276 lines
9.5 KiB
JavaScript
276 lines
9.5 KiB
JavaScript
var gulp = require('gulp'),
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include = require('gulp-include'),
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inject = require('gulp-inject'),
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minifyHTML = require('gulp-minify-html'),
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htmlclean = require('gulp-htmlclean'),
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minifyCss = require('gulp-minify-css'),
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concat = require('gulp-concat');
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var customSkillCount = 4,
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outputOtionsCount = 1,
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traitsCount = 1,
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actionCount = 12,
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lairActionCount = 4,
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legendaryActionCount = 4,
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weaponCount = 7,
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quickClassActions = 5,
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classActionsPerPage = 10,
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customClassCount = 6,
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spellCount = 9,
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armorCount = 10,
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inventoryPerPage = 15;
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String.prototype.capitalize = function() {
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return this.replace(/\w\S*/g, function(txt){return txt.charAt(0).toUpperCase() + txt.substr(1)});
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};
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String.prototype.lowercase = function() {
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return this.toLowerCase();
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};
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function actionsCompile (file, limit, action_type, action_name) {
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var template = file.contents.toString('utf8'),
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s = [];
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for (var i = 0; i < limit; i++) {
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s.push(template
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.replace(/\x7B\x7Baction_type\x7D\x7D/g, action_type)
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.replace(/\x7B\x7Bnum\x7D\x7D/g, i.toString())
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.replace(/\x7B\x7Baction_name\x7D\x7D/g, action_name)
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);
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}
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return s.join('\n\n');
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}
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function includeFile (file) {
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return file.contents.toString('utf8');
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}
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function duplicate (file, limit, start) {
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var template = file.contents.toString('utf8'),
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s = [];
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if(!start) {
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start = 0;
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} else if (start > 0) {
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limit += start;
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}
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for (var i = start; i < limit; i++) {
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s.push(template
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.replace(/\x7B\x7Bnum\x7D\x7D/g, i.toString())
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);
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}
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return s.join('\n\n');
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}
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function skills (file) {
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var template = file.contents.toString('utf8'),
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skillsJson = require('./precompiled/components/skills/skills.json').skills,
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//skillsData = JSON.parse('precompiled/components/skills/skills.json'),
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skills = [];
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var selectedString = ' selected="selected"';
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skillsJson.forEach(function(skill) {
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var ggTemplate = template;
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if(skill.attribute === 'str') {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bstr_selected\x7D\x7D/g, selectedString);
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} else {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bstr_selected\x7D\x7D/g, '');
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}
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if(skill.attribute === 'dex') {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bdex_selected\x7D\x7D/g, selectedString);
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} else {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bdex_selected\x7D\x7D/g, '');
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}
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if(skill.attribute === 'con') {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bcon_selected\x7D\x7D/g, selectedString);
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} else {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bcon_selected\x7D\x7D/g, '');
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}
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if(skill.attribute === 'int') {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bint_selected\x7D\x7D/g, selectedString);
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} else {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bint_selected\x7D\x7D/g, '');
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}
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if(skill.attribute === 'wis') {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bwis_selected\x7D\x7D/g, selectedString);
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} else {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bwis_selected\x7D\x7D/g, '');
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}
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if(skill.attribute === 'cha') {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bcha_selected\x7D\x7D/g, selectedString);
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} else {
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ggTemplate = ggTemplate.replace(/\x7B\x7Bcha_selected\x7D\x7D/g, '');
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}
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skills.push(ggTemplate
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.replace(/\x7B\x7Bname\x7D\x7D/g, skill.name.lowercase().replace(/ +/g, ''))
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.replace(/\x7B\x7Bname_cap\x7D\x7D/g, skill.name.capitalize().replace(/ +/g, ''))
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.replace(/\x7B\x7Battribute\x7D\x7D/g, skill.attribute.capitalize())
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.replace(/\x7B\x7Bfriendly_name\x7D\x7D/g, skill.name)
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.replace(/\x7B\x7Bfriendly_name_de\x7D\x7D/g, skill.name_de)
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.replace(/\x7B\x7Bdescription\x7D\x7D/g, skill.description)
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.replace(/\x7B\x7Bdescription_de\x7D\x7D/g, skill.description_de)
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);
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});
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return skills.join('\n\n');
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}
