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vanity-delve/foundry-module/module/core/content/village.json
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slaguru666andClaude Opus 5 d22421efbd feat: settlement family complete — village, market, city, port theme packs
Four settlement-kernel themes on village geometry, each 4 motifs:
  village  kinship · harvest · custom · quiet
  market   bargain · weights · crowd · credit
  city     works · rolls · wards · liberties
  port     cargo · passage · tide · wreck

All validate. 11 themes total; index.json rebuilt. Module → 0.5.0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-05 18:57:31 +01:00

1189 lines
43 KiB
JSON

{
"id": "village",
"label": "Village",
"forgeStageType": "village",
"schema": 1,
"placeNameStyle": "own",
"_model": "The settlement kernel at its smallest. The appetite belongs to the place; the claimant is an office, not a person; and what a village does to people who might leave is quieter and worse than what a town does.",
"facetProgression": {
"approach": "institution",
"complication": "ritual",
"turn": "demand",
"descent": "wound",
"threshold": "anchor",
"ending": "demand"
},
"claimants": [
"Parish",
"Manor Court",
"Reeve",
"Elders",
"Vestry",
"Hayward",
"Commoners"
],
"appetites": [
{
"id": "whole",
"want": "never to lose anybody",
"lack": "short of hands",
"purpose": "every name would stay on the register",
"motif": "kinship",
"prize": "register",
"conscript": "those who left",
"asks": "\"Who is missing?\"",
"appeasement": {
"move": "say a name off the register aloud, correctly, as though they were still here",
"attribute": "Poise",
"successes": 2,
"why": "the count is right again",
"gain": {
"vanity": 1
},
"cost": {
"bane": 1
},
"repeatable": true
}
},
{
"id": "fed",
"want": "never to go short again",
"lack": "hungry",
"purpose": "the harvest would always come in",
"motif": "harvest",
"prize": "sheaf",
"conscript": "the hungry year",
"asks": "\"Will it be enough?\"",
"appeasement": {
"move": "give something of your own to the store, and enough of it",
"attribute": "Brawn",
"successes": 2,
"why": "the store is not empty",
"gain": {
"vanity": 1
},
"cost": {
"bane": 1
},
"repeatable": true
}
},
{
"id": "unchanged",
"want": "that nothing here should ever alter",
"lack": "altered",
"purpose": "it would be the same place forever",
"motif": "custom",
"prize": "stone",
"conscript": "the incomers",
"asks": "\"Is that how you do it?\"",
"appeasement": {
"move": "do one thing exactly the way it has always been done here",
"attribute": "Wits",
"successes": 2,
"why": "it was done properly",
"gain": {
"vanity": 1
},
"cost": {
"bane": 1
},
"repeatable": true
}
},
{
"id": "unremarked",
"want": "that nothing here should ever be spoken of outside",
"lack": "spoken of",
"purpose": "nobody outside would ever know",
"motif": "quiet",
"prize": "book",
"conscript": "the talkers",
"asks": "\"You didn't see anything, did you?\"",
"appeasement": {
"move": "agree, out loud, that you saw nothing",
"attribute": "Poise",
"successes": 2,
"why": "nothing was said",
"gain": {
"vanity": 1
},
"cost": {
"bane": 1
},
"repeatable": true
}
}
],
"accommodations": [
{
"id": "married",
"text": "married {conscript} in so that they could not leave",
"cruelty": 1,
"fits": [
"whole",
"unchanged",
"unremarked"
]
},
{
"id": "commoned",
"text": "gave {conscript} a strip of the common they could never sell",
"cruelty": 1,
"fits": [
"whole",
"fed",
"unchanged"
]
},
{
"id": "renamed",
"text": "entered {conscript} in the register under a name that was not theirs",
"cruelty": 2,
"fits": [
"whole",
"unremarked"
]
},
{
"id": "bound",
"text": "buried something of {conscript}'s under the boundary stone",
"cruelty": 3,
"fits": [
"unchanged",
"whole",
"unremarked"
]
},
{
"id": "kept",
"text": "held {conscript} back each harvest until there was no season left to go",
"cruelty": 2,
"fits": [
"fed",
"whole"
]
},
{
"id": "quieted",
"text": "agreed, all of them, never to speak of {conscript} again",
"cruelty": 3,
"fits": [
"unremarked",
"unchanged",
"fed"
]
}
],
"prizes": {
"register": {
"label": "the parish register, every name in one hand",
"function": "the only complete account of who was ever here"
},
"sheaf": {
"label": "the last sheaf of the last good harvest",
