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roll20-character-sheets-tester/SavageWorlds-Tabbed/sheet.json
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{
"html": "SW_CharSheet-tabbed.html",
"css": "SW_CharSheet-tabbed.css",
"authors": "Rich Finder",
"roll20userid": "173448",
"preview": "SW_CharSheet-tabbed.PNG",
"instructions": "# Savage Worlds Tabbed Character Sheet\r\r## Configuration\r\rIn the configuration section you can:\r\r* Configure Initiative modifying Edges for the DealInit API Script by\r* Indicate whether the character has the Nerves of Steel Edge\r* **UI Tweaks**\r * Backgrounds\r - Choose a background image for your character sheet. Current available backgrounds include:\r + Blank white sheet\r + Cyberpunk\r + Hellfrost-like\r + Hellfrost: Land of Fire-like\r + Last Parsec\r + Noir\r + Old Map\r + Parchment\r + Superhero\r + Zombiepacalypse\r - Additional backgrounds will be added as opportunity and demand allows.\r * Logos\r - Choose a logo for your character sheet. Current available logos include:\r + Savage Worlds Deluxe\r + Savage Worlds Deluxe (Bloodied)\r + All For One\r + Deadlands\r + Deadlands: Noir\r + Deadlands: Hell on Earth\r + Hellfrost\r + Hellfrost: Land of Fire\r + Interface Zero 2.0\r + Lankhma\r + The Last Parsec\r + Necessary Evil\r + Pirates of the Spanish Main\r - Additional logos will be added as opportunity and demand allows.\r * Choose to use a Roll Template with the Trait & Damage rolls, or the standard die roll format\r - There are two roll templates to choose from:\r + Plain\r + Playing Card Background\r * Elect to show dice icons instead of drop down menus.\r - This feature is only available for Attributes, Skills, and the Wild Die.\r - It is not available in the Repeating Sections (though I hope to make it available in the future).\r - The dice are color coded: d4=Red, d6 & d8=black, d10=blue, d12=green.\r - The enhanced Trait Die Type Drop Down Menu uses the same field names as the regular drop downs, which introduces a risk for potential data loss. To minimize risk use only the standard textual drop down menu OR make periodic notations of all Trait ranks.\r + **NOTE:** I've not experienced any problems (except with repeating sections, which is why this hasn't been implemented there yet. But, fair warning.\r * The Arcanum and Vehicle tabs can be hidden (they are shown by default)\r * Quest Font Type allows you to choose a handwriting font for the Quest Log section of the character sheet. To select a font, hover over the selection to the right of the Quest Font Type\r* **Game Setting Configuration**\r * There are four different Configuration sections to support different game settings: Quick Settings, Additional Derived Stats, Field Name Replacements, and Additional Setting Fields\r - Quick Settings\r + Allows you click a supported setting and all the appropriate fields for that setting will automatically be selected for the character sheet.\r + Currently supported settings are:\r - 50 Fathoms\r - All for One\r - Deadlands Reloaded\r - East Texas University\r - Hellfrost (orignal AND Land of Fire)\r - Interface Zero 2.0\r - Lankhmar\r - Last Parsec\r - Low Life\r - Necessary Evil\r - Pirates of the Spanish Main\r - Rifts\r - Rippers\r - Tour of Darkness\r + Additional settings and fields will be added as opportunity and demand allows. I hope to incorporate as many different Savage Worlds Settings as possible.\r + Unchecking a previously selected setting will clear out all the auto-selections made. You can also click the Reset to Default button to undo the quick setting selections.\r - Additional Derived Stats\r + Corruption\r + Fame\r + Firewall\r + Glory\r + Grit\r + Neural Toughness\r + Sanity\r + Strain\r + Street Cred\r - Field Name Replacements\r + Money\r * Clams\r * Credits\r * Lankhmar currencies\r * Livre\r * Pieces of Eight\r + Character Name\r * Code Name\r + Race\r * Species\r + Rank\r * Threat Rating\r - Additional Setting Fields\r + Archetype\r + Augments\r + Engrams\r + Fency Styles & Schools\r + Homeworld\r + Languages\r + Max Load Modifier\r + Motivation\r + Occupation\r + Permanent Injuries\r + Ship Name\r + TAP Readout\r + Worst Nightmare\r * Optional & Home Brew Rules\r - Variable Bonus Damage die type: This allows you to change the standard d6 bonus to something different for people who increase the die type for each additional Raise achieved on the Trait roll\r - Choose to not use Power Points\r - Option for Skill Specialization\r - Roll for XP for unspent Bennies\r - Roll for XP for Bennies used\r\r## Attributes & Skills\r\r* Skills (Wild Card and Mook)\r - All skills from the Savage Worlds Core Deluxe rules are included in the sheet, but are hidden by default. To manage them, click on the \"+/- Core Skills\" button on the Skills tab (right above Fighting) and place a check mark next to each skill you'd like to use.