107 lines
3.6 KiB
JavaScript
107 lines
3.6 KiB
JavaScript
var ENABLE_ROLL_PARSER = true;
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var COMMANDS = false; //["roll", "r"];
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if (ENABLE_ROLL_PARSER) {
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on("chat:message", function(message) {
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if (message.type != "emote") {
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// The GURPS sheet sends out all rolls as emotes, if this isn't an emote, we aren't interested.
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return;
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}
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log("ROLLCOMP/ Received "+message);
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if (message.content.indexOf("rolls") == -1) {
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// The GURPS will include the keyword "rolls" at the beginning of each emote.
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// If the message doesn't include that word, we aren't interested.
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return;
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}
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if (message.content.indexOf("vs.") == -1) {
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// The GURPS will include the keyword "vs." in all rolls that should use roll comparison.
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// If the message doesn't include that word, we aren't interested.
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return;
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}
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if (message.inlinerolls.length < 2) {
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// We need at least two numbers to make a comparison.
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return;
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}
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// We'll take the first number to be the user's roll.
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var roll = message.inlinerolls[0].results.total;
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// We'll take the second number to be the target value.
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var target = message.inlinerolls[1].results.total;
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roll_comparison(roll, target)
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});
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}
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if (COMMANDS && COMMANDS.length > 0) {
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on("chat:message", function(message) {
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if (message.type != "api") {
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// This function is only interested in API calls.
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return;
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}
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log("ROLLCOMP/ Received "+message);
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var command;
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for (var i in COMMANDS) {
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if (message.content.indexOf("!"+COMMANDS[i]) == 0) {
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command = COMMANDS[i];
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break;
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}
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}
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if (command == undefined) {
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// No recognized command was found.
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return;
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}
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var content = message.content.substring(command.length+1);
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content = content.trim();
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log(content);
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//var test = eval("3d6");
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// We'll take the first number to be the user's roll.
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var roll = 2;//eval("3d6").results.total;
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// We'll take the second number to be the target value.
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var target = 5;//eval(content).results.total;
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roll_comparison(roll, target);
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});
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}
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function roll_comparison(roll, target) {
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log("ROLLCOMP/ Compare "+roll+" vs "+target);
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// Calculate the difference between the rolls.
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var difference = target - roll;
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var result;
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if (roll == 3 || roll == 4 || (roll == 5 && target >= 15) || (roll == 6 && target >= 16)) {
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// CRITICAL SUCCESS!
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// 3 and 4 are always critical success.
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// 5 is a critical success if your effective skill is 15 or higher.
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// 6 is a critical success if your effective skill is 16 or higher.
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result = "Critical Success!";
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} else if (roll == 18 || (target < 16 && roll == 17) || difference <= -10) {
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// CRITICAL FAILURE
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// 18 is always a critical failure.
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// 17 is a critical failure when your skill is 15 or less.
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// A roll of 10 over your effective skill is a critical failure.
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result = "Critical Failure!";
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} else if (roll == 17 || difference < 0) {
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// FAILURE
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// 17 is always a failure.
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// A roll that exceeds your skill is a failure.
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result = "Failure by "+Math.abs(difference);
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} else if (difference >= 0) {
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// A roll that is equal to or lower than your skill is a success.
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result = "Success by "+difference;
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}
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log("ROLLCOMP/ "+result);
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sendChat("Roll Result", "/direct "+result);
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} |