Files
roll20-character-sheets-tester/Exalted 3/Exalted3-Sheet.html
T
Joseph G 227bed3944 updated wound script
added wound penalty negation section/ edited script for calculation
2021-11-06 04:38:48 -07:00

3011 lines
211 KiB
HTML

<div class="sheet-full">
<div class="sheet-tab-select">
<button type="action" class="button-top" name="act_character" ><span class="sheet-tab-span"data-i18n="character-tab-u">Character</span></button>
<button type="action" class="button-top" name="act_charms" ><span class="sheet-tab-span" data-i18n="charms-tab-u">Charms</span></button>
<button type="action" class="button-top" name="act_combat" ><span class="sheet-tab-span" data-i18n="combat-tab-u">Combat</span></button>
<button type="action" class="button-top" name="act_misc" ><span class="sheet-tab-span" data-i18n="misc-tab-u">Misc.</span></button>
</div>
<input type="hidden" class="sheet-tabstoggle" name="attr_sheetTab" value="character" />
<div class="sheet-character">
<div class="sheet-characterborder">
<div class="sheet-characterinner">
<div class="sheet-character-logo">
<div class="sheet-char-logo-flex">
<img class="imagelogo" src="https://i.imgur.com/9QKXUmm.png" alt="Exalted">
</div>
</div>
<div class="sheet-character-info">
<div class="sheet-flexbox-info">
<label><span data-i18n="name-u">Name</span>: <input type="text" class="char-text" name="attr_character_name"></label>
</div>
<div class="sheet-flexbox-info">
<label><span data-i18n="player-u">Player</span>: <input type="text" class="char-text" name="attr_player-name"></label>
</div>
<div class="sheet-flexbox-info">
<label><span data-i18n="caste-u">Caste/Aspect</span>: <input type="text" class="char-text" name="attr_caste"/></label>
</div>
</div>
<div class="sheet-character-info2">
<div class="sheet-flexbox-info">
<label><span data-i18n="concept-u">Concept</span>: <input type="text" class="char-text" name="attr_concept"></label>
</div>
<div class="sheet-flexbox-info">
<label><span data-i18n="anima-u">Anima</span>: <input type="text" class="char-text" name="attr_anima"></label>
</div>
<div class="sheet-flexbox-info">
<label><span data-i18n="supernal-trait-u">Supernal Trait</span>:
<input class="char-text" type="text" name="attr_supattr"/></label>
</div>
<div class="sheet-character-exalt-type">
<div>
<span data-i18n="solar-u">Solar</span>
<input type="radio" value="0" name="attr_exalted_type"/>
<span data-i18n="lunar-u">Lunar</span>
<input type="radio" value="1" name="attr_exalted_type"/>
<span data-i18n="dragon-blood-u">Dragon-Blooded</span>
<input type="radio" value="2" name="attr_exalted_type"/>
</div>
</div>
</div>
<div class="sheet-character-attributes">
<div class="sheet-headtext"><span data-i18n="names-attributes-u">Attributes</span>
</div>
<div class ="sheet-attribute-toprow">
<span> </span>
<span class="sheet-attribute-label2" data-i18n="names-attribute-u">Attribute</span>
<span class="sheet-attribute-label" data-i18n="rating-attribute-u">Rating</span>
<span class="sheet-attribute-label" data-i18n="roll-attribute-u">Roll</span>
</div>
<div class ="sheet-attribute-rownew">
<input type="checkbox" class="sheet-attribute-checkbox"name="attr_strengthfav" value="1">
<span class="attribute" data-i18n="strength-att-u">Strength</span>
<input type="number" name="attr_strength" value="1"/>
<button type="roll" value="/em rolls Strength with [[(@{strength} + ?{Bonuses|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{strength} + ?{Bonuses|0} + @{wound-penalty})+?{automatic successes|0}]] sucesses" name="roll_strengthcheck"></button>
</div>
<div class ="sheet-attribute-rownew">
<input type="checkbox" name="attr_dexterityfav" value="1">
<span class="attribute" data-i18n="dexterity-att-u">Dexterity</span>
<input type="number" name="attr_dexterity" value="1"/>
<button type="roll" value="/em rolls Dexterity with [[(@{dexterity} + ?{Bonuses|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{dexterity} + ?{Bonuses|0} + @{wound-penalty})+?{automatic successes|0}]] sucesses" name="roll_dexteritycheck"></button>
</div>
<div class ="sheet-attribute-rownew2">
<input type="checkbox" name="attr_staminafav" value="1">
<span class="attribute" data-i18n="stamina-att-u">Stamina</span>
<input type="number" name="attr_stamina" value="1"/>
<button type="roll" value="/em rolls Stamina with [[(@{stamina} + ?{Bonuses|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{stamina} + ?{Bonuses|0} + @{wound-penalty})+?{automatic successes|0}]] sucesses" name="roll_staminacheck"></button>
</div>
<div class ="sheet-attribute-rownew">
<input type="checkbox" name="attr_charismafav" value="1">
<span class="attribute" data-i18n="charisma-att-u">Charisma</span>
<input type="number" name="attr_charisma" value="1"/>
<button type="roll" value="/em rolls Charisma with [[(@{charisma} + ?{Bonuses|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{charisma} + ?{Bonuses|0} + @{wound-penalty})+?{automatic successes|0}]] sucesses" name="roll_charismacheck"></button>
</div>
<div class ="sheet-attribute-rownew">
<input type="checkbox" name="attr_manipulationfav" value="1">
<span class="attribute" data-i18n="manipulation-att-u">Manipulation</span>
<input type="number" name="attr_manipulation" value="1"/>
<button type="roll" value="/em rolls Manipulation with [[(@{manipulation} + ?{Bonuses|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{manipulation} + ?{Bonuses|0} + @{wound-penalty})+?{automatic successes|0}]] sucesses" name="roll_manipulationcheck"></button>
</div>
<div class ="sheet-attribute-rownew2">
<input type="checkbox" name="attr_apperancefav" value="1">
<span class="attribute" data-i18n="appearance-att-u">Appearance</span>
<input type="number" name="attr_appearance" value="1"/>
<button type="roll" value="/em rolls Appearance with [[(@{appearance} + ?{Bonuses|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{appearance} + ?{Bonuses|0} + @{wound-penalty})+?{automatic successes|0}]] sucesses" name="roll_appearancecheck"></button>
</div>
<div class ="sheet-attribute-rownew">
<input type="checkbox" name="attr_perceptionfav" value="1">
<span class="attribute" data-i18n="perception-att-u">Perception</span>
<input type="number" name="attr_perception" value="1"/>
<button type="roll" value="/em rolls Perception with [[(@{perception} + ?{Bonuses|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{perception} + ?{Bonuses|0} + @{wound-penalty})+?{automatic successes|0}]] sucesses" name="roll_perceptioncheck"></button>
</div>
<div class ="sheet-attribute-rownew">
<input type="checkbox" name="attr_intelligencefav" value="1">
<span class="attribute" data-i18n="intelligence-att-u">Intelligence</span>
<input type="number" name="attr_intelligence" value="1"/>
<button type="roll" value="/em rolls Intelligence with [[(@{intelligence} + ?{Bonuses|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{intelligence} + ?{Bonuses|0} + @{wound-penalty})+?{automatic successes|0}]] sucesses" name="roll_intelligencecheck"></button>
</div>
<div class ="sheet-attribute-rownew">
<input type="checkbox" name="attr_witsfav" value="1">
<span class="attribute" data-i18n="wits-att-u">Wits</span>
<input type="number" name="attr_wits" value="1"/>
<button type="roll" value="/em rolls Wits with [[(@{wits} + ?{Bonuses|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{wits} + ?{Bonuses|0} + @{wound-penalty})+?{automatic successes|0}]] sucesses" name="roll_witscheck"></button>
</div>
</div>
<div class="sheet-character-abilities">
<div class="sheet-headtext"><span data-i18n="ability-title-u">Abilities</span>
</div>
<div class="sheet-abilities-side1">
<div class="sheet-abilities-rowtop">
<span> </span>
<span class="sheet-ability-label2" data-i18n="ability-header-u">Ability</span>
<span class="sheet-ability-label" data-i18n="value-header-u">Value</span>
<span class="sheet-ability-label" data-i18n="attribute-header-u">Attr.</span>
<span class="sheet-ability-label" data-i18n="roll-header-u">Roll</span>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_archeryfav" value="1">
<span class="ability" data-i18n="arhcery-u">Archery</span>
<input type="number" name="attr_archery" value="0"/>
<select class="sheetselect" name="attr_arch_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Archery with [[(@{archery} + @{arch_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{archery} + @{arch_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_archerycheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_athleticsfav" value="1">
<span class="ability" data-i18n="athletics-u">Athletics</span>
<input type="number" name="attr_athletics" value="0"/>
<select class="sheetselect" name="attr_athletics_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Athletics with [[(@{athletics} + @{athletics_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{athletics} + @{athletics_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_athleticscheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_awarenessfav" value="1">
<span class="ability" data-i18n="awareness-u">Awareness</span>
<input type="number" name="attr_awareness" value="0"/>
<select class="sheetselect" name="attr_awareness_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Awareness with [[(@{awareness} + @{awareness_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{awareness} + @{awareness_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_awarenesscheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_brawlfav" value="1">
<span class="ability" data-i18n="brawl-u">Brawl</span>
<input type="number" name="attr_brawl" value="0"/>
<select class="sheetselect" name="attr_brawl_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Brawl with [[(@{brawl} + @{brawl_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{brawl} + @{brawl_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_brawlcheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_bureaucracyfav" value="1">
<span class="ability" data-i18n="bureaucracy-u">Bureaucracy</span>
<input type="number" name="attr_bureaucracy" value="0"/>
<select class="sheetselect" name="attr_bureaucracy_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Bureaucracy with [[(@{bureaucracy} + @{bureaucracy_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{bureaucracy} + @{bureaucracy_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_bureaucracycheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_craftfav" value="1">
<div>
<span class="ability" data-i18n="craft-u">Craft</span>
<div class= "sheet-background-layer-1">
<input type="checkbox" name="attr_show-craft" class="sheet-show-toggle">
<div class= "sheet-dropdown-wrapper1">
<div class="sheet-martialartsside2">
<div class="sheet-headtext"><span data-i18n="craft-list-u">Craft</span>
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_1" placeholder="Craft Name 1" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-1-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_1" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_2" placeholder="Craft Name 2" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-2-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_2" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_3" placeholder="Craft Name 3" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-3-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_3" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_4" placeholder="Craft Name 4" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-4-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_4" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_5" placeholder="Craft Name 5" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-5-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_5" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_6" placeholder="Craft Name 6" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-6-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_6" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_7" placeholder="Craft Name 7" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-7-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_7" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_8" placeholder="Craft Name 8" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-8-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_8" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_9" placeholder="Craft Name 9" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-9-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_9" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_craft_name_10" placeholder="Craft Name 10" class="sheet-martial-art-text" data-i18n-placeholder="craft-name-10-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_craft_10" value="0">
</div>
</div>
</div>
</div>
</div>
<select class="sheetselect3" name="attr_craft_abil" style="margin-left: 20px;">
<option value="@{craft_1}" data-i18n="craft-1-u">CR1</option>
<option value="@{craft_2}" data-i18n="craft-2-u">CR2</option>
<option value="@{craft_3}" data-i18n="craft-3-u">CR3</option>
<option value="@{craft_4}" data-i18n="craft-4-u">CR4</option>
<option value="@{craft_5}" data-i18n="craft-5-u">CR5</option>
<option value="@{craft_6}" data-i18n="craft-6-u">CR6</option>
<option value="@{craft_7}" data-i18n="craft-7-u">CR7</option>
<option value="@{craft_8}" data-i18n="craft-8-u">CR8</option>
<option value="@{craft_9}" data-i18n="craft-9-u">CR9</option>
<option value="@{craft_10}" data-i18n="craft-10-u">CR10</option>
</select>
<select class="sheetselect" name="attr_craft_attr" style="margin-right: 1px;">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Craft with [[(@{craft_abil} + @{craft_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft_abil} + @{craft_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_craftcheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_dodgefav" value="1">
<span class="ability" data-i18n="dodge-u">Dodge</span>
<input type="number" name="attr_dodge" value="0"/>
