Files
roll20-character-sheets-tester/Shadowrun4thEdition/src/html/hidden.html
T
Cassie Levett 817909b313 Shadowrun 4th Edition v1 (#6160)
* initial upload

* save 4e start

* saving

* save color updates

* remove limits

* update the colors

* save changes

* begin refactoring names

* fix attribute changes

* save progress. commlinks added

* move attrs to match hero lab

* hide the other sheets until they are converted

* fix translation keys

* update drain, update roll template

* make d6 explode

* save css upates

* move stuff around, fix primary weapons, add skills, add program buttons

* add spec to programs

* save shadowrun progress

* fix primary bug

* update force in npc buttons

* remove unit tests

* add to core ratings

* save preview images
2020-04-13 10:36:51 -07:00

128 lines
7.7 KiB
HTML

<input type="hidden" name="attr_wounds" value="0" />
<input type="hidden" name="attr_explode_toggle" value="" />
<input type="hidden" name="attr_attribute_roll" value="" />
<input type="hidden" name="attr_armor_name" value="select a Primary in Arms" />
<input type="hidden" name="attr_impact" min="0" value="3" />
<input type="hidden" name="attr_ballistic" min="0" value="3" />
<input type="hidden" name="attr_primary_range_weapon" value="select a Primary in Arms" />
<input type="hidden" name="attr_primary_range_weapon_skill" />
<input type="hidden" name="attr_primary_range_weapon_damage" />
<input type="hidden" name="attr_primary_range_weapon_dicepool" />
<input type="hidden" name="attr_primary_range_weapon_ap" />
<input type="hidden" name="attr_primary_range_weapon_mode" />
<input type="hidden" name="attr_primary_range_weapon_recoil" />
<input type="hidden" name="attr_primary_range_weapon_ammo" />
<input type="hidden" name="attr_shots_fired" value="1" />
<input type="hidden" name="attr_primary_melee_weapon" value="select a Primary in Arms" />
<input type="hidden" name="attr_primary_melee_weapon_skill" />
<input type="hidden" name="attr_primary_melee_weapon_damage" />
<input type="hidden" name="attr_primary_melee_weapon_dicepool" />
<input type="hidden" name="attr_primary_melee_weapon_ap" />
<input type="hidden" name="attr_primary_melee_weapon_reach" />
<input type="hidden" name="attr_initiative_mod" value="6" />
<input type="hidden" name="attr_initiative_passes" min="1" max="5" value="1" />
<input type="hidden" name="attr_astral_initiative" max="0" value="0" />
<input type="hidden" name="attr_matrix_initiative" value="0" />
<input type="hidden" name="attr_walk" value="12" />
<input type="hidden" name="attr_run" value="24" />
<input type="hidden" name="attr_physical" value="0" />
<input type="hidden" name="attr_stun" value="0" />
<input type="hidden" name="attr_physical_max" min="0" value="10" />
<input type="hidden" name="attr_stun_max" min="0" value="10" />
<input type="hidden" name="attr_matrix" value="0" />
<input type="hidden" name="attr_matrix_max" min="8" value="10" />
<input type="hidden" name="attr_defense" value="6" />
<input type="hidden" name="attr_aeronauticsmechanic" min="0" value="0" />
<input type="hidden" name="attr_arcana" min="0" value="0" />
<input type="hidden" name="attr_archery" min="0" value="0" />
<input type="hidden" name="attr_armorer" min="0" value="0" />
<input type="hidden" name="attr_artificing" min="0" value="0" />
<input type="hidden" name="attr_artisan" min="0" value="0" />
<input type="hidden" name="attr_assensing" min="0" value="0" />
<input type="hidden" name="attr_astralcombat" min="0" value="0" />
<input type="hidden" name="attr_athletics" min="0" value="0" />
<input type="hidden" name="attr_automatics" min="0" min="0" value="0" />
<input type="hidden" name="attr_automotivemechanic" min="0" value="0" />
<input type="hidden" name="attr_banishing" min="0" value="0" />
<input type="hidden" name="attr_binding" min="0" value="0" />
<input type="hidden" name="attr_biotech" min="0" value="0" />
<input type="hidden" name="attr_blades" min="0" value="0" />
<input type="hidden" name="attr_chemistry" min="0" value="0" />
<input type="hidden" name="attr_closecombat" min="0" value="0" />
<input type="hidden" name="attr_clubs" min="0" value="0" />
<input type="hidden" name="attr_compiling" min="0" value="0" />
<input type="hidden" name="attr_computer" min="0" value="0" />
<input type="hidden" name="attr_con" min="0" value="0" />
