Files
roll20-character-sheets-tester/Shadowrun Sixth World
James C (aka Chuz) 736c8c1d64 Initiate v.44
Initiate v.44
Bugfix returned notes to the roll template outputs for PC roll buttons in repeating sections.
2021-10-22 09:32:11 -04:00
..
2021-03-07 20:26:36 -05:00
2021-10-22 09:32:11 -04:00
2021-06-21 00:18:16 -04:00
2021-04-26 17:10:47 -04:00
2021-10-22 09:32:11 -04:00
2021-04-10 18:43:19 -04:00

Shadowrun Sixth World Character Sheet

This is a work in progress.

At this point only the PC sheet is functional, NPC sheets are being addressed now.

Roll20 Forum Post: https://app.roll20.net/forum/post/9862344/shadowrun-sixth-world-character-sheet-for-shadowrun-sixth-world-6e

TO DO

PC Sheet - * Social / Vehicle repeating delete icon is on the left * Ammo only has one input, there should be an input for per reload and max * Arms -> Ranged Might need to add a "Gunnery" skill option and when selected change attribute to Logic

NPC Sheets * Most sections are useable if not optimally styled now.

Future Features Wishlist * Extended Tests Roller? * Make current "Modifiers" text parsed and used to apply modifiers directly to sheet attributes. For example having "Reaction: +1" in the Modifiers box would automatically apply +1 to the reaction attribute, thus affecting all rolls relying on that attribute. An advanced idea for this is to have checkboxes to indicate if these modifiers are active currently or not. I can see these being useful in Adept Powers, Augments, Equipment and possibly other areas. * Make Magic updated if Essence drops below it * Sheetworker to uncheck specialization if expertise is checked and vice versa for everywhere those occur (spells, arms) * Have changes to primary ranged weapon firing mode update AR values and DV * GOD character sheet (track OS score for multiple characters, npcs) * Add spot for augs/bioware grades (Standard/Beta/Delta/etc) * Major/Minor Actions block for PCs, maybe auto-calculated also?