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roll20-character-sheets-tester/Starcraft RPG/starcraft.html
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<div class="sheet-3colrow">
<div class="sheet-col">
<br />
<br />
<br />
<br />
<p style="text-align: center;">
<img src="http://funkyimg.com/u2/2215/922/796274logo-starcraft.png" style="max-height: 100px;" />
</p>
</div>
<div class="sheet-col">
<label>Name:</label><input type="text" name="attr_character_name" />
<label>Level:</label><input type="number" name="attr_level" />
<label>XP:</label><input type="text" name="attr_xp" />
<label>Banked CP:</label><input type="number" name="attr_cp" />
</div>
<div class="sheet-col">
<label>Race:</label><input type="text" name="attr_race" />
<label>Gender:</label><input type="text" name="attr_gender" />
<label>Background (Terran):</label><input type="text" name="attr_background" />
<label>Credits/Honor/Evo Points:</label><input type="text" name="attr_currency" />
</div>
</div>
<hr/>
<h2 style="margin-bottom: 10px;">CP Purchases</h2>
<div class="sheet-3colrow">
<div class="sheet-col">
<label>Ability Scores:</label><input type="number" name="attr_as_cp" />
</div>
<div class="sheet-col">
<label>Skills:</label><input type="number" name="attr_skill_cp" />
</div>
<div class="sheet-col">
<label>Talents:</label><input type="number" name="attr_talent_cp" />
</div>
</div>
<hr />
<div class="sheet-3colrow">
<div class="sheet-col">
<h2 style="margin-bottom: 10px;">Ability Scores</h2>
<label>Strength</label><strong class='ability'></strong><input type="number" name='attr_strength' class='sheet-short'><button type='roll' name='roll_strength' value='&{template:default} {{name=Strength}} {{Result:=[[1d20+@{Strength}]]}}'></button><br />
<label>Instinct</label><strong class='ability'></strong><input type="number" name='attr_instinct' class='sheet-short'><button type='roll' name='roll_instinct' value='&{template:default} {{name=Instinct}} {{Result:=[[1d20+@{Instinct}]]}}'></button><br />
<label>Agility</label><strong class='ability'></strong><input type="number" name='attr_agility' class='sheet-short'><button type='roll' name='roll_agility' value='&{template:default} {{name=Agility}} {{Result:=[[1d20+@{Agility}]]}}'></button><br />
<label>Fortitude</label><strong class='ability'></strong><input type="number" name='attr_fortitude' class='sheet-short'><button type='roll' name='roll_fortitude' value='&{template:default} {{name=Fortitude}} {{Result:=[[1d20+@{Fortitude}]]}}'></button><br />
<label>Intelligence</label><strong class='ability'></strong><input type="number" name='attr_intelligence' class='sheet-short' ><button type='roll' name='roll_intelligence' value='&{template:default} {{name=Intelligence}} {{Result:=[[1d20+@{Intelligence}]]}}'></button><br />
<label>Willpower</label><strong class='ability'></strong><input type="number" name='attr_willpower' class='sheet-short'><button type='roll' name='roll_willpower' value='&{template:default} {{name=Willpower}} {{Result:=[[1d20+@{Willpower}]]}}'></button><br />
</div>
<div class="sheet-col">
<h2 style="margin-bottom: 10px;">Statistics</h2>
<label>Defense</label><strong class='stat'></strong><input type="number" name='attr_defense' class='sheet-short'><br />
<label>Shield Armor (Protoss)</label><strong class='stat'></strong><input type="number" name='attr_shield_armor' class='sheet-short'><br />
<label>Toughness</label><strong class='stat'></strong><input type="number" name='attr_toughness' class='sheet-short'><br />
<label>Resolve</label><strong class='stat'></strong><input type="number" name='attr_resolve' class='sheet-short'><br />
<label>Morale Bonus</label><strong class='stat'></strong><input type="number" name='attr_morale' class='sheet-short'><br />
<label>Speed</label><strong class='stat'></strong><input type="number" name='attr_speed' class='sheet-short'><br />
<label>Shift Speed</label><strong class='stat'></strong><input type="number" name='attr_shift' class='sheet-short'><br />
</div>
<div class="sheet-col">
<h2 style="margin-bottom: 10px;"><br /></h2>
<label>Hit Points</label><strong class='stat'></strong><input type="number" name='attr_current_hp' class='sheet-short'>/<input type="number" name='attr_max_hp' class='sheet-short'><br />
<label>Shields (Protoss)</label><strong class='stat'></strong><input type="number" name='attr_current_shields' class='sheet-short'>/<input type="number" name='attr_max_shields' class='sheet-short'><br />
<label>Damage Threshold</label><strong class='stat'></strong><input type="number" name='attr_dt' class='sheet-short'><br />
<label>Healing Threshold</label><strong class='stat'></strong><input type="number" name='attr_ht' class='sheet-short'><br />
<label>Initiative</label><strong class='stat'></strong><input type="number" name='attr_init' class='sheet-short'><button type='roll' name='roll_initiative' value='&{template:default} {{name=Initiative}} {{Result:=[[1d20+@{Init} &{tracker}]]}}'></button><br />
<label>Damage Resistance</label><strong class='stat'></strong><input type="number" name='attr_dr' class='sheet-short'><br />
<label>Psionic Resistance</label><strong class='stat'></strong><input type="number" name='attr_pr' class='sheet-short'><br />
</div>
</div>
<hr />
<h2 style="margin-bottom: 10px;">Weapons</h2>
