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roll20-character-sheets-tester/Headspace/Headpace.html
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2018-10-09 17:33:40 +02:00

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<div>
<p align="center"><img src="https://i84.servimg.com/u/f84/13/24/51/43/headsp10.png"></p>
<div><p align="center">
<b><i>Name:</i></b> <input type="text" name="attr_character_name" style="margin-right:10px;width:120px;"/>
<b><i>Gender:</i></b> <input type="text" name="attr_Gender" style="width:80px;margin-right:30px;">
<b><i>Operator:</i></b>
<select class="sheet-SkinSelect" name="attr_SkinName" style="width:120px;margin-right:10px;">
<option class="sheet-SkinSelect" value="99" checked="checked"></option>
<option class="sheet-SkinSelect" value="1"> The Handler</option>
<option class="sheet-SkinSelect" value="2"> The Infiltrator</option>
<option class="sheet-SkinSelect" value="3"> The Ronin</option>
<option class="sheet-SkinSelect" value="4"> The Runner</option>
<option class="sheet-SkinSelect" value="5"> The Tech</option>
<option class="sheet-SkinSelect" value="6"> The Whitecoat</option>
</select>
<b><i>Sub-Culture:</i></b>
<select class="sheet-CultureSelect" name="attr_CultureName" style="width:120px;">
<option class="sheet-CultureSelect" value="99" checked="checked"></option>
<option class="sheet-CultureSelect" value="1"> Neon</option>
<option class="sheet-CultureSelect" value="2"> Transhuman</option>
<option class="sheet-CultureSelect" value="3"> Nethead</option>
<option class="sheet-CultureSelect" value="4"> Corporate</option>
<option class="sheet-CultureSelect" value="5"> Drifter</option>
</select>
</p></div>
<input type="radio" name="attr_CultureCheck" value="99" class="sheet-Culture" checked="checked"> <input type="radio" name="attr_CultureCheck" value="1" class="sheet-Culture">
<input type="radio" name="attr_CultureCheck" value="2" class="sheet-Culture"> <input type="radio" name="attr_CultureCheck" value="3" class="sheet-Culture">
<input type="radio" name="attr_CultureCheck" value="4" class="sheet-Culture"> <input type="radio" name="attr_CultureCheck" value="5" class="sheet-Culture">
<input type="radio" name="attr_CultureCheck" value="6" class="sheet-Culture">
<div class="sheet-Neon" style="margin-left:40px">
<b><i>Look</i></b>
<div class="sheet-Culture">
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Eyes:</b></p> &nbsp;
<input type="radio" name="attr_Neon_Eyes" class="sheet-Culture" value="Lava Lamp"> <p>Lava Lamp</p>
<input type="radio" name="attr_Neon_Eyes" class="sheet-Culture" value="Neon"> <p>Neon </p>
<input type="radio" name="attr_Neon_Eyes" class="sheet-Culture" value="No White"> <p>No White</p>
<input type="radio" name="attr_Neon_Eyes" class="sheet-Culture" value="Patterned"> <p>Patterned</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Hair:</b></p> &nbsp;
<input type="radio" name="attr_Neon_Hair" class="sheet-Culture" value="Bright Dyes"> <p>Bright Dyes</p>
<input type="radio" name="attr_Neon_Hair" class="sheet-Culture" value="UV Glow"> <p>UV Glow</p>
<input type="radio" name="attr_Neon_Hair" class="sheet-Culture" value="Light-emitting"> <p>Light-emitting</p>
<input type="radio" name="attr_Neon_Hair" class="sheet-Culture" value="Mettalic"> <p>Mettalic</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Body:</b></p> &nbsp;
<input type="radio" name="attr_Neon_Body" class="sheet-Culture" value="Digital Tattoos"> <p>Digital Tattoos</p>
<input type="radio" name="attr_Neon_Body" class="sheet-Culture" value="TV Skin"> <p>TV Skin</p>
<input type="radio" name="attr_Neon_Body" class="sheet-Culture" value="Chem Skin Colours"> <p>Chem Skin Colours</p>
<input type="radio" name="attr_Neon_Body" class="sheet-Culture" value="Patterned"> <p>Patterned</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Clothes:</b></p> &nbsp;
<input type="radio" name="attr_Neon_Clothes" class="sheet-Culture" value="Woven Hard Plastics"> <p>Woven Hard Plastics</p>
<input type="radio" name="attr_Neon_Clothes" class="sheet-Culture" value="Vinyl"> <p>Vinyl</p>
<input type="radio" name="attr_Neon_Clothes" class="sheet-Culture" value="Light-paneled"> <p>Light-paneled</p>
<input type="radio" name="attr_Neon_Clothes" class="sheet-Culture" value="Colour-changing"> <p>Colour-changing</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Avatar:</b></p><br>
&nbsp; &nbsp; &nbsp; &nbsp;<textarea name="attr_Neon_Avatar" placeholder="Something bold with bright colours, describe yourself" style="width:65%;height:40px;"></textarea>
</div>
</div>
<div class="sheet-Transhuman" style="margin-left:40px">
<b><i>Look</i></b>
<div class="sheet-Culture">
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Eyes:</b></p> &nbsp;
<input type="radio" name="attr_Transhuman_Eyes" class="sheet-Culture" value="Cyclops Visor"> <p>Cyclops Visor</p>
<input type="radio" name="attr_Transhuman_Eyes" class="sheet-Culture" value="Cat Eyes"> <p>Cat Eyes</p>
<input type="radio" name="attr_Transhuman_Eyes" class="sheet-Culture" value="A Third Eye"> <p>A Third Eye</p>
<input type="radio" name="attr_Transhuman_Eyes" class="sheet-Culture" value="Just Plain Cyber-eyes"> <p>Just Plain Cyber-eyes</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Hair:</b></p> &nbsp;
<input type="radio" name="attr_Transhuman_Hair" class="sheet-Culture" value="Chrome Dome"> <p>Chrome Dome</p>
<input type="radio" name="attr_Transhuman_Hair" class="sheet-Culture" value="Anime Plastic"> <p>Anime Plastic</p>
<input type="radio" name="attr_Transhuman_Hair" class="sheet-Culture" value="Animal Ears"> <p>Animal Ears</p>
<input type="radio" name="attr_Transhuman_Hair" class="sheet-Culture" value="Wires"> <p>Wires</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Body:</b></p> &nbsp;
<input type="radio" name="attr_Transhuman_Body" class="sheet-Culture" value="More Metal than Flesh"> <p>More Metal than Flesh</p>
<input type="radio" name="attr_Transhuman_Body" class="sheet-Culture" value="Sculpted"> <p>Sculpted</p>
<input type="radio" name="attr_Transhuman_Body" class="sheet-Culture" value="Steampunk"> <p>Steampunk</p>
<input type="radio" name="attr_Transhuman_Body" class="sheet-Culture" value="Furry (tail optional)"> <p>Furry (tail optional)</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Clothes:</b></p> &nbsp;
<input type="radio" name="attr_Transhuman_Clothes" class="sheet-Culture" value="Hulked (One size too small)"> <p>Hulked</p>
<input type="radio" name="attr_Transhuman_Clothes" class="sheet-Culture" value="Clothing that Shows off Augmentations"> <p>Clothing that Shows off Augmentations</p>
<input type="radio" name="attr_Transhuman_Clothes" class="sheet-Culture" value="Minimalist"> <p>Minimalist</p>
<input type="radio" name="attr_Transhuman_Clothes" class="sheet-Culture" value="Accommodating of Your Cybernetics"> <p>Accommodating of Your Cybernetics</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Avatar:</b></p><br>
&nbsp; &nbsp; &nbsp; &nbsp;<textarea name="attr_Transhuman_Avatar" placeholder="Not like a person at all, describe yourself" style="width:65%;height:40px;"></textarea>
</div>
</div>
<div class="sheet-Nethead" style="margin-left:40px">
<b><i>Look</i></b>
<div class="sheet-Culture">
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Eyes:</b></p> &nbsp;
<input type="radio" name="attr_Nethead_Eyes" class="sheet-Culture" value="Glazed-over"> <p>Glazed-over</p>
<input type="radio" name="attr_Nethead_Eyes" class="sheet-Culture" value="Distracted"> <p>Distracted</p>
<input type="radio" name="attr_Nethead_Eyes" class="sheet-Culture" value="Drifting"> <p>Drifting</p>
<input type="radio" name="attr_Nethead_Eyes" class="sheet-Culture" value="Focused"> <p>Focused</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Hair:</b></p> &nbsp;
<input type="radio" name="attr_Nethead_Hair" class="sheet-Culture" value="Bald w/Retro Net Ports"> <p>Bald w/Retro Net Ports</p>
<input type="radio" name="attr_Nethead_Hair" class="sheet-Culture" value="Shoulder-length"> <p>Shoulder-length</p>
<input type="radio" name="attr_Nethead_Hair" class="sheet-Culture" value="Grunge"> <p>Grunge</p>
