* Forbidden Lands v1.3
- fix for incorrect translation keys for Animal Handling and Sleight of Hand which caused "false" or "fault" to be displayed as the roll preset.
- fix for the Spell rank selector of 4 given the value of "3".
- fix for Sleight of Hand attribute dice stuck at "0".
- added column header label of "Don" to Armor/Helmet section to help indicate what the equip checkbox is to be used for.
- added a "Dice Only" tab which might be useful for GM's.
- other small cosmetic adjustments
* FL updates
- fixed Reputation and Armor roll presets not clearing unnecessary dice in pool.
- added dotted borders around selected roll buttons and # of dice selected in pool to help indicate what is actually selected for color blind users.
* Update Forbidden_Lands.htm
- clear Gear dice when using Skill preset
* more FL tweaks
- resized logo to give more room for stats
- updated navigational tabs
* Forbidden Lands v1.4 update
- added a descriptive note to Consumable rolls as a reminder that you must manually adjust the consumable die on the sheet if you roll a Bane.
- small adjustments to roll template header and footer
* Update Forbidden_Lands.jpg
- updated sheet image
* FL updates
- dropshadow for dice and roll template header
- adjusted the consumables background image
* v1.5
* Update Forbidden_Lands.css
* adjusted expansion cog alignment
* FL v1.5 update
- added more base/attribute dice to enable up to 12 dice for NPC/Monsters.
- added 3 more Skill dice (help)
- BUG (api roller showing raw roll template code) FIXED: removed
@{include_with_roll} from api roll.
- BUG (roll and api roll naming conflict): FIXED: renamed api roll button to:
"roll_the_dice_api"
- FIXED: alignment issues with expansion cogs and their hidden checkboxes
- added drop shadow to dice to give a little more dimension
* Forbidden Lands v1.51
- Clear Dice Pool; fixed focus text color
- removed bane/success images from d66 rolls
- mounts can double capacity when unmounted.
added @{mounted} checkbox/toggle directly under Mount's Carry field.
- added a version check function to sheet workers to help with future updates
* Pathfinder Community Sheet v1.739
- fix for AC-misc not being applied to touch ac
- fix for Extra Crit Damage does not display line breaks like Extra Damage. Extra Crit Damage type field does not accept line breaks.
- fix for Spell Points; @{spellclass-1-spell-points-per-day|max} value had a typo preventing a proper calculation.
- change for NPC/Monster compendium/hl import; pc rolls were set to private/whispered regardless of sheet.json settings when parsing from compendium. Now honors sheet settings
- updated translation list sorting for conditions and skills (removed erroneous spaces used in translation.json)
* PF community
- updated announcements
* Forbidden Lands v1.52
- translation list items (skills and stockpile); removed eroneous spaces within csv list in translation.json which prevented localized list sorting.
211 lines
5.6 KiB
JSON
211 lines
5.6 KiB
JSON
{
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"adult-2": "Adult +1",
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"age": "Age",
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"agility": "Agility",
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"agility-abbr": " [agl]",
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"agility-abbr-u": "AGI",
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"animal-handling": "Animal Handling",
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"api-dice": "api dice",
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"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
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"appearance-u": "APPEARANCE",
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"armor": "Armor",
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"armor-roll": "Armor Roll",
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"armor-helmet": "ARMOR/HELMET",
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"armor-rating-abbr": "AR",
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"arms-length-abbr": "Arm's L.",
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"arrows": "Arrows",
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"artifact": "Artifact",
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"artifact-bonus": "Artifact Bonus",
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"attr-abbr": "Attr",
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"attribute-score": "Attribute Score",
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"attribute-u": "ATTRIBUTES",
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"base": "Base",
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"base-dice": "Base Dice",
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"base-attr-abbr": "Base/Attr",
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"base-attribute-dice": "Base/Attribute Dice",
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"body": "Body",
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"bonus": "Bonus",
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"bread": "Bread",
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"carried": "Carried",
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"carried-abbr": "Carr",
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"carry": "Carry",
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"character": "Character",
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"clear-dice-pool": "Clear Dice Pool",
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"cloth": "Cloth",
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"clothing": "Clothing",
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"coins-carried": "Coins Carried",
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"coins-u": "COINS",
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"cold": "Cold",
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"condition-u": "CONDITIONS",
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"consumable-u": "CONSUMABLES",
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"consumable-note": "**note:** be sure to manually reduce the consumable die on the sheet if you roll bane.",
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"copper": "Copper",
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"crafting": "Crafting",
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"critical-injuries": "Critical Injuries",
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"critical-u": "CRITICAL INJURIES",
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"current-preset": "Current Preset",
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"custom": "Custom",
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"damage": "Damage",
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"damage-abbr": "Dmg",
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"dark-secret": "Dark Secret",
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"defense-rating": "Defense Rating",
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"description": "Description",
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"dice-only": "Dice Only",
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"dice-pool": "Dice Pool",
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"dice-pool-u": "DICE POOL",
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"die": "Die",
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"distant": "Distant",
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"dmg-abbr": "Dmg",
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"don": "Don",
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"duration": "Duration",
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"effects": "Effects",
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"empathy": "Empathy",
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"empathy-abbr": " [emp]",
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"encumbrance": "Encumbrance",
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"endurance": "Endurance",
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"epic": "Epic",
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"experience-u": "EXPERIENCE",
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"face": "Face",
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"features": "Features",
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"fish": "Fish",
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"flour": "Flour",
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"food": "Food",
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"function-u": "FUNCTIONS",
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"fur": "Fur",
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"gear": "Gear",
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"gea-u": "GEAR",
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"gear-bonus": "Gear Bonus",
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"gear-dice": "Gear Dice",
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"gen": "Gen",
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"glass": "Glass",
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"gold": "Gold",
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"grain": "Grain",
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"grip": "Grip",
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"healing": "Healing",
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"healing-time": "Healing Time",
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"heavy-abbr": "H",
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"herbs": "Herbs",