"function": "the only year the store was full"
},
"stone": {
"label": "the boundary stone, small enough to carry",
"function": "the only thing that says where this place stops"
},
"book": {
"label": "the book nobody has read since it was written",
"function": "the only place the thing was written down"
}
},
"placeNames": {
"first": [
"Little",
"Nether",
"Church",
"Well",
"Bare",
"Long",
"Cold",
"Green"
],
"second": [
"Hallow",
"Combe",
"Sturton",
"Anwick",
"Merrow",
"Thwaite",
"Barnhoe",
"Ledden",
"Ockham",
"Wray"
]
},
"areaNames": {
"approach": [
"The Green",
"The Lane In",
"The Lych Gate",
"The Ford",
"The Pound"
],
"complication": [
"The Alehouse",
"The Smithy",
"The Mill",
"The Tithe Barn",
"The Well"
],
"turn": [
"The Church",
"The Manor Yard",
"The Moot Stone",
"The Long Field",
"The Vestry"
],
"descent": [
"The Ditch",
"The Common",
"The Marl Pit",
"The Back Lanes",
"The Pest House"
],
"threshold": [
"The Boundary",
"The Old Enclosure",
"The Last Cottage",
"The Sheep Fold",
"The Coppice"
],
"ending": [
"The Churchyard",
"Under the Boundary Stone",
"The Field Nobody Ploughs",
"Where They Are All Waiting"
]
},
"factions": [
{
"id": "parish",
"name": "the Parish",
"kind": "undead",
"essence": "still counted, still on the register, still expected at church",
"handledBy": "courtesy"
},
{
"id": "hungry",
"name": "the hungry year",
"kind": "living",
"essence": "came for the store and stayed when the village did not",
"handledBy": "trade"
},
{
"id": "custom",
"name": "those who keep the custom",
"kind": "undead",
"essence": "will not be told this is not how it is done",
"handledBy": "proof of right"
},
{
"id": "common",
"name": "what came off the common",
"kind": "beast",
"essence": "was never entered on any roll",
"handledBy": "force"
}
],
"triggerGlossary": {
"announced": "walked in down the lane, in daylight, and were seen doing it",
"seenTwice": "noticed by the same person twice in one day",
"loud": "a raised voice anywhere within the sound of the church",
"lingering": "stopped somewhere long enough for it to be remarked on",
"disturbed": "moved a boundary, opened a gate, or took something off the common"
},
"rosters": {
"skirmish": {
"line": "3 Bandits off the common",
"foes": [
{
"n": 3,
"name": "Bandit",
"atk": 3,
"def": 3,
"grit": 4,
"nerve": 3,
"note": "local; will run for the ditches"
}
],
"harmedBy": "anything",
"avoid": "they want the store, not you; leave the store and they leave you"
},
"fight": {
"line": "4 Skeletons of the Parish and a Ghoul in the pest house",
"foes": [
{
"n": 4,
"name": "Skeleton",
"atk": 3,
"def": 2,
"grit": 1,
"nerve": 5,
"note": "fearless"
},
{
"n": 1,
"name": "Ghoul",
"atk": 4,
"def": 3,
"grit": 4,
"nerve": 5,
"note": "free Called Shot to freeze on a hit"
}
],
"harmedBy": "anything",
"avoid": "the Parish does not leave consecrated ground; step off it and they stop"
},
"battle": {
"line": "1 Wraith of the Reeve and 4 Skeletons of the Parish",
"foes": [
{
"n": 1,
"name": "Wraith",
"atk": 5,
"def": 3,
"grit": 10,
"nerve": 5,
"note": "INCORPOREAL — chill touch ignores armour, drains 1 max Grit"
},
{
"n": 4,
"name": "Skeleton",
"atk": 3,
"def": 2,
"grit": 1,
"nerve": 5,
"note": "fearless"
}
],
"harmedBy": "blessed, silvered or magical weapons for the Wraith ONLY; anything for the Skeletons — say so before initiative",
"avoid": "it wants the count right; give it a name off the register and it stops to check"
},
"nightmare": {
"line": "1 Wraith, 1 Ogre off the common and 5 Skeletons",
"foes": [
{
"n": 1,
"name": "Wraith",
"atk": 5,
"def": 3,
"grit": 10,
"nerve": 5,
"note": "INCORPOREAL"
},
{
"n": 1,
"name": "Ogre",
"atk": 5,
"def": 3,
"grit": 12,
"nerve": 3,
"note": "came off the common and was never entered anywhere"
},
{
"n": 5,
"name": "Skeleton",
"atk": 3,
"def": 2,
"grit": 1,
"nerve": 5,
"note": "fearless"
}
],
"harmedBy": "blessed, silvered or magical weapons for the Wraith ONLY; anything for the rest",
"avoid": "do not run this without an appeasement route open"
}
},
"motifs": {
"kinship": {
"danger": "the count",
"dangerLine": "the parish is still counting, and it is short",
"trigger": "announced",
"facets": {
"institution": [
"a register with every family in the same hand for two hundred years",
