",
"Luck":"Luck",
"LuckRoll":"Luck Roll",
"Dexterity+Awareness":"Dexterity + Awareness",
"BaseInitiative":"Base Initiative",
"VitalStatistics":"Vital Statistics",
"Morality":"Morality",
"MoralityRoll":"Morality Roll",
"BaseHealth":"Base Health",
"Brawn+Luck":"Brawn + Luck",
"ExtraHealth":"Extra Health",
"Health":"Health",
"TotalHealth":"Total Health",
"Battered":"Battered",
"Current":"Current",
"Injured":"Injured",
"Wounded":"Wounded",
"DamagePenalty":"Damage Penalty",
"Skills":"Skills",
"Skill":"Skill",
"AnimalHandling":"Animal Handling",
"Athletics":"Athletics",
"Command":"Command",
"Construction":"Construction",
"Deception":"Deception",
"Deduction":"Deduction",
"Diplomacy":"Diplomacy",
"Dodge":"Dodge",
"Domestic":"Domestic",
"HandToHand":"Hand to Hand",
"Intimidation":"Intimidation",
"Knowledge":"Knowledge",
"Medical":"Medical",
"Melee":"Melee",
"Military":"Military",
"Observation":"Observation",
"Perform":"Perform",
"Pilot":"Pilot",
"Ranged":"Ranged",
"Rogue":"Rogue",
"Stealth":"Stealth",
"Wilderness":"Wilderness",
"AnimalHandlingRoll":"Animal Handling Roll",
"AthleticsRoll":"Athletics Roll",
"CommandRoll":"Command Roll",
"ConstructionRoll":"Construction Roll",
"DeceptionRoll":"Deception Roll",
"DeductionRoll":"Deduction Roll",
"DiplomacyRoll":"Diplomacy Roll",
"DodgeRoll":"Dodge Roll",
"DomesticRoll":"Domestic Roll",
"HandToHandRoll":"Hand to Hand Roll",
"IntimidationRoll":"Intimidation Roll",
"KnowledgeRoll":"Knowledge Roll",
"LanguageRoll":"Language Roll",
"MedicalRoll":"Medical Roll",
"MeleeRoll":"Melee Roll",
"MilitaryRoll":"Military Roll",
"ObservationRoll":"Observation Roll",
"PerformRoll":"Perform Roll",
"PilotRoll":"Pilot Roll",
"RangedRoll":"Ranged Roll",
"RogueRoll":"Rogue Roll",
"StealthRoll":"Stealth Roll",
"WildernessRoll":"Wilderness Roll",
"Circumstances":"Circumstances",
"Advantages+Disadvantages":"Advantages &aml; Disadvantages",
"Experience":"Experience",
"Unused":"Unused",
"Total":"Total",
"RangedWeapon":"Ranged Weapon",
"InitMod":"Init Mod",
"StrikeMod":"Strike Mod",
"Damage":"Damage",
"Range":"Range",
"Magazine":"Magazine",
"HR":"HR",
"Notes":"Notes",
"Armour":"Armour",
"Torso":"Torso",
"Head":"Head",
"Other":"Other",
"MovementPenalty":"Movement Penalty",
"AwarenessPenalty":"Awareness Penalty",
"MeleeWeapon":"Melee Weapon",
"ParryMod":"Parry Mod",
"Equipment":"Equipment",
"Value":"Value",
"Rolled":"Rolled",
"Success":"Success",
"Failure":"Failure",
"Bonus":"Bonus",
"Effect":"Effect",
"current":"current",
"max":"max",
"strike":"strike",
"initiative":"initiative",
"InitiativeRoll":"Roll for initiative",
"BaseValue":"Base Value"
}