<div class="sheet-6colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Weapon</h3>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=@{Damage}}}'></button>
<input type="text" name="attr_weapon" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Acc.</h3>
<input type="number" name="attr_accuracy" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Dmg.</h3>
<input type="number" name="attr_damage" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Strikes</h3>
<input type="number" name="attr_strikes" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Ammo</h3>
<input type="number" name="attr_ammo" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Range</h3>
<input type="text" name="attr_range" />
</div>
</div>
<h3 style="margin-bottom: 10px;">Special Traits</h3>
<textarea></textarea>
<div class="sheet-6colrow">
<fieldset class="repeating_weapons">
<hr />
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Weapon</h3>
<button type='roll' name='roll_attack' value='&{template:default} {{name=@{Weapon}}} {{Attack:=[[1d20+@{Accuracy}+[[(@{Strikes}-1)*4]]]]}} {{Base Damage:=@{Damage}}}'></button>
<input type="text" name="attr_weapon" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Acc.</h3>
<input type="number" name="attr_accuracy" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Dmg.</h3>
<input type="number" name="attr_damage" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Strikes</h3>
<input type="number" name="attr_strikes" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Ammo</h3>
<input type="number" name="attr_ammo" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Range</h3>
<input type="text" name="attr_range" />
</div>
<h3 style="margin-bottom: 10px;">Special Traits</h3>
<textarea></textarea>
</fieldset>
</div>
<hr />
<h3 style="margin-bottom: 10px;">Crippling Wound Points</h3>
<div class="sheet-2colrow">
<div class="sheet-col">
Mobility (1-4):
<form action="">
<input type="radio" name="mobility" value="0" checked="true">
<input type="radio" name="mobility" value="1">
<input type="radio" name="mobility" value="2">
<input type="radio" name="mobility" value="3">
<input type="radio" name="mobility" value="4">
</form><br />
Action (5-8):
<form action="">
<input type="radio" name="action" value="0" checked="true">
<input type="radio" name="action" value="5">
<input type="radio" name="action" value="6">
<input type="radio" name="action" value="7">
<input type="radio" name="action" value="8">
</form><br />
Core (9-12):
<form action="">
<input type="radio" name="core" value="0" checked="true">
<input type="radio" name="core" value="9">
<input type="radio" name="core" value="10">
<input type="radio" name="core" value="11">
<input type="radio" name="core" value="12">
</form>
</div>
<div class="sheet-col">
Vital (13-16):
<form action="">
<input type="radio" name="vital" value="0" checked="true">
<input type="radio" name="vital" value="13">
<input type="radio" name="vital" value="14">
<input type="radio" name="vital" value="15">
<input type="radio" name="vital" value="16">
</form><br />
Critical (17-20):
<form action="">
<input type="radio" name="critical" value="0" checked="true">
<input type="radio" name="critical" value="17">
<input type="radio" name="critical" value="18">
<input type="radio" name="critical" value="19">
<input type="radio" name="critical" value="20">
</form><br />
</div>
</div>
<hr />
<div class="sheet-6colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Skills</h3>
<button type='roll' style="margin-bottom: 2px;" name='roll_acrobatics' value='&{template:default} {{name=Acrobatics}} {{Result:=[[1d20+@{Acrobatics}]]}}'>Acrobatics</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_athletics' value='&{template:default} {{name=Athletics}} {{Result:=[[1d20+@{Athletics}]]}}'>Athletics</button><br />
<button type='roll' style="margin-bottom: px;" name='roll_computers' value='&{template:default} {{name=Computers}} {{Result:=[[1d20+@{Computers}]]}}'>Computers</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_defensive_training' value='&{template:default} {{name=Defensive Training}} {{Result:=[[1d20+@{Defensive_Training}]]}}'>Defensive Training</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_durability' value='&{template:default} {{name=Durability}} {{Result:=[[1d20+@{Durability}]]}}'>Durability</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_endurance' value='&{template:default} {{name=Endurance}} {{Result:=[[1d20+@{Endurance}]]}}'>Endurance</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_influence' value='&{template:default} {{name=Influence}} {{Result:=[[1d20+@{Influence}]]}}'>Influence</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_leadership' value='&{template:default} {{name=Leadership}} {{Result:=[[1d20+@{Leadership}]]}}'>Leadership/Command</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_lore' value='&{template:default} {{name=Lore}} {{Result:=[[1d20+@{Lore}]]}}'>Lore</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_medicine' value='&{template:default} {{name=Medicine}} {{Result:=[[1d20+@{Medicine}]]}}'>Medicine</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_melee' value='&{template:default} {{name=Melee}} {{Result:=[[1d20+@{Melee}]]}}'>Melee</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_mental_training' value='&{template:default} {{name=Mental