3261 lines
221 KiB
HTML
3261 lines
221 KiB
HTML
<div>
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<p align="center"><img src="https://i84.servimg.com/u/f84/13/24/51/43/headsp10.png"></p>
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<div><p align="center">
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<b><i>Name:</i></b> <input type="text" name="attr_character_name" style="margin-right:10px;width:120px;"/>
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<b><i>Gender:</i></b> <input type="text" name="attr_Gender" style="width:80px;margin-right:30px;">
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<b><i>Operator:</i></b>
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<select class="sheet-SkinSelect" name="attr_SkinName" style="width:120px;margin-right:10px;">
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<option class="sheet-SkinSelect" value="99" checked="checked"></option>
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<option class="sheet-SkinSelect" value="1"> The Handler</option>
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<option class="sheet-SkinSelect" value="2"> The Infiltrator</option>
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<option class="sheet-SkinSelect" value="3"> The Ronin</option>
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<option class="sheet-SkinSelect" value="4"> The Runner</option>
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<option class="sheet-SkinSelect" value="5"> The Tech</option>
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<option class="sheet-SkinSelect" value="6"> The Whitecoat</option>
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</select>
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<b><i>Sub-Culture:</i></b>
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<select class="sheet-CultureSelect" name="attr_CultureName" style="width:120px;">
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<option class="sheet-CultureSelect" value="99" checked="checked"></option>
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<option class="sheet-CultureSelect" value="1"> Neon</option>
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<option class="sheet-CultureSelect" value="2"> Transhuman</option>
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<option class="sheet-CultureSelect" value="3"> Nethead</option>
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<option class="sheet-CultureSelect" value="4"> Corporate</option>
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<option class="sheet-CultureSelect" value="5"> Drifter</option>
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</select>
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</p></div>
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<input type="radio" name="attr_CultureCheck" value="99" class="sheet-Culture" checked="checked"> <input type="radio" name="attr_CultureCheck" value="1" class="sheet-Culture">
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<input type="radio" name="attr_CultureCheck" value="2" class="sheet-Culture"> <input type="radio" name="attr_CultureCheck" value="3" class="sheet-Culture">
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<input type="radio" name="attr_CultureCheck" value="4" class="sheet-Culture"> <input type="radio" name="attr_CultureCheck" value="5" class="sheet-Culture">
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<input type="radio" name="attr_CultureCheck" value="6" class="sheet-Culture">
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<div class="sheet-Neon" style="margin-left:40px">
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<b><i>Look</i></b>
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<div class="sheet-Culture">
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◈ <p class="sheet-Culture"><b>Eyes:</b></p>
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<input type="radio" name="attr_Neon_Eyes" class="sheet-Culture" value="Lava Lamp"> <p>Lava Lamp</p>
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<input type="radio" name="attr_Neon_Eyes" class="sheet-Culture" value="Neon"> <p>Neon </p>
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<input type="radio" name="attr_Neon_Eyes" class="sheet-Culture" value="No White"> <p>No White</p>
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<input type="radio" name="attr_Neon_Eyes" class="sheet-Culture" value="Patterned"> <p>Patterned</p>
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<br>
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◈ <p class="sheet-Culture"><b>Hair:</b></p>
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<input type="radio" name="attr_Neon_Hair" class="sheet-Culture" value="Bright Dyes"> <p>Bright Dyes</p>
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<input type="radio" name="attr_Neon_Hair" class="sheet-Culture" value="UV Glow"> <p>UV Glow</p>
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<input type="radio" name="attr_Neon_Hair" class="sheet-Culture" value="Light-emitting"> <p>Light-emitting</p>
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<input type="radio" name="attr_Neon_Hair" class="sheet-Culture" value="Mettalic"> <p>Mettalic</p>
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<br>
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◈ <p class="sheet-Culture"><b>Body:</b></p>
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<input type="radio" name="attr_Neon_Body" class="sheet-Culture" value="Digital Tattoos"> <p>Digital Tattoos</p>
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<input type="radio" name="attr_Neon_Body" class="sheet-Culture" value="TV Skin"> <p>TV Skin</p>
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<input type="radio" name="attr_Neon_Body" class="sheet-Culture" value="Chem Skin Colours"> <p>Chem Skin Colours</p>
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<input type="radio" name="attr_Neon_Body" class="sheet-Culture" value="Patterned"> <p>Patterned</p>
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<br>
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◈ <p class="sheet-Culture"><b>Clothes:</b></p>
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<input type="radio" name="attr_Neon_Clothes" class="sheet-Culture" value="Woven Hard Plastics"> <p>Woven Hard Plastics</p>
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<input type="radio" name="attr_Neon_Clothes" class="sheet-Culture" value="Vinyl"> <p>Vinyl</p>
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<input type="radio" name="attr_Neon_Clothes" class="sheet-Culture" value="Light-paneled"> <p>Light-paneled</p>
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<input type="radio" name="attr_Neon_Clothes" class="sheet-Culture" value="Colour-changing"> <p>Colour-changing</p>
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<br>
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◈ <p class="sheet-Culture"><b>Avatar:</b></p><br>
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<textarea name="attr_Neon_Avatar" placeholder="Something bold with bright colours, describe yourself" style="width:65%;height:40px;"></textarea>
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</div>
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</div>
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<div class="sheet-Transhuman" style="margin-left:40px">
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<b><i>Look</i></b>
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<div class="sheet-Culture">
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◈ <p class="sheet-Culture"><b>Eyes:</b></p>
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<input type="radio" name="attr_Transhuman_Eyes" class="sheet-Culture" value="Cyclops Visor"> <p>Cyclops Visor</p>
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<input type="radio" name="attr_Transhuman_Eyes" class="sheet-Culture" value="Cat Eyes"> <p>Cat Eyes</p>
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<input type="radio" name="attr_Transhuman_Eyes" class="sheet-Culture" value="A Third Eye"> <p>A Third Eye</p>
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<input type="radio" name="attr_Transhuman_Eyes" class="sheet-Culture" value="Just Plain Cyber-eyes"> <p>Just Plain Cyber-eyes</p>
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<br>
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◈ <p class="sheet-Culture"><b>Hair:</b></p>
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<input type="radio" name="attr_Transhuman_Hair" class="sheet-Culture" value="Chrome Dome"> <p>Chrome Dome</p>
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<input type="radio" name="attr_Transhuman_Hair" class="sheet-Culture" value="Anime Plastic"> <p>Anime Plastic</p>
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<input type="radio" name="attr_Transhuman_Hair" class="sheet-Culture" value="Animal Ears"> <p>Animal Ears</p>
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<input type="radio" name="attr_Transhuman_Hair" class="sheet-Culture" value="Wires"> <p>Wires</p>
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<br>
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◈ <p class="sheet-Culture"><b>Body:</b></p>
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<input type="radio" name="attr_Transhuman_Body" class="sheet-Culture" value="More Metal than Flesh"> <p>More Metal than Flesh</p>
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<input type="radio" name="attr_Transhuman_Body" class="sheet-Culture" value="Sculpted"> <p>Sculpted</p>
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<input type="radio" name="attr_Transhuman_Body" class="sheet-Culture" value="Steampunk"> <p>Steampunk</p>
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<input type="radio" name="attr_Transhuman_Body" class="sheet-Culture" value="Furry (tail optional)"> <p>Furry (tail optional)</p>
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<br>
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◈ <p class="sheet-Culture"><b>Clothes:</b></p>
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<input type="radio" name="attr_Transhuman_Clothes" class="sheet-Culture" value="Hulked (One size too small)"> <p>Hulked</p>
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<input type="radio" name="attr_Transhuman_Clothes" class="sheet-Culture" value="Clothing that Shows off Augmentations"> <p>Clothing that Shows off Augmentations</p>
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<input type="radio" name="attr_Transhuman_Clothes" class="sheet-Culture" value="Minimalist"> <p>Minimalist</p>
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<input type="radio" name="attr_Transhuman_Clothes" class="sheet-Culture" value="Accommodating of Your Cybernetics"> <p>Accommodating of Your Cybernetics</p>
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<br>
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◈ <p class="sheet-Culture"><b>Avatar:</b></p><br>
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<textarea name="attr_Transhuman_Avatar" placeholder="Not like a person at all, describe yourself" style="width:65%;height:40px;"></textarea>
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</div>
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</div>
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<div class="sheet-Nethead" style="margin-left:40px">
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<b><i>Look</i></b>
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<div class="sheet-Culture">
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◈ <p class="sheet-Culture"><b>Eyes:</b></p>
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<input type="radio" name="attr_Nethead_Eyes" class="sheet-Culture" value="Glazed-over"> <p>Glazed-over</p>
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<input type="radio" name="attr_Nethead_Eyes" class="sheet-Culture" value="Distracted"> <p>Distracted</p>
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<input type="radio" name="attr_Nethead_Eyes" class="sheet-Culture" value="Drifting"> <p>Drifting</p>
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<input type="radio" name="attr_Nethead_Eyes" class="sheet-Culture" value="Focused"> <p>Focused</p>
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<br>
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◈ <p class="sheet-Culture"><b>Hair:</b></p>
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<input type="radio" name="attr_Nethead_Hair" class="sheet-Culture" value="Bald w/Retro Net Ports"> <p>Bald w/Retro Net Ports</p>
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<input type="radio" name="attr_Nethead_Hair" class="sheet-Culture" value="Shoulder-length"> <p>Shoulder-length</p>
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<input type="radio" name="attr_Nethead_Hair" class="sheet-Culture" value="Grunge"> <p>Grunge</p>
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<input type="radio" name="attr_Nethead_Hair" class="sheet-Culture" value="Greasy"> <p>Greasy</p>
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<br>
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◈ <p class="sheet-Culture"><b>Body:</b></p>