\r - The sheet supports the optional Skill Specialization rule. To manage this, click on the \"+/- Core Skills\" button on the Skills tab (right above Fighting) and place a check mark next to \"Use Skill Specialization\"\r - Fencing Styles and Schools are supported. click on the \"+/- Core Skills\" button on the Skills tab (right above Fighting) and place a check mark next to \"Fencing Styles & Schools\"\r* All Trait dice are limited to the standard d4-d12 dice. To accomodate certain Edges that allow one to have a trait die type that has a permanent modifier (ie Professional, Woodsman, etc.) use the modifier box to the right of each Trait die type.\r* You can mouse over just about any field to get its attribute name.\r* All field titles follow Roll20's attribute syntax, ie. Agility would be displayed as \"@{agility}\" on mouse-over.\r\r## The Wild Die\r\r* The Wild Die is a configurable field to allow for Edges (such as Master) that may alter the Wild Die.\r\r## Rolls\r\r* You can mouse over any button to get its ability name.\r* Roll button titles DO NOT follow Roll20's ability syntax, using the selected token, ie. \"%{selected|STR-check}\", but will only show the attribute displayed like \"@{AgilityRoll}\".\r* The gm button uses the exact same formula for rolling as the regular button, but will whisper the roll to the GM.\r\r## Character Sheet\r\r* The Character Sheet view can be toggled between Wild Card and Mook using the button in the upper left-hand corner (default is Wild Card)\r* The Mook sheet is a stripped down version of the Wild Card sheet and does not roll a Wild Die for Trait Rolls.\r\r## Additional Notes\r\r* Most Repeating Sections have a \"Hide Macro Formula\" checkbox. Unchecking it will review a the formula to be used to create macros that simulate the roll buttons in repeating sections.\r* Apply Encumbrance Checkbox (in the skills sections) can be checked to automatically apply any Encumbrance Penalties to a particular skill roll. The standard skills already care for this automatically.\r* If there's something you want added, or you'd like to report a bug, please contact Finderski in the \"Character Sheets\" forum (putting Savage Worlds in the title will help me notice the post more readily, but isn't strictly necessary).\r\r---\r\r## Special Thanks\r\rI'd like to thank the following for their help in the development of this sheet:\r\r* Actoba\r* herrozerro\r* Brian (CSS wizard)\r\rI stole a lot of css/html from them\r\r* Everyone in the character sheet forum",
"useroptions":[
{
"attribute":"is_npc",
"displayname":"Mook",
"type":"checkbox",
"value":"1",
"description":"The Mook option sets new characters to default as Mook characters, instead of Wild Cards."
},
{
"attribute":"ArcanumTab",
"displayname":"Hide the Arcanum Tab",
"type":"checkbox",
"value":"on",
"description":"Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans."
},
{
"attribute":"showAdvancements",
"displayname":"Show the Advancements Tab",
"type":"checkbox",
"value":"on",
"description":"Show the Advancements section. This section would appear on the Journal Tab of the character sheet."
},
{
"attribute":"showShaken",
"displayname":"Show Shaken Checkbox",
"type":"checkbox",
"value":"on",
"description":"Show the Shaken checkbox. This would appear on the Basic Info Tab, under the Miscellaneous section. This shows a visible reminder on the character sheet that the character is Shaken."
},
{
"attribute":"skillrt",
"displayname":"Trait Roll Template",
"type":"select",
"options":[
"No Roll Template|0",
"Solid Trait Layout|&{template:solidtrait}",
"Ace of Spades Trait Layout|&{template:spadestrait2}"
],
"default":"&{template:spadestrait2}",
"description":"Select the Roll Template you'd like to use for all Trait Test rolls."
},
{
"attribute":"skillwrt",
"displayname":"Damage Roll Template",
"type":"select",
"options":[
"No Roll Template|0",
"Solid Damage Layout|&{template:soliddamage}",
"Ace of Clubs Damage Layout|&{template:clubsdamage}"
],
"default":"&{template:clubsdamage}",
"description":"Select the Roll Template you'd like to use for all Damage rolls."
},
{
"attribute":"WCI",
"displayname":"Wild Card Icon",
"type":"select",
"options":[
"⊛|⊛",
"✪|✪",
"♕|♕",
"†|†",
"༒|༒"
],
"default":"⊛",
"description":"Select the Wild Card icon to be used in the Stat Block output."