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"hirelings-u": "HIRELINGS",
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"hungry": "Hungry",
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"ingredients": "Ingredients",
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"injury": "Injury",
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"insight": "Insight",
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"iron": "Iron",
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"iron-ore": "Iron Ore",
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"kin": "Kin",
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"lethal": "Lethal",
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"leather": "Leather",
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"legendary": "Legendary",
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"light-abbr": "L",
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"location": "Location",
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"long": "Long",
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"lore": "Lore",
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"lvl-abbr": "Lvl",
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"manipulation": "Manipulation",
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"marksmanship": "Marksmanship",
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"marksmanship-abbr": "Marks.",
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"max-abbr": "Max",
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"meat": "Meat",
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"melee": "Melee",
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"might": "Might",
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"mighty": "Mighty",
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"moun-u": "MOUNT",
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"mount": "Mount's Gear",
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"mounted": "Mounted",
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"move": "Move",
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"name": "Name",
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"near": "Near",
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"no": "No",
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"no-damage": "No Damage",
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"normal-abbr": "N",
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"not-applicable-abbr": "n/a",
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"notes-u": "NOTES",
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"number-abbr": "Num",
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"old-3": "Old +2",
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"on-mount": "On Mount",
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"one-hand-abbr": "1H",
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"other": "Other",
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"pack-rat": "Pack Rat Talent?",
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"pack-rat-title": "You can carry additional items.",
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"parry": "Parry",
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"performance": "Performance",
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"personal": "Personal",
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"pride": "Pride",
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"production-outcome": "Production/Outcome",
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"prof": "Prof",
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"profession": "Profession",
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"push": " Push ",
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"push-dice": "Push the Dice!",
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"pushes-the-roll": "Pushes the Roll",
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"quantity-abbr": "Qty",
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"range": "Range",
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"rank": "Rank",
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"rank-1-pack-rat": "Rank 1 (+2)",
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"rank-2-pack-rat": "Rank 2 (+5)",
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"rank-3-pack-rat": "Rank 3 (+10)",
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"rating": "Rating",
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"relationships-u": "RELATIONSHIPS",
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"reputation": "Reputation",
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"reputation-roll": "Reputation Roll",
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"reset-dice": "Reset dice pool.",
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"roll": " Roll ",
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"roll-dice": "Roll the Dice!",
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"roll-dice-api": "Roll API Dice!",
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"roll-dice-66": "Roll d66!",
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"salary": "Salary",
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"scouting": "Scouting",
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"selected": "Selected",
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"shield": "Shield",
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"shield-parry-roll": "Shield Parry Roll",
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"shield-u": "SHIELD",
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"short": "Short",
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"show-hide": "show/hide",
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"silver": "Silver",
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"skill": "Skill",
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"skill-dice": "Skill Dice",
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"skill-level": "Skill Level",
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"skills-list":"animal-handling,crafting,endurance,healing,insight,lore,manipulation,marksmanship,melee,might,move,performance,scouting,sleight-of-hand,stealth,survival",
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"skill-u": "SKILLS",
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"sleepy": "Sleepy",
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"sleight-of-hand": "Sleight of Hand",
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"spell": "Spell",
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"spell-selected": "Spell Selected",
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"spell-u": "SPELLS",
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"stealth": "Stealth",
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"stockpile-list": "bread,cloth,fish,flour,food,fur,glass,gold,grain,herbs,iron,iron-ore,leather,meat,silver,stone,tallow,vegetables,water,wood,wool",
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"stockpile-u": "STOCKPILE",
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"stone": "Stone",
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"strength": "Strength",
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"strength-abbr": " [str]",
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"strength-abbr-u": "STR",
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"stronghold": "Stronghold",
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"stronghold-notes-u": "STRONGHOLD NOTES",
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"stronghold-u": "STRONGHOLD",
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"survival": "Survival",
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"talent-u": "TALENTS",
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"tallow": "Tallow",
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"thirsty": "Thirsty",
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"time-limit": "Time Limit",
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"tiny-abbr": "T",
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"torches": "Torches",
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"total": "Total",
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"two-hand-abbr": "2H",
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"type": "Type",
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"units": "Units",
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"vegetables": "Vegetables",
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"water": "Water",
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"weapon": "Weapon",
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"weapon-u": "WEAPONS",
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"weapon-selected": "Weapon Selected",
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"weight-abbr": "Wt",
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"willpower": "Willpower",
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"willpower-abbr": "Will",
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"willpower-u": "WILLPOWER",
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"wits": "Wits",
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"wits-abbr": " [wit]",
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"wood": "Wood",
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"wool": "Wool",
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"yes": "Yes",
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"yes-1": "Yes,-1",
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"young-1": "Young +0"
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} |