<input type="radio" name="attr_Nethead_Hair" class="sheet-Culture" value="Greasy"> <p>Greasy</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Body:</b></p> &nbsp;
<input type="radio" name="attr_Nethead_Body" class="sheet-Culture" value="Lanky"> <p>Lanky</p>
<input type="radio" name="attr_Nethead_Body" class="sheet-Culture" value="Chunky"> <p>Chunky</p>
<input type="radio" name="attr_Nethead_Body" class="sheet-Culture" value="Skinny"> <p>Skinny</p>
<input type="radio" name="attr_Nethead_Body" class="sheet-Culture" value="Average"> <p>Average</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Clothes:</b></p> &nbsp;
<input type="radio" name="attr_Nethead_Clothes" class="sheet-Culture" value="Second-hand"> <p>Second-hand</p>
<input type="radio" name="attr_Nethead_Clothes" class="sheet-Culture" value="Sweat-stained"> <p>Sweat-stained</p>
<input type="radio" name="attr_Nethead_Clothes" class="sheet-Culture" value="Loose-fitting"> <p>Loose-fitting</p>
<input type="radio" name="attr_Nethead_Clothes" class="sheet-Culture" value="Student"> <p>Student</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Avatar:</b></p><br>
&nbsp; &nbsp; &nbsp; &nbsp;<textarea name="attr_Nethead_Avatar" placeholder="Very unique, probably NSFW, describe yourself" style="width:65%;height:40px;"></textarea>
</div>
</div>
<div class="sheet-Corporate" style="margin-left:40px">
<b><i>Look</i></b>
<div class="sheet-Culture">
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Eyes:</b></p> &nbsp;
<input type="radio" name="attr_Corporate_Eyes" class="sheet-Culture" value="Paranoid"> <p>Paranoid</p>
<input type="radio" name="attr_Corporate_Eyes" class="sheet-Culture" value="Intense"> <p>Intense</p>
<input type="radio" name="attr_Corporate_Eyes" class="sheet-Culture" value="Tired"> <p>Tired</p>
<input type="radio" name="attr_Corporate_Eyes" class="sheet-Culture" value="Bored"> <p>Bored</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Hair:</b></p> &nbsp;
<input type="radio" name="attr_Corporate_Hair" class="sheet-Culture" value="Trimmed/Groomed"> <p>Trimmed/Groomed</p>
<input type="radio" name="attr_Corporate_Hair" class="sheet-Culture" value="Always Perfect"> <p>Always Perfect</p>
<input type="radio" name="attr_Corporate_Hair" class="sheet-Culture" value="Unassuming"> <p>Unassuming</p>
<input type="radio" name="attr_Corporate_Hair" class="sheet-Culture" value="Gelled/Slick"> <p>Gelled/Slick</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Body:</b></p> &nbsp;
<input type="radio" name="attr_Corporate_Body" class="sheet-Culture" value="Athletic"> <p>Athletic</p>
<input type="radio" name="attr_Corporate_Body" class="sheet-Culture" value="Botoxed"> <p>Botoxed</p>
<input type="radio" name="attr_Corporate_Body" class="sheet-Culture" value="Unassuming"> <p>Unassuming</p>
<input type="radio" name="attr_Corporate_Body" class="sheet-Culture" value="UV Tattoos"> <p>UV Tattoos</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Clothes:</b></p> &nbsp;
<input type="radio" name="attr_Corporate_Clothes" class="sheet-Culture" value="Overtly Expensive"> <p>Overtly Expensive</p>
<input type="radio" name="attr_Corporate_Clothes" class="sheet-Culture" value="Uniformed"> <p>Uniformed</p>
<input type="radio" name="attr_Corporate_Clothes" class="sheet-Culture" value="Name Branded"> <p>Name Branded</p>
<input type="radio" name="attr_Corporate_Clothes" class="sheet-Culture" value="Business Casual"> <p>Business Casual</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Avatar:</b></p><br>
&nbsp; &nbsp; &nbsp; &nbsp;<textarea name="attr_Corporate_Avatar" placeholder="Business-appropriate and uniform looking, describe yourself" style="width:65%;height:40px;"></textarea>
</div>
</div>
<div class="sheet-Drifter" style="margin-left:40px">
<b><i>Look</i></b>
<div class="sheet-Culture">
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Eyes:</b></p> &nbsp;
<input type="radio" name="attr_Drifter_Eyes" class="sheet-Culture" value="Eye Patch"> <p>Eye Patch</p>
<input type="radio" name="attr_Drifter_Eyes" class="sheet-Culture" value="Hopeful"> <p>Hopeful</p>
<input type="radio" name="attr_Drifter_Eyes" class="sheet-Culture" value="Tired"> <p>Tired</p>
<input type="radio" name="attr_Drifter_Eyes" class="sheet-Culture" value="Thousand-yard Stare"> <p>Thousand-yard Stare</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Hair:</b></p> &nbsp;
<input type="radio" name="attr_Drifter_Hair" class="sheet-Culture" value="Bandana"> <p>Bandana</p>
<input type="radio" name="attr_Drifter_Hair" class="sheet-Culture" value="Greasy"> <p>Greasy</p>
<input type="radio" name="attr_Drifter_Hair" class="sheet-Culture" value="Long and Unkempt"> <p>Long and Unkempt</p>
<input type="radio" name="attr_Drifter_Hair" class="sheet-Culture" value="Spikey"> <p>Spikey</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Body:</b></p> &nbsp;
<input type="radio" name="attr_Drifter_Body" class="sheet-Culture" value="Pierced"> <p>Pierced</p>
<input type="radio" name="attr_Drifter_Body" class="sheet-Culture" value="Ripped"> <p>Ripped</p>
<input type="radio" name="attr_Drifter_Body" class="sheet-Culture" value="Skinny"> <p>Skinny</p>
<input type="radio" name="attr_Drifter_Body" class="sheet-Culture" value="Tattooed"> <p>Tattooed</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Clothes:</b></p> &nbsp;
<input type="radio" name="attr_Drifter_Clothes" class="sheet-Culture" value="Army Surplus"> <p>Army Surplus</p>
<input type="radio" name="attr_Drifter_Clothes" class="sheet-Culture" value="Biker Leathers"> <p>Biker Leathers</p>
<input type="radio" name="attr_Drifter_Clothes" class="sheet-Culture" value="Revolutionary Student"> <p>Revolutionary Student</p>
<input type="radio" name="attr_Drifter_Clothes" class="sheet-Culture" value="Thrifty"> <p>Thrifty</p>
<br>
&nbsp; &#9672; &nbsp; <p class="sheet-Culture"><b>Avatar:</b></p><br>
&nbsp; &nbsp; &nbsp; &nbsp;<textarea name="attr_Neon_Avatar" placeholder="Pre-selected iconography, describe yourself" style="width:65%;height:40px;"></textarea>
</div>
</div>
<hr class="stat">
<div class="sheet-Stats-Handler stat">
<p align="center">
<button type="roll" value="/em - Rage roll \n\n/r 2d6 + @{Rage}" >Rage:</button> &nbsp;<input type="number" name="attr_Rage" min="-2" max="3" value="0" style="margin-right:35px;">
<button type="roll" value="/em - Grief roll \n\n/r 2d6 + @{Grief}" >Grief:</button> &nbsp;<input type="number" name="attr_Grief" min="-2" max="3" value="0" style="margin-right:35px;">
<button type="roll" value="/em - Fear roll \n\n/r 2d6 + @{Fear}" >Fear:</button> &nbsp;<input type="number" name="attr_Fear" min="-2" max="3" value="0" style="margin-right:35px;">
<button type="roll" value="/em - Need roll \n\n/r 2d6 + @{Need}" >Need:</button> &nbsp;<input type="number" name="attr_Need" min="-2" max="3" value="0" style="margin-right:35px;">
<button type="roll" value="/em - Ego roll \n\n/r 2d6 + @{Ego}" >Ego:</button> &nbsp;<input type="number" name="attr_Ego" min="-2" max="3" value="0">
</p>
</div>
<hr class="stat">
<input type="radio" name="attr_SkinCheck" value="1" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="2" class="sheet-Skin">
<input type="radio" name="attr_SkinCheck" value="3" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="4" class="sheet-Skin">
<input type="radio" name="attr_SkinCheck" value="5" class="sheet-Skin"> <input type="radio" name="attr_SkinCheck" value="6" class="sheet-Skin">
<input type="radio" name="attr_SkinCheck" value="99" class="sheet-Skin" checked="checked">
<!-- HANDLER -->
<div class="sheet-Handler" name="sheet-Handler">
<div>
<div class="sheet-3colrow">
<div class="sheet-col stat">
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="1">
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="3">
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
<div><h1>Operator Skills</h1>
<table class="skills">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
</tr>
<tr>
<td style="background-color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageCoax">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageContingency">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageObservation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div><h1>Coax</h1>
Who blew your cover on a major op ?