},
{
"attribute":"NoPPRule",
"displayname":"No Power Points",
"type":"checkbox",
"value":"on",
"description":"Check this box to not use Power Points with the Arcane Backgrounds."
},
{
"attribute":"RaiseHBRule",
"displayname":"Use Variable Bonus Damage die type House Rule",
"type":"checkbox",
"value":"on",
"description":"Check this box if the number of raises on an attack roll change the bonus die type. This option will change the Raise check box to a drop down menu, allowing the user to select which die type to roll for the bonus damage. This impacts weapons and Spells."
},
{
"attribute":"altRuleSkillSpec",
"displayname":"Use Skill Specialization Rule",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Skill Specialization Setting Rule."
},
{
"attribute":"bennies",
"displayname":"Hose rule: Roll for Extra Experience Points",
"type":"select",
"options":[
"Don't roll for Extra XP|0",
"Roll for Remaining Bennies|2",
"Roll for Used Bennies|1"
],
"default":"0",
"description":"Enables the button for rolling for extra XP based on unspent/spent bennies."
},
{
"attribute":"settingconfig",
"displayname":"Quick Setting Configuration",
"type":"select",
"options":[
"No Setting|0",
"50 Fathoms|1",
"All For One|2",
"Deadlands: Reloaded|3",
"East Texas University|4",
"Hellfrost|5",
"Interface Zero 2.0|6",
"Lankhmar|7",
"Last Parsec|8",
"Low Life|9",
"Necessary Evil|10",
"Pirates of the Spanish Main|11",
"Rifts|13",
"Rippers|14",
"Tour of Darkness|12"
],
"default":"0",
"description":"Quick Settings allows you to configure your sheet for various settings, automatically enabling setting appropriate backgrounds, logos, setting specific naming conventions, derived stats, or additional settings. **WARNING**: Selecting something here, may impact any of the fields you select/modify below. If you want tighter control over which sheet fields are displayed, you're better off leaving this part alone and manually selecting the fields you want to have on your sheet."
},
{
"attribute":"background",
"displayname":"Sheet Background",
"type":"select",
"options":[
"No Background|1",
"Cyberpunk|7",
"Hellfrost|8",
"Hellfrost: Land of Fire|9",
"Last Parsec|5",
"Noir|4",
"Old Map|2",
"Parchment|10",
"Rippers|12",
"Rifts/Sci Fi|11",
"Superhero|6",
"Zombiepocalypes|3"
],
"default":"1",
"description":"Select the character sheet background you'd like for your game."
},
{
"attribute":"logo",
"displayname":"Sheet Logo",
"type":"select",
"options":[
"Savage Worlds Deluxe|1",
"Savage Worlds Deluxe (Bloodied)|4",
"All For One|13",
"Deadlands|6",
"Deadlands: Noir|7",
"Deadlands: Hell on Earth|8",
"East Texas University|14",
"Hellfrost|10",
"Hellfrost: Land of Fire|11",
"Interface Zero 2.0|9",
"Lankhmar|12",
"The Last Parsec|3",
"Necessary Evil|5",
"Pirates of the Spanish Main|2",
"Rifts|15",
"Rippers|16"
],
"default":"1",
"description":"Select the character sheet setting logo you'd like for your game."
},
{
"attribute":"useacademics",
"displayname":"Show Academics",
"type":"checkbox",
"value":"1",
"description":"Check this box to use the Academics Stat."
},
{
"attribute":"Corruption",
"displayname":"Show Corruption",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Corruption Stat."
},
{
"attribute":"potsmFame",
"displayname":"Show Fame",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Fame Stat."
},
{
"attribute":"izFirewall",
"displayname":"Show Firewall",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Firewall Stat."
},
{
"attribute":"hfGlory",
"displayname":"Show Glory",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Glory Stat."
},
{
"attribute":"DLGrit",
"displayname":"Show Grit",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Grit Stat."
},
{
"attribute":"neuraltoughness",
"displayname":"Show Neural Toughness",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Neural Toughness Stat."
},
{
"attribute":"ripReason",
"displayname":"Show Reason",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Neural Reason Stat."
},
{
"attribute":"tdsanity",
"displayname":"Show Sanity",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Sanity Stat."
},
{
"attribute":"ripStatus",
"displayname":"Show Status",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Status Stat."
},
{
"attribute":"izStrain",
"displayname":"Show Strain",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Strain Stat."
},
{
"attribute":"izStreetCred",
"displayname":"Show Street Cred",
"type":"checkbox",
"value":"on",
"description":"Check this box to use the Street Cred Stat."