Training}} {{Result:=[[1d20+@{Mental_Training}]]}}'>Mental Training</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_perception' value='&{template:default} {{name=Perception}} {{Result:=[[1d20+@{Perception}]]}}'>Perception</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_pilot' value='&{template:default} {{name=Pilot}} {{Result:=[[1d20+@{Pilot}]]}}'>Pilot</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_psionics' value='&{template:default} {{name=Psionics}} {{Result:=[[1d20+@{Psionics}]]}}'>Psionics</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_ranged' value='&{template:default} {{name=Ranged}} {{Result:=[[1d20+@{Ranged}]]}}'>Ranged</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_science' value='&{template:default} {{name=Science}} {{Result:=[[1d20+@{Science}]]}}'>Science</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_stealth' value='&{template:default} {{name=Stealth}} {{Result:=[[1d20+@{Stealth}]]}}'>Stealth</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_survival' value='&{template:default} {{name=Survival}} {{Result:=[[1d20+@{Survival}]]}}'>Survival</button><br />
<button type='roll' style="margin-bottom: 2px;" name='roll_tactics' value='&{template:default} {{name=Tactics}} {{Result:=[[1d20+@{Tactics}]]}}'>Tactics</button><br />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Max</h3>
<input type="number" name='attr_max_acrobatics' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_athletics' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_computers' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_defensive_training' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_durability' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_endurance' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_influence' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_leadership' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_lore' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_medicine' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_melee' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_mental_training' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_perception' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_pilot' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_psionics' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_ranged' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_science' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_stealth' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_survival' value="3" class='sheet-short'><br />
<input type="number" name='attr_max_tactics' value="3" class='sheet-short'><br />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Ranks</h3>
<input type="number" name='attr_ranks_acrobatics' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_athletics' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_computers' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_defensive_training' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_durability' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_endurance' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_influence' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_leadership' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_lore' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_medicine' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_melee' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_mental_training' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_perception' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_pilot' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_psionics' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_ranged' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_science' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_stealth' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_survival' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranks_tactics' value="0" class='sheet-short'><br />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Bonus</h3>
<input type="number" name='attr_bonus_acrobatics' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_athletics' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_computers' value="0" class='sheet-short'><br />
<h4 style="margin-bottom: 10px;">N/A</h4>
<h4 style="margin-bottom: 10px;">N/A</h4>
<input type="number" name='attr_bonus_endurance' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_influence' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_leadership' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_lore' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_medicine' value="0" class='sheet-short'><br />
<h4 style="margin-bottom: 10px;">N/A</h4>
<h4 style="margin-bottom: 10px;">N/A</h4>
<input type="number" name='attr_bonus_perception' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_pilot' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_psionics' value="0" class='sheet-short'><br />
<h4 style="margin-bottom: 10px;">N/A</h4>
<input type="number" name='attr_bonus_science' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_stealth' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_survival' value="0" class='sheet-short'><br />