<textarea name="attr_QuestionCoax" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Contingency</h1>
Who risked the lives of your unit with their ego ?
<textarea name="attr_QuestionContingency" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Observation</h1>
Who don’t you trust because of something you saw ?
<textarea name="attr_QuestionObservation" style="width:95%;height:80px;"></textarea>
</div>
<div>
<h1>Regret</h1>
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
<h1>Drive</h1>
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
<div class="sheet-Drive">
<input type="radio" name="attr_DriveMotivationHandler" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
<input type="radio" name="attr_DriveMotivationHandler" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
</div>
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
</div>
</div>
<div class="sheet-col">
<h1>Handler Edges</h1>
<i>You start with:</i><br>
<br>
<div>
<span>
&#9672; &nbsp;Secure Wetspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Headspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Stylished Armoured Suit <br>
<p style="font-size:11px;padding-left:20px;">(Armour 1 <b>+Inconspicuous</b>)</p>
</span>
<span>
&#9672; &nbsp;Semi-automatice Pistol <br>
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Loud +Quick</b>)</p>
</span>
<span>
&#9672; &nbsp;3 Credits <br>
</span>
<br>
<b style="font-size:15px;">Other Gear</b>
<fieldset class="repeating_OtherGear">
<span style="vertical-align:middle;">
&#9672; &nbsp;<textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
</span>
</fieldset>
</div>
<hr>
<div>
<i>Pick 2 Handler Edges:</i><br>
<br>
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler1">&nbsp;<b>CORPORATE LIASON</b><br>
You maintain a positive relationship with one of the setting’s Corporate Agents. Who are they, and why do you still work together ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler2">&nbsp;<b>THE RETIREMENT PLAN</b><br>
You stole a major corporate secret and sold it to the highest bidder. One Credit is deposited into your account at the start
of each session, but the Corporation you stole it from has put a price on your head. Who are they, and what did you steal ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler3">&nbsp;<b>BLACK HELICOPTERS</b><br>
You have an ally in a government spy agency. Who are they, and what resources can they provide on a moment’s notice ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler4">&nbsp;<b>THE BLACK LIST</b><br>
You have a reliable list of freelance Operators on the run who need help and would be willing to provide help in return.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler5">&nbsp;<b>BLACK TIE</b><br>
Your name always ends up on High Society e-vites. Who do you know in High Society, and what is your relationship with them ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler6">&nbsp;<b>SURVEILLANCE VAN</b><br>
You have a van equipped with the latest and greatest for all of your surveillance/counter-surveillance needs.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Handler" name="attr_Moves-Handler7">&nbsp;<b>SIGNAL BOOST</b><br>
You are good friends with an up-and-coming journalist in the city. Who are they, and what is their latest big story ?</p>
</div>
</div>
<div class="sheet-col">
<div>
<h1>Headspace Skills</h1>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
</tr>
<tr>
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMartialArts">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSecurity">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageStealth">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageExplosives">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageFirearms">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageTactics">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePilot">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageParkour">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSprawl">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
</tr>
<tr>
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageEngineering">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageDrones">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageHacking">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
</tr>
<tr>
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageInvestigation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMedicine">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePsychology">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div>
<h1>Upgrades</h1>
<div class="sheet-Upgrade">
<input type="checkbox" name="attr_CyberlegsHandler" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
<input type="checkbox" name="attr_EyeballDronesHandler" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
<input type="checkbox" name="attr_HazmatHandler" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
<input type="checkbox" name="attr_JuicerHandler" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
<input type="checkbox" name="attr_MedicalSuiteHandler" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
<input type="checkbox" name="attr_PainEditorHandler" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
<input type="checkbox" name="attr_RabbitEarsHandler" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
<input type="checkbox" name="attr_ShockPadsHandler" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
<input type="checkbox" name="attr_SkinWeaveHandler" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
<input type="checkbox" name="attr_SniktsHandler" class="sheet-Upgrade" value="10"> <p>Snikts</p>
<input type="checkbox" name="attr_VisualSuiteHandler" class="sheet-Upgrade" value="11" checked> <p>Visual Suite</p>
<input type="checkbox" name="attr_WiredReflexesHandler" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
<input type="checkbox" name="attr_MonoFilamentWhipHandler" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
<input type="checkbox" name="attr_MuscleBoneStabilizersHandler" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemHandler" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
<input type="checkbox" name="attr_PotatoHeadDisguiseKitHandler" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
<input type="checkbox" name="attr_SubDermalPlatingHandler" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
<input type="checkbox" name="attr_ThermoOpticCamouflageHandler" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
<span class="sheet-Cyberlegs">
&#9672; &nbsp;Cyberlegs <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
</span>
<span class="sheet-EyeballDrones">
&#9672; &nbsp;Eyeball Drones <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
</span>
<span class="sheet-Hazmat">
&#9672; &nbsp;Haz-mat <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
</span>
<span class="sheet-Juicer">
&#9672; &nbsp;Juicer <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-MedicalSuite">
&#9672; &nbsp;Medical Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
</span>
<span class="sheet-PainEditor">
&#9672; &nbsp;Pain Editor <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-RabbitEars">
&#9672; &nbsp;Rabbit Ears <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
</span>
<span class="sheet-ShockPads">
&#9672; &nbsp;Shock Pads <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
</span>
<span class="sheet-SkinWeave">
&#9672; &nbsp;Skin Weave <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-Snikts">
&#9672; &nbsp;Snikts <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-VisualSuite">
&#9672; &nbsp;Visual Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
</span>
<span class="sheet-WiredReflexes">
&#9672; &nbsp;Wired Reflexes <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
</span>
<span class="sheet-MonoFilamentWhip">
&#9672; &nbsp;Mono-Filament Whip <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-MuscleBoneStabilizers">
&#9672; &nbsp;Muscle and Bone Stabilizers <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-NanoSurgeonDeliverySystem">
&#9672; &nbsp;Nano-Surgeon Delivery System <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-PotatoHeadDisguiseKit">
&#9672; &nbsp;The Potato Head Disguise Kit <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
</span>
<span class="sheet-SubDermalPlating">
&#9672; &nbsp;Sub-Dermal Plating <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
</span>
<span class="sheet-ThermoOpticCamouflage">
&#9672; &nbsp;Thermo-Optic Camouflage <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
</span>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- INFILTRATOR -->
<div class="sheet-Infiltrator" name="sheet-Infiltrator">
<div>
<div class="sheet-3colrow">
<div class="sheet-col stat">
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="1">
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="1">
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
<div><h1>Operator Skills</h1>
<table class="skills">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
</tr>
<tr>
<td style="background-color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMartialArts">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSecurity">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageStealth">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div><h1>Martial Arts</h1>
Who was the only one who stood up against you ?
<textarea name="attr_QuestionMartialArts" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Security</h1>
Whose family did you forge documents for that allowed their escape ?
<textarea name="attr_QuestionSecurity" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Stealth</h1>
Who did you witness doing something that still puts you off ?
<textarea name="attr_QuestionStealth" style="width:95%;height:80px;"></textarea>
</div>
<div>
<h1>Regret</h1>
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
<h1>Drive</h1>
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
<div class="sheet-Drive">
<input type="radio" name="attr_DriveMotivationInfiltrator" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
<input type="radio" name="attr_DriveMotivationInfiltrator" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
</div>
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
</div>
</div>
<div class="sheet-col">
<h1>Infiltrator Edges</h1>
<i>You start with:</i><br>
<br>
<div>
<span>
&#9672; &nbsp;Secure Wetspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Headspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Thermopitic Cloak <br>
<p style="font-size:11px;padding-left:20px;">(Armour 1 <b>+Inconspicuous +Camoflage</b>)</p>
</span>
<span>
&#9672; &nbsp;Silenced Semi-automatice Pistol <br>
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Silent +Quick</b>)</p>
</span>
<p style="margin-bottom:9px;">
&#9672; &nbsp;Security Tools <br>
</p>
<p style="margin-bottom:9px;">
&#9672; &nbsp;Forgery Kit <br>
</p>
<span>
&#9672; &nbsp;1 Credit <br>
</span>
<br>
<b style="font-size:15px;">Other Gear</b>
<fieldset class="repeating_OtherGear">
<span style="vertical-align:middle;">
&#9672; &nbsp;<textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
</span>
</fieldset>
</div>
<hr>
<div>
<i>Pick 2 Infiltrator Edges:</i><br>
<br>
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator1">&nbsp;<b>REGISTERED AS A LETHAL WEAPON</b><br>
You inflict +1 Harm in unarmed combat.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator2">&nbsp;<b>THE FENCE</b><br>
You know someone who will always buy for the right price and has their ear to the ground on dealers just like them.