<select class="sheetselect" name="attr_dodge_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Dodge with [[(@{dodge} + @{dodge_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{dodge} + @{dodge_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_dodgecheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_integrityfav" value="1">
<span class="ability" data-i18n="integrity-u">Integrity</span>
<input type="number" name="attr_integrity" value="0"/>
<select class="sheetselect" name="attr_integrity_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Integrity with [[(@{integrity} + @{integrity_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{integrity} + @{integrity_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_integritycheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_investigationfav" value="1">
<span class="ability" data-i18n="investigation-u">Investigation</span>
<input type="number" name="attr_investigation" value="0"/>
<select class="sheetselect" name="attr_investigation_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Investigation with [[(@{investigation} + @{investigation_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{investigation} + @{investigation_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_investigationcheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_larcenyfav" value="1">
<span class="ability" data-i18n="larceny-u">Larceny</span>
<input type="number" name="attr_larceny" value="0"/>
<select class="sheetselect" name="attr_larceny_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Larceny with [[(@{larceny} + @{larceny_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{larceny} + @{larceny_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_larcenycheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_linguisticsfav" value="1">
<span class="ability" data-i18n="linguistics-u">Linguistics</span>
<input type="number" name="attr_linguistics" value="0"/>
<select class="sheetselect" name="attr_linguistics_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Linguistics with [[(@{linguistics} + @{linguistics_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{linguistics} + @{linguistics_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_linguisticscheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_lorefav" value="1">
<span class="ability" data-i18n="lore-u">Lore</span>
<input type="number" name="attr_lore" value="0"/>
<select class="sheetselect" name="attr_lore_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Lore with [[(@{lore} + @{lore_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{lore} + @{lore_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_lorecheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_martialartsfav" value="1">
<div class="sheet-martial-arts-spacing">
<span class="ability sheet-martial-art-break" data-i18n="martial-arts-u">Martial Arts</span>
<div class= "sheet-background-layer-2">
<input type="checkbox" name="attr_show-ma" class="sheet-show-toggle2" style="margin-top: 10px;">
<div class= "sheet-dropdown-wrapper2">
<div class="sheet-martialartsside1">
<div class="sheet-headtext"><span data-il8n="martial-arts-list" data-i18n="martial-arts-u">Martial Arts</span>
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_1" placeholder="Martial Art Name 1" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-1-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_1" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_2" placeholder="Martial Art Name 2" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-2-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_2" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_3" placeholder="Martial Art Name 3" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-3-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_3" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_4" placeholder="Martial Art Name 4" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-4-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_4" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_5" placeholder="Martial Art Name 5" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-5-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_5" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_6" placeholder="Martial Art Name 6" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-6-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_6" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_7" placeholder="Martial Art Name 7" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-7-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_7" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_8" placeholder="Martial Art Name 8" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-8-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_8" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_9" placeholder="Martial Art Name 9" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-9-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_9" value="0">
</div>
<div class="sheet-martial-art">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_martial_arts_name_10" placeholder="Martial Art Name 10" class="sheet-martial-art-text" data-i18n-placeholder="martial-art-name-10-place">
<span data-i18n="rating-u">Rating:</span>
<input type="number" name="attr_martial_arts_10" value="0">
</div>
</div>
</div>
</div>
</div>
<select class="sheetselect3" name="attr_martial_arts_abil">
<option value="@{martial_arts_1}">MA1</option>
<option value="@{martial_arts_2}">MA2</option>
<option value="@{martial_arts_3}">MA3</option>
<option value="@{martial_arts_4}">MA4</option>
<option value="@{martial_arts_5}">MA5</option>
<option value="@{martial_arts_6}">MA6</option>
<option value="@{martial_arts_7}">MA7</option>
<option value="@{martial_arts_8}">MA8</option>
<option value="@{martial_arts_9}">MA9</option>
<option value="@{martial_arts_10}">MA10</option>
</select>
<select class="sheetselect" name="attr_martial_arts_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Martial Arts with [[(@{martial_arts_abil} + @{martial_arts_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{martial_arts_abil} + @{martial_arts_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_martialartscheck"></button>
</div>
</div>
<div class="sheet-abilities-side2">
<div class="sheet-abilities-rowtop">
<span> </span>
<span class="sheet-ability-label2" data-i18n="ability-header-u">Ability</span>
<span class="sheet-ability-label" data-i18n="value-header-u">Value</span>
<span class="sheet-ability-label" data-i18n="attribute-header-u">Attr.</span>
<span class="sheet-ability-label" data-i18n="roll-header-u">Roll</span>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_medicinefav" value="1">
<span class="ability" data-i18n="medicine-u">Medicine</span>
<input type="number" name="attr_medicine" value="0"/>
<select class="sheetselect" name="attr_medicine_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Medicine with [[(@{medicine} + @{medicine_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{medicine} + @{medicine_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_medicinecheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_meleefav" value="1">
<span class="ability" data-i18n="melee-u">Melee</span>
<input type="number" name="attr_melee" value="0"/>
<select class="sheetselect" name="attr_melee_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Melee with [[(@{melee} + @{melee_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{melee} + @{melee_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_meleecheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_occultfav" value="1">
<span class="ability" data-i18n="occult-u">Occult</span>
<input type="number" name="attr_occult" value="0"/>
<select class="sheetselect" name="attr_occult_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Occult with [[(@{occult} + @{occult_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{occult} + @{occult_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_occultcheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_performancefav" value="1">
<span class="ability" data-i18n="performance-u">Performance</span>
<input type="number" name="attr_performance" value="0"/>
<select class="sheetselect" name="attr_performance_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Performance with [[(@{performance} + @{performance_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{performance} + @{performance_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_performancecheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_presencefav" value="1">
<span class="ability" data-i18n="presence-u">Presence</span>
<input type="number" name="attr_presence" value="0"/>
<select class="sheetselect" name="attr_presence_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Presence with [[(@{presence} + @{presence_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{presence} + @{presence_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_presencecheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_resistancefav" value="1">
<span class="ability" data-i18n="resistance-u">Resistance</span>
<input type="number" name="attr_resistance" value="0"/>
<select class="sheetselect" name="attr_resistance_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Resistance with [[(@{resistance} + @{resistance_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{resistance} + @{resistance_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_resistancecheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_ridefav" value="1">
<span class="ability" data-i18n="ride-u">Ride</span>
<input type="number" name="attr_ride" value="0"/>
<select class="sheetselect" name="attr_ride_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Ride with [[(@{ride} + @{ride_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ride} + @{ride_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_ridecheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_sailfav" value="1">
<span class="ability" data-i18n="sail-u">Sail</span>
<input type="number" name="attr_sail" value="0"/>
<select class="sheetselect" name="attr_sail_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Sail with [[(@{sail} + @{sail_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{sail} + @{sail_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_sailcheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_socializefav" value="1">
<span class="ability" data-i18n="socialize-u">Socialize</span>
<input type="number" name="attr_socialize" value="0"/>
<select class="sheetselect" name="attr_socialize_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Socialize with [[(@{socialize} + @{socialize_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{socialize} + @{socialize_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_socializecheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_stealthfav" value="1">
<span class="ability" data-i18n="stealth-u">Stealth</span>
<input type="number" name="attr_stealth" value="0"/>
<select class="sheetselect" name="attr_stealth_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Stealth with [[(@{stealth} + @{stealth_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{stealth} + @{stealth_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_stealthcheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_survivalfav" value="1">
<span class="ability" data-i18n="survival-u">Survival</span>
<input type="number" name="attr_survival" value="0"/>
<select class="sheetselect" name="attr_survival_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Survival with [[(@{survival} + @{survival_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{survival} + @{survival_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_survivalcheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_thrownfav" value="1">
<span class="ability" data-i18n="thrown-u">Thrown</span>
<input type="number" name="attr_thrown" value="0"/>
<select class="sheetselect" name="attr_thrown_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Thrown with [[(@{thrown} + @{thrown_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{thrown} + @{thrown_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_throwncheck"></button>
</div>
<div class="sheet-abilities-rownew1">
<input type="checkbox" name="attr_warfav" value="1">
<span class="ability" data-i18n="war-u">War</span>
<input type="number" name="attr_war" value="0"/>
<select class="sheetselect" name="attr_war_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls War with [[(@{war} + @{war_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{war} + @{war_attr} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_warcheck"></button>
</div>
</div>
</div>
<div class="sheet-essence">
<span class="sheet-ess" data-i18n="essence-u">Essence</span>
<div class="sheet-essence-row">
<span class="sheet-ess-inner" data-i18n="essence-rating-u">Rating:</span>
<div class="dots">
<input type="hidden" name="attr_essence" class="dot" value="1" />
<button type="action" name="act_essence_1" class="dot">
<span class="checked"></span>
</button>
<button type="action" name="act_essence_2" class="dot gt-1">
<span class="checked"></span>
</button>
<button type="action" name="act_essence_3" class="dot gt-1 gt-2">
<span class="checked"></span>
</button>
<button type="action" name="act_essence_4" class="dot gt-1 gt-2 gt-3">
<span class="checked"></span>
</button>
<button type="action" name="act_essence_5" class="dot gt-1 gt-2 gt-3 gt-4 ">
<span class="checked"></span>
</button>
<button type="action" name="act_essence_6" class="dot gt-1 gt-2 gt-3 gt-4 gt-5">
<span class="checked"></span>
</button>
<button type="action" name="act_essence_7" class="dot gt-1 gt-2 gt-3 gt-4 gt-5 gt-6">
<span class="checked"></span>
</button>
<button type="action" name="act_essence_8" class="dot gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7">
<span class="checked"></span>
</button>
<button type="action" name="act_essence_9" class="dot gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8">
<span class="checked"></span>
</button>