<input type="number" name='attr_bonus_tactics' value="0" class='sheet-short'><br />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Misc</h3>
<input type="number" name='attr_misc_acrobatics' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_athletics' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_computers' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_defensive_training' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_durability' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_endurance' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_influence' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_leadership' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_lore' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_medicine' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_melee' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_mental_training' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_perception' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_pilot' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_psionics' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_ranged' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_science' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_stealth' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_survival' value="0" class='sheet-short'><br />
<input type="number" name='attr_misc_tactics' value="0" class='sheet-short'><br />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Total</h3>
<input type="number" name='attr_acrobatics' value="0" class='sheet-short'><br />
<input type="number" name='attr_athletics' value="0" class='sheet-short'><br />
<input type="number" name='attr_computers' value="0" class='sheet-short'><br />
<input type="number" name='attr_defensive_training' value="0" class='sheet-short'><br />
<input type="number" name='attr_durability' value="0" class='sheet-short'><br />
<input type="number" name='attr_endurance' value="0" class='sheet-short'><br />
<input type="number" name='attr_influence' value="0" class='sheet-short'><br />
<input type="number" name='attr_leadership' value="0" class='sheet-short'><br />
<input type="number" name='attr_lore' value="0" class='sheet-short'><br />
<input type="number" name='attr_medicine' value="0" class='sheet-short'><br />
<input type="number" name='attr_melee' value="0" class='sheet-short'><br />
<input type="number" name='attr_mental_training' value="0" class='sheet-short'><br />
<input type="number" name='attr_perception' value="0" class='sheet-short'><br />
<input type="number" name='attr_pilot' value="0" class='sheet-short'><br />
<input type="number" name='attr_psionics' value="0" class='sheet-short'><br />
<input type="number" name='attr_ranged' value="0" class='sheet-short'><br />
<input type="number" name='attr_science' value="0" class='sheet-short'><br />
<input type="number" name='attr_stealth' value="0" class='sheet-short'><br />
<input type="number" name='attr_survival' value="0" class='sheet-short'><br />
<input type="number" name='attr_tactics' value="0" class='sheet-short'><br />
</div>
</div>
<hr />
<h3 style="margin-bottom: 10px;">Specializations/ Evolutions/ Classes/ Directives/ Mutations:</h3>
<textarea></textarea>
<hr />
<h3 style="margin-bottom: 10px;">Talents</h3>
<textarea></textarea>
<hr />
<div class="sheet-3colrow">
<div class="sheet-col">
<h2 style="margin-bottom: 10px;">Powers</h2>
<label>Psi Level</label><strong class='psionics'></strong><input type="number" name='attr_psi_level' class='sheet-short'>
<label>Manifestation Bonus</label><strong class='psionics'></strong><input type="number" name='attr_psi_bonus' class='sheet-short'>
<label>Energy Fatigue</label><strong class='psionics'></strong><input type="number" style="margin-bottom: 2px;" name='attr_psi_fatigue' class='sheet-short'><br />
<label>Biomass (Zerg)</label><strong class='psionics'></strong><input type="number" name='attr_biomass' class='sheet-short'>
</div>
<div class="sheet-col">
<h2 style="margin-bottom: 10px;"><br /></h2>
<button type='roll' style="margin-bottom: 2px;" name='roll_overload' value='&{template:default} {{name=Overload}} {{Result:=[[1d20+[[(@{Boost}*3)-@{Willpower}]]]]}}'>Overload</button>
<input type="number" name='attr_boost' class='sheet-short'>(Enter Psi Boost)<br />
<button type='roll' style="margin-bottom: 2px;" name='roll_recovery' value='&{template:default} {{name=Recover}} {{Result (DC 10):=[[1d20+@{Willpower}]]}} {{Recovery:=[[@{Willpower}]] + (Result-10)}}'>Recover</button><br />
</div>
<div class="sheet-col">
<h2 style="margin-bottom: 10px;"><br /></h2>
<label>Powers</label><strong class='psionics'></strong>
<textarea></textarea>
</div>
</div>
<br/>
<div class="sheet-5colrow">
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Power</h3>
<button type='roll' name='roll_power' value='&{template:default} {{name=@{Power}}} {{Manifestation:=[[1d20+@{Accuracy}]]}} {{Effect:=@{Effect}}}'></button>
<input type="text" name="attr_power" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Acc.</h3>
<input type="number" name="attr_psi_accuracy" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Range</h3>
<input type="text" name="attr_psi_range" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">PP Cost</h3>
<input type="text" name="attr_cost" />
</div>
