- skills.json: new Disguise entry with notes field covering what the skill can and cannot change - buildSkill(): renders entry.notes into the item description HTML - Trained (10-14): fools casual observers, +10 to observer Spot Hidden vs known target - Master (20+): holds under close scrutiny, critical success required to see through
72 lines
6.4 KiB
JSON
72 lines
6.4 KiB
JSON
{
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"version": "0.4.0-ebb-core",
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"source": "SLA_BRP.txt",
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"skills": [
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{ "name": "SLA Info", "base": 10, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Drive (Civilian)", "base": 20, "categoryRef": "Technical", "attributes": ["speed", "intellect"] },
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{ "name": "Drive (Military)", "base": 10, "categoryRef": "Technical", "attributes": ["speed", "intellect"] },
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{ "name": "Pilot", "base": 5, "categoryRef": "Technical", "attributes": ["speed", "intellect"] },
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{ "name": "Tech (Computers & AI)", "base": 10, "categoryRef": "Technical", "attributes": ["intellect"] },
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{ "name": "Tech (Electronics)", "base": 10, "categoryRef": "Technical", "attributes": ["intellect"] },
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{ "name": "Tech (Mechanical)", "base": 10, "categoryRef": "Technical", "attributes": ["intellect"] },
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{ "name": "Tech (Military)", "base": 5, "categoryRef": "Technical", "attributes": ["intellect"] },
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{ "name": "Bureaucracy", "base": 10, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Medical", "base": 10, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Psychology", "base": 10, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Tactics", "base": 10, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Computer Systems", "base": 10, "categoryRef": "Technical", "attributes": ["intellect"] },
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{ "name": "Persuade", "base": 15, "categoryRef": "Communication", "attributes": ["intellect"] },
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{ "name": "Fast Talk", "base": 10, "categoryRef": "Communication", "attributes": ["intellect"] },
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{ "name": "Intimidate", "base": 15, "categoryRef": "Communication", "attributes": ["intellect"] },
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{ "name": "Streetwise", "base": 10, "categoryRef": "Communication", "attributes": ["intellect"] },
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{ "name": "Command", "base": 15, "categoryRef": "Communication", "attributes": ["intellect"] },
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{ "name": "Craft (Specialty)", "base": 10, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Spot Hidden", "base": 25, "categoryRef": "Perception", "attributes": ["speed", "intellect"] },
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{ "name": "Listen", "base": 25, "categoryRef": "Perception", "attributes": ["speed", "intellect"] },
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{ "name": "Athletics", "base": 15, "categoryRef": "Physical", "attributes": ["strength", "speed"] },
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{ "name": "Climb", "base": 20, "categoryRef": "Physical", "attributes": ["strength", "speed"] },
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{ "name": "Swim", "base": 20, "categoryRef": "Physical", "attributes": ["strength", "speed"] },
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{ "name": "Dodge", "base": 15, "categoryRef": "Physical", "attributes": ["speed"] },
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{ "name": "Stealth", "base": 10, "categoryRef": "Physical", "attributes": ["speed"] },
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{
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"name": "Disguise",
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"base": 10,
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"categoryRef": "Physical",
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"attributes": ["speed"],
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"notes": "Used to alter a character's visible appearance through cosmetics, prosthetics, surface tissue manipulation (for biogenetic species), clothing, and movement coaching. Cannot change fundamental physical dimensions — height, body mass, bone structure, and limb length cannot be disguised. What it CAN change: skin tone and texture, hair colour and style, apparent age, facial features (nose shape, jaw line, brow), visible markings and scarring, and species-surface tells on biogenetic characters.\n\nTrained (bonus 10–14): Convincing against casual observers and brief encounters. A Spot Hidden roll from an observer who has met the target before will reveal the disguise on a success. Add +10 to any observer's Spot Hidden if they know the person being impersonated.\n\nMaster (bonus 20+): The disguise holds under close scrutiny and extended social interaction. Observers require a critical success on Spot Hidden to see through it. Can convincingly replicate a specific named individual's features well enough to fool colleagues and security systems that rely on visual identification."
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},
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{ "name": "Brawl", "base": 25, "categoryRef": "Combat", "combat": true, "attributes": ["combat", "strength"] },
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{ "name": "Melee Blade 1H", "base": 20, "categoryRef": "Combat", "combat": true, "attributes": ["combat", "strength"] },
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{ "name": "Melee Blade 2H", "base": 10, "categoryRef": "Combat", "combat": true, "attributes": ["combat", "strength"] },
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{ "name": "Melee Club", "base": 20, "categoryRef": "Combat", "combat": true, "attributes": ["combat", "strength"] },
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{ "name": "Melee Axe", "base": 15, "categoryRef": "Combat", "combat": true, "attributes": ["combat", "strength"] },
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{ "name": "Throw", "base": 20, "categoryRef": "Combat", "combat": true, "attributes": ["combat", "strength", "speed"] },
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{ "name": "Firearm (Pistol)", "base": 20, "categoryRef": "Combat", "combat": true, "attributes": ["combat"] },
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{ "name": "Firearm (Rifle/Shotgun)", "base": 25, "categoryRef": "Combat", "combat": true, "attributes": ["combat"] },
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{ "name": "Firearm (SMG)", "base": 15, "categoryRef": "Combat", "combat": true, "attributes": ["combat"] },
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{ "name": "Firearm (Auto/Support)", "base": 10, "categoryRef": "Combat", "combat": true, "attributes": ["combat"] },
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{ "name": "Biofeedback", "base": 5, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Formulate", "base": 5, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Ebb (Core)", "base": 10, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Ebb Awareness", "base": 5, "categoryRef": "Perception", "attributes": ["speed", "intellect"] },
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{ "name": "Ebb Blast", "base": 5, "categoryRef": "Combat", "combat": true, "attributes": ["combat", "intellect"] },
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{ "name": "Ebb Thermal (Red)", "base": 5, "categoryRef": "Combat", "combat": true, "attributes": ["combat", "intellect"] },
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{ "name": "Ebb Thermal (Blue)", "base": 5, "categoryRef": "Combat", "combat": true, "attributes": ["combat", "intellect"] },
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{ "name": "Ebb Telekinesis", "base": 5, "categoryRef": "Mental", "attributes": ["strength", "intellect"] },
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{ "name": "Ebb Communicate", "base": 5, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Ebb Senses", "base": 5, "categoryRef": "Perception", "attributes": ["speed", "intellect"] },
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{ "name": "Ebb Protect", "base": 5, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Ebb Heal", "base": 5, "categoryRef": "Mental", "attributes": ["intellect"] },
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{ "name": "Ebb Reality Fold", "base": 5, "categoryRef": "Mental", "attributes": ["intellect"] }
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]
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}
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