<button type="action" name="act_essence_10" class="dot gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9">
<span class="checked"></span>
</button>
</div>
</div>
<div class="sheet-essence-row">
<span class="sheet-ess-inner1" data-i18n="personal-u">Personal:</span>
<input type="number" class="big_number" name="attr_essence_personal_current" value="0"/>
<span class="sheet-line">/</span>
<input type="number" class="big_number" name="attr_essence_personal1" value="(@{essence_personal})" disabled="true"/>
</div>
<div class="sheet-essence-row">
<span class="sheet-ess-inner" data-i18n="peripheral-u">Peripheral:</span>
<input type="number" class="big_number" name="attr_essence_peripheral_current" value="0"/>
<span class="sheet-line">/</span>
<input type="number" class="big_number" name="attr_essence_peripheral1" value="(@{essence_peripheral})" disabled="true"/>
</div>
<div class="sheet-essence-row">
<span style="font-size: 18px;" data-i18n="committed-u">Committed:</span>
<div class="sheet-ess-row-commit">
<div>
<span style="font-size: 14px;" data-i18n="personal-u">Personal:</span>
<input type="number" name="attr_commit_personal" value="0"/>
</div>
<div>
<span style="font-size: 14px;" data-i18n="peripheral-u">Peripheral:</span>
<input type="number" name="attr_commit_peripheral" value="0"/>
</div>
</div>
</div>
</div>
<div class="sheet-inti-info">
<div class="sheet-inti-info-inner">
<div class="sheet-experience">
<span class="sheet-headtext" data-i18n="experience-and-projects-u">Experience and Projects</span>
<div class="sheet-experience-row">
<span data-i18n="current-experience-u">Current xp:</span>
<input type="text" class="sheet-exp-format" name="attr_xp" value="0">
<span data-i18n="total-experience-u">Total xp:</span>
<input type="text" class="sheet-exp-format" name="attr_xp_max" value="0">
<span data-i18n="current-exalted-experience-u">Current Exalted xp:</span>
<input type="text" class="sheet-exp-format" name="attr_sxp" value="0">
<span data-i18n="total-exalted-experience-u">Total Exalted xp:</span>
<input type="text" class="sheet-exp-format" name="attr_sxp_max" value="0">
</div>
<div class="sheet-experience-row">
<span data-i18n="silver-experience-u">Silver xp:</span>
<input type="text" class="sheet-exp-format" name="attr_silver-xp" value="0">
<span data-i18n="gold-experience-u">Gold xp:</span>
<input type="text" class="sheet-exp-format" name="attr_gold-xp" value="0">
<span data-i18n="white-experience-u">White xp:</span>
<input type="text" class="sheet-exp-format" name="attr_white-xp" value="0">
</div>
<div class="sheet-experience-project-row">
<span data-i18n="project-name-u">Project Name:</span>
<input type="text" class="sheet-exp-project" name="attr_major-project1-name" value="" style="width: 300px;margin-left: 30px; margin-right: 30px">
<select name="attr_project_sel_1" class="sheet-project-select">
<option value="Minor" data-i18n="minor-u">Minor</option>
<option value="Major" data-i18n="major-u">Major</option>
<option value="Legendary" data-i18n="legendary-u">Legendary</option>
</select>
</div>
<div class="sheet-experience-project-row">
<span data-i18n="project-name-u">Project Name:</span>
<input type="text" class="sheet-exp-project" name="attr_major-project2-name" value="" style="width: 300px;margin-left: 30px; margin-right: 30px">
<select name="attr_project_sel_2" class="sheet-project-select">
<option value="Minor" data-i18n="minor-u">Minor</option>
<option value="Major" data-i18n="major-u">Major</option>
<option value="Legendary" data-i18n="legendary-u">Legendary</option>
</select>
</div>
<div class="sheet-experience-project-row">
<span data-i18n="project-name-u">Project Name:</span>
<input type="text" class="sheet-exp-project" name="attr_major-project3-name" value="" style="width: 300px;margin-left: 30px; margin-right: 30px">
<select name="attr_project_sel_3" class="sheet-project-select">
<option value="Minor" data-i18n="minor-u">Minor</option>
<option value="Major" data-i18n="major-u">Major</option>
<option value="Legendary" data-i18n="legendary-u">Legendary</option>
</select>
</div>
<fieldset class="repeating_crafting-projects">
<div class="sheet-experience-project-row">
<span data-i18n="project-name-u">Project Name:</span>
<input type="text" class="sheet-exp-project" name="attr_project-name" value="" style="width: 300px;margin-left: 30px; margin-right: 30px">
<select name="attr_project-type" class="sheet-project-select">
<option value=""></option>
<option value="Minor" data-i18n="minor-u">Minor</option>
<option value="Major" data-i18n="major-u">Major</option>
<option value="Legendary" data-i18n="legendary-u">Legendary</option>
</select>
</div>
</fieldset>
</div>
<div class="sheet-intimacies">
<div class="sheet-intimacy-area">
<input type="hidden" value="0" name="attr_init-intimacies">
<span class="sheet-headtext" data-i18n="intimacies-u">Intimacies</span>
<div class="sheet-intimacy-header">
<span class="sheet-align-intimacy1" data-i18n="intimacy-u">Intimacy</span>
<span class="sheet-align-intimacy2" data-i18n="rating-u">Rating</span>
</div>
<fieldset class="repeating_intimacies">
<div class="sheet-intimacy-row">
<textarea name="attr_intimacyrepeatingname" class="sheet-intimacy-name" style="height: 20px; width: 425px;" value=""></textarea>
<select name="attr_intimacyrepeatingtype" class="sheet-intimacy-rating">
<option value=""></option>
<option value="Defining" data-i18n="defining-u">Defining</option>
<option value="Major" data-i18n="major-u">Major</option>
<option value="Minor" data-i18n="minor-u">Minor</option>
</select>
</div>
</fieldset>
</div>
</div>
<div class="sheet-information">
<span class="sheet-headtext" data-i18n="character-information-items-u">Character Information/Items:</span>
<textarea name="attr_info-textcontent" class="sheet-info-description-area" style="width:94%; resize: vertical; border: 2px outset #EDDA74; height: 300px; font-size: 16px;"></textarea>
</div>
</div>
</div>
<div class="sheet-merit-spec-col">
<div class="sheet-merspec-inner">
<div class="sheet-specializations">
<div class="sheet-spec-inner">
<span class="sheet-headtext" style="margin-left: 60px;" data-i18n="specialties-u">Specialties</span>
<div class="sheet-special-content">
<fieldset class="repeating_specialty">
<input type="text" name="attr_repspecialty" class="sheet-speciality-name" style="width:120px; font-size: 15px" value="" placeholder="Specialty">
<input type="text" name="attr_repspecialtyability" class="sheet-speciality-skill" style="width:120px; font-size: 15px" value="" placeholder="Skill">
</fieldset>
</div>
</div>
</div>
<div class="sheet-limit">
<span class="sheet-ess sheet-headtext" data-i18n="willpower-u"`>Willpower</span>
<div class="sheet-essence-row2">
<span class="sheet-will-inner" data-i18n="current-willpower-u">Current:</span>
<input type="number" class="big_number" name="attr_will_current" value="5"/>
<span class="sheet-will-inner" data-i18n="maximum-willpower-u">Maximum:</span>
<input type="number" class="big_number" name="attr_willpower" value="5"/>
</div>
<span class="sheet-ess" data-i18n="limit-u">Limit</span>
<textarea style='height: 80px; width: 220px;' name='attr_limittrigger' class='sheet-limit-text' rows='4' cols='25' placeholder="Limit Description" data-i18n-placeholder="limit-description-place"></textarea>
<div class="sheet-essence-row">
<span class="sheet-ess-inner" data-i18n="limit-colon-u">Limit:</span>
<div class="dots">
<input type="hidden" name="attr_limit" class="dot" value="1" />
<button type="action" name="act_limit_1" class="dot">
<span class="checked"></span>
</button>
<button type="action" name="act_limit_2" class="dot gt-1">
<span class="checked"></span>
</button>
<button type="action" name="act_limit_3" class="dot gt-1 gt-2">
<span class="checked"></span>
</button>
<button type="action" name="act_limit_4" class="dot gt-1 gt-2 gt-3">
<span class="checked"></span>
</button>
<button type="action" name="act_limit_5" class="dot gt-1 gt-2 gt-3 gt-4 ">
<span class="checked"></span>
</button>
<button type="action" name="act_limit_6" class="dot gt-1 gt-2 gt-3 gt-4 gt-5">
<span class="checked"></span>
</button>
<button type="action" name="act_limit_7" class="dot gt-1 gt-2 gt-3 gt-4 gt-5 gt-6">
<span class="checked"></span>
</button>
<button type="action" name="act_limit_8" class="dot gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7">
<span class="checked"></span>
</button>
<button type="action" name="act_limit_9" class="dot gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8">
<span class="checked"></span>
</button>
<button type="action" name="act_limit_10" class="dot gt-1 gt-2 gt-3 gt-4 gt-5 gt-6 gt-7 gt-8 gt-9">
<span class="checked"></span>
</button>
</div>
</div>
</div>
<div class="sheet-merits">
<div class="sheet-merits-inner">
<span class="sheet-headtext" style="margin-left: 85px; " data-i18n="merits-u">Merits</span>
<div class="sheet-merit-content">
<fieldset class="repeating_merits">
<div class="sheet-charm-row" style="margin-bottom: 10px;">
<input type="text" name="attr_repmerits-name" class="sheet-merit-name" style="width:175px; font-size: 15px; margin-left: 5px;" value="">
<input type="number" name="attr_repmerits" style="margin-left: 5px;" value="0">
</div>
<div class="sheet-charm-row" style="margin-bottom: 10px;">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description:</span>
<input type="checkbox" name="attr_merit-display" class="sheet-merit-display" value="1">
<div class="sheet-merit-description">
<textarea name="attr_merit-textcontent" class="sheet-merit-description-area" style="width:90%; resize: vertical; border: 2px inset #EDDA74; height: 50px"></textarea>
</div>
</div>
</fieldset>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="sheet-combat">
<div class="sheet-combat-inner">
<span class="sheet-headtext sheet-combat-text"style="margin-top: 20px" data-i18n="combat-u">Combat</span>
<div class="sheet-join-battle">
<span style="font-size: 15px" data-i18n="join-battle-u">Join Battle:</span>
<button type="roll" value="/r [[(@{wits} + @{awareness} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{wits} + @{awareness} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0} + 3]] &{tracker}"/>
</div>
<input type="hidden" name="attr_wound-penalty" value="0">
<span class="sheet-headtext" style="font-size: 25px" data-i18n="health-u">Health</span>
<div class="sheet-health-row">
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl1-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl1-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl1-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl1-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl1-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0" selected="selected">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl2-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl2-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl2-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl2-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl2-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1" selected="selected">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl3-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl3-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl3-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl3-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl3-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1" selected="selected">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl4-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl4-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl4-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl4-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl4-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2" selected="selected">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl5-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl5-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl5-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl5-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl5-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2" selected="selected">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl6-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl6-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl6-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl6-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl6-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4" selected="selected">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl7-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl7-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl7-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl7-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl7-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" selected="selected" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl8-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl8-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl8-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl8-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl8-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl9-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl9-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl9-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl9-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl9-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl10-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl10-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl10-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl10-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl10-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl11-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl11-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl11-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl11-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl11-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl12-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl12-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl12-