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<input type="radio" name="attr_Nethead_Body" class="sheet-Culture" value="Lanky"> <p>Lanky</p>
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<input type="radio" name="attr_Nethead_Body" class="sheet-Culture" value="Chunky"> <p>Chunky</p>
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<input type="radio" name="attr_Nethead_Body" class="sheet-Culture" value="Skinny"> <p>Skinny</p>
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<input type="radio" name="attr_Nethead_Body" class="sheet-Culture" value="Average"> <p>Average</p>
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<br>
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◈ <p class="sheet-Culture"><b>Clothes:</b></p>
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<input type="radio" name="attr_Nethead_Clothes" class="sheet-Culture" value="Second-hand"> <p>Second-hand</p>
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<input type="radio" name="attr_Nethead_Clothes" class="sheet-Culture" value="Sweat-stained"> <p>Sweat-stained</p>
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<input type="radio" name="attr_Nethead_Clothes" class="sheet-Culture" value="Loose-fitting"> <p>Loose-fitting</p>
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<input type="radio" name="attr_Nethead_Clothes" class="sheet-Culture" value="Student"> <p>Student</p>
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<br>
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◈ <p class="sheet-Culture"><b>Avatar:</b></p><br>
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<textarea name="attr_Nethead_Avatar" placeholder="Very unique, probably NSFW, describe yourself" style="width:65%;height:40px;"></textarea>
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</div>
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</div>
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<div class="sheet-Corporate" style="margin-left:40px">
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<b><i>Look</i></b>
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<div class="sheet-Culture">
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◈ <p class="sheet-Culture"><b>Eyes:</b></p>
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<input type="radio" name="attr_Corporate_Eyes" class="sheet-Culture" value="Paranoid"> <p>Paranoid</p>
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<input type="radio" name="attr_Corporate_Eyes" class="sheet-Culture" value="Intense"> <p>Intense</p>
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<input type="radio" name="attr_Corporate_Eyes" class="sheet-Culture" value="Tired"> <p>Tired</p>
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<input type="radio" name="attr_Corporate_Eyes" class="sheet-Culture" value="Bored"> <p>Bored</p>
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<br>
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◈ <p class="sheet-Culture"><b>Hair:</b></p>
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<input type="radio" name="attr_Corporate_Hair" class="sheet-Culture" value="Trimmed/Groomed"> <p>Trimmed/Groomed</p>
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<input type="radio" name="attr_Corporate_Hair" class="sheet-Culture" value="Always Perfect"> <p>Always Perfect</p>
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<input type="radio" name="attr_Corporate_Hair" class="sheet-Culture" value="Unassuming"> <p>Unassuming</p>
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<input type="radio" name="attr_Corporate_Hair" class="sheet-Culture" value="Gelled/Slick"> <p>Gelled/Slick</p>
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<br>
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◈ <p class="sheet-Culture"><b>Body:</b></p>
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<input type="radio" name="attr_Corporate_Body" class="sheet-Culture" value="Athletic"> <p>Athletic</p>
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<input type="radio" name="attr_Corporate_Body" class="sheet-Culture" value="Botoxed"> <p>Botoxed</p>
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<input type="radio" name="attr_Corporate_Body" class="sheet-Culture" value="Unassuming"> <p>Unassuming</p>
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<input type="radio" name="attr_Corporate_Body" class="sheet-Culture" value="UV Tattoos"> <p>UV Tattoos</p>
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<br>
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◈ <p class="sheet-Culture"><b>Clothes:</b></p>
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<input type="radio" name="attr_Corporate_Clothes" class="sheet-Culture" value="Overtly Expensive"> <p>Overtly Expensive</p>
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<input type="radio" name="attr_Corporate_Clothes" class="sheet-Culture" value="Uniformed"> <p>Uniformed</p>
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<input type="radio" name="attr_Corporate_Clothes" class="sheet-Culture" value="Name Branded"> <p>Name Branded</p>
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<input type="radio" name="attr_Corporate_Clothes" class="sheet-Culture" value="Business Casual"> <p>Business Casual</p>
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<br>
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◈ <p class="sheet-Culture"><b>Avatar:</b></p><br>
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<textarea name="attr_Corporate_Avatar" placeholder="Business-appropriate and uniform looking, describe yourself" style="width:65%;height:40px;"></textarea>
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</div>
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</div>
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<div class="sheet-Drifter" style="margin-left:40px">
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<b><i>Look</i></b>
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<div class="sheet-Culture">
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◈ <p class="sheet-Culture"><b>Eyes:</b></p>
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<input type="radio" name="attr_Drifter_Eyes" class="sheet-Culture" value="Eye Patch"> <p>Eye Patch</p>
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<input type="radio" name="attr_Drifter_Eyes" class="sheet-Culture" value="Hopeful"> <p>Hopeful</p>
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<input type="radio" name="attr_Drifter_Eyes" class="sheet-Culture" value="Tired"> <p>Tired</p>
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<input type="radio" name="attr_Drifter_Eyes" class="sheet-Culture" value="Thousand-yard Stare"> <p>Thousand-yard Stare</p>
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<br>
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◈ <p class="sheet-Culture"><b>Hair:</b></p>
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<input type="radio" name="attr_Drifter_Hair" class="sheet-Culture" value="Bandana"> <p>Bandana</p>
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<input type="radio" name="attr_Drifter_Hair" class="sheet-Culture" value="Greasy"> <p>Greasy</p>
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<input type="radio" name="attr_Drifter_Hair" class="sheet-Culture" value="Long and Unkempt"> <p>Long and Unkempt</p>
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<input type="radio" name="attr_Drifter_Hair" class="sheet-Culture" value="Spikey"> <p>Spikey</p>
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<br>
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◈ <p class="sheet-Culture"><b>Body:</b></p>
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<input type="radio" name="attr_Drifter_Body" class="sheet-Culture" value="Pierced"> <p>Pierced</p>
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<input type="radio" name="attr_Drifter_Body" class="sheet-Culture" value="Ripped"> <p>Ripped</p>
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<input type="radio" name="attr_Drifter_Body" class="sheet-Culture" value="Skinny"> <p>Skinny</p>
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<input type="radio" name="attr_Drifter_Body" class="sheet-Culture" value="Tattooed"> <p>Tattooed</p>
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<br>
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◈ <p class="sheet-Culture"><b>Clothes:</b></p>
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<input type="radio" name="attr_Drifter_Clothes" class="sheet-Culture" value="Army Surplus"> <p>Army Surplus</p>
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<input type="radio" name="attr_Drifter_Clothes" class="sheet-Culture" value="Biker Leathers"> <p>Biker Leathers</p>
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<input type="radio" name="attr_Drifter_Clothes" class="sheet-Culture" value="Revolutionary Student"> <p>Revolutionary Student</p>
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<input type="radio" name="attr_Drifter_Clothes" class="sheet-Culture" value="Thrifty"> <p>Thrifty</p>
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<br>
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◈ <p class="sheet-Culture"><b>Avatar:</b></p><br>
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<textarea name="attr_Neon_Avatar" placeholder="Pre-selected iconography, describe yourself" style="width:65%;height:40px;"></textarea>
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</div>
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</div>
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<hr class="stat">
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<div class="sheet-Stats-Handler stat">
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<p align="center">
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<button type="roll" value="/em - Rage roll \n\n/r 2d6 + @{Rage}" >Rage:</button> <input type="number" name="attr_Rage" min="-2" max="3" value="0" style="margin-right:35px;">
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<button type="roll" value="/em - Grief roll \n\n/r 2d6 + @{Grief}" >Grief:</button> <input type="number" name="attr_Grief" min="-2" max="3" value="0" style="margin-right:35px;">
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<button type="roll" value="/em - Fear roll \n\n/r 2d6 + @{Fear}" >Fear:</button> <input type="number" name="attr_Fear" min="-2" max="3" value="0" style="margin-right:35px;">
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<button type="roll" value="/em - Need roll \n\n/r 2d6 + @{Need}" >Need:</button> <input type="number" name="attr_Need" min="-2" max="3" value="0" style="margin-right:35px;">
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<button type="roll" value="/em - Ego roll \n\n/r 2d6 + @{Ego}" >Ego:</button> <input type="number" name="attr_Ego" min="-2" max="3" value="0">
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</p>
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</div>
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<hr class="stat">
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<input type="radio" name="attr_SkinCheck" value="1" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="2" class="sheet-Skin">
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||
<input type="radio" name="attr_SkinCheck" value="3" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="4" class="sheet-Skin">
|
||
<input type="radio" name="attr_SkinCheck" value="5" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="6" class="sheet-Skin">
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||
<input type="radio" name="attr_SkinCheck" value="99" class="sheet-Skin" checked="checked">
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||
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<!-- HANDLER -->
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<div class="sheet-Handler" name="sheet-Handler">
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<div>
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<div class="sheet-3colrow">
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<div class="sheet-col stat">
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<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="1">
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||
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="3">
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||
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
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<div><h1>Operator Skills</h1>
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||
<table class="skills">
|
||
<tr>
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||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
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||
</tr>
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||
<tr>
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||
<td style="background-color:black;"></td>
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||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageCoax">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageContingency">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageObservation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div><h1>Coax</h1>
|
||
Who blew your cover on a major op ?