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gulp.task('preCompile', function() {
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return gulp.src('precompiled/D&D_5e.html')
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.pipe( include() )
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.pipe( inject(gulp.src(['precompiled/components/skills/skill.html']), {
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starttag: '<!-- inject:skills:{{ext}} -->',
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transform: function (filePath, file) {
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return skills(file);
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}
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})).pipe( inject(gulp.src(['precompiled/components/skills/skill_bonuses.html']), {
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starttag: '<!-- inject:skillsBonuses:{{ext}} -->',
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transform: function (filePath, file) {
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return skills(file);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/skills/custom_skill.html']), {
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starttag: '<!-- inject:customSkills:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, customSkillCount, 1);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/skills/custom_skill_bonuses.html']), {
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starttag: '<!-- inject:customSkillsBonuses:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, customSkillCount, 1);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/class/output_options.html']), {
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starttag: '<!-- inject:outputOptions:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, outputOtionsCount);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/traits/traits.html']), {
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starttag: '<!-- inject:traits:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, traitsCount);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/actions/actions.html']), {
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starttag: '<!-- inject:lairActions:{{ext}} -->',
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transform: function (filePath, file) {
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return actionsCompile(file, lairActionCount, 'lair_', 'Lair');
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/actions/actions.html']), {
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starttag: '<!-- inject:legendaryActions:{{ext}} -->',
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transform: function (filePath, file) {
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return actionsCompile(file, legendaryActionCount, 'legendary_', 'Legendary');
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/quick_weapons/actions_template.html']), {
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starttag: '<!-- inject:quickActions:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, actionCount);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/actions/actions.html']), {
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starttag: '<!-- inject:actions:{{ext}} -->',
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transform: function (filePath, file) {
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return actionsCompile(file, actionCount, '', 'Action');
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/quick_weapons/melee_template.html']), {
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starttag: '<!-- inject:quickMelee:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, weaponCount);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/weapons/melee.html']), {
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starttag: '<!-- inject:melee:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, weaponCount);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/quick_weapons/ranged_template.html']), {
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starttag: '<!-- inject:quickRanged:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, weaponCount);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/weapons/ranged.html']), {
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starttag: '<!-- inject:ranged:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, weaponCount);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/class/class_action.html']), {
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starttag: '<!-- inject:class_1:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, classActionsPerPage, 1);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/class/quick_class_action.html']), {
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starttag: '<!-- inject:quickClassActions:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, quickClassActions, 1);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/class/class_action.html']), {
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starttag: '<!-- inject:class_2:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, classActionsPerPage, 1 + classActionsPerPage);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/class/custom_class.html']), {
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starttag: '<!-- inject:custom_class:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, customClassCount, 1);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/spellbook/spell-page.html']), {
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starttag: '<!-- inject:spells:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, spellCount, 1);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/armor/armor.html']), {
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starttag: '<!-- inject:armor:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, armorCount, 1);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/inventory/inventory.html']), {
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starttag: '<!-- inject:inventory_1:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, inventoryPerPage, 1);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/inventory/inventory.html']), {
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starttag: '<!-- inject:inventory_2:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, inventoryPerPage, 1 + inventoryPerPage);
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}
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}))
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.pipe( inject(gulp.src(['precompiled/components/inventory/inventory.html']), {
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starttag: '<!-- inject:inventory_3:{{ext}} -->',
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transform: function (filePath, file) {
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return duplicate(file, inventoryPerPage, 1 + inventoryPerPage + inventoryPerPage);
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}
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}))
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.pipe(minifyHTML())
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/*
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.pipe(htmlclean({
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protect: /<\!--%fooTemplate\b.*?%-->/g,
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edit: function(html) { return html.replace(/\begg(s?)\b/ig, 'omelet$1'); }
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}))
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*/
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.pipe(gulp.dest('./'));
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});
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gulp.task('compile', ['preCompile'], function() {
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return gulp.src(['D&D_5e.html', 'precompiled/pages/roll_template.html'])
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.pipe(concat('D&D_5e.html'))
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.pipe(gulp.dest('./'));
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});
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gulp.task('minify-css', function() {
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return gulp.src('D&D_5e.css')
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.pipe(minifyCss())
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.pipe(gulp.dest('./'));
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}); |