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl12-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl12-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl13-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl13-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl13-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl13-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl13-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl14-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl14-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl14-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl14-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl14-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl15-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl15-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl15-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl15-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl15-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl16-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl16-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl16-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl16-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl16-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl17-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl17-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl17-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl17-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl17-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl18-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl18-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl18-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl18-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl18-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl19-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl19-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl19-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl19-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl19-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl20-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl20-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl20-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl20-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl20-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl21-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl21-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl21-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl21-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl21-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl22-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl22-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl22-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl22-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl22-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl23-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl23-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl23-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl23-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl23-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl24-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl24-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl24-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl24-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl24-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl25-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl25-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl25-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl25-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl25-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl26-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl26-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl26-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl26-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl26-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
<div class="sheet-health-section">
<div class="sheet-health-level">
<input type="radio" name="attr_hl27-damage" value="healthy" class="sheet-hp sheet-health-healthy" checked="checked">
<input type="radio" name="attr_hl27-damage" value="bashing" class="sheet-hp sheet-health-bash">
<input type="radio" name="attr_hl27-damage" value="lethal" class="sheet-hp sheet-health-lethal">
<input type="radio" name="attr_hl27-damage" value="aggravated" class="sheet-hp sheet-health-aggravated">
<span class="sheet-health-healthy sheet-damage-box"><img class="manImg" src="https://i.imgur.com/jBONQV6.png"></img></span>
<span class="sheet-health-bash sheet-damage-box"><img class="manImg" src="https://i.imgur.com/lok2IxY.png"></img></span>
<span class="sheet-health-lethal sheet-damage-box"><img class="manImg" src="https://i.imgur.com/x5tYm9x.png"></img></span>
<span class="sheet-health-aggravated sheet-damage-box"><img class="manImg" src="https://i.imgur.com/kwxJmra.png"></img></span>
</div>
<select name="attr_hl27-penalty" class="sheet-health-penalty">
<option value=""></option>
<option value="0">-0</option>
<option value="-1">-1</option>
<option value="-2">-2</option>
<option value="-3">-3</option>
<option value="-4">-4</option>
<option value="I" data-i18n="incapacitated-u">Inc</option>
</select>
</div>
</div>
<span class="sheet-headtext" style="font-size: 25px; margin-top: 20px" data-i18n="defenses-u">Defenses</span>
<div class="sheet-combat-defenses">
<span class="sheet-defense-header" data-i18n="parry-u">Parry:</span>
<span class="sheet-defense-header" data-i18n="evasion-u">Evasion:</span>
<span class="sheet-defense-header" data-i18n="soak-u">Soak:</span>
<span class="sheet-defense-header" data-i18n="resolve-u">Resolve:</span>
<span class="sheet-defense-header" data-i18n="guile-u">Guile:</span>
<div class="sheet-defense-section">
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_parry" readonly="readonly" value=""/>
<span class="sheet-defense-text" data-i18n="parry-no-specialization-u">Base Parry [(Weapon Skill + Dexterity) / 2]</span>
</div>
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_parry-def-spec" value="" />
<span class="sheet-defense-text" data-i18n="parry-with-specialization-u">Parry with bonuses/penalties</span>
</div>
</div>
<div class="sheet-defense-section">
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_dodge-def" disabled="true" value="ceil((@{dodge} + @{dexterity}) / 2)" />
<span class="sheet-defense-text" data-i18n="evasion-no-specialization-u">Base Evasion [Dodge + Dexterity) / 2]</span>
</div>
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_dodge-def-spec" value="" />
<span class="sheet-defense-text" data-i18n="evasion-with-specialization-u">Evasion with bonuses/penalties</span>
</div>
</div>
<div class="sheet-defense-section">
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_soak-def" value="" />
<span class="sheet-defense-text" data-i18n="soak-no-armor-u">Unarmored Soak</span>
</div>
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_soak-def-armor" value=""/>
<span class="sheet-defense-text" data-i18n="soak-with-armor-u">Armored Soak</span>
</div>
</div>
<div class="sheet-defense-section">
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_res-def" disabled="true" value="ceil((@{integrity} + @{wits}) / 2)"/>
<span class="sheet-defense-text" data-i18n="resolve-no-specialization-u">Base Resolve [(Integrity + Wits) / 2]</span>
</div>
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_res-def-spec" value=""/>
<span class="sheet-defense-text" data-i18n="resolve-with-specialization-u">Resolve with bonuses/penalties</span>
</div>
</div>
<div class="sheet-defense-section">
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_gui-def" disabled="true" value="ceil((@{socialize} + @{manipulation}) / 2)"/>
<span class="sheet-defense-text" data-i18n="guile-no-specialization-u">Base Guile [(Socialize + Manipulation) / 2]</span>
</div>
<div class="sheet-defense-number">
<input type="number" class="big_number" name="attr_gui-def-spec" value=""/>
<span class="sheet-defense-text" data-i18n="guile-with-specialization-u">Guile with bonuses/penalties</span>
</div>
</div>
</div>
<span class="sheet-headtext" style="font-size:25px; margin-top: 20px" data-i18n="melee-weapons-u">Melee Weapons</span>
<div class="sheet-combat-weapons">
<fieldset class="repeating_weapon">
<div class="sheet-weapon-table">
<span data-i18n="weapon-u">Weapon:</span>
<span data-i18n="accuracy-u">Accuracy:</span>
<span data-i18n="damage-u">Damage:</span>
<span data-i18n="defense-u">Defense:</span>
<span data-i18n="overwhelming-u">Overwhelm:</span>
<span data-i18n="attune-u">Attune:</span>
<span data-i18n="attribute-u">Attribute:</span>
<span data-i18n="ability-u">Ability:</span>
<span data-i18n="withering-attack-u">W ATK:</span>
<span data-i18n="withering-damage-u">W DAM:</span>
<span data-i18n="decisive-attack-u">D ATK:</span>
<span data-i18n="decisive-damage-u">D DAM:</span>
<input type="text" name="attr_repweaponname" value="" style="width: 165px"/>
<input type="number" name="attr_repweaponacc" value="0"/>
<input type="number" name="attr_repweapondam" value="0"/>
<input type="number" name="attr_repweapondef" value="0"/>
<input type="number" name="attr_repweaponov" value="0"/>
<input type="number" name="attr_repweaponatt" value="0"/>
<select class="sheetweaponselect" name="attr_weapon-attribute">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<select class="sheetweaponselect" name="attr_weapon-ability">
<option value="@{brawl}" selected="selected" data-i18n="brawl-abbreviation-u">BRL</option>
<option value="@{melee}" data-i18n="melee-abbreviation-u">MEL</option>
<option value="@{martial_arts_1}"data-i18n="martial-arts-1-u">MA1</option>
<option value="@{martial_arts_2}"data-i18n="martial-arts-2-u">MA2</option>
<option value="@{martial_arts_3}"data-i18n="martial-arts-3-u">MA3</option>
<option value="@{martial_arts_4}"data-i18n="martial-arts-4-u">MA4</option>
<option value="@{martial_arts_5}"data-i18n="martial-arts-5-u">MA5</option>
<option value="@{martial_arts_6}"data-i18n="martial-arts-6-u">MA6</option>
<option value="@{martial_arts_7}"data-i18n="martial-arts-7-u">MA7</option>
<option value="@{martial_arts_8}"data-i18n="martial-arts-8-u">MA8</option>
<option value="@{martial_arts_9}"data-i18n="martial-arts-9-u">MA9</option>
<option value="@{martial_arts_10}"data-i18n="martial-arts-10-u">MA10</option>
</select>
<button type="roll" value="/em rolls a withering attack using @{repweaponname}, with [[(@{weapon-attribute} + @{weapon-ability} + @{repweaponacc} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{weapon-attribute} + @{weapon-ability} + @{repweaponacc} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_witheringattack"></button>
<button type="roll" value="/em rolls withering damage using @{repweaponname}, with [[([[{(@{strength} + @{repweapondam} - ?{Enemy Soak|0} + ?{Net Successes|0} + ?{Bonuses|0} + @{wound-penalty}), @{repweaponov}}kh1]])d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + ([[{(@{strength} + @{repweapondam} - ?{Enemy Soak|0} + ?{Net Successes|0} + ?{Bonuses|0} + @{wound-penalty}), @{repweaponov}}kh1]])+?{automatic successes|0}]] successes" name="roll_witheringdamage"></button>
<button type="roll" value="/em rolls a decisive attack with [[(@{weapon-attribute} + @{weapon-ability} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{weapon-attribute} + @{weapon-ability} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_decisiveattack"></button>
<button type="roll" value="/em rolls decisive damage with [[(?{Initiative?|0})d10>?{Doubles?|None,11|Tens,10|Nines,9|Eights,8|Sevens,7}f<6s + (?{Initiative?|0}) + ?{automatic successes|0}]] successes" name="roll_decisivedamage"></button>
<span style="align-self: center; font-size: 15px" data-i18n="tags-u">Tags:</span>
<input type="text" name="attr_repweapontags" style="width:300px; align-self: center; justify-self: start; height: 25px" value=""/>
</div>
</fieldset>
</div>
<span class="sheet-headtext" style="font-size:25px; margin-top: 20px" data-i18n="ranged-weapons-u">Ranged Weapons</span>
<div class="sheet-combat-weapons">
<fieldset class="repeating_weapon-slot-ranged">
<div class="sheet-weapon-table-ranged">
<span data-i18n="weapon-u">Weapon:</span>
<span data-i18n="damage-u">Damage:</span>
<span data-i18n="defense-u">Defense:</span>
<span data-i18n="overwhelming-u">Overwhelm:</span>
<span data-i18n="attune-u">Attune:</span>
<span data-i18n="attribute-u">Attribute:</span>
<span data-i18n="ability-u">Ability:</span>
<span data-i18n="withering-attack-u">W ATK:</span>
<span data-i18n="withering-damage-u">W DAM:</span>
<span data-i18n="decisive-attack-u">D ATK:</span>
<span data-i18n="decisive-damage-u">D DAM:</span>
<span data-i18n="range-u">Range:</span>
<input type="text" name="attr_weapon-name-ranged" value="" style="width: 165px"/>
<input type="number" name="attr_weapon-damage-ranged" value="0"/>
<input type="number" name="attr_weapon-defense-ranged" value="0"/>
<input type="number" name="attr_weapon-overwhelm-ranged" value="0"/>
<input type="number" name="attr_weapon-attune-ranged" value="0"/>
<select class="sheetweaponselect" name="attr_weapon-attribute-ranged">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<select class="sheetweaponselect" name="attr_weapon-ability-ranged">
<option value="@{archery}" selected="selected" data-i18n="archery-abbrev-u">ARC</option>
<option value="@{thrown}" data-i18n="thrown-abbrev-u">TRW</option>
<option value="@{martial_arts_1}" data-i18n="martial-arts-1-u">MA1</option>
<option value="@{martial_arts_2}"data-i18n="martial-arts-2-u">MA2</option>
<option value="@{martial_arts_3}"data-i18n="martial-arts-3-u">MA3</option>
<option value="@{martial_arts_4}"data-i18n="martial-arts-4-u">MA4</option>
<option value="@{martial_arts_5}"data-i18n="martial-arts-5-u">MA5</option>
<option value="@{martial_arts_6}"data-i18n="martial-arts-6-u">MA6</option>