Who are they, and why is your relationship to them so complicated ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator3">&nbsp;<b>IDENTIFY THIEF</b><br>
You have a large collection of prepared IDs, disguises, and electronic background files and have access to a suite of state-of-the-art
forgery tools/fabricators. Where is this equipment stored ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator4">&nbsp;<b>THE ANGEL</b><br>
You refused to kill a high-value target in the heat of the moment, and they’re still on the run. They owe you their life.
Who are they, and why didn’t you take them out ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator5">&nbsp;<b>EYE IN THE SKY</b><br>
You have backdoor access to a spy satellite and can get short windows (~5 minutes) of overflight on priority areas.
You pay in non-financial terms for this access. Who are you paying, and what is their price ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator6">&nbsp;<b>THE CLEANER</b><br>
A retired crime scene investigator can clean up even the bloodiest scene and leave no trace except your payment to them.
They can also be asked to help with an investigation and their contacts on the force. Who are your contacts, and why do you trust them ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Infiltrator" name="attr_Moves-Infiltrator7">&nbsp;<b>THE GUILD</b><br>
You maintain a positive relationship with a guild of information brokers specializing in building blueprints and information.
Who are they, and what do they ask from you ?</p>
</div>
</div>
<div class="sheet-col">
<div>
<h1>Headspace Skills</h1>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
</tr>
<tr>
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageCoax">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageContingency">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageObservation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageExplosives">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageFirearms">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageTactics">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePilot">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageParkour">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSprawl">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
</tr>
<tr>
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageEngineering">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageDrones">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageHacking">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
</tr>
<tr>
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageInvestigation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMedicine">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePsychology">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div>
<h1>Upgrades</h1>
<div class="sheet-Upgrade">
<input type="checkbox" name="attr_CyberlegsInfiltrator" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
<input type="checkbox" name="attr_EyeballDronesInfiltrator" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
<input type="checkbox" name="attr_HazmatInfiltrator" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
<input type="checkbox" name="attr_JuicerInfiltrator" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
<input type="checkbox" name="attr_MedicalSuiteInfiltrator" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
<input type="checkbox" name="attr_PainEditorInfiltrator" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
<input type="checkbox" name="attr_RabbitEarsInfiltrator" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
<input type="checkbox" name="attr_ShockPadsInfiltrator" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
<input type="checkbox" name="attr_SkinWeaveInfiltrator" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
<input type="checkbox" name="attr_SniktsInfiltrator" class="sheet-Upgrade" value="10"> <p>Snikts</p>
<input type="checkbox" name="attr_VisualSuiteInfiltrator" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
<input type="checkbox" name="attr_WiredReflexesInfiltrator" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
<input type="checkbox" name="attr_MonoFilamentWhipInfiltrator" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
<input type="checkbox" name="attr_MuscleBoneStabilizersInfiltrator" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemInfiltrator" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
<input type="checkbox" name="attr_PotatoHeadDisguiseKitInfiltrator" class="sheet-Upgrade" value="16" checked> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
<input type="checkbox" name="attr_SubDermalPlatingInfiltrator" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
<input type="checkbox" name="attr_ThermoOpticCamouflageInfiltrator" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
<span class="sheet-Cyberlegs">
&#9672; &nbsp;Cyberlegs <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
</span>
<span class="sheet-EyeballDrones">
&#9672; &nbsp;Eyeball Drones <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
</span>
<span class="sheet-Hazmat">
&#9672; &nbsp;Haz-mat <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
</span>
<span class="sheet-Juicer">
&#9672; &nbsp;Juicer <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-MedicalSuite">
&#9672; &nbsp;Medical Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
</span>
<span class="sheet-PainEditor">
&#9672; &nbsp;Pain Editor <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-RabbitEars">
&#9672; &nbsp;Rabbit Ears <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
</span>
<span class="sheet-ShockPads">
&#9672; &nbsp;Shock Pads <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
</span>
<span class="sheet-SkinWeave">
&#9672; &nbsp;Skin Weave <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-Snikts">
&#9672; &nbsp;Snikts <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-VisualSuite">
&#9672; &nbsp;Visual Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
</span>
<span class="sheet-WiredReflexes">
&#9672; &nbsp;Wired Reflexes <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
</span>
<span class="sheet-MonoFilamentWhip">
&#9672; &nbsp;Mono-Filament Whip <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-MuscleBoneStabilizers">
&#9672; &nbsp;Muscle and Bone Stabilizers <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-NanoSurgeonDeliverySystem">
&#9672; &nbsp;Nano-Surgeon Delivery System <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-PotatoHeadDisguiseKit">
&#9672; &nbsp;The Potato Head Disguise Kit <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
</span>
<span class="sheet-SubDermalPlating">
&#9672; &nbsp;Sub-Dermal Plating <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
</span>
<span class="sheet-ThermoOpticCamouflage">
&#9672; &nbsp;Thermo-Optic Camouflage <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
</span>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- RONIN -->
<div class="sheet-Ronin" name="sheet-Ronin">
<div>
<div class="sheet-3colrow">
<div class="sheet-col stat">
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="3">
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="1">
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
<div><h1>Operator Skills</h1>
<table class="skills">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
</tr>
<tr>
<td style="background-color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageExplosives">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageFirearms">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageTactics">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div><h1>Explosives</h1>
Who got hurt by the one bomb you didn’t defuse in time ?
<textarea name="attr_QuestionExplosives" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Firearms</h1>
Whose rival did you take down during a messy op ?
<textarea name="attr_QuestionFirearms" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Tactics</h1>
Who did you save when everything went south ?