},
{
"attribute":"50fPo8Clams",
"displayname":"Money label",
"type":"select",
"options":[
"Money|0",
"Clams|2",
"Credits|4",
"Lankhmar Currency|3",
"Livre|5",
"Pieces of Eight|1"
],
"default":"0",
"description":"Selecting an option will change the Money lable to the one selected."
},
{
"attribute":"codename",
"displayname":"Use Code Name",
"type":"checkbox",
"value":"on",
"description":"Check this box to change the Character Name label to Code Name."
},
{
"attribute":"Cybernetics",
"displayname":"Use Cybernetics",
"type":"checkbox",
"value":"1",
"description":"Check this box to change the Augmentations label to Cybernetics."
},
{
"attribute":"ETUClass",
"displayname":"Use Class",
"type":"checkbox",
"value":"1",
"description":"Check this box to change the Rank label to Class (e.g. Sophmore instead of Novice)."
},
{
"attribute":"increasedfatigue",
"displayname":"Increase Fatigue",
"type":"checkbox",
"value":"1",
"description":"Check this box to increase the number of Fatigue levels."
},
{
"attribute":"magictype",
"displayname":"Powers label",
"type":"select",
"options":[
"Power|0",
"Miracles|1",
"Psionics|2",
"Spells|3",
"Rituals|4",
"Weird Science Gadgets|5"
],
"default":"0",
"description":"Selecting an option will change the Power lable to the one selected."
},
{
"attribute":"powerOrigins",
"displayname":"Use Origin of Parahuman Abilities",
"type":"checkbox",
"value":"on",
"description":"Check this box to show where to enter a character's origin of parahuman abilities."
},
{
"attribute":"ppe",
"displayname":"Use PPE",
"type":"checkbox",
"value":"on",
"description":"Check this box to change the Power Points label to PPE."
},
{
"attribute":"ThreatRating",
"displayname":"Use Threat Rating",
"type":"checkbox",
"value":"on",
"description":"Check this box to change the Rank label to Threat Rating."
},
{
"attribute":"tlpSpecies",
"displayname":"Use Species",
"type":"checkbox",
"value":"on",
"description":"Check this box to change the Race label to Species."
},
{
"attribute":"activitiesexams",
"displayname":"Show Activities & Exams",
"type":"checkbox",
"value":"1",
"description":"Check this box to show the Activities & Exams section."
},
{
"attribute":"a41archetype",
"displayname":"Show Archetype",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Archetype field."
},
{
"attribute":"augment",
"displayname":"Show Augmentations",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Augmentations section."
},
{
"attribute":"useBurn",
"displayname":"Show Burn",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Burn field."
},
{
"attribute":"izengrams",
"displayname":"Show Engrams",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Engrams section."
},
{
"attribute":"fencinginfo",
"displayname":"Show Fencing Styles & Schools",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Fencing Styles & Schools fields under Fighting."
},
{
"attribute":"tlpHW",
"displayname":"Show Homeworld",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Homeworld field."
},
{
"attribute":"heroicpath",
"displayname":"Show Hero's Journey",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Hero's Journey field."
},
{
"attribute":"IconicFramwork",
"displayname":"Show Iconic Framework",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Iconic Framework field."
},
{
"attribute":"useISP",
"displayname":"Show Internal Strenght Points (ISP)",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the ISP field."
},
{
"attribute":"useIRSC",
"displayname":"Show Internal System Charges",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Internal System Charges field."
},
{
"attribute":"Lang",
"displayname":"Show Languages",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Languages field."
},
{
"attribute":"MaxLoad",
"displayname":"Show Max Load Modifier",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Max Load Modifier field."
},
{
"attribute":"majorminor",
"displayname":"Show Majors/Minors",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Major/Minor (i.e. typically used for ETU) field."
},
{
"attribute":"a41motivation",
"displayname":"Show Motivation",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Motivation field."
},
{
"attribute":"tlpOccupation",
"displayname":"Show Occupation",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Occupation field."
},
{
"attribute":"permInjuries",
"displayname":"Show Permanent Injuries",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Permanent Injuries field."
},
{
"attribute":"useRippertech",
"displayname":"Show Rippertech",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Rippertech section."
},
{
"attribute":"tlpShipName",
"displayname":"Show Ship Name",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Ship Name field."
},
{
"attribute":"talismans",
"displayname":"Show Talismans",
"type":"checkbox",
"value":"1",
"description":"Check this box to show the Talismans section."
},
{
"attribute":"iztap",
"displayname":"Show TAP Readout",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the TAP Readout section."
},
{
"attribute":"worstNightmare",
"displayname":"Show Worst Nightmare",
"type":"checkbox",
"value":"on",
"description":"Check this box to show the Worst Nightmare field."
}
]
}