<option value="@{martial_arts_7}"data-i18n="martial-arts-7-u">MA7</option>
<option value="@{martial_arts_8}"data-i18n="martial-arts-8-u">MA8</option>
<option value="@{martial_arts_9}"data-i18n="martial-arts-9-u">MA9</option>
<option value="@{martial_arts_10}"data-i18n="martial-arts-10-u">MA10</option>
</select>
<button type="roll" value="/em rolls a ranged withering attack using @{weapon-name-ranged}, with [[(@{weapon-attribute-ranged} + @{weapon-ability-ranged} + @{weapon-range-ranged} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{weapon-attribute-ranged} + @{weapon-ability-ranged} + @{weapon-range-ranged} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_witheringattackranged"></button>
<button type="roll" value="/em rolls withering damage with @{weapon-name-ranged}, with [[ ([[{((@{strength} * @{str-damage-ranged}) + @{weapon-damage-ranged} - ?{Enemy Soak|0} + ?{Net Successes|0} + ?{Bonuses|0} + @{wound-penalty}), @{weapon-overwhelm-ranged}}kh1]])d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + ([[{((@{strength} * @{str-damage-ranged}) + @{weapon-damage-ranged} - ?{Enemy Soak|0} + ?{Net Successes|0} + ?{Bonuses|0} + @{wound-penalty}), @{weapon-overwhelm-ranged}}kh1]])+?{automatic successes|0}]] successes" name="roll_witheringdamageranged"></button>
<button type="roll" value="/em rolls a ranged decisive attack with [[(@{weapon-attribute-ranged} + @{weapon-ability-ranged} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{weapon-attribute-ranged} + @{weapon-ability-ranged} + ?{Bonuses/Specialization|0} + @{wound-penalty})+?{automatic successes|0}]] successes" name="roll_decisiveattackranged"></button>
<button type="roll" value="/em rolls decisive damage with [[(?{Initiative?|0})d10>?{Doubles?|None,11|Tens,10|Nines,9|Eights,8|Sevens,7}f<6s + (?{Initiative?|0} + ?{automatic successes|0})]] successes" name="roll_decisivedamageranged"></button>
<select class="sheetweaponselect" name="attr_weapon-range-ranged">
<option value="@{weapon-acc-close}" data-i18n="close-range-u">Close</option>
<option value="@{weapon-acc-short}" data-i18n="short-range-u">Short</option>
<option value="@{weapon-acc-medium}" data-i18n="medium-range-u">Medium</option>
<option value="@{weapon-acc-long}" data-i18n="long-range-u">Long</option>
<option value="@{weapon-acc-extreme}" data-i18n="extreme-range-u">Extreme</option>
</select>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span> </span>
<span data-i18n="close-range-u">Close</span>
<span data-i18n="short-range-u">Short</span>
<span data-i18n="medium-range-u">Medium</span>
<span data-i18n="long-range-u">Long</span>
<span data-i18n="extreme-range-u">Extreme</span>
<span data-i18n="strength-u">STR</span>
<span class="ranged-tags" data-i18n="tags-u">Tags:</span>
<span class="accuracy-align" data-i18n="accuracy-u">Accuracy:</span>
<input type="number" class="close-acc" name="attr_weapon-acc-close" value="0"/>
<input type="number" class="short-acc" name="attr_weapon-acc-short" value="0"/>
<input type="number" class="medium-acc" name="attr_weapon-acc-medium" value="0"/>
<input type="number" class="long-acc" name="attr_weapon-acc-long" value="0"/>
<input type="number" class="extreme-acc" name="attr_weapon-acc-extreme" value="0"/>
<input type="checkbox" class="ranged-str-box" name="attr_str-damage-ranged" value="1">
<input class="ranged-tag-text" type="text" name="attr_weapon-tags" style="width:240px; align-self: center; justify-self: start; height: 25px" value=""/>
</div>
</fieldset>
</div>
<span class="sheet-headtext" style="font-size:25px; margin-top: 20px" data-i18n="armor-u">Armor</span>
<div class="sheet-combat-armor">
<div class="sheet-first-armor">
<div class="sheet-armor-table">
<span data-i18n="armor-u">Armor:</span>
<span data-i18n="soak-u">Soak:</span>
<span data-i18n="mobility-u">Mobility:</span>
<span data-i18n="hardness-u">Hardness:</span>
<span data-i18n="attune-u">Attune:</span>
<span data-i18n="tags-u">Tags:</span>
<input type="text" style="width: 175px" name="attr_armor-name" value=""/>
<input type="number" name="attr_armorsoak" value=""/>
<input type="number" name="attr_armor-mobility" value=""/>
<input type="number" name="attr_hardness" value=""/>
<input type="number" name="attr_armor-attune" value=""/>
<input type="text" name="attr_armor-tags" style="width: 280px" value=""/>
</div>
</div>
<fieldset class="repeating_armor-slot">
<div class="sheet-armor-table">
<span data-i18n="armor-u">Armor:</span>
<span data-i18n="soak-u">Soak:</span>
<span data-i18n="mobility-u">Mobility:</span>
<span data-i18n="hardness-u">Hardness:</span>
<span data-i18n="attune-u">Attune:</span>
<span data-i18n="tags-u">Tags:</span>
<input type="text" style="width: 175px" name="attr_armor-name-r" value=""/>
<input type="number" name="attr_armor-soak-r" value=""/>
<input type="number" name="attr_armor-mobility-r" value=""/>
<input type="number" name="attr_armor-hardness-r" value=""/>
<input type="number" name="attr_armor-attune-r" value=""/>
<input type="text" name="attr_armor-tags-r" style="width: 280px" value=""/>
</div>
</fieldset>
</div>
</div>
</div>
<div class="sheet-charms">
<div class="sheet-charmsinner">
<span class="sheet-headtext" style="align-self:center; margin-top: 20px; margin-bottom: 50px" data-i18n="charms-u">Charms</span>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px;">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name1" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_charms">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_charm-name" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place">
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_charm-duration" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_charm-cost" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_charm-keywords" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span data-i18n="type-u">Type:</span>
<select name="attr_charm-type" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display" class="sheet-charm-display" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast" value="&{template:charm-output} {{charm-name=@{charm-name}}} {{duration=@{charm-duration}}} {{cost=@{charm-cost}}} {{keywords=@{charm-keywords}}} {{type=@{charm-type}}} {{description=@{charm-effect}}}"></button>
<div class="sheet-charm-description">
<textarea name="attr_charm-effect" class="sheet-charm-description-area" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" data-i18n-placeholder="charm-desc-place" placeholder="Charm Effect/Description" ></textarea>
<textarea name="attr_charm-description" class="sheet-charm-description-area" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px;">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name2" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_spells">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_repspell-name" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place">
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_repspell-dur" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_repspell-cost" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_spell-keywords" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span data-i18n="type-u">Type:</span>
<select name="attr_charm-type1" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display1" class="sheet-charm-display1" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast1" value="&{template:charm-output} {{charm-name=@{repspell-name}}} {{duration=@{repspell-dur}}} {{cost=@{repspell-cost}}} {{keywords=@{spell-keywords}}} {{type=@{charm-type1}}} {{description=@{repspell-effect}}}"></button>
<div class="sheet-charm-description1">
<textarea name="attr_repspell-effect"class="sheet-charm-description-area1" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" data-i18n-placeholder="charm-desc-place" placeholder="Charm Effect/Description"></textarea>
<textarea name="attr_spell-description"class="sheet-charm-description-area1" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name3" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_charm-individual2">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_charm-name2" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place">
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_charm-duration2" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_charm-cost2" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_charm-keyword2" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span>Type:</span>
<select name="attr_charm-type2" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display2" class="sheet-charm-display2" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast2" value="&{template:charm-output} {{charm-name=@{charm-name2}}} {{duration=@{charm-duration2}}} {{cost=@{charm-cost2}}} {{keywords=@{charm-keyword2}}} {{type=@{charm-type2}}} {{description=@{charm-textcontent2}}}"></button>
<div class="sheet-charm-description2">
<textarea name="attr_charm-textcontent2" class="sheet-charm-description-area2" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" data-i18n-placeholder="charm-desc-place" placeholder="Charm Effect/Description"></textarea>
<textarea name="attr_charm-texteffect2" class="sheet-charm-description-area2" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px;">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name4" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_charm-individual3">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_charm-name3" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place">
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_charm-duration3" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_charm-cost3" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_charm-keyword3" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span>Type:</span>
<select name="attr_charm-type3" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display3" class="sheet-charm-display3" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast3" value="&{template:charm-output} {{charm-name=@{charm-name3}}} {{duration=@{charm-duration3}}} {{cost=@{charm-cost3}}} {{keywords=@{charm-keyword3}}} {{type=@{charm-type3}}} {{description=@{charm-textcontent3}}}"></button>
<div class="sheet-charm-description3">
<textarea name="attr_charm-textcontent3" class="sheet-charm-description-area3" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" data-i18n-placeholder="charm-desc-place" placeholder="Charm Effect/Description"></textarea>
<textarea name="attr_charm-texteffect3" class="sheet-charm-description-area3" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px;">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name5" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_charm-individual4">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_charm-name4" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place">
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_charm-duration4" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_charm-cost4" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_charm-keyword4" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span>Type:</span>
<select name="attr_charm-type4" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display4" class="sheet-charm-display4" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast4" value="&{template:charm-output} {{charm-name=@{charm-name4}}} {{duration=@{charm-duration4}}} {{cost=@{charm-cost4}}} {{keywords=@{charm-keyword4}}} {{type=@{charm-type4}}} {{description=@{charm-textcontent4}}}"></button>
<div class="sheet-charm-description4">
<textarea name="attr_charm-textcontent4"class="sheet-charm-description-area4" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" data-i18n-placeholder="charm-desc-place" placeholder="Charm Effect/Description"></textarea>
<textarea name="attr_charm-texteffect4" class="sheet-charm-description-area4" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px;">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name6" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_charm-individual5">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_charm-name5" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place">
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_charm-duration5" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_charm-cost5" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_charm-keyword5" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span>Type:</span>
<select name="attr_charm-type5" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display5" class="sheet-charm-display5" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast5" value="&{template:charm-output} {{charm-name=@{charm-name5}}} {{duration=@{charm-duration5}}} {{cost=@{charm-cost5}}} {{keywords=@{charm-keyword5}}} {{type=@{charm-type5}}} {{description=@{charm-textcontent5}}}"></button>
<div class="sheet-charm-description5">
<textarea name="attr_charm-textcontent5" class="sheet-charm-description-area5" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" data-i18n-placeholder="charm-desc-place" placeholder="Charm Effect/Description"></textarea>
<textarea name="attr_charm-texteffect5" class="sheet-charm-description-area5" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px;">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name7" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_charm-individual6">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_charm-name6" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place">
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_charm-duration6" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_charm-cost6" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_charm-keyword6" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span>Type:</span>
<select name="attr_charm-type6" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display6" class="sheet-charm-display6" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast6" value="&{template:charm-output} {{charm-name=@{charm-name6}}} {{duration=@{charm-duration6}}} {{cost=@{charm-cost6}}} {{keywords=@{charm-keyword6}}} {{type=@{charm-type6}}} {{description=@{charm-textcontent6}}}"></button>