|
||
<textarea name="attr_QuestionCoax" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Contingency</h1>
|
||
Who risked the lives of your unit with their ego ?
|
||
<textarea name="attr_QuestionContingency" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Observation</h1>
|
||
Who don’t you trust because of something you saw ?
|
||
<textarea name="attr_QuestionObservation" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
|
||
|
||
<div>
|
||
<h1>Regret</h1>
|
||
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
|
||
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
|
||
<h1>Drive</h1>
|
||
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
|
||
<div class="sheet-Drive">
|
||
<input type="radio" name="attr_DriveMotivationHandler" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
|
||
<input type="radio" name="attr_DriveMotivationHandler" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
|
||
</div>
|
||
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<h1>Handler Edges</h1>
|
||
<i>You start with:</i><br>
|
||
<br>
|
||
<div>
|
||
<span>
|
||
◈ Secure Wetspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Headspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Stylished Armoured Suit <br>
|
||
<p style="font-size:11px;padding-left:20px;">(Armour 1 <b>+Inconspicuous</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Semi-automatice Pistol <br>
|
||
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Loud +Quick</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ 3 Credits <br>
|
||
</span>
|
||
<br>
|
||
<b style="font-size:15px;">Other Gear</b>
|
||
<fieldset class="repeating_OtherGear">
|
||
<span style="vertical-align:middle;">
|
||
◈ <textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
|
||
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
|
||
</span>
|
||
</fieldset>
|
||
</div>
|
||
<hr>
|
||
<div>
|
||
<i>Pick 2 Handler Edges:</i><br>
|
||
<br>
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler1"> <b>CORPORATE LIASON</b><br>
|
||
You maintain a positive relationship with one of the setting’s Corporate Agents. Who are they, and why do you still work together ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler2"> <b>THE RETIREMENT PLAN</b><br>
|
||
You stole a major corporate secret and sold it to the highest bidder. One Credit is deposited into your account at the start
|
||
of each session, but the Corporation you stole it from has put a price on your head. Who are they, and what did you steal ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler3"> <b>BLACK HELICOPTERS</b><br>
|
||
You have an ally in a government spy agency. Who are they, and what resources can they provide on a moment’s notice ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler4"> <b>THE BLACK LIST</b><br>
|
||
You have a reliable list of freelance Operators on the run who need help and would be willing to provide help in return.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler5"> <b>BLACK TIE</b><br>
|
||
Your name always ends up on High Society e-vites. Who do you know in High Society, and what is your relationship with them ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler6"> <b>SURVEILLANCE VAN</b><br>
|
||
You have a van equipped with the latest and greatest for all of your surveillance/counter-surveillance needs.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler7"> <b>SIGNAL BOOST</b><br>
|
||
You are good friends with an up-and-coming journalist in the city. Who are they, and what is their latest big story ?</p>
|
||
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div>
|
||
<h1>Headspace Skills</h1>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMartialArts">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSecurity">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageStealth">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageExplosives">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageFirearms">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageTactics">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePilot">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageParkour">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSprawl">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageEngineering">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageDrones">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageHacking">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageInvestigation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMedicine">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePsychology">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div>
|
||
<h1>Upgrades</h1>
|
||
<div class="sheet-Upgrade">
|
||
<input type="checkbox" name="attr_CyberlegsHandler" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
|
||
<input type="checkbox" name="attr_EyeballDronesHandler" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
|
||
<input type="checkbox" name="attr_HazmatHandler" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
|
||
<input type="checkbox" name="attr_JuicerHandler" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
|
||
<input type="checkbox" name="attr_MedicalSuiteHandler" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
|
||
<input type="checkbox" name="attr_PainEditorHandler" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
|
||
<input type="checkbox" name="attr_RabbitEarsHandler" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
|
||
<input type="checkbox" name="attr_ShockPadsHandler" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
|
||
<input type="checkbox" name="attr_SkinWeaveHandler" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
|
||
<input type="checkbox" name="attr_SniktsHandler" class="sheet-Upgrade" value="10"> <p>Snikts</p>
|
||
<input type="checkbox" name="attr_VisualSuiteHandler" class="sheet-Upgrade" value="11" checked> <p>Visual Suite</p>
|
||
<input type="checkbox" name="attr_WiredReflexesHandler" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
|
||
<input type="checkbox" name="attr_MonoFilamentWhipHandler" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
|
||
<input type="checkbox" name="attr_MuscleBoneStabilizersHandler" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
|
||
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemHandler" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
|
||
<input type="checkbox" name="attr_PotatoHeadDisguiseKitHandler" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
|
||
<input type="checkbox" name="attr_SubDermalPlatingHandler" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
|
||
<input type="checkbox" name="attr_ThermoOpticCamouflageHandler" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
|
||
<span class="sheet-Cyberlegs">
|
||
◈ Cyberlegs <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
|
||
</span>
|
||
<span class="sheet-EyeballDrones">
|
||
◈ Eyeball Drones <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
|
||
</span>
|
||
<span class="sheet-Hazmat">
|
||
◈ Haz-mat <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
|
||
</span>
|
||
<span class="sheet-Juicer">
|
||
◈ Juicer <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MedicalSuite">
|
||
◈ Medical Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PainEditor">
|
||
◈ Pain Editor <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-RabbitEars">
|
||
◈ Rabbit Ears <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-ShockPads">
|
||
◈ Shock Pads <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
|
||
</span>
|
||
<span class="sheet-SkinWeave">
|
||
◈ Skin Weave <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-Snikts">
|
||
◈ Snikts <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-VisualSuite">
|
||
◈ Visual Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-WiredReflexes">
|
||
◈ Wired Reflexes <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MonoFilamentWhip">
|
||
◈ Mono-Filament Whip <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MuscleBoneStabilizers">
|
||
◈ Muscle and Bone Stabilizers <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-NanoSurgeonDeliverySystem">
|
||
◈ Nano-Surgeon Delivery System <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PotatoHeadDisguiseKit">
|
||
◈ The Potato Head Disguise Kit <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
|
||
</span>
|
||
<span class="sheet-SubDermalPlating">
|
||
◈ Sub-Dermal Plating <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
|
||
</span>
|
||
<span class="sheet-ThermoOpticCamouflage">
|
||
◈ Thermo-Optic Camouflage <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
|
||
</span>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- INFILTRATOR -->
|
||
|
||
<div class="sheet-Infiltrator" name="sheet-Infiltrator">
|
||
<div>
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col stat">
|
||
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="1">
|
||
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="1">
|
||
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
|
||
<div><h1>Operator Skills</h1>
|
||
<table class="skills">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td style="background-color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMartialArts">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSecurity">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageStealth">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div><h1>Martial Arts</h1>
|
||
Who was the only one who stood up against you ?