<textarea name="attr_QuestionTactics" style="width:95%;height:80px;"></textarea>
</div>
<div>
<h1>Regret</h1>
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
<h1>Drive</h1>
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
<div class="sheet-Drive">
<input type="radio" name="attr_DriveMotivationRonin" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
<input type="radio" name="attr_DriveMotivationRonin" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
</div>
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
</div>
</div>
<div class="sheet-col">
<h1>Ronin Edges</h1>
<i>You start with:</i><br>
<br>
<div>
<span>
&#9672; &nbsp;Secure Wetspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Headspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Ballistic Battle Armour <br>
<p style="font-size:11px;padding-left:20px;">(Armour 3 <b>+Bulky</b>)</p>
</span>
<span>
&#9672; &nbsp;Assault Rifle <br>
<p style="font-size:11px;padding-left:20px;">(3-Harm Near/Far <b>+Loud +Suppressive)</b>)</p>
</span>
<span>
&#9672; &nbsp;Semi-automatice Pistol <br>
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Loud +Quick</b>)</p>
</span>
<span>
&#9672; &nbsp;Fragmentation Grenades <br>
<p style="font-size:11px;padding-left:20px;">(4-Harm Close/Near <b>+Loud +Area +Dangerous</b>)</p>
</span>
<p style="margin-bottom:9px;">
&#9672; &nbsp;A small cache of weapons, ammunition, and explosives. <br>
</p>
<span>
&#9672; &nbsp;1 Credit <br>
</span>
<br>
<b style="font-size:15px;">Other Gear</b>
<fieldset class="repeating_OtherGear">
<span style="vertical-align:middle;">
&#9672; &nbsp;<textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
</span>
</fieldset>
</div>
<hr>
<div>
<i>Pick 2 Ronin Edges:</i><br>
<br>
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin1">&nbsp;<b>UNSANITARY CONDITIONS</b><br>
You have a trusted friend who owns an underground cyber surgery. They’re always willing to patch you up and look the other way,
no matter the danger. Who are they, and why do they trust you more than anyone ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin2">&nbsp;<b>WELCOME TO THE GUN SHOW</b><br>
You maintain a major arsenal of weapons, ammunition, and explosives. It is highly illegal. Where is it ? Who do you pay to keep it safe ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin3">&nbsp;<b>THE B-TEAM</b><br>
A team of local heavy-hitting mercenaries owe you big. Who are they? Why do they still owe you ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin4">&nbsp;<b>FREIGHT TRAIN</b><br>
You are an unrelenting force. Stun damage is halved against you (round down).</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin5">&nbsp;<b>PRECISION CRAFTSMANSHIP</b><br>
One of your starting firearms has a permanent +1 Harm rating. You know a highly trained weaponsmith who can do this work, for the right price.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin6">&nbsp;<b>BLACK OPS HANDLER</b><br>
You have an ally at one of the Corporations who can provide you with reliable intel on their black ops. Who are they, and which Corporation do they work for ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Ronin" name="attr_Moves-Ronin7">&nbsp;<b>THOUSAND-YARD STARE</b><br>
You’ve seen so much death and destruction, nothing truly scares you anymore. Once per session you can lower the FEAR stress track by 2.</p>
</div>
</div>
<div class="sheet-col">
<div>
<h1>Headspace Skills</h1>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
</tr>
<tr>
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageCoax">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageContingency">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageObservation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
</tr>
<tr>
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMartialArts">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSecurity">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageStealth">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePilot">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageParkour">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSprawl">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
</tr>
<tr>
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageEngineering">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageDrones">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageHacking">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
</tr>
<tr>
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageInvestigation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMedicine">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePsychology">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div>
<h1>Upgrades</h1>
<div class="sheet-Upgrade">
<input type="checkbox" name="attr_CyberlegsRonin" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
<input type="checkbox" name="attr_EyeballDronesRonin" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
<input type="checkbox" name="attr_HazmatRonin" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
<input type="checkbox" name="attr_JuicerRonin" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
<input type="checkbox" name="attr_MedicalSuiteRonin" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
<input type="checkbox" name="attr_PainEditorRonin" class="sheet-Upgrade" value="6" checked> <p>Pain Editor</p>
<input type="checkbox" name="attr_RabbitEarsRonin" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
<input type="checkbox" name="attr_ShockPadsRonin" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
<input type="checkbox" name="attr_SkinWeaveRonin" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
<input type="checkbox" name="attr_SniktsRonin" class="sheet-Upgrade" value="10"> <p>Snikts</p>
<input type="checkbox" name="attr_VisualSuiteRonin" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
<input type="checkbox" name="attr_WiredReflexesRonin" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
<input type="checkbox" name="attr_MonoFilamentWhipRonin" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
<input type="checkbox" name="attr_MuscleBoneStabilizersRonin" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemRonin" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
<input type="checkbox" name="attr_PotatoHeadDisguiseKitRonin" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
<input type="checkbox" name="attr_SubDermalPlatingRonin" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
<input type="checkbox" name="attr_ThermoOpticCamouflageRonin" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
<span class="sheet-Cyberlegs">
&#9672; &nbsp;Cyberlegs <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
</span>
<span class="sheet-EyeballDrones">
&#9672; &nbsp;Eyeball Drones <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
</span>
<span class="sheet-Hazmat">
&#9672; &nbsp;Haz-mat <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
</span>
<span class="sheet-Juicer">
&#9672; &nbsp;Juicer <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-MedicalSuite">
&#9672; &nbsp;Medical Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
</span>
<span class="sheet-PainEditor">
&#9672; &nbsp;Pain Editor <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-RabbitEars">
&#9672; &nbsp;Rabbit Ears <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
</span>
<span class="sheet-ShockPads">
&#9672; &nbsp;Shock Pads <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
</span>
<span class="sheet-SkinWeave">
&#9672; &nbsp;Skin Weave <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-Snikts">
&#9672; &nbsp;Snikts <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-VisualSuite">
&#9672; &nbsp;Visual Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
</span>
<span class="sheet-WiredReflexes">
&#9672; &nbsp;Wired Reflexes <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
</span>
<span class="sheet-MonoFilamentWhip">
&#9672; &nbsp;Mono-Filament Whip <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-MuscleBoneStabilizers">
&#9672; &nbsp;Muscle and Bone Stabilizers <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-NanoSurgeonDeliverySystem">
&#9672; &nbsp;Nano-Surgeon Delivery System <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-PotatoHeadDisguiseKit">
&#9672; &nbsp;The Potato Head Disguise Kit <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
</span>
<span class="sheet-SubDermalPlating">
&#9672; &nbsp;Sub-Dermal Plating <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
</span>
<span class="sheet-ThermoOpticCamouflage">
&#9672; &nbsp;Thermo-Optic Camouflage <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
</span>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- RUNNER -->
<div class="sheet-Runner" name="sheet-Runner">
<div>
<div class="sheet-3colrow">
<div class="sheet-col stat">
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="2">
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="1">
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
<div><h1>Operator Skills</h1>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
</tr>
<tr>
<td style="background-color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePilot">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageParkour">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSprawl">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div><h1>Pilot</h1>
Who pulled you from a fiery wreck just in time ?
<textarea name="attr_QuestionMartialArts" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Parkour</h1>
Who did you leave behind because they couldn’t keep up ?
<textarea name="attr_QuestionSecurity" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Sprawl</h1>
Who did you hide from a Corporate threat ?
<textarea name="attr_QuestionStealth" style="width:95%;height:80px;"></textarea>
</div>
<div>
<h1>Regret</h1>
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
<h1>Drive</h1>
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
<div class="sheet-Drive">
<input type="radio" name="attr_DriveMotivationRunner" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
<input type="radio" name="attr_DriveMotivationRunner" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
</div>
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
</div>
</div>
<div class="sheet-col">
<h1>Runner Edges</h1>
<i>You start with:</i><br>
<br>
<div>
<span>
&#9672; &nbsp;Secure Wetspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Headspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Crash Suit <br>
<p style="font-size:11px;padding-left:20px;">(Armour 2)</p>
</span>
<span>
&#9672; &nbsp;Machine Pistol <br>
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Loud +Suppressive</b>)</p>
</span>
<span>
&#9672; &nbsp;1 Credit <br>
</span>
<br>
<b style="font-size:15px;">Other Gear</b>
<fieldset class="repeating_OtherGear">
<span style="vertical-align:middle;">
&#9672; &nbsp;<textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
</span>
</fieldset>
</div>
<hr>
<div>
<i>Pick 2 Runner Edges:</i><br>
<br>
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner1">&nbsp;<b>HEADSPACE VEHICLE LINK</b><br>
You may remotely pilot your ride because of an implanted neural link between it and your Headspace implant.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner2">&nbsp;<b>A THIN CROOKED LINE</b><br>
You’ve got a dirty cop on the take who can help you with more than just your speeding tickets. What’s their name and expertise ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner3">&nbsp;<b>TAKE BACK THE STREETS</b><br>
A guardian street gang has your back. What do they control in the Sprawl, and who’s threatening to muscle in on their turf ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner4">&nbsp;<b>GONE IN 60 SECONDS</b><br>
You’re friendly with a gang of car thieves and have access to their large vehicle garage/chop shop. Name the gang. Why are they so friendly with you ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner5">&nbsp;<b>SPRAWL SAFE HOUSE</b><br>
You have a very secure and well-supplied compound for when you need to lay low or hide an asset. Where in the city is it ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner6">&nbsp;<b>STUDENT REVOLUTION !</b><br>
You have a strong ally/leader in the student/youth community. A rally or riot at a moment’s notice isn’t out of the question. Who are they ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Runner" name="attr_Moves-Runner7">&nbsp;<b>FRIENDS WITH NO HOMES</b><br>
You spent a long time on the streets and have built up a network of those who live there. You help them, they help you.</p>
</div>
</div>
<div class="sheet-col">
<div>
<h1>Headspace Skills</h1>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
</tr>
<tr>
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageCoax">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageContingency">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageObservation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
</tr>
<tr>
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMartialArts">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSecurity">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageStealth">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageExplosives">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageFirearms">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageTactics">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
</tr>
<tr>
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageEngineering">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageDrones">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageHacking">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
</tr>
<tr>
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageInvestigation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMedicine">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePsychology">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div>
<h1>Upgrades</h1>
<div class="sheet-Upgrade">
<input type="checkbox" name="attr_CyberlegsRunner" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
<input type="checkbox" name="attr_EyeballDronesRunner" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
<input type="checkbox" name="attr_HazmatRunner" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
<input type="checkbox" name="attr_JuicerRunner" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