"cottages built onto other cottages as the families grew",
"a pew per household, named"
],
"ritual": [
"names read out at the door before the service",
"a place laid for somebody at every table",
"the roll called on the green each quarter-day"
],
"demand": [
"a gap in a row of names with the ruling still drawn",
"a chair kept back from a table that is otherwise full",
"a cottage kept swept for somebody"
],
"wound": [
"a page torn out of the register and the stub still in",
"a pew with the name planed off",
"cottages standing open with the beds still made"
],
"anchor": [
"the register, every name in one hand",
"a family bible with the births still being entered",
"a tally of the village cut into a beam"
]
},
"features": [
"a place laid at a table for nobody",
"a pew with a name planed off",
"a cottage swept and empty",
"a torn stub in a register",
"a name read out at a door",
"a chair kept back from the table"
],
"decisions": [
{
"cue": "a register with a gap in the names and the ruling still drawn",
"cost": "filling it enters somebody on the roll for good",
"resolve": {
"roll": "Wits 2",
"success": "you enter a name that satisfies the count and the Parish stops looking at you",
"failure": "you enter one of your own and the village considers them settled here: +1 Bane",
"orElse": "leave the gap; the Parish keeps counting, and keeps coming back to you"
}
},
{
"cue": "a place laid at a table for somebody who is not coming",
"cost": "sitting in it accepts the place",
"resolve": {
"roll": "Poise 2",
"success": "you sit, eat, and are treated as family — every door in the village opens",
"failure": "you sit and cannot rise until somebody else takes the place",
"orElse": "stay standing; you are guests, and guests are watched"
}
},
{
"cue": "a pew with the name planed off and the wood pale",
"cost": "the name is recoverable from the register",
"resolve": {
"roll": "Wits 2",
"success": "you match the pew to {priorCue} and learn who the village will not name",
"failure": "you say the name aloud in the church and something answers to it",
"orElse": "leave it blank; you never learn who this was"
}
},
{
"cue": "cottages standing open with the beds still made",
"cost": "somebody could be housed here tonight",
"resolve": {
"roll": "Brawn 2",
"success": "you make the cottage yours for the night and the Parish leaves you be until morning",
"failure": "you sleep and wake counted — the Parish now expects you at everything",
"orElse": "sleep outside the village; you lose the night and gain a Turn of pressure"
}
},
{
"cue": "a tally of the village cut into a beam, one notch short",
"cost": "cutting a notch is a claim; shaving one is a lie",
"resolve": {
"roll": "Wits 2",
"success": "you shave a notch and the Parish believes the count already right",
"failure": "you cut one and are the notch: the village treats you as resident",
"orElse": "leave the beam; the shortfall keeps drawing the Parish to the living"
}
},
{
"cue": "a family bible with the births still being entered in fresh ink",
"cost": "somebody is still writing",
"resolve": {
"roll": "Poise 2",
"success": "you find who is writing, and they will tell you who is missing and why",
"failure": "you write in it, and the ink takes: +1 Bane",
"orElse": "close it; the entries continue without you"
}
}
],
"situations": [
{
"occupant": "an old woman of the Parish",
"doing": "laying a place at a table that is otherwise full",
"onArrival": "she asks whether you are the one they sent for",
"because": "the place has been laid every night since somebody left",
"offer": "sit in the place and she will tell you every name the village has lost"
},
{
"occupant": "two of the Parish",
"doing": "calling a roll on the green to nobody",
"onArrival": "they pause at a gap and look at you",
"because": "the roll must be got through and one name has no answer",
"offer": "answer to the name and the whole village receives you as its own"
},
{
"occupant": "the Reeve",
"doing": "counting cottages, out loud, and getting a different number twice",
"onArrival": "it starts again when it sees you",
"because": "the count has never come right since",
"offer": "give it a number it can accept and it will unlock the church"
},
{
"occupant": "a living pedlar",
"doing": "sorting through goods nobody came out to buy",