|
||
<textarea name="attr_QuestionMartialArts" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Security</h1>
|
||
Whose family did you forge documents for that allowed their escape ?
|
||
<textarea name="attr_QuestionSecurity" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Stealth</h1>
|
||
Who did you witness doing something that still puts you off ?
|
||
<textarea name="attr_QuestionStealth" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
|
||
|
||
<div>
|
||
<h1>Regret</h1>
|
||
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
|
||
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
|
||
<h1>Drive</h1>
|
||
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
|
||
<div class="sheet-Drive">
|
||
<input type="radio" name="attr_DriveMotivationInfiltrator" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
|
||
<input type="radio" name="attr_DriveMotivationInfiltrator" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
|
||
</div>
|
||
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<h1>Infiltrator Edges</h1>
|
||
<i>You start with:</i><br>
|
||
<br>
|
||
<div>
|
||
<span>
|
||
◈ Secure Wetspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Headspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Thermopitic Cloak <br>
|
||
<p style="font-size:11px;padding-left:20px;">(Armour 1 <b>+Inconspicuous +Camoflage</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Silenced Semi-automatice Pistol <br>
|
||
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Silent +Quick</b>)</p>
|
||
</span>
|
||
<p style="margin-bottom:9px;">
|
||
◈ Security Tools <br>
|
||
</p>
|
||
<p style="margin-bottom:9px;">
|
||
◈ Forgery Kit <br>
|
||
</p>
|
||
<span>
|
||
◈ 1 Credit <br>
|
||
</span>
|
||
<br>
|
||
<b style="font-size:15px;">Other Gear</b>
|
||
<fieldset class="repeating_OtherGear">
|
||
<span style="vertical-align:middle;">
|
||
◈ <textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
|
||
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
|
||
</span>
|
||
</fieldset>
|
||
</div>
|
||
<hr>
|
||
<div>
|
||
<i>Pick 2 Infiltrator Edges:</i><br>
|
||
<br>
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator1"> <b>REGISTERED AS A LETHAL WEAPON</b><br>
|
||
You inflict +1 Harm in unarmed combat.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator2"> <b>THE FENCE</b><br>
|
||
You know someone who will always buy for the right price and has their ear to the ground on dealers just like them.
|
||
Who are they, and why is your relationship to them so complicated ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator3"> <b>IDENTIFY THIEF</b><br>
|
||
You have a large collection of prepared IDs, disguises, and electronic background files and have access to a suite of state-of-the-art
|
||
forgery tools/fabricators. Where is this equipment stored ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator4"> <b>THE ANGEL</b><br>
|
||
You refused to kill a high-value target in the heat of the moment, and they’re still on the run. They owe you their life.
|
||
Who are they, and why didn’t you take them out ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator5"> <b>EYE IN THE SKY</b><br>
|
||
You have backdoor access to a spy satellite and can get short windows (~5 minutes) of overflight on priority areas.
|
||
You pay in non-financial terms for this access. Who are you paying, and what is their price ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator6"> <b>THE CLEANER</b><br>
|
||
A retired crime scene investigator can clean up even the bloodiest scene and leave no trace except your payment to them.
|
||
They can also be asked to help with an investigation and their contacts on the force. Who are your contacts, and why do you trust them ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator7"> <b>THE GUILD</b><br>
|
||
You maintain a positive relationship with a guild of information brokers specializing in building blueprints and information.
|
||
Who are they, and what do they ask from you ?</p>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div>
|
||
<h1>Headspace Skills</h1>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageCoax">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageContingency">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageObservation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageExplosives">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageFirearms">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageTactics">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePilot">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageParkour">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSprawl">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageEngineering">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageDrones">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageHacking">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageInvestigation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMedicine">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePsychology">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div>
|
||
<h1>Upgrades</h1>
|
||
<div class="sheet-Upgrade">
|
||
<input type="checkbox" name="attr_CyberlegsInfiltrator" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
|
||
<input type="checkbox" name="attr_EyeballDronesInfiltrator" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
|
||
<input type="checkbox" name="attr_HazmatInfiltrator" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
|
||
<input type="checkbox" name="attr_JuicerInfiltrator" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
|
||
<input type="checkbox" name="attr_MedicalSuiteInfiltrator" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
|
||
<input type="checkbox" name="attr_PainEditorInfiltrator" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
|
||
<input type="checkbox" name="attr_RabbitEarsInfiltrator" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
|
||
<input type="checkbox" name="attr_ShockPadsInfiltrator" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
|
||
<input type="checkbox" name="attr_SkinWeaveInfiltrator" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
|
||
<input type="checkbox" name="attr_SniktsInfiltrator" class="sheet-Upgrade" value="10"> <p>Snikts</p>
|
||
<input type="checkbox" name="attr_VisualSuiteInfiltrator" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
|
||
<input type="checkbox" name="attr_WiredReflexesInfiltrator" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
|
||
<input type="checkbox" name="attr_MonoFilamentWhipInfiltrator" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
|
||
<input type="checkbox" name="attr_MuscleBoneStabilizersInfiltrator" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
|
||
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemInfiltrator" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
|
||
<input type="checkbox" name="attr_PotatoHeadDisguiseKitInfiltrator" class="sheet-Upgrade" value="16" checked> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
|
||
<input type="checkbox" name="attr_SubDermalPlatingInfiltrator" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
|
||
<input type="checkbox" name="attr_ThermoOpticCamouflageInfiltrator" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
|
||
<span class="sheet-Cyberlegs">
|
||
◈ Cyberlegs <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
|
||
</span>
|
||
<span class="sheet-EyeballDrones">
|
||
◈ Eyeball Drones <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
|
||
</span>
|
||
<span class="sheet-Hazmat">
|
||
◈ Haz-mat <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
|
||
</span>
|
||
<span class="sheet-Juicer">
|
||
◈ Juicer <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MedicalSuite">
|
||
◈ Medical Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PainEditor">
|
||
◈ Pain Editor <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-RabbitEars">
|
||
◈ Rabbit Ears <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-ShockPads">
|
||
◈ Shock Pads <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
|
||
</span>
|
||
<span class="sheet-SkinWeave">
|
||
◈ Skin Weave <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-Snikts">
|
||
◈ Snikts <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-VisualSuite">
|
||
◈ Visual Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-WiredReflexes">
|
||
◈ Wired Reflexes <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MonoFilamentWhip">
|
||
◈ Mono-Filament Whip <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MuscleBoneStabilizers">
|
||
◈ Muscle and Bone Stabilizers <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-NanoSurgeonDeliverySystem">
|
||
◈ Nano-Surgeon Delivery System <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PotatoHeadDisguiseKit">
|
||
◈ The Potato Head Disguise Kit <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
|
||
</span>
|
||
<span class="sheet-SubDermalPlating">
|
||
◈ Sub-Dermal Plating <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
|
||
</span>
|
||
<span class="sheet-ThermoOpticCamouflage">
|
||
◈ Thermo-Optic Camouflage <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
|
||
</span>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- RONIN -->
|
||
|
||
<div class="sheet-Ronin" name="sheet-Ronin">
|
||
<div>
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col stat">
|
||
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="3">
|
||
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="1">
|
||
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
|
||
<div><h1>Operator Skills</h1>
|
||
<table class="skills">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td style="background-color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageExplosives">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageFirearms">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageTactics">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div><h1>Explosives</h1>
|
||
Who got hurt by the one bomb you didn’t defuse in time ?