<div class="sheet-charm-description6">
<textarea name="attr_charm-textcontent6" class="sheet-charm-description-area6" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" data-i18n-placeholder="charm-desc-place" placeholder="Charm Effect/Description"></textarea>
<textarea name="attr_charm-texteffect6" class="sheet-charm-description-area6" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px;">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name8" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_charm-individual7">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_charm-name7" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place" >
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_charm-duration7" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_charm-cost7" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_charm-keyword7" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span>Type:</span>
<select name="attr_charm-type7" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display7" class="sheet-charm-display7" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast7" value="&{template:charm-output} {{charm-name=@{charm-name7}}} {{duration=@{charm-duration7}}} {{cost=@{charm-cost7}}} {{keywords=@{charm-keyword7}}} {{type=@{charm-type7}}} {{description=@{charm-textcontent7}}}"></button>
<div class="sheet-charm-description7">
<textarea name="attr_charm-textcontent7" class="sheet-charm-description-area7" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" data-i18n-placeholder="charm-desc-place" placeholder="Charm Effect/Description"></textarea>
<textarea name="attr_charm-texteffect7" class="sheet-charm-description-area7" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px;">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name9" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_charm-individual8">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_charm-name8" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place">
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_charm-duration8" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_charm-cost8" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_charm-keyword8" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span>Type:</span>
<select name="attr_charm-type8" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display8" class="sheet-charm-display8" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast8" value="&{template:charm-output} {{charm-name=@{charm-name8}}} {{duration=@{charm-duration8}}} {{cost=@{charm-cost8}}} {{keywords=@{charm-keyword8}}} {{type=@{charm-type8}}} {{description=@{charm-textcontent8}}}"></button>
<div class="sheet-charm-description8">
<textarea name="attr_charm-textcontent8" class="sheet-charm-description-area8" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" data-i18n-placeholder="charm-desc-place" placeholder="Charm Effect/Description"></textarea>
<textarea name="attr_charm-texteffect8" class="sheet-charm-description-area8" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
<div class="sheet-charm-tree-set">
<div class="sheet-charmtree-name" style="width:500px;">
<input type="text" class="sheet-charm-title" name="attr_charm-tree-name10" style="width:600px; font-size: 20px; font-weight: bold; color: #2B65EC; margin-bottom: 18px" value="" placeholder="Ability/Attribute/Sorcery/Martial Art/Artifact" data-i18n-placeholder="charm-tree-name-place">
</div>
<fieldset class="repeating_charm-individual9">
<div class="sheet-charm-row">
<span data-i18n="name-u">Name:</span>
<input type="text" name="attr_charm-name9" class="sheet-charm-name" style="width:180px; font-size: 13px" value="" placeholder="Charm Name" data-i18n-placeholder="charm-name-place">
<span data-i18n="duration-u">Duration:</span>
<input type="text" name="attr_charm-duration9" style="width:80px; font-size: 13px" value="" placeholder="Instant" data-i18n-placeholder="charm-duration-place">
<span data-i18n="cost-u">Cost:</span>
<input type="text" name="attr_charm-cost9" style="width:60px; font-size: 13px" value="" placeholder="1m/1i/1a" data-i18n-placeholder="charm-cost-place">
<span data-i18n="keywords-u">Keywords:</span>
<input type="text" name="attr_charm-keyword9" style="width:170px; font-size: 13px" value="" placeholder="Dual/Mastery/etc" data-i18n-placeholder="charm-tags-place">
<span>Type:</span>
<select name="attr_charm-type9" class="sheetcharmselect" style="width:100px">
<option value="Reflexive" data-i18n="reflexive-u">Reflexive</option>
<option value="Supplemental" data-i18n="supplemental-u">Supplemental</option>
<option value="Simple" data-i18n="simple-u">Simple</option>
<option value="Permanent" data-i18n="permanent-u">Permanent</option>
</select>
</div>
<div class="sheet-charm-row">
<span class="sheet-charm-display-text" data-i18n="show-hide-description-u">Show/Hide Description</span>
<input type="checkbox" name="attr_charm-display9" class="sheet-charm-display9" value="1">
<span style="margin-left: 20px" data-i18n="cast-u">Cast:</span>
<button type="roll" name="roll_CharmCast9" value="&{template:charm-output} {{charm-name=@{charm-name9}}} {{duration=@{charm-duration9}}} {{cost=@{charm-cost9}}} {{keywords=@{charm-keyword9}}} {{type=@{charm-type9}}} {{description=@{charm-textcontent9}}}"></button>
<div class="sheet-charm-description9">
<textarea name="attr_charm-textcontent9" class="sheet-charm-description-area9" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 100px" placeholder="Charm Effect/Description"></textarea>
<textarea name="attr_charm-texteffect9" class="sheet-charm-description-area9" style="width: 94%; resize: vertical; border: 2px inset #EDDA74; height: 50px; margin-top: 10px" data-i18n-placeholder="charm-misc-place" placeholder="Misc. Charm Details (Not included in chat card)."></textarea>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<div class="sheet-misc">
<div class="sheet-misctop">
<div class="sheet-miscleft">
<div class="sheet-miscabilities">
<span class="sheet-headtext" data-i18n="custom-abilities-u">Custom Abilities</span>
<fieldset class="repeating_abilities">
<div class="sheet-abilities-rownew5">
<input type="checkbox" name="attr_repabilityfav" value="1">
<input type="text" name="attr_repabilityname">
<input type="number" name="attr_repability" value="0"/>
<input type="number" name="attr_repability_bonus" value="0"/>
<select class="sheetselect" name="attr_repability_attr">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls @{repabilityname} with [[(@{repability} + @{repability_attr} + @{repability_bonus} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{repability} + @{repability_attr} + @{repability_bonus} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_repabilitycheck"></button>
</div>
</fieldset>
</div>
<div class="sheet-miscmartialarts">
<span class="sheet-headtext" data-i18n="old-martialarts-u">Old Martial Arts</span>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_snakeabilityfav" value="1">
<span data-i18n="snake-style-u">Snake Style</span>
<input type="number" name="attr_ma-snake" value="0"/>
<input type="number" name="attr_ma-snake-bonus" value="0"/>
<select class="sheetselect" name="attr_snake-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Snake Style with [[(@{ma-snake} + @{ma-snake-bonus} + @{snake-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-snake} + @{ma-snake-bonus} + @{snake-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_snakemaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_tigerabilityfav" value="1">
<span data-i18n="tiger-style-u">Tiger Style</span>
<input type="number" name="attr_ma-tiger" value="0"/>
<input type="number" name="attr_ma-tiger-bonus" value="0"/>
<select class="sheetselect" name="attr_tiger-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Tiger Style with [[(@{ma-tiger} + @{ma-tiger-bonus} + @{tiger-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-tiger} + @{ma-tiger-bonus} + @{tiger-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_tigermaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_voidabilityfav" value="1">
<span data-i18n="single-point-style-u">Single Point Style</span>
<input type="number" name="attr_ma-void" value="0"/>
<input type="number" name="attr_ma-void-bonus" value="0"/>
<select class="sheetselect" name="attr_void-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Single Point Style with [[(@{ma-void} + @{ma-void-bonus} + @{void-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-void} + @{ma-void-bonus} + @{void-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_voidmaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_reaperabilityfav" value="1">
<span data-i18n="white-reaper-style-u">White Reaper Style</span>
<input type="number" name="attr_ma-reaper" value="0"/>
<input type="number" name="attr_ma-reaper-bonus" value="0"/>
<select class="sheetselect" name="attr_reaper-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls White Reaper Style with [[(@{ma-reaper} + @{ma-reaper-bonus} + @{reaper-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-reaper} + @{ma-reaper-bonus} + @{reaper-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_reapermaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_ebonabilityfav" value="1">
<span data-i18n="ebon-shadow-style-u">Ebon Shadow Style</span>
<input type="number" name="attr_ma-ebon" value="0"/>
<input type="number" name="attr_ma-ebon-bonus" value="0"/>
<select class="sheetselect" name="attr_ebon-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Ebon Shadow Style with [[(@{ma-ebon} + @{ma-ebon-bonus} + @{ebon-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-ebon} + @{ma-ebon-bonus} + @{ebon-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_ebonmaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_craneabilityfav" value="1">
<span data-i18n="crane-style-u">Crane Style</span>
<input type="number" name="attr_ma-crane" value="0"/>
<input type="number" name="attr_ma-crane-bonus" value="0"/>
<select class="sheetselect" name="attr_crane-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Crane Style with [[(@{ma-crane} + @{ma-crane-bonus} + @{crane-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-crane} + @{ma-crane-bonus} + @{crane-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_cranemaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_silverabilityfav" value="1">
<span data-i18n="silver-voice-style-u">Silver-Voiced Nightingale Style</span>
<input type="number" name="attr_ma-nightingale" value="0"/>
<input type="number" name="attr_ma-nightingale-bonus" value="0"/>
<select class="sheetselect" name="attr_nightingale-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Silver-Voiced Nightingale Style with [[(@{ma-nightingale} + @{ma-nightingale-bonus} + @{nightingale-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-nightingale} + @{ma-nightingale-bonus} + @{nightingale-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_nightingalemaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_righteousabilityfav" value="1">
<span data-i18n="righteous-devil-style-u">Righteous Devil Style</span>
<input type="number" name="attr_ma-devil" value="0"/>
<input type="number" name="attr_ma-devil-bonus" value="0"/>
<select class="sheetselect" name="attr_devil-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Righteous Devil Style with [[(@{ma-devil} + @{ma-devil-bonus} + @{devil-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-devil} + @{ma-devil-bonus} + @{devil-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_devilmaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_clawabilityfav" value="1">
<span data-i18n="black-claw-style-u">Black Claw Style</span>
<input type="number" name="attr_ma-claw" value="0"/>
<input type="number" name="attr_ma-claw-bonus" value="0"/>
<select class="sheetselect" name="attr_claw-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Black Claw Style with [[(@{ma-claw} + @{ma-claw-bonus} + @{claw-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-claw} + @{ma-claw-bonus} + @{claw-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_clawmaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_pearlabilityfav" value="1">
<span data-i18n="dreaming-pearl-style-u">Dreaming Pearl Courtesan Style</span>
<input type="number" name="attr_ma-pearl" value="0"/>
<input type="number" name="attr_ma-pearl-bonus" value="0"/>
<select class="sheetselect" name="attr_pearl-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Dreaming Pearl Courtesan Style with [[(@{ma-pearl} + @{ma-pearl-bonus} + @{pearl-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-pearl} + @{ma-pearl-bonus} + @{pearl-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_pearlmaroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_steelabilityfav" value="1">
<span data-i18n="steel-devil-style-u">Steel Devil Style</span>
<input type="number" name="attr_ma-steel" value="0"/>
<input type="number" name="attr_ma-steel-bonus" value="0"/>
<select class="sheetselect" name="attr_steel-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Steel Devil Style with [[(@{ma-steel} + @{ma-steel-bonus} + @{steel-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{ma-steel} + @{ma-steel-bonus} + @{steel-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_steelmaroll"></button>
</div>
<fieldset class="repeating_martialarts">
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_repmartialartfav" value="1">
<input type="text" name="attr_repmartialartsname">
<input type="number" name="attr_repmartialarts" value="0"/>
<input type="number" name="attr_repmartialarts-bonus" value="0"/>
<select class="sheetselect" name="attr_repmartialarts-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls @{repmartialartsname} with [[(@{repmartialarts} + @{repmartialarts-bonus} + @{repmartialarts-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{repmartialarts} + @{repmartialarts-bonus} + @{repmartialarts-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_repmartialartsroll"></button>