"onArrival": "they ask, quietly, whether the village has always been like this",
"because": "they came in this morning and cannot find the way back out",
"offer": "tell them the truth and they will show you the lane they came in by"
},
{
"occupant": "a child of the Parish",
"doing": "waiting at a gate with a bundle packed",
"onArrival": "it asks whether you are going, and whether it may come",
"because": "it was told to be ready and nobody came for it",
"offer": "take the bundle and it will lead you anywhere in the parish"
},
{
"occupant": "the whole village",
"doing": "standing at their doors, not coming out",
"onArrival": "every head turns to follow you down the lane",
"because": "strangers are counted before they are spoken to",
"offer": "greet one by name, correctly, and the doors open"
}
],
"temptations": [
{
"id": "register",
"cue": "a leaf out of the parish register",
"benefit": "once, be who a name on it was",
"useCost": {
"bane": 1
},
"standingDrawback": "the Parish expects that person's obligations of you"
},
{
"id": "bible",
"cue": "a family bible with the births in fresh ink",
"benefit": "know who belongs to whom, everywhere here",
"useCost": {
"bane": 1
},
"standingDrawback": "you are entered in it too"
},
{
"id": "tally",
"cue": "a piece cut from the tally beam",
"benefit": "once, be counted as one of the village",
"useCost": {
"bane": 2
},
"standingDrawback": "one of yours goes uncounted while you hold it",
"acceptanceCost": {
"vice": "Pride"
}
},
{
"id": "keepsake",
"cue": "a keepsake left in an empty cottage",
"benefit": "once, the Parish takes you for the one who left",
"useCost": {
"bane": 1
},
"standingDrawback": "whoever left is still owed something"
},
{
"id": "bundle",
"cue": "a packed bundle nobody came back for",
"benefit": "once, leave anywhere unhindered",
"useCost": {
"bane": 1
},
"standingDrawback": "you are leaving in somebody else's place"
}
]
},
"harvest": {
"danger": "the store",
"dangerLine": "the store is empty and the village has not stopped filling it",
"trigger": "disturbed",
"facets": {
"institution": [
"a tithe barn bigger than the church",
"strips of the common apportioned by a rule nobody wrote down",
"a store-book listing what each household owes in"
],
"ritual": [
"the last sheaf cut and hung in the rafters",
"a portion set aside at every meal and not eaten",
"the store counted each week whether anything went in or not"
],
"demand": [
"a scale set out with nothing on either pan",
"a barn door standing open onto empty boards",
"a sack held ready by somebody who does not put it down"
],
"wound": [
"a barn stripped to the boards and swept clean",
"the last sheaf gone black in the rafters",
"a store-book where the entries stop mid-week"
],
"anchor": [
"the last sheaf of the last good harvest",
"the store-book, complete",
"a full sack in an empty barn"
]
},
"features": [
"a portion set aside and not eaten",
"the last sheaf hung black in the rafters",
"a scale with nothing in either pan",
"a barn swept to the boards",
"a sack nobody puts down",
"a store-book stopping mid-week"
],
"decisions": [
{
"cue": "a scale set out with nothing on either pan and the weights beside it",
"cost": "weighing something in is a contribution",
"resolve": {
"roll": "Brawn 2",
"success": "you weigh in enough of your own and the village counts you as having paid your part",
"failure": "you weigh in short and the shortfall is remembered against you: +1 Bane",
"orElse": "walk past the scale; nothing here will feed you"
}
},
{
"cue": "the last sheaf hung black in the rafters, still tied",
"cost": "taking it down ends something",
"resolve": {
"roll": "Wits 2",
"success": "you take it down whole and the store will yield what you ask for once",
"failure": "it comes apart in your hands and the year goes with it: roll the clock",
"orElse": "leave it hanging; the barn stays shut to you"
}
},
{
"cue": "a store-book whose entries stop mid-week in a hurried hand",
"cost": "the last entry says why",
"resolve": {
"roll": "Wits 2",
"success": "you read the last week and learn what the village did when the store ran out",
"failure": "you read it aloud and something that was there that week hears you",
"orElse": "close it; you go on not knowing what they did"
}
},
{