|
||
<textarea name="attr_QuestionExplosives" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Firearms</h1>
|
||
Whose rival did you take down during a messy op ?
|
||
<textarea name="attr_QuestionFirearms" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Tactics</h1>
|
||
Who did you save when everything went south ?
|
||
<textarea name="attr_QuestionTactics" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
|
||
|
||
<div>
|
||
<h1>Regret</h1>
|
||
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
|
||
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
|
||
<h1>Drive</h1>
|
||
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
|
||
<div class="sheet-Drive">
|
||
<input type="radio" name="attr_DriveMotivationRonin" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
|
||
<input type="radio" name="attr_DriveMotivationRonin" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
|
||
</div>
|
||
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<h1>Ronin Edges</h1>
|
||
<i>You start with:</i><br>
|
||
<br>
|
||
<div>
|
||
<span>
|
||
◈ Secure Wetspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Headspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Ballistic Battle Armour <br>
|
||
<p style="font-size:11px;padding-left:20px;">(Armour 3 <b>+Bulky</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Assault Rifle <br>
|
||
<p style="font-size:11px;padding-left:20px;">(3-Harm Near/Far <b>+Loud +Suppressive)</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Semi-automatice Pistol <br>
|
||
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Loud +Quick</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Fragmentation Grenades <br>
|
||
<p style="font-size:11px;padding-left:20px;">(4-Harm Close/Near <b>+Loud +Area +Dangerous</b>)</p>
|
||
</span>
|
||
<p style="margin-bottom:9px;">
|
||
◈ A small cache of weapons, ammunition, and explosives. <br>
|
||
</p>
|
||
<span>
|
||
◈ 1 Credit <br>
|
||
</span>
|
||
<br>
|
||
<b style="font-size:15px;">Other Gear</b>
|
||
<fieldset class="repeating_OtherGear">
|
||
<span style="vertical-align:middle;">
|
||
◈ <textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
|
||
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
|
||
</span>
|
||
</fieldset>
|
||
</div>
|
||
<hr>
|
||
<div>
|
||
<i>Pick 2 Ronin Edges:</i><br>
|
||
<br>
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin1"> <b>UNSANITARY CONDITIONS</b><br>
|
||
You have a trusted friend who owns an underground cyber surgery. They’re always willing to patch you up and look the other way,
|
||
no matter the danger. Who are they, and why do they trust you more than anyone ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin2"> <b>WELCOME TO THE GUN SHOW</b><br>
|
||
You maintain a major arsenal of weapons, ammunition, and explosives. It is highly illegal. Where is it ? Who do you pay to keep it safe ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin3"> <b>THE B-TEAM</b><br>
|
||
A team of local heavy-hitting mercenaries owe you big. Who are they? Why do they still owe you ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin4"> <b>FREIGHT TRAIN</b><br>
|
||
You are an unrelenting force. Stun damage is halved against you (round down).</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin5"> <b>PRECISION CRAFTSMANSHIP</b><br>
|
||
One of your starting firearms has a permanent +1 Harm rating. You know a highly trained weaponsmith who can do this work, for the right price.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin6"> <b>BLACK OPS HANDLER</b><br>
|
||
You have an ally at one of the Corporations who can provide you with reliable intel on their black ops. Who are they, and which Corporation do they work for ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin7"> <b>THOUSAND-YARD STARE</b><br>
|
||
You’ve seen so much death and destruction, nothing truly scares you anymore. Once per session you can lower the FEAR stress track by 2.</p>
|
||
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div>
|
||
<h1>Headspace Skills</h1>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageCoax">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageContingency">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageObservation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMartialArts">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSecurity">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageStealth">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePilot">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageParkour">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSprawl">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageEngineering">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageDrones">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageHacking">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageInvestigation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMedicine">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePsychology">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div>
|
||
<h1>Upgrades</h1>
|
||
<div class="sheet-Upgrade">
|
||
<input type="checkbox" name="attr_CyberlegsRonin" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
|
||
<input type="checkbox" name="attr_EyeballDronesRonin" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
|
||
<input type="checkbox" name="attr_HazmatRonin" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
|
||
<input type="checkbox" name="attr_JuicerRonin" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
|
||
<input type="checkbox" name="attr_MedicalSuiteRonin" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
|
||
<input type="checkbox" name="attr_PainEditorRonin" class="sheet-Upgrade" value="6" checked> <p>Pain Editor</p>
|
||
<input type="checkbox" name="attr_RabbitEarsRonin" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
|
||
<input type="checkbox" name="attr_ShockPadsRonin" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
|
||
<input type="checkbox" name="attr_SkinWeaveRonin" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
|
||
<input type="checkbox" name="attr_SniktsRonin" class="sheet-Upgrade" value="10"> <p>Snikts</p>
|
||
<input type="checkbox" name="attr_VisualSuiteRonin" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
|
||
<input type="checkbox" name="attr_WiredReflexesRonin" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
|
||
<input type="checkbox" name="attr_MonoFilamentWhipRonin" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
|
||
<input type="checkbox" name="attr_MuscleBoneStabilizersRonin" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
|
||
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemRonin" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
|
||
<input type="checkbox" name="attr_PotatoHeadDisguiseKitRonin" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
|
||
<input type="checkbox" name="attr_SubDermalPlatingRonin" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
|
||
<input type="checkbox" name="attr_ThermoOpticCamouflageRonin" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
|
||
<span class="sheet-Cyberlegs">
|
||
◈ Cyberlegs <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
|
||
</span>
|
||
<span class="sheet-EyeballDrones">
|
||
◈ Eyeball Drones <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
|
||
</span>
|
||
<span class="sheet-Hazmat">
|
||
◈ Haz-mat <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
|
||
</span>
|
||
<span class="sheet-Juicer">
|
||
◈ Juicer <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MedicalSuite">
|
||
◈ Medical Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PainEditor">
|
||
◈ Pain Editor <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-RabbitEars">
|
||
◈ Rabbit Ears <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-ShockPads">
|
||
◈ Shock Pads <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
|
||
</span>
|
||
<span class="sheet-SkinWeave">
|
||
◈ Skin Weave <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-Snikts">
|
||
◈ Snikts <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-VisualSuite">
|
||
◈ Visual Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-WiredReflexes">
|
||
◈ Wired Reflexes <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MonoFilamentWhip">
|
||
◈ Mono-Filament Whip <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MuscleBoneStabilizers">
|
||
◈ Muscle and Bone Stabilizers <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-NanoSurgeonDeliverySystem">
|
||
◈ Nano-Surgeon Delivery System <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PotatoHeadDisguiseKit">
|
||
◈ The Potato Head Disguise Kit <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
|
||
</span>
|
||
<span class="sheet-SubDermalPlating">
|
||
◈ Sub-Dermal Plating <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
|
||
</span>
|
||
<span class="sheet-ThermoOpticCamouflage">
|
||
◈ Thermo-Optic Camouflage <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
|
||
</span>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<!-- RUNNER -->
|
||
|
||
<div class="sheet-Runner" name="sheet-Runner">
|
||
<div>
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col stat">
|
||
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="2">
|
||
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="1">
|
||
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
|
||
<div><h1>Operator Skills</h1>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td style="background-color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePilot">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageParkour">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSprawl">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div><h1>Pilot</h1>
|
||
Who pulled you from a fiery wreck just in time ?
|
||
<textarea name="attr_QuestionMartialArts" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Parkour</h1>
|
||
Who did you leave behind because they couldn’t keep up ?
|
||
<textarea name="attr_QuestionSecurity" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Sprawl</h1>
|
||
Who did you hide from a Corporate threat ?