<input type="checkbox" name="attr_MedicalSuiteRunner" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
<input type="checkbox" name="attr_PainEditorRunner" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
<input type="checkbox" name="attr_RabbitEarsRunner" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
<input type="checkbox" name="attr_ShockPadsRunner" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
<input type="checkbox" name="attr_SkinWeaveRunner" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
<input type="checkbox" name="attr_SniktsRunner" class="sheet-Upgrade" value="10"> <p>Snikts</p>
<input type="checkbox" name="attr_VisualSuiteRunner" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
<input type="checkbox" name="attr_WiredReflexesRunner" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
<input type="checkbox" name="attr_MonoFilamentWhipRunner" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
<input type="checkbox" name="attr_MuscleBoneStabilizersRunner" class="sheet-Upgrade" value="14" checked> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemRunner" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
<input type="checkbox" name="attr_PotatoHeadDisguiseKitRunner" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
<input type="checkbox" name="attr_SubDermalPlatingRunner" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
<input type="checkbox" name="attr_ThermoOpticCamouflageRunner" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
<span class="sheet-Cyberlegs">
&#9672; &nbsp;Cyberlegs <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
</span>
<span class="sheet-EyeballDrones">
&#9672; &nbsp;Eyeball Drones <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
</span>
<span class="sheet-Hazmat">
&#9672; &nbsp;Haz-mat <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
</span>
<span class="sheet-Juicer">
&#9672; &nbsp;Juicer <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-MedicalSuite">
&#9672; &nbsp;Medical Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
</span>
<span class="sheet-PainEditor">
&#9672; &nbsp;Pain Editor <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-RabbitEars">
&#9672; &nbsp;Rabbit Ears <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
</span>
<span class="sheet-ShockPads">
&#9672; &nbsp;Shock Pads <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
</span>
<span class="sheet-SkinWeave">
&#9672; &nbsp;Skin Weave <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-Snikts">
&#9672; &nbsp;Snikts <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-VisualSuite">
&#9672; &nbsp;Visual Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
</span>
<span class="sheet-WiredReflexes">
&#9672; &nbsp;Wired Reflexes <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
</span>
<span class="sheet-MonoFilamentWhip">
&#9672; &nbsp;Mono-Filament Whip <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-MuscleBoneStabilizers">
&#9672; &nbsp;Muscle and Bone Stabilizers <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-NanoSurgeonDeliverySystem">
&#9672; &nbsp;Nano-Surgeon Delivery System <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-PotatoHeadDisguiseKit">
&#9672; &nbsp;The Potato Head Disguise Kit <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
</span>
<span class="sheet-SubDermalPlating">
&#9672; &nbsp;Sub-Dermal Plating <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
</span>
<span class="sheet-ThermoOpticCamouflage">
&#9672; &nbsp;Thermo-Optic Camouflage <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
</span>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- TECH -->
<div class="sheet-Tech" name="sheet-Tech">
<div>
<div class="sheet-3colrow">
<div class="sheet-col stat">
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="2">
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="2">
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
<div><h1>Operator Skills</h1>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
</tr>
<tr>
<td style="background-color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageEngineering">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageDrones">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageHacking">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div><h1>Engineering</h1>
Who still doesn’t trust your designs ?
<textarea name="attr_QuestionCoax" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Drones</h1>
Who doesn’t know you used to monitor their family for a Corporation ?
<textarea name="attr_QuestionContingency" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Hacking</h1>
Whose dark secret did you erase, and did you keep a backup ?
<textarea name="attr_QuestionObservation" style="width:95%;height:80px;"></textarea>
</div>
<div>
<h1>Regret</h1>
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
<h1>Drive</h1>
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
<div class="sheet-Drive">
<input type="radio" name="attr_DriveMotivationTech" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
<input type="radio" name="attr_DriveMotivationTech" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
</div>
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
</div>
</div>
<div class="sheet-col">
<h1>Tech Edges</h1>
<i>You start with:</i><br>
<br>
<div>
<span>
&#9672; &nbsp;Secure Wetspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Headspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Armoured Tech/Work Coveralls <br>
<p style="font-size:11px;padding-left:20px;">(Armour 2)</p>
</span>
<span>
&#9672; &nbsp;Heavy Wrench <br>
<p style="font-size:11px;padding-left:20px;">(1-Harm Hand/Close)</p>
</span>
<span>
&#9672; &nbsp;Shotgun <br>
<p style="font-size:11px;padding-left:20px;">(3-Harm Close/Near <b>+Loud+Messy +Reload</b>)</p>
</span>
<span>
&#9672; &nbsp;2 Credits <br>
</span>
<br>
<b style="font-size:15px;">Other Gear</b>
<fieldset class="repeating_OtherGear">
<span style="vertical-align:middle;">
&#9672; &nbsp;<textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
</span>
</fieldset>
</div>
<hr>
<div>
<i>Pick 2 Tech Edges:</i><br>
<br>
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech1">&nbsp;<b>ICE, ICE, BABY</b><br>
You recognize that the best offence is a good defence, and your personal cyberspace defenses are untouchable.
You maintain a highly secure online fortress. Where is it physically located ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech2">&nbsp;<b>MY PRIVATE RADIO SHACK</b><br>
You possess a van or depot with a large collection of hi-tech tools. Everything you’d need to jury-rig a project.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech3">&nbsp;<b>DIRTY DEEDS, DONE DIRT CHEAP</b><br>
You hold a reprehensible secret over a Corporate manager. Who are they, and what’s the big deal ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech4">&nbsp;<b>DRONING ON</b><br>
You begin play with a second drone. This second drone’s type may differ from the first one you chose.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech5">&nbsp;<b>HACK THE PLANET</b><br>
You can post messages to an online repository where hackers are sure to notice.
Some localized electronic mayhem (misbehaving traffic lights, ATMs spewing cash) is always good for a distraction.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech6">&nbsp;<b>SIDEKICK AI</b><br>
You have an artificial intelligence of your own design who resides in your Wetspace Implant.
They can gather data and administer simple tasks and converse. Name the AI, give them one personality trait and a dominant emotion.
Their intelligence is rated as +Complex.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Tech" name="attr_Moves-Tech7">&nbsp;<b>THERE, I FIXED IT</b><br>
Temporary repairs come naturally to you. You can add a +Tag on a vehicle or a piece of gear that lasts for one session any time you use your Engineering Skill.</p>
</div>
</div>
<div class="sheet-col">
<div>
<h1>Headspace Skills</h1>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
</tr>
<tr>
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageCoax">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageContingency">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageObservation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
</tr>
<tr>
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMartialArts">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSecurity">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageStealth">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageExplosives">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageFirearms">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageTactics">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePilot">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageParkour">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSprawl">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
</tr>
<tr>
<td><input type="text" name="attr_WhitecoatName" value="" placeholder="Whitecoat Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageInvestigation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMedicine">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePsychology">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div>
<h1>Upgrades</h1>
<div class="sheet-Upgrade">
<input type="checkbox" name="attr_CyberlegsTech" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
<input type="checkbox" name="attr_EyeballDronesTech" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
<input type="checkbox" name="attr_HazmatTech" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
<input type="checkbox" name="attr_JuicerTech" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
<input type="checkbox" name="attr_MedicalSuiteTech" class="sheet-Upgrade" value="5"> <p>Medical Suite</p>
<input type="checkbox" name="attr_PainEditorTech" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
<input type="checkbox" name="attr_RabbitEarsTech" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
<input type="checkbox" name="attr_ShockPadsTech" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
<input type="checkbox" name="attr_SkinWeaveTech" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
<input type="checkbox" name="attr_SniktsTech" class="sheet-Upgrade" value="10"> <p>Snikts</p>
<input type="checkbox" name="attr_VisualSuiteTech" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
<input type="checkbox" name="attr_WiredReflexesTech" class="sheet-Upgrade" value="12" checked> <p>Wired Reflexes</p>
<input type="checkbox" name="attr_MonoFilamentWhipTech" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
<input type="checkbox" name="attr_MuscleBoneStabilizersTech" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemTech" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
<input type="checkbox" name="attr_PotatoHeadDisguiseKitTech" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
<input type="checkbox" name="attr_SubDermalPlatingTech" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
<input type="checkbox" name="attr_ThermoOpticCamouflageTech" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
<span class="sheet-Cyberlegs">
&#9672; &nbsp;Cyberlegs <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
</span>
<span class="sheet-EyeballDrones">
&#9672; &nbsp;Eyeball Drones <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
</span>
<span class="sheet-Hazmat">
&#9672; &nbsp;Haz-mat <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
</span>
<span class="sheet-Juicer">
&#9672; &nbsp;Juicer <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-MedicalSuite">
&#9672; &nbsp;Medical Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
</span>
<span class="sheet-PainEditor">
&#9672; &nbsp;Pain Editor <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-RabbitEars">
&#9672; &nbsp;Rabbit Ears <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
</span>
<span class="sheet-ShockPads">
&#9672; &nbsp;Shock Pads <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
</span>
<span class="sheet-SkinWeave">
&#9672; &nbsp;Skin Weave <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-Snikts">
&#9672; &nbsp;Snikts <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-VisualSuite">
&#9672; &nbsp;Visual Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
</span>
<span class="sheet-WiredReflexes">
&#9672; &nbsp;Wired Reflexes <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
</span>
<span class="sheet-MonoFilamentWhip">
&#9672; &nbsp;Mono-Filament Whip <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-MuscleBoneStabilizers">
&#9672; &nbsp;Muscle and Bone Stabilizers <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-NanoSurgeonDeliverySystem">
&#9672; &nbsp;Nano-Surgeon Delivery System <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-PotatoHeadDisguiseKit">
&#9672; &nbsp;The Potato Head Disguise Kit <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
</span>
<span class="sheet-SubDermalPlating">
&#9672; &nbsp;Sub-Dermal Plating <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
</span>
<span class="sheet-ThermoOpticCamouflage">
&#9672; &nbsp;Thermo-Optic Camouflage <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
</span>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- WHITECOAT -->
<div class="sheet-Whitecoat" name="sheet-Whitecoat">
<div>
<div class="sheet-3colrow">
<div class="sheet-col stat">
<h1 style="width:80.2%;display:inline-block;">Armour</h1> <input type="number" name="attr_Armour" value="1">
<h1 style="width:80.2%;display:inline-block;">Credits</h1> <input type="number" name="attr_Credits" value="3">
<h1 style="width:80.2%;display:inline-block;">Experience</h1> <input type="number" name="attr_Experience" value="0">
<div><h1>Operator Skills</h1>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:20px;">Whitecoat</p></td>
</tr>
<tr>
<td style="background-color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Investigation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageInvestigation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Medicine" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMedicine">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Psychology" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePsychology">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div><h1>Investigation</h1>
Who did you find dirt on that you still aren’t comfortable with ?