"cue": "a portion set aside at a table and not eaten",
"cost": "eating it takes a share; adding to it gives one",
"resolve": {
"roll": "Poise 2",
"success": "you add to the portion and the household spirits attend you for the delve",
"failure": "you eat it and are hungry for the rest of the delve: -1 die on Brawn",
"orElse": "leave it; the portion sits there, and is noticed"
}
},
{
"cue": "a barn door standing open onto swept boards",
"cost": "closing it says the store is full",
"resolve": {
"roll": "Brawn 2",
"success": "you fill enough of the floor to shut the door honestly, and the village rests",
"failure": "you shut it on nothing and the lie is felt through the whole parish: +1 Bane",
"orElse": "leave it open; every night thing in the parish knows the barn is empty"
}
},
{
"cue": "strips of the common apportioned by a rule nobody wrote down",
"cost": "working one claims it",
"resolve": {
"roll": "Wits 2",
"success": "you work out the rule and can take a strip without offending anybody",
"failure": "you take the wrong strip and the Hayward has you for it",
"orElse": "take no strip; you have no standing here and doors stay shut"
}
}
],
"situations": [
{
"occupant": "the Hayward",
"doing": "pacing out a strip of the common, over and over",
"onArrival": "it stops and asks whose strip you are standing on",
"because": "the apportionment was never finished",
"offer": "name a household and it will let you pass and tell you what is buried there"
},
{
"occupant": "three of the Parish",
"doing": "carrying an empty sack between them, carefully",
"onArrival": "they set it down in front of you and wait",
"because": "the sack must go to the barn full and never has",
"offer": "put anything at all in the sack and they will carry you anywhere in the parish"
},
{
"occupant": "a living miller",
"doing": "running a mill with nothing going through it",
"onArrival": "they ask what you have brought to grind",
"because": "the mill was never stopped and they cannot stop it",
"offer": "give them a handful of anything and they will tell you what the village eats now"
},
{
"occupant": "the store-keeper",
"doing": "counting an empty barn, slowly, by touch",
"onArrival": "it looks up and asks whether the carts have come",
"because": "the count is done each week whether or not there is anything to count",
"offer": "tell it the carts are coming and it will open the barn's inner room"
},
{
"occupant": "a scarecrow",
"doing": "standing in a field that has not been sown",
"onArrival": "its head turns as you cross the furrow",
"because": "it was set to watch the crop and the crop never came",
"offer": "dress it properly and the field lets you cross without being seen"
},
{
"occupant": "the last sheaf",
"doing": "hanging black in the rafters above a swept floor",
"onArrival": "it swings slightly in a barn with no draught",
"because": "it was cut in the last good year and never taken down",
"offer": "cut it down and the store gives up what it has been keeping"
}
],
"temptations": [
{
"id": "sheaf",
"cue": "a handful off the last good sheaf",
"benefit": "once, make a thing sufficient that was not",
"useCost": {
"bane": 2
},
"standingDrawback": "the store is one portion shorter and knows it",
"acceptanceCost": {
"vice": "Gluttony"
}
},
{
"id": "storebook",
"cue": "the store-book",
"benefit": "know what every household here has and owes",
"useCost": {
"bane": 1
},
"standingDrawback": "you are entered as owing too"
},
{
"id": "weight",
"cue": "a scale weight, heavier than it looks",
"benefit": "once, make a bargain come out your way",
"useCost": {
"bane": 1
},
"standingDrawback": "the other side always finds out afterwards"
},
{
"id": "seedcorn",
"cue": "a pocket of seed corn from the sealed sack",
"benefit": "once, make something grow where it should not",
"useCost": {
"bane": 1
},
"standingDrawback": "it grows, and it keeps growing"
},
{
"id": "portion",
"cue": "a portion set aside and never eaten",
"benefit": "once, be fed anywhere",
"useCost": {
"bane": 1
},
"standingDrawback": "you eat what somebody else was owed"
}
]
},
"custom": {
"danger": "the way it is done",
"dangerLine": "there is a way things are done here and it is still being kept",
"trigger": "lingering",
"facets": {
"institution": [