|
||
<textarea name="attr_QuestionStealth" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
|
||
|
||
<div>
|
||
<h1>Regret</h1>
|
||
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
|
||
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
|
||
<h1>Drive</h1>
|
||
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
|
||
<div class="sheet-Drive">
|
||
<input type="radio" name="attr_DriveMotivationRunner" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
|
||
<input type="radio" name="attr_DriveMotivationRunner" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
|
||
</div>
|
||
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<h1>Runner Edges</h1>
|
||
<i>You start with:</i><br>
|
||
<br>
|
||
<div>
|
||
<span>
|
||
◈ Secure Wetspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Headspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Crash Suit <br>
|
||
<p style="font-size:11px;padding-left:20px;">(Armour 2)</p>
|
||
</span>
|
||
<span>
|
||
◈ Machine Pistol <br>
|
||
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Loud +Suppressive</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ 1 Credit <br>
|
||
</span>
|
||
<br>
|
||
<b style="font-size:15px;">Other Gear</b>
|
||
<fieldset class="repeating_OtherGear">
|
||
<span style="vertical-align:middle;">
|
||
◈ <textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
|
||
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
|
||
</span>
|
||
</fieldset>
|
||
</div>
|
||
<hr>
|
||
<div>
|
||
<i>Pick 2 Runner Edges:</i><br>
|
||
<br>
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner1"> <b>HEADSPACE VEHICLE LINK</b><br>
|
||
You may remotely pilot your ride because of an implanted neural link between it and your Headspace implant.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner2"> <b>A THIN CROOKED LINE</b><br>
|
||
You’ve got a dirty cop on the take who can help you with more than just your speeding tickets. What’s their name and expertise ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner3"> <b>TAKE BACK THE STREETS</b><br>
|
||
A guardian street gang has your back. What do they control in the Sprawl, and who’s threatening to muscle in on their turf ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner4"> <b>GONE IN 60 SECONDS</b><br>
|
||
You’re friendly with a gang of car thieves and have access to their large vehicle garage/chop shop. Name the gang. Why are they so friendly with you ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner5"> <b>SPRAWL SAFE HOUSE</b><br>
|
||
You have a very secure and well-supplied compound for when you need to lay low or hide an asset. Where in the city is it ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner6"> <b>STUDENT REVOLUTION !</b><br>
|
||
You have a strong ally/leader in the student/youth community. A rally or riot at a moment’s notice isn’t out of the question. Who are they ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner7"> <b>FRIENDS WITH NO HOMES</b><br>
|
||
You spent a long time on the streets and have built up a network of those who live there. You help them, they help you.</p>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div>
|
||
<h1>Headspace Skills</h1>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageCoax">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageContingency">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageObservation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMartialArts">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSecurity">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageStealth">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageExplosives">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageFirearms">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageTactics">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageEngineering">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageDrones">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageHacking">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageInvestigation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMedicine">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePsychology">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div>
|
||
<h1>Upgrades</h1>
|
||
<div class="sheet-Upgrade">
|
||
<input type="checkbox" name="attr_CyberlegsRunner" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
|
||
<input type="checkbox" name="attr_EyeballDronesRunner" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
|
||
<input type="checkbox" name="attr_HazmatRunner" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
|
||
<input type="checkbox" name="attr_JuicerRunner" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
|
||
<input type="checkbox" name="attr_MedicalSuiteRunner" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
|
||
<input type="checkbox" name="attr_PainEditorRunner" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
|
||
<input type="checkbox" name="attr_RabbitEarsRunner" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
|
||
<input type="checkbox" name="attr_ShockPadsRunner" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
|
||
<input type="checkbox" name="attr_SkinWeaveRunner" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
|
||
<input type="checkbox" name="attr_SniktsRunner" class="sheet-Upgrade" value="10"> <p>Snikts</p>
|
||
<input type="checkbox" name="attr_VisualSuiteRunner" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
|
||
<input type="checkbox" name="attr_WiredReflexesRunner" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
|
||
<input type="checkbox" name="attr_MonoFilamentWhipRunner" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
|
||
<input type="checkbox" name="attr_MuscleBoneStabilizersRunner" class="sheet-Upgrade" value="14" checked> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
|
||
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemRunner" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
|
||
<input type="checkbox" name="attr_PotatoHeadDisguiseKitRunner" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
|
||
<input type="checkbox" name="attr_SubDermalPlatingRunner" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
|
||
<input type="checkbox" name="attr_ThermoOpticCamouflageRunner" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
|
||
<span class="sheet-Cyberlegs">
|
||
◈ Cyberlegs <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
|
||
</span>
|
||
<span class="sheet-EyeballDrones">
|
||
◈ Eyeball Drones <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
|
||
</span>
|
||
<span class="sheet-Hazmat">
|
||
◈ Haz-mat <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
|
||
</span>
|
||
<span class="sheet-Juicer">
|
||
◈ Juicer <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MedicalSuite">
|
||
◈ Medical Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PainEditor">
|
||
◈ Pain Editor <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-RabbitEars">
|
||
◈ Rabbit Ears <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-ShockPads">
|
||
◈ Shock Pads <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
|
||
</span>
|
||
<span class="sheet-SkinWeave">
|
||
◈ Skin Weave <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-Snikts">
|
||
◈ Snikts <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-VisualSuite">
|
||
◈ Visual Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-WiredReflexes">
|
||
◈ Wired Reflexes <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MonoFilamentWhip">
|
||
◈ Mono-Filament Whip <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MuscleBoneStabilizers">
|
||
◈ Muscle and Bone Stabilizers <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-NanoSurgeonDeliverySystem">
|
||
◈ Nano-Surgeon Delivery System <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PotatoHeadDisguiseKit">
|
||
◈ The Potato Head Disguise Kit <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
|
||
</span>
|
||
<span class="sheet-SubDermalPlating">
|
||
◈ Sub-Dermal Plating <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
|
||
</span>
|
||
<span class="sheet-ThermoOpticCamouflage">
|
||
◈ Thermo-Optic Camouflage <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
|
||
</span>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- TECH -->
|
||
|
||
<div class="sheet-Tech" name="sheet-Tech">
|
||
<div>
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col stat">
|
||
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="2">
|
||
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="2">
|
||
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
|
||
<div><h1>Operator Skills</h1>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td style="background-color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageEngineering">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageDrones">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageHacking">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div><h1>Engineering</h1>
|
||
Who still doesn’t trust your designs ?
|
||
<textarea name="attr_QuestionCoax" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Drones</h1>
|
||
Who doesn’t know you used to monitor their family for a Corporation ?
|
||
<textarea name="attr_QuestionContingency" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Hacking</h1>
|
||
Whose dark secret did you erase, and did you keep a backup ?
|
||
<textarea name="attr_QuestionObservation" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
|
||
|
||
<div>
|
||
<h1>Regret</h1>
|
||
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
|
||
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
|
||
<h1>Drive</h1>
|
||
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
|
||
<div class="sheet-Drive">
|
||
<input type="radio" name="attr_DriveMotivationTech" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
|
||
<input type="radio" name="attr_DriveMotivationTech" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
|
||
</div>
|
||
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<h1>Tech Edges</h1>
|
||
<i>You start with:</i><br>
|
||
<br>
|
||
<div>
|
||
<span>
|
||
◈ Secure Wetspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Headspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Armoured Tech/Work Coveralls <br>
|
||
<p style="font-size:11px;padding-left:20px;">(Armour 2)</p>
|
||
</span>
|
||
<span>
|
||
◈ Heavy Wrench <br>
|
||
<p style="font-size:11px;padding-left:20px;">(1-Harm Hand/Close)</p>
|
||
</span>
|
||
<span>
|
||
◈ Shotgun <br>
|
||
<p style="font-size:11px;padding-left:20px;">(3-Harm Close/Near <b>+Loud+Messy +Reload</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ 2 Credits <br>
|
||
</span>
|
||
<br>
|
||
<b style="font-size:15px;">Other Gear</b>
|
||
<fieldset class="repeating_OtherGear">
|
||
<span style="vertical-align:middle;">
|
||
◈ <textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
|
||
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
|
||
</span>
|
||
</fieldset>
|
||
</div>
|
||
<hr>
|
||
<div>
|
||
<i>Pick 2 Tech Edges:</i><br>
|
||
<br>
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech1"> <b>ICE, ICE, BABY</b><br>
|
||
You recognize that the best offence is a good defence, and your personal cyberspace defenses are untouchable.
|
||
You maintain a highly secure online fortress. Where is it physically located ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech2"> <b>MY PRIVATE RADIO SHACK</b><br>
|
||
You possess a van or depot with a large collection of hi-tech tools. Everything you’d need to jury-rig a project.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech3"> <b>DIRTY DEEDS, DONE DIRT CHEAP</b><br>
|
||
You hold a reprehensible secret over a Corporate manager. Who are they, and what’s the big deal ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech4"> <b>DRONING ON</b><br>
|
||
You begin play with a second drone. This second drone’s type may differ from the first one you chose.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech5"> <b>HACK THE PLANET</b><br>
|
||
You can post messages to an online repository where hackers are sure to notice.