</div>
</fieldset>
</div>
<div class="sheet-miscquickchar">
<span class="sheet-headtext" data-i18n="qcquickpools-u">Quick Pools</span>
<span class="sheet-misctext" data-i18n="qcactions-u">Actions</span>
<div class="sheet-abilities-miscrownew1">
<span data-i18n="qcjoin-battle-u">Join Battle</span>
<input type="number" name="attr_qc-join">
<button type="roll" value="/r [[(@{qc-join})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + @{qc-join} + ?{automatic successes|0}]] &{tracker}" name="roll_qcjoinbattle"></button>
</div>
<div class="sheet-abilities-miscrownew1">
<span data-i18n="qcombat-movement-u">Combat Movement</span>
<input type="number" name="attr_qc-move">
<button type="roll" value="/em rolls Combat Movement with [[ (@{qc-move})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + @{qc-move} + ?{automatic successes|0}]] successes" name="roll_qcmovement"></button>
</div>
<fieldset class="repeating_qcactions">
<div class="sheet-abilities-miscrownew1">
<input type="text" name="attr_repqcactionname">
<input type="number" name="attr_repqcactiondice">
<button type="roll" value="/em rolls @{repqcactionname} with [[ (@{repqcactiondice})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + @{repqcactiondice} + ?{automatic successes|0}]] successes" name="roll_repactionpool"></button>
</div>
</fieldset>
<span class="sheet-misctext" data-i18n="qcattackdamage-u">Attacks/Damage</span>
<div class="sheet-abilities-miscrownew2">
<span data-i18n="qcgrapple-u">Grapple</span>
<input type="number" name="attr_qc-grapple">
<button type="roll" value="/em rolls grapple with [[ (@{qc-grapple})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + @{qc-grapple} + ?{automatic successes|0}]] successes" name="roll_quickgrapple"></button>
<input type="number" name="attr_qc-grapple-control">
<button type="roll" value="/em rolls to control a grapple with [[ (@{qc-grapple-control})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + @{qc-grapple-control} + ?{automatic successes|0}]] successes" name="roll_quickcontrol"></button>
</div>
<fieldset class="repeating_qcattacks">
<div class="sheet-abilities-miscrownew2">
<input type="text" name="attr_repqcattackname">
<input type="number" name="attr_repqcattackdice">
<button type="roll" value="/em rolls to attack with [[ (@{repqcattackdice})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + @{repqcattackdice} + ?{automatic successes|0}]] successes" name="roll_repattackroll"></button>
<input type="number" name="attr_repqcattackdamage">
<button type="roll" value="/em rolls damage with [[ (@{repqcattackdamage})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + @{repqcattackdamage} + ?{automatic successes|0}]] successes" name="roll_repdamageroll"></button>
</div>
</fieldset>
<span class="sheet-misctext" data-i18n="qcdefense-u">Defenses</span>
<div class="sheet-abilities-miscrownew3">
<span data-i18n="qcappearance-u">Appearance</span>
<input type="number" name="attr_qc-appearance">
</div>
<div class="sheet-abilities-miscrownew3">
<span data-i18n="qcguile-u">Guile</span>
<input type="number" name="attr_qc-guile">
</div>
<div class="sheet-abilities-miscrownew3">
<span data-i18n="qcresolve-u">Resolve</span>
<input type="number" name="attr_qc-resolve">
</div>
<div class="sheet-abilities-miscrownew3">
<span data-i18n="qcparry-u">Parry</span>
<input type="number" name="attr_qc-parry">
</div>
<div class="sheet-abilities-miscrownew3">
<span data-i18n="qcevasion-u">Evasion</span>
<input type="number" name="attr_qc-evasion">
</div>
<div class="sheet-abilities-miscrownew3">
<span data-i18n="qcsoak-u">Soak</span>
<input type="number" name="attr_qc-soak">
</div>
<div class="sheet-abilities-miscrownew3">
<span data-i18n="qchardness-u">Hardness</span>
<input type="number" name="attr_qc-hardness">
</div>
</div>
</div>
<div class="sheet-miscright">
<div class="sheet-miscitems">
<span class="sheet-headtext" data-i18n="items-u">Items</span>
<fieldset class="repeating_gear">
<input type="text" name="attr_repgear" style="width:300px; font-size: 14px; margin-top: 10px;" data-i18n-placeholder="miscellaneous-items-place" placeholder="Item/Description">
</fieldset>
</div>
<div class="sheet-misccraft">
<span class="sheet-headtext" data-i18n="old-crafts-u">Old Crafts</span>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_armorabilityfav" value="1">
<span data-i18n="armoring-u">Armoring</span>
<input type="number" name="attr_craft-armoring" value="0"/>
<input type="number" name="attr_craft-armoring-bonus" value="0"/>
<select class="sheetselect" name="attr_craft-armoring-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Armoring with [[(@{craft-armoring} + @{craft-armoring-bonus} + @{craft-armoring-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft-armoring} + @{craft-armoring-bonus} + @{craft-armoring-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_craft-armoringroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_craftartifactfav" value="1">
<span data-i18n="artifact-u">Artifact</span>
<input type="number" name="attr_craft-artifact" value="0"/>
<input type="number" name="attr_ma-craft-artifact-bonus" value="0"/>
<select class="sheetselect" name="attr_craft-artifact-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Artifact with [[(@{craft-artifact} + @{ma-craft-artifact-bonus} + @{craft-artifact-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft-artifact} + @{ma-craft-artifact-bonus} + @{craft-artifact-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_craft-artifactroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_craftcookingfav" value="1">
<span data-i18n="cooking-u">Cooking</span>
<input type="number" name="attr_craft-cooking" value="0"/>
<input type="number" name="attr_craft-cooking-bonus" value="0"/>
<select class="sheetselect" name="attr_craft-cooking-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Cooking with [[(@{craft-cooking} + @{craft-cooking-bonus} + @{craft-cooking-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft-cooking} + @{craft-cooking-bonus} + @{craft-cooking-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_craft-cookingroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_craftfirstagefav" value="1">
<span data-i18n="first-age-u">First Age Artifice</span>
<input type="number" name="attr_craft-artifice" value="0"/>
<input type="number" name="attr_craft-artifice-bonus" value="0"/>
<select class="sheetselect" name="attr_craft-artifice-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls First Age Artifice with [[(@{craft-artifice} + @{craft-artifice-bonus} + @{craft-artifice-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft-artifice} + @{craft-artifice-bonus} + @{craft-artifice-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_craft-artificeroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_craftgemcuttingfav" value="1">
<span data-i18n="gemcutting-u">Gemcutting</span>
<input type="number" name="attr_craft-gemcutting" value="0"/>
<input type="number" name="attr_craft-gemcutting-bonus" value="0"/>
<select class="sheetselect" name="attr_craft-gemcutting-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Gemcutting with [[(@{craft-gemcutting} + @{craft-gemcutting-bonus} + @{craft-gemcutting-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft-gemcutting} + @{craft-gemcutting-bonus} + @{craft-gemcutting-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_craft-gemcuttingroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_craftgeofav" value="1">
<span data-i18n="geomancy-u">Geomancy</span>
<input type="number" name="attr_craft-geomancy" value="0"/>
<input type="number" name="attr_craft-geomancy-bonus" value="0"/>
<select class="sheetselect" name="attr_craft-geomancy-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Geomancy with [[(@{craft-geomancy} + @{craft-geomancy-bonus} + @{craft-geomancy-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft-geomancy} + @{craft-geomancy-bonus} + @{craft-geomancy-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_craft-geomancyroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_craftjewelfav" value="1">
<span data-i18n="jewelry-u">Jewelry</span>
<input type="number" name="attr_craft-jewelry" value="0"/>
<input type="number" name="attr_craft-jewelry-bonus" value="0"/>
<select class="sheetselect" name="attr_craft-jewelry-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Jewelry with [[(@{craft-jewelry} + @{craft-jewelry-bonus} + @{craft-jewelry-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft-jewelry} + @{craft-jewelry-bonus} + @{craft-jewelry-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_craft-jewelryroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_crafttailorfav" value="1">
<span data-i18n="tailoring-u">Tailoring</span>
<input type="number" name="attr_craft-tailoring" value="0"/>
<input type="number" name="attr_craft-tailoring-bonus" value="0"/>
<select class="sheetselect" name="attr_craft-tailoring-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Tailoring with [[(@{craft-tailoring} + @{craft-tailoring-bonus} + @{craft-tailoring-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft-tailoring} + @{craft-tailoring-bonus} + @{craft-tailoring-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_craft-tailoringroll"></button>
</div>
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_craftforgingfav" value="1">
<span data-i18n="weapon-forging-u">Weapon Forging</span>
<input type="number" name="attr_craft-forging" value="0"/>
<input type="number" name="attr_craft-forging-bonus" value="0"/>
<select class="sheetselect" name="attr_craft-forging-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls Weapon Forging with [[(@{craft-forging} + @{craft-forging-bonus} + @{craft-forging-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{craft-forging} + @{craft-forging-bonus} + @{craft-forging-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_craft-forgingroll"></button>
</div>
<fieldset class="repeating_crafts">
<div class="sheet-abilities-miscrownew5">
<input type="checkbox" name="attr_repcraftfav" value="1">
<input type="text" name="attr_repcraftsname">
<input type="number" name="attr_repcrafts" value="0"/>
<input type="number" name="attr_repcrafts-bonus" value="0"/>
<select class="sheetselect" name="attr_repcrafts-ability-select">
<option value="@{strength}" data-i18n="strength-u">STR</option>
<option value="@{dexterity}" selected="selected"data-i18n="dexterity-u">DEX</option>
<option value="@{stamina}"data-i18n="stamina-u">STA</option>
<option value="@{charisma}"data-i18n="charisma-u">CHA</option>
<option value="@{manipulation}"data-i18n="manipulation-u">MAN</option>
<option value="@{appearance}"data-i18n="appearance-u">APP</option>
<option value="@{perception}"data-i18n="perception-u">PER</option>
<option value="@{intelligence}"data-i18n="intelligence-u">INT</option>
<option value="@{wits}"data-i18n="wits-u">WIT</option>
</select>
<button type="roll" value="/em rolls @{repcraftsname} with [[(@{repcrafts} + @{repcrafts-bonus} + @{repcrafts-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty})d10>?{Doubles?|Tens,10|Nines,9|Eights,8|Sevens,7|None,11}f<6s + (@{repcrafts} + @{repcrafts-bonus} + @{repcrafts-ability-select} + ?{Bonuses/Specialization|0} + @{wound-penalty}) + ?{automatic successes|0}]] successes" name="roll_repcraftsroll"></button>
</div>
</fieldset>
</div>
<div class="sheet-miscbattlegroup">
<span class="sheet-headtext" data-i18n="battle-group-u">Battle Group</span>
<div class="sheet-abilities-miscrownew4">
<span data-i18n="drill-u">Drill</span>
<select class="sheetselect2" name="attr_battlegroup-drill">
<option data-i18n="poor-u" value="Poor">Poor</option>
<option data-i18n="average-u" value="Average" selected="selected">Average</option>
<option data-i18n="elite-u" value="Elite">Elite</option>
</select>
</div>
<div class="sheet-abilities-miscrownew4">
<span data-i18n="might-u">Might</span>
<select class="sheetselect2" name="attr_battlegroup-might">
<option value="0" selected="selected">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
</select>
</div>
<div class="sheet-abilities-miscrownew4">
<span data-i18n="perfect-morale-u">Perfect Morale</span>
<input type="checkbox" name="attr_battlegroup-perfect-morale" value="1">
</div>
<div class="sheet-abilities-miscrownew4">
<span data-i18n="magnitude">Magnitude</span>
<input type="number" name="attr_battlegroup-magnitude" value="8">
</div>
<div class="sheet-abilities-miscrownew4">
<span data-i18n="size">Size</span>
<input type="number" name="attr_battlegroup-size" value="1">
</div>
<div class="sheet-abilities-miscrownew4">
<span data-i18n="health-levels">Health Levels</span>
<input type="number" name="attr_battlegroup-health-levels" value="7">
</div>
<!--<input type="checkbox" class="sheet-roll-toggle" name="attr_roll_toggle">
<div class="sheet-standard-buttons">
<button type="roll" name="roll_strstandard" value="/r (@{strength})d10>7"></button>
</div>
<div class="sheet-api-buttons">
<button type="roll" name="roll_newstrength" value="!exr (@{strength} + ?{Specialization?|No, 0|Yes, 1} + ?{Bonuses|0} + @{wound-penalty})# @{character_name} rolls Strength"></button>
</div>
The above is an experiment with using two buttons in each button location, with a checkbox to switch which button is visible.
I did manage to get it to work sheetwide by placing a checkbox with the same "attr_roll_toggle" directly before each roll button, and using position: absolute; to move the checkboxes far to the left of the sheet, out of sight.
Will possibly be integrated into the entire sheet in the future as an alternative if pro subscribers want the ability to have rerolls automatically calculated.
The downside of using the API rolling script for exalted is that as far as I am aware api rolls can't be styled using /em or with a roll template, so the chat result for those rolls looks a lot worse. Some charms also only allow for a limited number of rerolls, which the api script cannot currently handle.