"a moot stone with the worn places where feet go",
"a manor court that has met on the same day for four hundred years",
"gates hung so they can only be opened in one order"
],
"ritual": [
"a procession walked round the bounds each year, in the same direction",
"a stone turned once a season by whoever is nearest",
"the same words said at the same gate before anybody passes"
],
"demand": [
"a mark on a threshold that expects to be stepped over, not on",
"a gate standing shut in a fence with no fence either side",
"a place on the stone where somebody should be standing"
],
"wound": [
"the bounds walked backwards, once, and the marks scuffed",
"a moot stone split and the halves set apart",
"gates rehung the wrong way round"
],
"anchor": [
"the boundary stone, small enough to carry",
"a court roll listing every custom and its penalty",
"a staff cut for the beating of the bounds"
]
},
"features": [
"a stone turned recently in its socket",
"a threshold mark worn only at the edges",
"a gate shut in a fence with no fence",
"a court roll open at a penalty",
"a staff leaning by a door",
"scuff marks going the wrong way round"
],
"decisions": [
{
"cue": "a gate standing shut in a fence with no fence either side",
"cost": "it can be opened or walked round",
"resolve": {
"roll": "Wits 2",
"success": "you open it properly and the village considers you to have come in the right way",
"failure": "you walk round it and everything here treats you as having climbed in: +1 Bane",
"orElse": "open it wrong; it will not shut again behind you"
}
},
{
"cue": "a moot stone with worn places where feet have stood",
"cost": "standing in the place is a claim to be heard",
"resolve": {
"roll": "Poise 2",
"success": "you stand where the speaker stands and the Manor Court answers your question",
"failure": "you stand in the wrong place and are held in contempt of a court you cannot see",
"orElse": "stay off the stone; nothing here will hear you out"
}
},
{
"cue": "a threshold mark worn only at the edges",
"cost": "stepping over it is correct; standing on it is not",
"resolve": {
"roll": "Wits 1",
"success": "you step over it and pass unremarked",
"failure": "you tread on it and everything indoors knows you are there",
"orElse": "go round to another door, costing a Turn"
}
},
{
"cue": "a staff cut for the beating of the bounds, leaning by a door",
"cost": "carrying it makes you part of the procession",
"resolve": {
"roll": "Brawn 2",
"success": "you take it up and can walk the bounds unhindered, in the right direction",
"failure": "you carry it widdershins and the bounds close behind you: roll the clock",
"orElse": "leave the staff; the bounds will not let you out where you came in"
}
},
{
"cue": "a court roll listing every custom and the penalty for breaking it",
"cost": "knowing the penalties is worth more than knowing the customs",
"resolve": {
"roll": "Wits 2",
"success": "you find the one custom nobody here has kept, and can hold them to it",
"failure": "you read out a penalty and it is applied to you",
"orElse": "leave the roll; you will break something without knowing"
}
},
{
"cue": "a stone that is turned once a season by whoever is nearest",
"cost": "turning it early or late both mean something",
"resolve": {
"roll": "Brawn 2",
"success": "you turn it at the right season and the year here moves on, and the way clears",
"failure": "you turn it wrongly and it is the wrong season now: +1 Bane",
"orElse": "leave it unturned; the season here does not change and neither does anything else"
}
}
],
"situations": [
{
"occupant": "the Manor Court",
"doing": "sitting on the moot stone with nothing before it",
"onArrival": "it stops and looks up as though your case were next",
"because": "the court sits on this day and has always sat",
"offer": "state a case and it will find in your favour, and enforce it"
},
{
"occupant": "the Hayward",
"doing": "walking the bounds in the wrong direction and stopping each time",
"onArrival": "it asks you which way round it goes",
"because": "somebody walked them backwards once and it has not recovered",
"offer": "tell it the right way and it will walk you out past anything"
},
{
"occupant": "a living surveyor",
"doing": "measuring a fence that runs between two fields of nothing",