|
||
Some localized electronic mayhem (misbehaving traffic lights, ATMs spewing cash) is always good for a distraction.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech6"> <b>SIDEKICK AI</b><br>
|
||
You have an artificial intelligence of your own design who resides in your Wetspace Implant.
|
||
They can gather data and administer simple tasks and converse. Name the AI, give them one personality trait and a dominant emotion.
|
||
Their intelligence is rated as +Complex.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech7"> <b>THERE, I FIXED IT</b><br>
|
||
Temporary repairs come naturally to you. You can add a +Tag on a vehicle or a piece of gear that lasts for one session any time you use your Engineering Skill.</p>
|
||
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div>
|
||
<h1>Headspace Skills</h1>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageCoax">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageContingency">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageObservation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMartialArts">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSecurity">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageStealth">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageExplosives">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageFirearms">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageTactics">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePilot">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageParkour">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSprawl">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageInvestigation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMedicine">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePsychology">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div>
|
||
<h1>Upgrades</h1>
|
||
<div class="sheet-Upgrade">
|
||
<input type="checkbox" name="attr_CyberlegsTech" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
|
||
<input type="checkbox" name="attr_EyeballDronesTech" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
|
||
<input type="checkbox" name="attr_HazmatTech" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
|
||
<input type="checkbox" name="attr_JuicerTech" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
|
||
<input type="checkbox" name="attr_MedicalSuiteTech" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
|
||
<input type="checkbox" name="attr_PainEditorTech" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
|
||
<input type="checkbox" name="attr_RabbitEarsTech" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
|
||
<input type="checkbox" name="attr_ShockPadsTech" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
|
||
<input type="checkbox" name="attr_SkinWeaveTech" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
|
||
<input type="checkbox" name="attr_SniktsTech" class="sheet-Upgrade" value="10"> <p>Snikts</p>
|
||
<input type="checkbox" name="attr_VisualSuiteTech" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
|
||
<input type="checkbox" name="attr_WiredReflexesTech" class="sheet-Upgrade" value="12" checked> <p>Wired Reflexes</p>
|
||
<input type="checkbox" name="attr_MonoFilamentWhipTech" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
|
||
<input type="checkbox" name="attr_MuscleBoneStabilizersTech" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
|
||
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemTech" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
|
||
<input type="checkbox" name="attr_PotatoHeadDisguiseKitTech" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
|
||
<input type="checkbox" name="attr_SubDermalPlatingTech" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
|
||
<input type="checkbox" name="attr_ThermoOpticCamouflageTech" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
|
||
<span class="sheet-Cyberlegs">
|
||
◈ Cyberlegs <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
|
||
</span>
|
||
<span class="sheet-EyeballDrones">
|
||
◈ Eyeball Drones <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
|
||
</span>
|
||
<span class="sheet-Hazmat">
|
||
◈ Haz-mat <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
|
||
</span>
|
||
<span class="sheet-Juicer">
|
||
◈ Juicer <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MedicalSuite">
|
||
◈ Medical Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PainEditor">
|
||
◈ Pain Editor <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-RabbitEars">
|
||
◈ Rabbit Ears <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-ShockPads">
|
||
◈ Shock Pads <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
|
||
</span>
|
||
<span class="sheet-SkinWeave">
|
||
◈ Skin Weave <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-Snikts">
|
||
◈ Snikts <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-VisualSuite">
|
||
◈ Visual Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-WiredReflexes">
|
||
◈ Wired Reflexes <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MonoFilamentWhip">
|
||
◈ Mono-Filament Whip <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MuscleBoneStabilizers">
|
||
◈ Muscle and Bone Stabilizers <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-NanoSurgeonDeliverySystem">
|
||
◈ Nano-Surgeon Delivery System <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PotatoHeadDisguiseKit">
|
||
◈ The Potato Head Disguise Kit <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
|
||
</span>
|
||
<span class="sheet-SubDermalPlating">
|
||
◈ Sub-Dermal Plating <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
|
||
</span>
|
||
<span class="sheet-ThermoOpticCamouflage">
|
||
◈ Thermo-Optic Camouflage <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
|
||
</span>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- WHITECOAT -->
|
||
|
||
<div class="sheet-Whitecoat" name="sheet-Whitecoat">
|
||
<div>
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col stat">
|
||
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="1">
|
||
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="3">
|
||
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
|
||
<div><h1>Operator Skills</h1>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td style="background-color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageInvestigation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMedicine">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePsychology">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div><h1>Investigation</h1>
|
||
Who did you find dirt on that you still aren’t comfortable with ?
|
||
<textarea name="attr_QuestionCoax" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Medicine</h1>
|
||
Who gets their fix from you ?
|
||
<textarea name="attr_QuestionContingency" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
<div><h1>Psychology</h1>
|
||
Who did you help that you wish you hadn’t ?
|
||
<textarea name="attr_QuestionObservation" style="width:95%;height:80px;"></textarea>
|
||
</div>
|
||
|
||
|
||
<div>
|
||
<h1>Regret</h1>
|
||
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
|
||
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
|
||
<h1>Drive</h1>
|
||
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
|
||
<div class="sheet-Drive">
|
||
<input type="radio" name="attr_DriveMotivationWhitecoat" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
|
||
<input type="radio" name="attr_DriveMotivationWhitecoat" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
|
||
</div>
|
||
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<h1>Whitecoat Edges</h1>
|
||
<i>You start with:</i><br>
|
||
<br>
|
||
<div>
|
||
<span>
|
||
◈ Secure Wetspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Headspace Implant <br>
|
||
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Armoured Casual Clothing <br>
|
||
<p style="font-size:11px;padding-left:20px;">(Armour 1 <b>+Inconspicuous</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ Semi-automatice Pistol <br>
|
||
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Loud +Quick</b>)</p>
|
||
</span>
|
||
<span>
|
||
◈ 3 Credits <br>
|
||
</span>
|
||
<br>
|
||
<b style="font-size:15px;">Other Gear</b>
|
||
<fieldset class="repeating_OtherGear">
|
||
<span style="vertical-align:middle;">
|
||
◈ <textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
|
||
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
|
||
</span>
|
||
</fieldset>
|
||
</div>
|
||
<hr>
|
||
<div>
|
||
<i>Pick 2 Whitecoat Edges:</i><br>
|
||
<br>
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat1"> <b>THE COUNSELLER</b><br>
|
||
You have a lot of blackmail material on a Corporate hotshot. Who are they, which Corporation do they work for, and what do you know ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat2"> <b>VICE SQUAD</b><br>
|
||
You have a friend on the police’s vice squad. They have expertise, and sometimes contraband goes missing and winds up in your hands.
|
||
Who are they, and why do they trust you ?</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat3"> <b>PATENT PENDING</b><br>
|
||
You have deep connections into the cybernetics black market. What implant did you invent? Every session you get 1 Credit from royalties.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat4"> <b>BACK OFF ! I’M A DOCTOR</b><br>
|
||
You have the same social status as a mid-level executive, with equivalent legal protections.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat5"> <b>M.A.S.H. VETERAN</b><br>
|
||
You did some work in the Corporate warzones overseas. More than a few of the world’s best Operators are only alive because of what you did.
|
||
You can make some calls and get some favours.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat6"> <b>TRAUMA SURGEON</b><br>
|
||
You have far too much experience dealing with human tragedy. Once per session, you can lower the GRIEF track by 2.</p>
|
||
|
||
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat7"> <b>REPO MEN</b><br>
|
||
A group of unsavoury characters who work in the “organ donor” industry owe you some favours and will probably do anything for the right price.