Finally, the amount of prompts for rolls using the api script can become really extensive, such as for a withering damage roll, where soak, net successes, bonus dice, results to double, and results to reroll would all require a prompt.-->
</div>
<div class="sheet-miscessence">
<span class="sheet-headtext" data-il8n="sheet-val-mods-u">Sheet Value Modifiers</span>
<div class="sheet-abilities-miscrownew4">
<span data-il8n="add-max-personal-ess-u">Additional Max Personal Essence:</span>
<input type="number" name="attr_max_pers_mod" value="0">
</div>
<div class="sheet-abilities-miscrownew4">
<span data-il8n="add-max-peripheral-ess-u">Additional Max Peripheral Essence:</span>
<input type="number" name="attr_max_periph_mod" value="0">
</div>
<div class="sheet-abilities-miscrownew4">
<span data-il8n="wound-penalty-negation-u">Wound Penalty Negation:</span>
<input type="number" name="attr_wound_pen_negation" value="0">
</div>
</div>
<div class="sheet-miscintimacies">
<div class="sheet-intimacy-row2">
<textarea class="sheet-intimacy-name" name="attr_intimacyname1" style="min-height: 19px; height: 19px; width: 265px;" value=""></textarea>
<select name="attr_intimacyrating1" class="sheet-intimacy-rating">
<option value="3" data-i18n="defining-u">Defining</option>
<option value="2" data-i18n="major-u">Major</option>
<option value="1" data-i18n="minor-u" selected="selected">Minor</option>
</select>
</div>
<div class="sheet-intimacy-row2">
<textarea class="sheet-intimacy-name" name="attr_intimacyname2" style="min-height: 19px; height: 19px; width: 265px;" value=""></textarea>
<select name="attr_intimacyrating2" class="sheet-intimacy-rating">
<option value="3" data-i18n="defining-u">Defining</option>
<option value="2" data-i18n="major-u">Major</option>
<option value="1" data-i18n="minor-u" selected="selected">Minor</option>
</select>
</div>
<div class="sheet-intimacy-row2">
<textarea class="sheet-intimacy-name" name="attr_intimacyname3" style="min-height: 19px; height: 19px; width: 265px;" value=""></textarea>
<select name="attr_intimacyrating3" class="sheet-intimacy-rating">
<option value="3" data-i18n="defining-u">Defining</option>
<option value="2" data-i18n="major-u">Major</option>
<option value="1" data-i18n="minor-u" selected="selected">Minor</option>
</select>
</div>
<div class="sheet-intimacy-row2">
<textarea class="sheet-intimacy-name" name="attr_intimacyname4" style="min-height: 19px; height: 19px; width: 265px;" value=""></textarea>
<select name="attr_intimacyrating4" class="sheet-intimacy-rating">
<option value="3" data-i18n="defining-u">Defining</option>
<option value="2" data-i18n="major-u">Major</option>
<option value="1" data-i18n="minor-u" selected="selected">Minor</option>
</select>
</div>
</div>
</div>
</div>
</div>
</div>
<rolltemplate class="sheet-rolltemplate-charm-output">
<div class="sheet-roll-container">
<div class="sheet-charmroll-name-row">
<span>{{charm-name}}</span>
</div>
<img class="imageroll" src="https://i.imgur.com/2j3Di2j.png" alt="Exalted">
<div class="sheet-row-space"></div>
<div class="sheet-rolltemp-row">
<span style="font-weight: bold">Duration: </span>{{duration}}
</div>
<div class="sheet-rolltemp-row">
<span style="font-weight: bold">Cost:</span> <span>{{cost}}</span>
</div>
<div class="sheet-rolltemp-row">
<span style="font-weight: bold">Keywords:</span> <span>{{keywords}}</span>
</div>
<div class="sheet-rolltemp-row">
<span style="font-weight: bold">Type:</span> <span>{{type}}</span>
</div>
<div class="sheet-rolltemp-row-desc">
<span class="sheet-charm-template-description">{{description}}</span>
</div>
</div>
</rolltemplate>
<script type="text/worker">
/* ---- BEGIN: TheAaronSheet.js ---- */
// Github: https://github.com/shdwjk/TheAaronSheet/blob/master/TheAaronSheet.js
// By: The Aaron, Arcane Scriptomancer
// Contact: https://app.roll20.net/users/104025/the-aaron
// Minified with http://jscompress.com/
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n=_.defaults(e,o);n.logging=_.defaults(e&&e.logging||{},o.logging),o=n},x=function(){o.logging.debug=!0,o.debugMode=!0},A=function(){var e=new Error("dummy"),n=_.map(_.rest(e.stack.replace(/^[^\(]+?[\n$]/gm,"").replace(/^\s+at\s+/gm,"").replace(/^Object.<anonymous>\s*\(/gm,"{anonymous}()@").split("\n")),function(e){return e.replace(/\s+.*$/,"")});return n},w=function(e){var n,t;_.find(e,function(e){return(n=e.match(/TAS_CALLSTACK_(\d+)/))?(t=r[n[1]],m("===================="+(t.label?"> "+t.label+" <":"")+"===================="),w(t.stack),!0):(h(e),!1)})},F=function(){var e;o.debugMode&&(e=A(),e.shift(),p("==============================> CALLSTACK <=============================="),w(e),p("========================================================================="))},S=function(e,n,t){var r;return"function"==typeof e&&(t=n,n=e,e=void 0),o.debugMode?(r=A(),r.shift(),function(e,n,t,o){var r=y(t,o);return new Function("cb","ctx","TASlog","return function 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Object.defineProperty(e,n,{value:{},enumerable:!0,readonly:!0}),e},{}),enumerable:!1,readonly:!0}),Object.defineProperty(e,r,{enumerable:!0,set:function(e){e!==a&&(a=e,T(c,e))},get:function(){return a}}),Object.defineProperty(e.S,r,{enumerable:!0,set:function(e){var n=e.toString();n!==a&&(a=n,T(c,n))},get:function(){return a.toString()}}),Object.defineProperty(e.I,r,{enumerable:!0,set:function(e){var n=parseInt(e,10)||0;n!==a&&(a=n,T(c,n))},get:function(){return parseInt(a,10)||0}}),Object.defineProperty(e.F,r,{enumerable:!0,set:function(e){var n=parseFloat(e)||0;n!==a&&(a=n,T(c,n))},get:function(){return parseFloat(a)||0}}),_.each(_.range(10),function(n){Object.defineProperty(e.D[n],r,{enumerable:!0,set:function(e){var t=(parseFloat(e)||0).toFixed(n);t!==a&&(a=t,T(c,t))},get:function(){return(parseFloat(a)||0).toFixed(n)}})})}()},O=function(e){return function(e){var n=e,t=[],o=[],r=[],c=[],a=function(){return t=L(arguments,t),this},i=function(){return o=L(arguments,o),this},u=function(e,n,t,o){return r.push({type:"reduce",func:e&&_.isFunction(e)&&e||_.noop,memo:_.isUndefined(n)&&0||n,"final":t&&_.isFunction(t)&&t||_.noop,context:o||{}}),this},l=function(e,n,t){return r.push({type:"map",func:e&&_.isFunction(e)&&e||_.noop,"final":n&&_.isFunction(n)&&n||_.noop,context:t||{}}),this},f=function(e,n,t){return r.push({type:"each",func:e&&_.isFunction(e)&&e||_.noop,"final":n&&_.isFunction(n)&&n||_.noop,context:t||{}}),this},g=function(e,n){return r.push({type:"tap","final":e&&_.isFunction(e)&&e||_.noop,context:n||{}}),this},b=function(e,n){return c.push({callback:e&&_.isFunction(e)&&e||_.noop,context:n||{}}),this},s=function(e,a){var i={},u={},l=[],f=[];b(e,a),getSectionIDs("repeating_"+n,function(e){l=e,f=_.reduce(l,function(e,t){return e.concat(_.map(o,function(e){return"repeating_"+n+"_"+t+"_"+e}))},[]),getAttrs(_.uniq(t.concat(f)),function(e){_.each(t,function(n){e.hasOwnProperty(n)&&C(u,n,e[n])}),i=_.reduce(l,function(t,r){var c={};return j(c,r),_.each(o,function(t){var o="repeating_"+n+"_"+r+"_"+t;C(c,t,e[o],o)}),t[r]=c,t},{}),_.each(r,function(e){var n;switch(e.type){case"tap":_.bind(e["final"],e.context,i,u)();break;case"each":_.each(i,function(n){_.bind(e.func,e.context,n,u,n.id,i)()}),_.bind(e["final"],e.context,i,u)();break;case"map":n=_.map(i,function(n){return _.bind(e.func,e.context,n,u,n.id,i)()}),_.bind(e["final"],e.context,n,i,u)();break;case"reduce":n=e.memo,_.each(i,function(t){n=_.bind(e.func,e.context,n,t,u,t.id,i)()}),_.bind(e["final"],e.context,n,i,u)()}}),v(),_.each(c,function(e){_.bind(e.callback,e.context)()})})})};return{attrs:a,attr:a,column:i,columns:i,field:i,fields:i,reduce:u,inject:u,foldl:u,map:l,collect:l,each:f,forEach:f,tap:g,"do":g,after:b,last:b,done:b,execute:s,go:s,run:s}}(e)},D=function(e,n,t){O(e).attr(t).field(n).reduce(function(e,t){return e+t.F[n]},0,function(e,n,o){o.S[t]=e}).execute()};return console.log("%c?.??.?*??`*?.??.?*??`*?.? The Aaron Sheet v"+e+" ?.?*??`*?.??.?*??`*?.??.?","background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;"),console.log("%c?.??.?*??`*?.??.?*??`*?.? Last update: "+new Date(1e3*n)+" ?.?*??`*?.??.?*??`*?.??.?","background: linear-gradient(to right,green,white,white,green); color:black;text-shadow: 0 0 8px white;"),{repeatingSimpleSum:D,repeating:O,config:k,callback:S,callstack:F,debugMode:x,_fn:S,debug:l,error:f,warn:g,info:b,notice:s,log:d}}();
}
var version = 2.2,
TAS, damageWatch = [], damageAttrs = [], i;
function cleanAttrs(attrs) { return _.mapObject(attrs, function(e) { return e === undefined ? '' : e; }); }
for (i = 1; i <= 27; i++) {
damageWatch.push('change:hl' + i + '-damage');
damageWatch.push('change:hl' + i + '-penalty');
damageAttrs.push('hl' + i + '-damage');
damageAttrs.push('hl' + i + '-penalty');
}
damageWatch = damageWatch.join(' ');
initTAS();
//TAS.debugMode();
on('sheet:opened change:dexterity change:brawl change:ma-snake change:ma-tiger change:ma-void change:ma-reaper change:ma-ebon change:ma-crane '
+ 'change:ma-nightingale change:ma-devil change:ma-claw change:ma-pearl change:ma-steel change:repeating_martialarts remove:repeating_martialarts '
+ ' change:melee change:repeating_weapon remove:repeating_weapon ' + damageWatch, TAS._fn(function updateParry(e) {
TAS.debug('Updating Parry value', e);
TAS.repeating('martialarts').fields('repma').attrs('ma-snake', 'ma-tiger', 'ma-void', 'ma-reaper', 'ma-ebon', 'ma-crane',
'ma-nightingale', 'ma-devil', 'ma-claw', 'ma-pearl', 'ma-steel').tap(TAS._fn(function getMaxMa(rows, attrs) {
var ma = Math.max(0, attrs.I['ma-snake'], attrs.I['ma-tiger'], attrs.I['ma-void'], attrs.I['ma-reaper'],
attrs.I['ma-ebon'], attrs.I['ma-crane'], attrs.I['ma-nightingale'], attrs.I['ma-devil'], attrs.I['ma-claw'],
attrs.I['ma-pearl'], attrs.I['ma-steel']);
TAS.debug('attrs', attrs, 'rows', rows);
_.each(rows, function(v, k) {
ma = Math.max(ma, v.I.repmartialarts);
});
TAS.debug('Max MA', ma);
TAS.repeating('weapon').fields('repweapondef').attrs('dexterity', 'brawl', 'melee', 'parry', 'parry-specialty', 'wound-penalty')
.tap(TAS._fn(function getMaxWeaponDef(rows, attrs) {
var wep = 0;
TAS.debug('attrs', attrs, 'rows', rows);
_.each(rows, function(v, k) {
wep = Math.max(wep, v.I.repweapondef);
});
TAS.debug('Max Weapon Defense', wep);
TAS.debug('Parry calc:', 'Math.ceil((' + attrs.I.dexterity + ' + Math.max(' + attrs.I.brawl + ', ' + ma + ', ' + attrs.I.melee + ')) / 2) ');
attrs.I.parry = Math.max(0, Math.ceil((attrs.I.dexterity + Math.max(attrs.I.brawl, ma, attrs.I.melee)) / 2));
TAS.debug('Parry w/specialty calc:', 'Math.ceil((' + attrs.I.dexterity + ' + Math.max(' + attrs.I.brawl + ', ' + ma + ', ' + attrs.I.melee + ') + 1) / 2) + ' + wep + ' - ' + Math.abs(attrs.I['wound-penalty']));
attrs.I['parry-specialty'] = Math.max(0, Math.ceil((attrs.I.dexterity + Math.max(attrs.I.brawl, ma, attrs.I.melee) + 1) / 2) + wep - Math.abs(attrs.I['wound-penalty']));
})).execute();
})).execute();
}));
on('sheet:opened '
+ 'change:wound_pen_negation ' + damageWatch, TAS._fn(function updateWoundPenalty(e) {
TAS.debug('Updating wound penalty', e);
getAttrs(['wound_pen_negation'], function(vals) {
getAttrs( damageAttrs , TAS._fn(function calcPenalty(values) {
let wpn = parseInt(vals.wound_pen_negation)||0;
var pen;
for (i = 27; i >= 1; i--) {
if (values['hl' + i + '-damage'] && values['hl' + i + '-damage'] !== 'healthy') break;
}
TAS.debug('Wound penalty at index ' + i, values['hl' + i + '-penalty']);
if (values['hl' + i + '-penalty']) pen = values['hl' + i + '-penalty'];
else pen = 0;
if (pen === 'I') pen = -4;
if (pen === '') pen = 0;
pen = parseInt(pen) + wpn;
if (pen > 0) pen = 0;
TAS.debug('Calculated penalty', pen);
setAttrs({ 'wound-penalty': pen });
}));
});
}));
on('sheet:opened', TAS._fn(function initIntimacies(e) {
TAS.debug('Initializing intimacies', e);
getAttrs(['init-intimacies'], TAS._fn(function checkInitialized(values) {
var attrs = {}, indexes = _.times(4, generateRowID);
if (parseInt(values['init-intimacies']) !== 0) return;
TAS.debug('Creating new intimacies', indexes);
_.each(indexes, function(id, k) {
var v;
if (k === 0) v = 'Defining';
else if (k === 1) v = 'Major';
else v = 'Minor';
attrs['repeating_intimacies_' + id + '_intimacyrepeatingtype'] = v;
});
attrs['init-intimacies'] = 1;
setAttrs(attrs);
}));
}));
const essenceValues = ["1","2","3","4","5","6","7","8","9","10"];
essenceValues.forEach(function(value) {
on(`clicked:essence_${value}`, function() {
setAttrs({
"essence": value
});
});
});
const limitValues = ["1","2","3","4","5","6","7","8","9","10"];
limitValues.forEach(function(value) {
on(`clicked:limit_${value}`, function() {
setAttrs({
"limit": value
});
});
});
const buttonlist = ["character","charms","combat","misc"];
buttonlist.forEach(button => {
on(`clicked:${button}`, function() {
setAttrs({
sheetTab: button
});
});
});
on("change:essence change:exalted_type change:commit_personal change:commit_peripheral change:max_pers_mod change:max_periph_mod sheet:opened", function() {
getAttrs(["essence","exalted_type", "commit_personal", "commit_peripheral", "max_pers_mod", "max_periph_mod"], function(values) {
let ess = parseInt(values.essence)||0;
let exalttype = parseInt(values.exalted_type)||0;
let minuspersonal = parseInt(values.commit_personal)||0;
let minusperipheral = parseInt(values.commit_peripheral)||0;
let esspersmod = parseInt(values.max_pers_mod)||0;
let essperiphmod = parseInt(values.max_periph_mod)||0;
let essencepers = 0;
let essenceperiph = 0;
if (exalttype == 0) {
essencepers = (ess * 3) + 10 - minuspersonal + esspersmod;
essenceperiph = (ess * 7) + 26 - minusperipheral + essperiphmod;
setAttrs({
essence_personal: essencepers, essence_peripheral: essenceperiph
});
}
else if (exalttype == 1) {
essencepers = ess + 15 - minuspersonal + esspersmod;
essenceperiph = (ess * 4) + 34 - minusperipheral + essperiphmod ;
setAttrs({
essence_personal: essencepers, essence_peripheral: essenceperiph
});
}
else if (exalttype == 2) {
essencepers = ess + 11 - minuspersonal + esspersmod;
essenceperiph = (ess * 4) + 23 - minusperipheral + essperiphmod;
setAttrs({
essence_personal: essencepers, essence_peripheral: essenceperiph
});
}
});
});
</script>