<textarea name="attr_QuestionCoax" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Medicine</h1>
Who gets their fix from you ?
<textarea name="attr_QuestionContingency" style="width:95%;height:80px;"></textarea>
</div>
<div><h1>Psychology</h1>
Who did you help that you wish you hadn’t ?
<textarea name="attr_QuestionObservation" style="width:95%;height:80px;"></textarea>
</div>
<div>
<h1>Regret</h1>
<span style="font-size:11px;">You are haunted by an action you took in the name of a Corporation. <br>Which Corporate Secret is this Regret tied to ?<br>What do you Regret doing ?</span>
<textarea name="attr_Regret" placeholder="What do you Regret doing ?" style="width:95%; height:100px; margin-right:5px;"></textarea>
<h1>Drive</h1>
<span style="font-size:11px;">Your Drive gives you purpose and motivates you to deal with your Regret.</span>
<div class="sheet-Drive">
<input type="radio" name="attr_DriveMotivationWhitecoat" class="sheet-Drive" value="Vengeance" checked="checked"> <p>Vengeance</p>
<input type="radio" name="attr_DriveMotivationWhitecoat" class="sheet-Drive" value="Redemption"> <p>Redemption</p>
</div>
<textarea name="attr_Drive" placeholder="Describe your Drive" style="width:95%; height:100px;"></textarea>
</div>
</div>
<div class="sheet-col">
<h1>Whitecoat Edges</h1>
<i>You start with:</i><br>
<br>
<div>
<span>
&#9672; &nbsp;Secure Wetspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Headspace Implant <br>
<p style="font-size:11px;padding-left:20px;">(<b>+Implant +Wetspace Link</b>)</p>
</span>
<span>
&#9672; &nbsp;Armoured Casual Clothing <br>
<p style="font-size:11px;padding-left:20px;">(Armour 1 <b>+Inconspicuous</b>)</p>
</span>
<span>
&#9672; &nbsp;Semi-automatice Pistol <br>
<p style="font-size:11px;padding-left:20px;">(2-Harm Close/Near <b>+Loud +Quick</b>)</p>
</span>
<span>
&#9672; &nbsp;3 Credits <br>
</span>
<br>
<b style="font-size:15px;">Other Gear</b>
<fieldset class="repeating_OtherGear">
<span style="vertical-align:middle;">
&#9672; &nbsp;<textarea type="text" name="attr_GearName" placeholder="Gear Name" style="display:inline-block;width:87%;height:20px;margin:0;vertical-align:middle;"></textarea>
<textarea type="text" name="attr_GearStats" placeholder="Gear Stats" style="width:87%;height:20px;font-size:11px;margin:0;margin-left:19px;"></textarea>
</span>
</fieldset>
</div>
<hr>
<div>
<i>Pick 2 Whitecoat Edges:</i><br>
<br>
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat1">&nbsp;<b>THE COUNSELLER</b><br>
You have a lot of blackmail material on a Corporate hotshot. Who are they, which Corporation do they work for, and what do you know ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat2">&nbsp;<b>VICE SQUAD</b><br>
You have a friend on the police’s vice squad. They have expertise, and sometimes contraband goes missing and winds up in your hands.
Who are they, and why do they trust you ?</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat3">&nbsp;<b>PATENT PENDING</b><br>
You have deep connections into the cybernetics black market. What implant did you invent? Every session you get 1 Credit from royalties.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat4">&nbsp;<b>BACK OFF ! I’M A DOCTOR</b><br>
You have the same social status as a mid-level executive, with equivalent legal protections.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat5">&nbsp;<b>M.A.S.H. VETERAN</b><br>
You did some work in the Corporate warzones overseas. More than a few of the world’s best Operators are only alive because of what you did.
You can make some calls and get some favours.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat6">&nbsp;<b>TRAUMA SURGEON</b><br>
You have far too much experience dealing with human tragedy. Once per session, you can lower the GRIEF track by 2.</p>
<p align="justify"><input type="checkbox" class="sheet-Moves-Whitecoat" name="attr_Moves-Whitecoat7">&nbsp;<b>REPO MEN</b><br>
A group of unsavoury characters who work in the “organ donor” industry owe you some favours and will probably do anything for the right price.
