{{#if (eq system.viewTab "1")}} {{!-- Stats Section --}}
{{#each system.stats as |stat key|}} {{#if stat.visible}}
{{stat.labelShort}}
{{#if ../system.lock}}
{{stat.total}}
{{else}}
{{/if}} {{/if}} {{/each}}
{{!-- Secondary Stats Section --}}
{{system.health.labelAbbr}}
{{#if useHPL}}
{{system.health.value}}
{{else}}
{{/if}}
/
{{system.health.max}}
{{system.power.labelAbbr}}
/
{{system.power.max}}
{{#isOr useSAN useBeastiary}}
{{localize 'BRP.sp'}}
/
{{/isOr}} {{#isOr useRes5 useBeastiary}}
{{system.res5.labelAbbr}}
/
{{/isOr}}
{{!-- Secondary Stats --}}
{{localize 'BRP.dmgBonusAbbr'}}
{{system.dmgBonus.full}}
{{ localize 'BRP.move' }}
{{#unless system.lock}}
{{else}}
{{system.move}}
{{/unless}} {{#unless useHPL}}
{{ localize 'BRP.majorWoundAbbr'}}
{{system.health.mjrwnd}}
{{/unless}} {{#isOr useSAN useBeastiary}}
{{localize 'BRP.sanLoss'}}
{{#unless system.lock}}
{{else}}
{{system.sanLoss}}
{{/unless}} {{/isOr}}
{{!-- NPC Portrait --}}
{{!-- Skills Section --}}
{{ localize 'BRP.skills' }}
{{#unless system.lock}}
{{/unless}}
{{#each skills as |skill key|}}
  • {{#if ../system.lock}}
    {{skill.name}}
    {{skill.system.total}}%
    {{else}}
    {{/if}}
  • {{/each}}
    {{!-- Weapons Section --}}
    {{#if system.lock}}
    {{ localize 'BRP.weapons' }}
    {{else}}
    {{ localize 'BRP.weapons' }}
    {{/if}}
    %
    {{ localize 'BRP.damage' }}
    {{ localize 'BRP.range' }}
    {{ localize 'BRP.att' }}
    {{system.health.labelAbbr}}
    {{ localize 'BRP.ammo' }}
    {{#each weapons as |weapon key|}}
  • {{#if ../system.lock}}
    {{weapon.name}}
    {{weapon.system.npcVal}}
    {{weapon.system.dmgName}}
    {{weapon.system.rangeName}}
    {{weapon.system.att}}
    {{else}}
    {{weapon.system.dmgName}}
    {{weapon.system.rangeName}}
    {{/if}}
  • {{/each}}
    {{!-- Hit Locations --}} {{#isOr useHPL useBeastiary}} {{! if using Hits Per Location}}
    {{#if system.lock}}
    {{ localize 'BRP.hitLoc'}}
    {{else}}
    {{ localize 'BRP.hitLoc'}}
    {{/if}}
    {{ localize 'BRP.d20'}}
    {{system.health.labelAbbr}}
    {{ localize 'BRP.ap'}}
    {{ localize 'BRP.bap'}}
    {{#unless system.lock}}
    {{/unless}}
    {{#each hitlocs as |hitloc key|}}
  • {{#if ../system.lock}}
    {{hitloc.system.displayName}}
    {{#if (eq hitloc.system.locType 'general')}}
    {{else}} {{#if (eq hitloc.system.lowRoll hitloc.system.highRoll)}}
    {{hitloc.system.lowRoll}}
    {{else}}
    {{hitloc.system.lowRoll}}-{{hitloc.system.highRoll}}
    {{/if}} {{/if}} {{#if (eq hitloc.system.locType 'general')}}
    {{else}}
    /
    {{hitloc.system.maxHP}}
    {{/if}} {{#if ../useAVRand}}
    {{hitloc.system.apRnd}}
    {{hitloc.system.bapRnd}}
    {{else}}
    {{hitloc.system.ap}}
    {{hitloc.system.bap}}
    {{/if}}
    {{else}}
    /
    {{hitloc.system.maxHP}}
    {{#if ../useAVRand}}
    {{else}}
    {{/if}}
    {{/if}}
  • {{/each}}
    {{/isOr}} {{#if showArmour }} {{! if not using Hits Per Location or sheet is in edit mode}}
    {{ localize 'BRP.armour'}}
    {{ localize 'BRP.ap'}}:
    {{#if system.lock}} {{#if useAVRand}}
    {{system.apRnd}}
    {{else}}
    {{system.ap}}
    {{/if}} {{else}} {{#if useAVRand}}
    {{else}}
    {{/if}} {{/if}}
    {{ localize 'BRP.bap'}}:
    {{#if system.lock}} {{#if useAVRand}}
    {{system.bapRnd}}
    {{else}}
    {{system.bap}}
    {{/if}} {{else}} {{#if useAVRand}}
    {{else}}
    {{/if}} {{/if}}
    {{/if}} {{!-- Equipment Section --}}
    {{ localize 'BRP.equipment' }}
    {{#unless system.lock}}
    {{/unless}}
    {{#each gears as |gear key|}}
  • {{#if ../system.lock}}
    {{gear.name}}