|
||
Name this group and why they owe you ?</p>
|
||
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div>
|
||
<h1>Headspace Skills</h1>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageCoax">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageContingency">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageObservation">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageMartialArts">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSecurity">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageStealth">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageExplosives">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageFirearms">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageTactics">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggagePilot">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageParkour">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageSprawl">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
<table class="skills" style="margin-bottom:10px;">
|
||
<tr>
|
||
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
|
||
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageEngineering">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageDrones">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
<tr>
|
||
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
|
||
<td>
|
||
<select name="attr_BaggageHacking">
|
||
<option value=""></option>
|
||
<option value="Rage">Rage</option>
|
||
<option value="Grief">Grief</option>
|
||
<option value="Fear">Fear</option>
|
||
<option value="Need">Need</option>
|
||
<option value="Ego">Ego</option>
|
||
</select>
|
||
</td>
|
||
</tr>
|
||
</table>
|
||
</div>
|
||
<div>
|
||
<h1>Upgrades</h1>
|
||
<div class="sheet-Upgrade">
|
||
<input type="checkbox" name="attr_CyberlegsWhitecoat" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
|
||
<input type="checkbox" name="attr_EyeballDronesWhitecoat" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
|
||
<input type="checkbox" name="attr_HazmatWhitecoat" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
|
||
<input type="checkbox" name="attr_JuicerWhitecoat" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
|
||
<input type="checkbox" name="attr_MedicalSuiteWhitecoat" class="sheet-Upgrade" value="5" checked> <p>Medical Suite</p>
|
||
<input type="checkbox" name="attr_PainEditorWhitecoat" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
|
||
<input type="checkbox" name="attr_RabbitEarsWhitecoat" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
|
||
<input type="checkbox" name="attr_ShockPadsWhitecoat" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
|
||
<input type="checkbox" name="attr_SkinWeaveWhitecoat" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
|
||
<input type="checkbox" name="attr_SniktsWhitecoat" class="sheet-Upgrade" value="10"> <p>Snikts</p>
|
||
<input type="checkbox" name="attr_VisualSuiteWhitecoat" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
|
||
<input type="checkbox" name="attr_WiredReflexesWhitecoat" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
|
||
<input type="checkbox" name="attr_MonoFilamentWhipWhitecoat" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
|
||
<input type="checkbox" name="attr_MuscleBoneStabilizersWhitecoat" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
|
||
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemWhitecoat" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
|
||
<input type="checkbox" name="attr_PotatoHeadDisguiseKitWhitecoat" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
|
||
<input type="checkbox" name="attr_SubDermalPlatingWhitecoat" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
|
||
<input type="checkbox" name="attr_ThermoOpticCamouflageWhitecoat" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
|
||
<span class="sheet-Cyberlegs">
|
||
◈ Cyberlegs <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
|
||
</span>
|
||
<span class="sheet-EyeballDrones">
|
||
◈ Eyeball Drones <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
|
||
</span>
|
||
<span class="sheet-Hazmat">
|
||
◈ Haz-mat <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
|
||
</span>
|
||
<span class="sheet-Juicer">
|
||
◈ Juicer <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MedicalSuite">
|
||
◈ Medical Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PainEditor">
|
||
◈ Pain Editor <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-RabbitEars">
|
||
◈ Rabbit Ears <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-ShockPads">
|
||
◈ Shock Pads <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
|
||
</span>
|
||
<span class="sheet-SkinWeave">
|
||
◈ Skin Weave <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-Snikts">
|
||
◈ Snikts <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-VisualSuite">
|
||
◈ Visual Suite <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-WiredReflexes">
|
||
◈ Wired Reflexes <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MonoFilamentWhip">
|
||
◈ Mono-Filament Whip <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-MuscleBoneStabilizers">
|
||
◈ Muscle and Bone Stabilizers <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-NanoSurgeonDeliverySystem">
|
||
◈ Nano-Surgeon Delivery System <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
|
||
</span>
|
||
<span class="sheet-PotatoHeadDisguiseKit">
|
||
◈ The Potato Head Disguise Kit <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
|
||
</span>
|
||
<span class="sheet-SubDermalPlating">
|
||
◈ Sub-Dermal Plating <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
|
||
</span>
|
||
<span class="sheet-ThermoOpticCamouflage">
|
||
◈ Thermo-Optic Camouflage <br>
|
||
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
|
||
</span>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- CUSTOM -->
|
||
|
||
<div class="sheet-Custom" name="sheet-Custom">
|
||
<h1>The Handler</h1>
|
||
<p align="justify">No one else would deal with this shit. Even if they did, they wouldn’t actually do the job right. Managing talent and orchestrating the use
|
||
of corporate or military assets is hard, and that’s why it’s your job. Some people are content with pulling the puppet strings of the world from
|
||
behind a desk. But that’s not your style. It’s easier to convince people to sell out, convert an enemy to a friend, or arrange for ass-covering
|
||
contingencies when you’re not chained to a desk.<br>
|
||
You’re going to make your old corporate masters pay for everything they’ve done, because you’re the best person to make sure it happens.</p>
|
||
<h1>The Infiltrator</h1>
|
||
<p align="justify">Your family used to complain that you snuck up on them when you were a kid. You didn’t even mean to, it just kept happening. That natural
|
||
ability for stealth has served you well. Sneaking past people without even trying made you wonder who you could sneak past if you actually applied
|
||
yourself. It doesn’t matter who picked you up—or caught you—because you’re long past those days. The rookie either dies, or becomes a highly
|
||
paid professional.<br>
|
||
Since you’re not dead, you’re making pretty good money. Or you were, until you bugged out of the system to try and destroy it.</p>
|
||
<h1>The Ronin</h1>
|
||
<p align="justify">You had a different team, once. You came up through the ranks, from soldier to commander.
|
||
Despite the ugly things you did, your comrades in arms were your family. You protected each other. Struggling to do your job without losing your soul,
|
||
you still suffered, as bit by bit, assignments grew more dangerous, people died, and the truth of things got to you.<br>
|
||
Instead of going the way of your friends, you walked away, burning bridges behind you. The company made you a superior tactician, a fighter,
|
||
a weapon. They’re going to regret letting you leave alive. Not that they had a choice.</p>
|
||
<h1>The Runner</h1>
|
||
<p align="justify">Some people get confused if they take the wrong turn or walk a block too far. Not you. Whether
|
||
driving or on foot, your memory of places and understanding of the urban landscape are as automatic as breathing.<br>
|
||
The city is as familiar as your own body. You know the rhythms of traffic and neighbourhoods. You can plan routes throughout your day that
|
||
effortlessly shake tails and get you to your destination with time to spare. Being late is not a problem you suffer from. You’re never late,
|
||
because you’d never fail your Cell.</p>
|
||
<h1>The Tech</h1>
|
||
<p align="justify">It’s not that you don’t understand people. You just understand them in a way that freaks them
|
||
out. Through the lens of technology, you know how to take people out with remote weapons in the most efficient way possible. The security
|
||
slip-ups of bad passwords and ill-advised cloud storage are second nature to you. Empathy is hard for you, because all you see are the
|
||
horrific secrets that others try and protect, and the violence they commit to keep them buried.<br>
|
||
People like you are essential to a corp’s ability to function because you can engineer anything they
|
||
need. Now you’re going to engineer the ways to take them down.</p>
|
||
<h1>The Whitecoat</h1>
|
||
<p align="justify">The science of the human mind and body is the most fascinating field there is, and your diagnostic skills help you
|
||
understand the very world around you. Few people can match you as a field medic, and the things you can do when given access to a lab
|
||
would terrify anyone in their right mind. Which is a good reason not to work for people like that. Like a determined hound when
|
||
you’re on a case, your intellect is unstoppable.<br>
|
||
You’re going to lance the corruption in the world around you before it spreads.</p>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
|
||
<script type="text/worker">
|
||
on("change:skinname", function() {
|
||
console.log("Set SkinCheck = SkinName if not already equal.")
|
||
getAttrs(["SkinName","SkinCheck"], function(values) {
|
||
if (values.SkinCheck !== values.SkinName) {
|
||
setAttrs({ SkinCheck: values.SkinName });
|
||
};
|
||
});
|
||
console.log("SkinCheck = SkinName whenever changed.");
|
||
});
|
||
|
||
on("change:culturename", function() {
|
||
console.log("Set CultureCheck = CultureName if not already equal.")
|
||
getAttrs(["CultureName","CultureCheck"], function(values) {
|
||
if (values.CultureCheck !== values.CultureName) {
|
||
setAttrs({ CultureCheck: values.CultureName });
|
||
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|
||
});
|
||
console.log("CultureCheck = CultureName whenever changed.");
|
||
});
|
||
</script> |