"onArrival": "they ask whether you know where the boundary actually is",
"because": "the enclosure was never agreed and they were sent anyway",
"offer": "help them fix a line and they will show you where the stone is buried"
},
{
"occupant": "an old man of the Parish",
"doing": "turning a stone in its socket, back and forth, unable to stop",
"onArrival": "he asks what season it is",
"because": "he was told to turn it once and cannot remember whether he has",
"offer": "give him a season and the year here moves, and a door opens with it"
},
{
"occupant": "a gate",
"doing": "standing shut in a fence with no fence either side",
"onArrival": "the latch lifts slightly as you approach",
"because": "it was hung to be opened in an order and the order was broken",
"offer": "open it in the right order and every other gate in the parish opens with it"
},
{
"occupant": "the whole Manor Court",
"doing": "standing in a ring on the green in silence",
"onArrival": "they open the ring on the side you approach from",
"because": "the court cannot rise until somebody speaks",
"offer": "speak, and be answered, and be bound by the answer"
}
],
"temptations": [
{
"id": "staff",
"cue": "a bounds-staff, worn smooth",
"benefit": "once, walk through any boundary here",
"useCost": {
"bane": 1
},
"standingDrawback": "you must finish the round you started"
},
{
"id": "courtroll",
"cue": "the court roll",
"benefit": "hold anyone here to a custom they have broken",
"useCost": {
"bane": 1
},
"standingDrawback": "they can hold you to one too"
},
{
"id": "stone",
"cue": "a chip off the boundary stone",
"benefit": "once, decide where a line falls",
"useCost": {
"bane": 2
},
"standingDrawback": "the line moves for everybody, not just you",
"acceptanceCost": {
"vice": "Pride"
}
},
{
"id": "keys",
"cue": "the gate keys, in order on a ring",
"benefit": "once, open a way that was closed in the right order",
"useCost": {
"bane": 1
},
"standingDrawback": "the order matters, and you will get it wrong eventually"
},
{
"id": "mark",
"cue": "a threshold mark, cut into something portable",
"benefit": "once, be treated as having come in correctly",
"useCost": {
"bane": 1
},
"standingDrawback": "what you left behind came in incorrectly"
}
]
},
"quiet": {
"danger": "what is not said",
"dangerLine": "everybody here agreed not to speak of it and they are all still keeping to it",
"trigger": "loud",
"facets": {
"institution": [
"a village where conversation stops at a certain topic and starts again after it",
"a vestry that keeps two sets of minutes",
"a pest house nobody mentions and everybody avoids"
],
"ritual": [
"a subject changed at the same point every time",
"a door pulled to before certain words",
"the same answer given by everyone to the same question"
],
"demand": [
"a silence held open, waiting for you to fill it",
"a question asked twice and left the second time",
"a room that goes quiet as you come in and does not start again"
],
"wound": [
"minutes with a week cut out of them",
"a name gone out of every mouth in one season",
"a pest house with the door barred from outside"
],
"anchor": [
"the book nobody has read since it was written",
"the second set of minutes, complete",
"a witness who never agreed to the silence"
]
},
"features": [
"a subject changed mid-sentence",
"minutes with a week cut out",
"a door pulled to as you pass",
"a barred door on an empty house",
"the same answer from three people",
"a silence that does not fill"
],
"decisions": [
{
"cue": "a room that goes quiet as you come in and does not start again",
"cost": "the silence can be broken or joined",
"resolve": {
"roll": "Poise 2",
"success": "you wait it out and somebody breaks first, and tells you more than they meant to",
"failure": "you fill the silence and are marked as somebody who talks: +1 Bane",
"orElse": "leave the room; the talk resumes behind you, about you"
}
},
{
"cue": "vestry minutes with a week cut out of them and the stubs left",
"cost": "the same week exists in the second set",
"resolve": {
"roll": "Wits 2",
"success": "you find the second minutes and read what the parish agreed to that week",
"failure": "you are found with the minutes open at that week",
"orElse": "leave them; the week stays missing, and so does the reason for everything"