    {{gear.system.quantity}}
    {{else}}
    {{/if}}
  • {{/each}}
    {{!-- Powers Section --}} {{#if usePowers}}
    {{#if system.lock}}
    {{ localize 'BRP.powers'}}
    {{else}}
    {{ localize 'BRP.powers'}}
    {{/if}}
    %
    {{ localize 'BRP.duration' }}
    {{ localize 'BRP.range' }}
    {{ localize 'BRP.impact' }}
    {{ localize 'BRP.cost' }}
    {{#each powers as |power key|}}
  • {{#if ../system.lock}}
    {{power.name}}
    {{else}}
    {{/if}} {{#isOr (eq power.type "psychic") (eq power.type "magic")}} {{#if ../system.lock}}
    {{power.system.total}}
    {{else}}
    {{/if}} {{else}}
    {{/isOr}} {{#isOr (eq power.type "mutation") (eq power.type "sorcery")}}
    {{else}}
    {{power.system.duration}}
    {{/isOr}} {{#unless (eq power.type "mutation")}}
    {{power.system.range}}
    {{else}}
    {{/unless}}
    {{power.system.impactName}}
    {{#if (eq power.type "mutation")}}
    {{else}} {{#if (eq power.type "sorcery")}}
    {{power.system.pppl}}({{power.system.powCost}})
    {{else}}
    {{power.system.pppl}}
    {{/if}} {{/if}}
  • {{/each}}
    {{/if}} {{!-- Passion Section --}} {{#if usePassions}}
    {{ localize 'BRP.passion' }}
    {{#unless system.lock}}
    {{/unless}}
    {{#each passions as |passion key|}}
  • {{#if ../system.lock}}
    {{passion.name}}
    {{passion.system.total}}%
    {{else}}
    {{/if}}
  • {{/each}}
    {{/if}} {{!-- Allegiance Section --}} {{#if useAllegiances}}
    {{ localize 'BRP.allegiance' }}
    {{#unless system.lock}}
    {{/unless}}
    {{#each allegiances as |allegiance key|}}
  • {{#if ../system.lock}}
    {{allegiance.name}}
    {{allegiance.system.total}}%
    {{else}}
    {{/if}}
  • {{/each}}
    {{/if}} {{!-- Personal Traits Section --}} {{#if usePerTraits}}
    {{ localize 'BRP.persTrait' }}
    {{#unless system.lock}}
    {{/unless}}
    {{#each persTraits as |persTrait key|}}
  • {{#if ../system.lock}}
    {{persTrait.name}}
    {{persTrait.system.total}}%
    {{persTrait.system.oppName}}
    {{persTrait.system.opptotal}}%
    {{else}}
    {{/if}}
  • {{/each}}
    {{/if}} {{!-- Reputation Section --}} {{#if useReputations}}
    {{ localize 'BRP.reputation' }}
    {{#unless system.lock}}
    {{/unless}}
    {{#each reputations as |reputation key|}}
  • {{#if ../system.lock}}
    {{reputation.name}}
    {{reputation.system.total}}%
    {{else}}
    {{/if}}
  • {{/each}}
    {{/if}} {{!-- Notes Section --}}
    {{ localize 'BRP.notes' }}
    {{editor actor.system.description class="notes-doc" target="system.description" button=true owner=owner editable=editable}}
    {{else}} {{#if (eq system.viewTab "3")}} {{!-- Description Section --}}
    {{ localize 'BRP.description'}}
    {{editor extDescValue engine="prosemirror" class="npc-description-doc" target="system.extDesc" button=true owner=owner editable=editable}}
    {{else}} {{!-- Base Stats Section --}}
    {{ localize 'BRP.characteristicAbbr'}}
    {{ localize 'BRP.rolled' }}
    {{ localize 'BRP.average' }}
    {{#each system.baseStats as |stat key|}}
    {{stat.labelShort}}
    {{#if ../system.lock}}
    {{stat.random}}
    {{stat.average}}
    {{else}}
    {{/if}} {{/each}}

    {{system.health.label}}
    {{localize 'BRP.characteristic'}}
    {{localize 'BRP.characteristic'}}
    {{localize 'BRP.multiplier'}}
    {{localize 'BRP.hpBonus' label=system.health.labelAbbr}}
    {{localize 'BRP.ppBonus' label=system.power.labelAbbr}}
     
    {{localize 'BRP.calculation' label=system.health.labelAbbr}}
    {{actor.system.hp.formula}}
     
    {{localize 'BRP.movDesc'}}
    {{localize 'BRP.sanDesc'}}
    {{/if}} {{/if}}