Name this group and why they owe you ?</p>
</div>
</div>
<div class="sheet-col">
<div>
<h1>Headspace Skills</h1>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:10px;">Handler</p></td>
</tr>
<tr>
<td><input type="text" name="attr_HandlerName" value="" placeholder="Handler Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Coax" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageCoax">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Contingency" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageContingency">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Observation" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageObservation">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:15px;">Infiltrator</p></td>
</tr>
<tr>
<td><input type="text" name="attr_InfiltratorName" value="" placeholder="Infiltrator Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Martial Arts" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageMartialArts">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Security" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSecurity">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Stealth" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageStealth">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-5px;">Ronin</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RoninName" value="" placeholder="Ronin Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Explosives" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageExplosives">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Firearms" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageFirearms">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Tactics" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageTactics">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:5px;">Runner</p></td>
</tr>
<tr>
<td><input type="text" name="attr_RunnerName" value="" placeholder="Runner Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Pilot" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggagePilot">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Parkour" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageParkour">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Sprawl" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageSprawl">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
<table class="skills" style="margin-bottom:10px;">
<tr>
<td rowspan="5" style="background-color:black;color:white;width:27px;"><p class="rotate" style="margin-top:-10px;">Tech</p></td>
</tr>
<tr>
<td><input type="text" name="attr_TechName" value="" placeholder="Tech Name" style="background-color:#bbbbbb;color:black;"></td>
<td><input type="text" value="Baggage" style="text-align:center;background-color:#bbbbbb;color:black;" disabled></td>
</tr>
<tr>
<td><input type="text" value="Engineering" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageEngineering">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Drones" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageDrones">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
<tr>
<td><input type="text" value="Hacking" style="background-color:#bbbbbb;color:black;" disabled></td>
<td>
<select name="attr_BaggageHacking">
<option value=""></option>
<option value="Rage">Rage</option>
<option value="Grief">Grief</option>
<option value="Fear">Fear</option>
<option value="Need">Need</option>
<option value="Ego">Ego</option>
</select>
</td>
</tr>
</table>
</div>
<div>
<h1>Upgrades</h1>
<div class="sheet-Upgrade">
<input type="checkbox" name="attr_CyberlegsWhitecoat" class="sheet-Upgrade" value="1"> <p>Cyberlegs</p>
<input type="checkbox" name="attr_EyeballDronesWhitecoat" class="sheet-Upgrade" value="2"> <p>Eyeball Drone</p>
<input type="checkbox" name="attr_HazmatWhitecoat" class="sheet-Upgrade" value="3"> <p>Haz-mat</p>
<input type="checkbox" name="attr_JuicerWhitecoat" class="sheet-Upgrade" value="4"> <p>Juicer</p> <br>
<input type="checkbox" name="attr_MedicalSuiteWhitecoat" class="sheet-Upgrade" value="5" checked> <p>Medical Suite</p>
<input type="checkbox" name="attr_PainEditorWhitecoat" class="sheet-Upgrade" value="6"> <p>Pain Editor</p>
<input type="checkbox" name="attr_RabbitEarsWhitecoat" class="sheet-Upgrade" value="7"> <p>Rabbit Ears</p>
<input type="checkbox" name="attr_ShockPadsWhitecoat" class="sheet-Upgrade" value="8"> <p>Shock Pads</p>
<input type="checkbox" name="attr_SkinWeaveWhitecoat" class="sheet-Upgrade" value="9"> <p>Skin Weave</p>
<input type="checkbox" name="attr_SniktsWhitecoat" class="sheet-Upgrade" value="10"> <p>Snikts</p>
<input type="checkbox" name="attr_VisualSuiteWhitecoat" class="sheet-Upgrade" value="11"> <p>Visual Suite</p>
<input type="checkbox" name="attr_WiredReflexesWhitecoat" class="sheet-Upgrade" value="12"> <p>Wired Reflexes</p>
<input type="checkbox" name="attr_MonoFilamentWhipWhitecoat" class="sheet-Upgrade" value="13"> <p style="width:90%;">Mono-Filament Whip</p> <br>
<input type="checkbox" name="attr_MuscleBoneStabilizersWhitecoat" class="sheet-Upgrade" value="14"> <p style="width:90%;">Muscle and Bone Stabilizers</p> <br>
<input type="checkbox" name="attr_NanoSurgeonDeliverySystemWhitecoat" class="sheet-Upgrade" value="15"> <p style="width:90%;">Nano-Surgeon Delivery System</p> <br>
<input type="checkbox" name="attr_PotatoHeadDisguiseKitWhitecoat" class="sheet-Upgrade" value="16"> <p style="width:90%;">The Potato head Disguise Kit</p> <br>
<input type="checkbox" name="attr_SubDermalPlatingWhitecoat" class="sheet-Upgrade" value="17"> <p style="width:90%;">Sub-Dermal Plating</p> <br>
<input type="checkbox" name="attr_ThermoOpticCamouflageWhitecoat" class="sheet-Upgrade" value="18"> <p style="width:90%;">Thermo-Optic Camouflage</p> <br>
<span class="sheet-Cyberlegs">
&#9672; &nbsp;Cyberlegs <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +60 mph +Heavy</b>)</p>
</span>
<span class="sheet-EyeballDrones">
&#9672; &nbsp;Eyeball Drones <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Drone +A/V Suite +Record +Flight</b>)</p>
</span>
<span class="sheet-Hazmat">
&#9672; &nbsp;Haz-mat <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous +Analyzer +Poison Prevention</b>)</p>
</span>
<span class="sheet-Juicer">
&#9672; &nbsp;Juicer <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-MedicalSuite">
&#9672; &nbsp;Medical Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Healing +Inconspicuous</b>)</p>
</span>
<span class="sheet-PainEditor">
&#9672; &nbsp;Pain Editor <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-RabbitEars">
&#9672; &nbsp;Rabbit Ears <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Enhanced Hearing +Level Dampener +Radio/Cell Link +Record Music System +Inconspicuous</b>)</p>
</span>
<span class="sheet-ShockPads">
&#9672; &nbsp;Shock Pads <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Stun Hand +Reload +Loud +Implant</b>)</p>
</span>
<span class="sheet-SkinWeave">
&#9672; &nbsp;Skin Weave <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 1 +Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-Snikts">
&#9672; &nbsp;Snikts <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>3-Harm Hand/Close +AP +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-VisualSuite">
&#9672; &nbsp;Visual Suite <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Antidazzle +Visual Enhancement +Thermograph +Night Vision +Record +Inconspicuous</b>)</p>
</span>
<span class="sheet-WiredReflexes">
&#9672; &nbsp;Wired Reflexes <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Quick +Inconspicuous</b>)</p>
</span>
<span class="sheet-MonoFilamentWhip">
&#9672; &nbsp;Mono-Filament Whip <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>2-Harm Hand/Close +AP +Area +Dangerous +Messy +Inconspicuous</b>)</p>
</span>
<span class="sheet-MuscleBoneStabilizers">
&#9672; &nbsp;Muscle and Bone Stabilizers <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-NanoSurgeonDeliverySystem">
&#9672; &nbsp;Nano-Surgeon Delivery System <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Inconspicuous</b>)</p>
</span>
<span class="sheet-PotatoHeadDisguiseKit">
&#9672; &nbsp;The Potato Head Disguise Kit <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Disguise</b>)</p>
</span>
<span class="sheet-SubDermalPlating">
&#9672; &nbsp;Sub-Dermal Plating <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>Armour 2 +Implant +Parry +1 Harm with Hands</b>)</p>
</span>
<span class="sheet-ThermoOpticCamouflage">
&#9672; &nbsp;Thermo-Optic Camouflage <br>
<p style="font-size:11px;padding-left:20px;width:100%;">(<b>+Implant +Cloak</b>)</p>
</span>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- CUSTOM -->
<div class="sheet-Custom" name="sheet-Custom">
<h1>The Handler</h1>
<p align="justify">No one else would deal with this shit. Even if they did, they wouldn’t actually do the job right. Managing talent and orchestrating the use
of corporate or military assets is hard, and that’s why it’s your job. Some people are content with pulling the puppet strings of the world from
behind a desk. But that’s not your style. It’s easier to convince people to sell out, convert an enemy to a friend, or arrange for ass-covering
contingencies when you’re not chained to a desk.<br>
You’re going to make your old corporate masters pay for everything they’ve done, because you’re the best person to make sure it happens.</p>
<h1>The Infiltrator</h1>
<p align="justify">Your family used to complain that you snuck up on them when you were a kid. You didn’t even mean to, it just kept happening. That natural
ability for stealth has served you well. Sneaking past people without even trying made you wonder who you could sneak past if you actually applied
yourself. It doesn’t matter who picked you up—or caught you—because you’re long past those days. The rookie either dies, or becomes a highly
paid professional.<br>
Since you’re not dead, you’re making pretty good money. Or you were, until you bugged out of the system to try and destroy it.</p>
<h1>The Ronin</h1>
<p align="justify">You had a different team, once. You came up through the ranks, from soldier to commander.
Despite the ugly things you did, your comrades in arms were your family. You protected each other. Struggling to do your job without losing your soul,
you still suffered, as bit by bit, assignments grew more dangerous, people died, and the truth of things got to you.<br>
Instead of going the way of your friends, you walked away, burning bridges behind you. The company made you a superior tactician, a fighter,
a weapon. They’re going to regret letting you leave alive. Not that they had a choice.</p>
<h1>The Runner</h1>
<p align="justify">Some people get confused if they take the wrong turn or walk a block too far. Not you. Whether
driving or on foot, your memory of places and understanding of the urban landscape are as automatic as breathing.<br>
The city is as familiar as your own body. You know the rhythms of traffic and neighbourhoods. You can plan routes throughout your day that
effortlessly shake tails and get you to your destination with time to spare. Being late is not a problem you suffer from. You’re never late,
because you’d never fail your Cell.</p>
<h1>The Tech</h1>
<p align="justify">It’s not that you don’t understand people. You just understand them in a way that freaks them
out. Through the lens of technology, you know how to take people out with remote weapons in the most efficient way possible. The security
slip-ups of bad passwords and ill-advised cloud storage are second nature to you. Empathy is hard for you, because all you see are the
horrific secrets that others try and protect, and the violence they commit to keep them buried.<br>
People like you are essential to a corp’s ability to function because you can engineer anything they
need. Now you’re going to engineer the ways to take them down.</p>
<h1>The Whitecoat</h1>
<p align="justify">The science of the human mind and body is the most fascinating field there is, and your diagnostic skills help you
understand the very world around you. Few people can match you as a field medic, and the things you can do when given access to a lab
would terrify anyone in their right mind. Which is a good reason not to work for people like that. Like a determined hound when
you’re on a case, your intellect is unstoppable.<br>
You’re going to lance the corruption in the world around you before it spreads.</p>
</div>
</div>
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