Files
roll20-character-sheets-tester/Forbidden_Lands/translation.json
T
Vince 688e9f1952 PF Community v1.739 and Forbidden Lands v1.52 (#5429)
* Forbidden Lands v1.3

- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments

* FL updates

- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.

* Update Forbidden_Lands.htm

- clear Gear dice when using Skill preset

* more FL tweaks

- resized logo to give more room for stats
- updated navigational tabs

* Forbidden Lands v1.4 update

- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer

* Update Forbidden_Lands.jpg

- updated sheet image

* FL updates

- dropshadow for dice and roll template header
- adjusted the consumables background image

* v1.5

* Update Forbidden_Lands.css

* adjusted expansion cog alignment

* FL v1.5 update

- added more base/attribute dice to enable up to 12 dice for NPC/Monsters.
- added 3 more Skill dice (help)
- BUG (api roller showing raw roll template code) FIXED: removed
@{include_with_roll} from api roll.
- BUG (roll and api roll naming conflict): FIXED: renamed api roll button to:
"roll_the_dice_api"
- FIXED: alignment issues with expansion cogs and their hidden checkboxes
- added drop shadow to dice to give a little more dimension

* Forbidden Lands v1.51

- Clear Dice Pool; fixed focus text color
- removed bane/success images from d66 rolls
- mounts can double capacity when unmounted.
added @{mounted} checkbox/toggle directly under Mount's Carry field.
- added a version check function to sheet workers to help with future updates

* Pathfinder Community Sheet v1.739

- fix for AC-misc not being applied to touch ac
- fix for Extra Crit Damage does not display line breaks like Extra Damage. Extra Crit Damage type field does not accept line breaks.
- fix for Spell Points; @{spellclass-1-spell-points-per-day|max} value had a typo preventing a proper calculation.
- change for NPC/Monster compendium/hl import; pc rolls were set to private/whispered regardless of sheet.json settings when parsing from compendium. Now honors sheet settings
- updated translation list sorting for conditions and skills (removed erroneous spaces used in translation.json)

* PF community

- updated announcements

* Forbidden Lands v1.52

- translation list items (skills and stockpile); removed eroneous spaces within csv list in translation.json which prevented localized list sorting.
2019-09-03 08:42:42 -05:00