<h3 style="margin-bottom: 10px;">Effect</h3>
<textarea name="attr_effect"></textarea>
<fieldset class="repeating_powers">
<hr />
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Power</h3>
<button type='roll' name='roll_power' value='&{template:default} {{name=@{Power}}} {{Manifestation:=[[1d20+@{Accuracy}]]}} {{Effect:=@{Effect}}}'></button>
<input type="text" name="attr_power" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Acc.</h3>
<input type="number" name="attr_psi_accuracy" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">Range</h3>
<input type="text" name="attr_psi_range" />
</div>
<div class="sheet-col">
<h3 style="margin-bottom: 10px;">PP Cost</h3>
<input type="text" name="attr_cost" />
</div>
<h3 style="margin-bottom: 10px;">Effect</h3>
<textarea name="attr_effect"></textarea>
</fieldset>
</div>
<hr />
<h2 style="margin-bottom: 10px;">Vehicles</h2>
<div class="sheet-2colrow">
<div class="sheet-col">
<label>Vehicle:</label><strong class='vehicle'></strong><input type="text" name="attr_vehicle" /><br />
<label>Shield Armor (Protoss):</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shield_armor" /><br />
<label>Defense:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_defense" /><br />
<label>Damage Resistance:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dr" /><br />
<label>Move Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_speed" /><br />
<label>Acceleration Rating:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_accel" /><br />
</div>
<div class="sheet-col">
<label>Hit Points</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_hp' class='sheet-short'>/<input type="number" name='attr_max_vehicle_hp' class='sheet-short'><br />
<label>Shields (Protoss)</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_shields' class='sheet-short'>/<input type="number" name='attr_max_vehicle_shields' class='sheet-short'><br />
<label>Toughness:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_toughness" /><br />
<label>Damage Threshold:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dt" /><br />
<label>Shift Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shift" /><br />
<label>Max Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_max" /><br />
</div>
</div>
<fieldset class="repeating_vehicles">
<hr />
<div class="sheet-2colrow">
<div class="sheet-col">
<label>Vehicle:</label><strong class='vehicle'></strong><input type="text" name="attr_vehicle" /><br />
<label>Shield Armor (Protoss):</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shield_armor" /><br />
<label>Defense:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_defense" /><br />
<label>Damage Resistance:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dr" /><br />
<label>Move Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_speed" /><br />
<label>Acceleration Rating:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_accel" /><br />
</div>
<div class="sheet-col">
<label>Hit Points</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_hp' class='sheet-short'>/<input type="number" name='attr_max_vehicle_hp' class='sheet-short'><br />
<label>Shields (Protoss)</label><strong class='vehicle'></strong><input type="number" name='attr_current_vehicle_shields' class='sheet-short'>/<input type="number" name='attr_max_vehicle_shields' class='sheet-short'><br />
<label>Toughness:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_toughness" /><br />
<label>Damage Threshold:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_dt" /><br />
<label>Shift Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_shift" /><br />
<label>Max Speed:</label><strong class='vehicle'></strong><input type="number" name="attr_vehicle_max" /><br />
</div>
</div>
</fieldset>
<hr />
<h2 style="margin-bottom: 10px;">Equipment</h2>
<label>Carry Weight <input type="number" name='attr_current_weight' class='sheet-short'>/<input type="number" name='attr_max_weight' class='sheet-short'></label><strong class='carry'></strong><br />
<label>Backpack <input type="number" name='attr_current_backpack' class='sheet-short'>/<input type="number" name='attr_max_backpack' class='sheet-short'></label><strong class='carry'></strong>
<textarea></textarea>
<label>Equipment Belt <input type="number" name='attr_current_belt1' class='sheet-short'>/<input type="number" name='attr_max_belt1' class='sheet-short'></label><strong class='carry'></strong>
<textarea></textarea>
<label>Equipment Belt <input type="number" name='attr_current_belt2' class='sheet-short'>/<input type="number" name='attr_max_belt2' class='sheet-short'></label><strong class='carry'></strong>
<textarea></textarea>
<label>Equipment Belt <input type="number" name='attr_current_belt3' class='sheet-short'>/<input type="number" name='attr_max_belt3' class='sheet-short'></label><strong class='carry'></strong>
<textarea></textarea>
<label>Carrying Case <input type="number" name='attr_current_case' class='sheet-short'>/<input type="number" name='attr_max_case' class='sheet-short'></label><strong class='carry'></strong>
<textarea></textarea>
<label>Equipped Items</label><strong class='carry'></strong>
<textarea></textarea>
<hr />
<label>Special Traits and Abilities</label><strong class='traits'></strong>
<textarea></textarea>
<hr />
<label>Other</label><strong class='other'></strong>
<textarea></textarea>