<input type="hidden" name="attr_conjuring" min="0" value="0" />
<input type="hidden" name="attr_counterspelling" min="0" value="0" />
<input type="hidden" name="attr_cracking" min="0" value="0" />
<input type="hidden" name="attr_cybercombat" min="0" value="0" />
<input type="hidden" name="attr_cybertechnology" min="0" value="0" />
<input type="hidden" name="attr_decompiling" min="0" value="0" />
<input type="hidden" name="attr_demolitions" min="0" value="0" />
<input type="hidden" name="attr_disguise" min="0" value="0" />
<input type="hidden" name="attr_diving" min="0" value="0" />
<input type="hidden" name="attr_electronics" min="0" value="0" />
<input type="hidden" name="attr_electronicwarfare" min="0" value="0" />
<input type="hidden" name="attr_enchanting" min="0" value="0" />
<input type="hidden" name="attr_escapeartist" min="0" value="0" />
<input type="hidden" name="attr_etiquette" min="0" value="0" />
<input type="hidden" name="attr_exoticmelee" min="0" value="0" />
<input type="hidden" name="attr_exoticrange" min="0" value="0" />
<input type="hidden" name="attr_firearms" min="0" value="0" />
<input type="hidden" name="attr_firstaid" min="0" value="0" />
<input type="hidden" name="attr_flight" min="0" value="0" />
<input type="hidden" name="attr_forgery" min="0" value="0" />
<input type="hidden" name="attr_freefall" min="0" value="0" />
<input type="hidden" name="attr_gunnery" min="0" value="0" />
<input type="hidden" name="attr_gymnastics" min="0" value="0" />
<input type="hidden" name="attr_hacking" min="0" value="0" />
<input type="hidden" name="attr_hardware" min="0" value="0" />
<input type="hidden" name="attr_heavyweapons" min="0" value="0" />
<input type="hidden" name="attr_industrialmechanic" min="0" value="0" />
<input type="hidden" name="attr_influence" min="0" value="0" />
<input type="hidden" name="attr_instruction" min="0" value="0" />
<input type="hidden" name="attr_intimidation" min="0" value="0" />
<input type="hidden" name="attr_leadership" min="0" value="0" />
<input type="hidden" name="attr_locksmith" min="0" value="0" />
<input type="hidden" name="attr_longarms" min="0" value="0" />
<input type="hidden" name="attr_medicine" min="0" value="0" />
<input type="hidden" name="attr_nauticalmechanic" min="0" value="0" />
<input type="hidden" name="attr_navigation" min="0" value="0" />
<input type="hidden" name="attr_negotiation" min="0" value="0" />
<input type="hidden" name="attr_outdoors" min="0" value="0" />
<input type="hidden" name="attr_palming" min="0" value="0" />
<input type="hidden" name="attr_perception" min="0" value="0" />
<input type="hidden" name="attr_performance" min="0" value="0" />
<input type="hidden" name="attr_pilotaerospace" min="0" value="0" />
<input type="hidden" name="attr_pilotaircraft" min="0" value="0" />
<input type="hidden" name="attr_pilotexoticvehicle" min="0" value="0" />
<input type="hidden" name="attr_pilotgroundcraft" min="0" value="0" />
<input type="hidden" name="attr_pilotwalker" min="0" value="0" />
<input type="hidden" name="attr_pilotwatercraft" min="0" value="0" />
<input type="hidden" name="attr_pistols" min="0" value="0" />
<input type="hidden" name="attr_registering" min="0" value="0" />
<input type="hidden" name="attr_ritualspellcasting" min="0" value="0" />
<input type="hidden" name="attr_running" min="0" value="0" />
<input type="hidden" name="attr_sneaking" min="0" value="0" />
<input type="hidden" name="attr_software" min="0" value="0" />
<input type="hidden" name="attr_sorcery" min="0" value="0" />
<input type="hidden" name="attr_spellcasting" min="0" value="0" />
<input type="hidden" name="attr_stealth" min="0" value="0" />
<input type="hidden" name="attr_summoning" min="0" value="0" />
<input type="hidden" name="attr_survival" min="0" value="0" />
<input type="hidden" name="attr_swimming" min="0" value="0" />
<input type="hidden" name="attr_tasking" min="0" value="0" />
<input type="hidden" name="attr_throwingweapons" min="0" value="0" />
<input type="hidden" name="attr_tracking" min="0" value="0" />
<input type="hidden" name="attr_unarmedcombat" min="0" value="0" />
<input type="hidden" name="attr_dodge" min="0" value="0" />
<input type="hidden" name="attr_infiltration" min="0" value="0" />
<input type="hidden" name="attr_shadowing" min="0" value="0" />
<input type="hidden" name="attr_datasearch" min="0" value="0" />