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JSON

{
"adult-2": "Adult +1",
"age": "Age",
"agility": "Agility",
"agility-abbr": " [agl]",
"agility-abbr-u": "AGI",
"animal-handling": "Animal Handling",
"api-dice": "api dice",
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
"appearance-u": "APPEARANCE",
"armor": "Armor",
"armor-roll": "Armor Roll",
"armor-helmet": "ARMOR/HELMET",
"armor-rating-abbr": "AR",
"arms-length-abbr": "Arm's L.",
"arrows": "Arrows",
"artifact": "Artifact",
"artifact-bonus": "Artifact Bonus",
"attr-abbr": "Attr",
"attribute-score": "Attribute Score",
"attribute-u": "ATTRIBUTES",
"base": "Base",
"base-dice": "Base Dice",
"base-attr-abbr": "Base/Attr",
"base-attribute-dice": "Base/Attribute Dice",
"body": "Body",
"bonus": "Bonus",
"bread": "Bread",
"carried": "Carried",
"carried-abbr": "Carr",
"carry": "Carry",
"character": "Character",
"clear-dice-pool": "Clear Dice Pool",
"cloth": "Cloth",
"clothing": "Clothing",
"coins-carried": "Coins Carried",
"coins-u": "COINS",
"cold": "Cold",
"condition-u": "CONDITIONS",
"consumable-u": "CONSUMABLES",
"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
"copper": "Copper",
"crafting": "Crafting",
"critical-injuries": "Critical Injuries",
"critical-u": "CRITICAL INJURIES",
"current-preset": "Current Preset",
"custom": "Custom",
"damage": "Damage",
"damage-abbr": "Dmg",
"dark-secret": "Dark Secret",
"defense-rating": "Defense Rating",
"description": "Description",
"dice-only": "Dice Only",
"dice-pool": "Dice Pool",
"dice-pool-u": "DICE POOL",
"die": "Die",
"distant": "Distant",
"dmg-abbr": "Dmg",
"don": "Don",
"duration": "Duration",
"effects": "Effects",
"empathy": "Empathy",
"empathy-abbr": " [emp]",
"encumbrance": "Encumbrance",
"endurance": "Endurance",
"epic": "Epic",
"experience-u": "EXPERIENCE",
"face": "Face",
"features": "Features",
"fish": "Fish",
"flour": "Flour",
"food": "Food",
"function-u": "FUNCTIONS",
"fur": "Fur",
"gear": "Gear",
"gea-u": "GEAR",
"gear-bonus": "Gear Bonus",
"gear-dice": "Gear Dice",
"gen": "Gen",
"glass": "Glass",
"gold": "Gold",
"grain": "Grain",
"grip": "Grip",
"healing": "Healing",
"healing-time": "Healing Time",
"heavy-abbr": "H",
"herbs": "Herbs",
"hirelings-u": "HIRELINGS",
"hungry": "Hungry",
"ingredients": "Ingredients",
"injury": "Injury",
"insight": "Insight",
"iron": "Iron",
"iron-ore": "Iron Ore",
"kin": "Kin",
"lethal": "Lethal",
"leather": "Leather",
"legendary": "Legendary",
"light-abbr": "L",
"location": "Location",
"long": "Long",
"lore": "Lore",
"lvl-abbr": "Lvl",
"manipulation": "Manipulation",
"marksmanship": "Marksmanship",
"marksmanship-abbr": "Marks.",
"max-abbr": "Max",
"meat": "Meat",
"melee": "Melee",
"might": "Might",
"mighty": "Mighty",
"moun-u": "MOUNT",
"mount": "Mount's Gear",
"mounted": "Mounted",
"move": "Move",
"name": "Name",
"near": "Near",
"no": "No",
"no-damage": "No Damage",
"normal-abbr": "N",
"not-applicable-abbr": "n/a",
"notes-u": "NOTES",
"number-abbr": "Num",
"old-3": "Old +2",
"on-mount": "On Mount",
"one-hand-abbr": "1H",
"other": "Other",
"pack-rat": "Pack Rat Talent?",
"pack-rat-title": "You can carry additional items.",
"parry": "Parry",
"performance": "Performance",
"personal": "Personal",
"pride": "Pride",
"production-outcome": "Production/Outcome",
"prof": "Prof",
"profession": "Profession",
"push": " Push ",
"push-dice": "Push the Dice!",
"pushes-the-roll": "Pushes the Roll",
"quantity-abbr": "Qty",
"range": "Range",
"rank": "Rank",
"rank-1-pack-rat": "Rank 1 (+2)",
"rank-2-pack-rat": "Rank 2 (+5)",
"rank-3-pack-rat": "Rank 3 (+10)",
"rating": "Rating",
"relationships-u": "RELATIONSHIPS",
"reputation": "Reputation",
"reputation-roll": "Reputation Roll",
"reset-dice": "Reset dice pool.",
"roll": " Roll ",
"roll-dice": "Roll the Dice!",
"roll-dice-api": "Roll API Dice!",
"roll-dice-66": "Roll d66!",
"salary": "Salary",
"scouting": "Scouting",
"selected": "Selected",
"shield": "Shield",
"shield-parry-roll": "Shield Parry Roll",
"shield-u": "SHIELD",
"short": "Short",
"show-hide": "show/hide",
"silver": "Silver",
"skill": "Skill",
"skill-dice": "Skill Dice",
"skill-level": "Skill Level",
"skills-list":"animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
"skill-u": "SKILLS",
"sleepy": "Sleepy",
"sleight-of-hand": "Sleight of Hand",
"spell": "Spell",
"spell-selected": "Spell Selected",
"spell-u": "SPELLS",
"stealth": "Stealth",
"stockpile-list": "bread,cloth,fish,flour,food,fur,glass,gold,grain,herbs,iron,iron-ore,leather,meat,silver,stone,tallow,vegetables,water,wood,wool",
"stockpile-u": "STOCKPILE",
"stone": "Stone",
"strength": "Strength",
"strength-abbr": " [str]",
"strength-abbr-u": "STR",
"stronghold": "Stronghold",
"stronghold-notes-u": "STRONGHOLD NOTES",
"stronghold-u": "STRONGHOLD",
"survival": "Survival",
"talent-u": "TALENTS",
"tallow": "Tallow",
"thirsty": "Thirsty",
"time-limit": "Time Limit",
"tiny-abbr": "T",
"torches": "Torches",
"total": "Total",
"two-hand-abbr": "2H",
"type": "Type",
"units": "Units",
"vegetables": "Vegetables",
"water": "Water",
"weapon": "Weapon",
"weapon-u": "WEAPONS",
"weapon-selected": "Weapon Selected",
"weight-abbr": "Wt",
"willpower": "Willpower",
"willpower-abbr": "Will",
"willpower-u": "WILLPOWER",
"wits": "Wits",
"wits-abbr": " [wit]",
"wood": "Wood",
"wool": "Wool",
"yes": "Yes",
"yes-1": "Yes,-1",
"young-1": "Young +0"
}