}
},
{
"cue": "a pest house with the door barred from the outside",
"cost": "unbarring it is not undoing it",
"resolve": {
"roll": "Brawn 2",
"success": "you open it and what is inside is grateful, and will name names",
"failure": "you open it and what is inside was barred in for a reason: roll the clock",
"orElse": "leave it barred; you will not learn what the village did"
}
},
{
"cue": "the same answer given to the same question by three different people",
"cost": "the fourth person is the one to ask",
"resolve": {
"roll": "Wits 2",
"success": "you find who has not learned the answer and they tell you the truth of it",
"failure": "you press one of the three and the village closes to you entirely",
"orElse": "stop asking; every route from here on is the hard one"
}
},
{
"cue": "a name that has gone out of every mouth in one season",
"cost": "saying it aloud will get a reaction",
"resolve": {
"roll": "Poise 2",
"success": "you say it to the right person alone and they break and tell you everything",
"failure": "you say it in company and the whole village turns: +1 Bane",
"orElse": "never say it; the thing it names is not addressed at the ending"
}
},
{
"cue": "a book nobody has read since it was written, still in its wrapping",
"cost": "reading it is the breach the village was avoiding",
"resolve": {
"roll": "Wits 2",
"success": "you read it and know the transgression whole, and can name it at the ending",
"failure": "you read it aloud and everything that agreed to the silence hears you",
"orElse": "leave it wrapped; the ending has to be improvised without the truth"
}
}
],
"situations": [
{
"occupant": "four of the Parish",
"doing": "talking in a doorway and stopping at the same point",
"onArrival": "one of them changes the subject before you are close enough to hear",
"because": "the subject is changed at that point and always has been",
"offer": "let the subject stand changed and one of them will follow you out and tell you"
},
{
"occupant": "the Vestry clerk",
"doing": "copying minutes into a second book by candle",
"onArrival": "it turns the second book face down as you come in",
"because": "two sets have been kept since the week that is missing",
"offer": "promise not to say and it will let you read the true set"
},
{
"occupant": "a living constable",
"doing": "standing outside a barred door with no intention of opening it",
"onArrival": "they ask, flatly, whether you are here about that",
"because": "they were posted here and never relieved",
"offer": "tell them you are and they will hand over the bar and walk away"
},
{
"occupant": "an old woman of the Parish",
"doing": "answering a question nobody has asked her",
"onArrival": "she gives you the answer the village agreed on, word for word",
"because": "everybody was told what to say",
"offer": "ask her the question the answer does not fit and she will tell you the truth"
},
{
"occupant": "a child of the Parish",
"doing": "mouthing a name without sound",
"onArrival": "it looks to see whether anyone else heard it",
"because": "it was told never to say the name and has not stopped saying it",
"offer": "say the name back and it will take you to where the thing happened"
},
{
"occupant": "the pest house",
"doing": "standing barred with the thatch fallen in",
"onArrival": "something inside stops moving when you stop walking",
"because": "it was barred from outside and never opened",
"offer": "speak to what is inside and it will answer, honestly, which nothing else here will"
}
],
"temptations": [
{
"id": "minutes",
"cue": "the second set of vestry minutes",
"benefit": "know what the parish agreed and when",
"useCost": {
"bane": 1
},
"standingDrawback": "the parish knows you know"
},
{
"id": "book",
"cue": "the book nobody has read",
"benefit": "once, name a truth that cannot be denied",
"useCost": {
"bane": 2
},
"standingDrawback": "everything that agreed to the silence comes to stop you",
"acceptanceCost": {
"vice": "Pride"
}
},
{
"id": "bar",
"cue": "the bar off the pest house door",
"benefit": "once, shut something in",
"useCost": {
"bane": 1
},
"standingDrawback": "it was holding something shut and now is not"
},
{
"id": "name",
"cue": "the name nobody says",
"benefit": "once, make anyone here answer you truthfully",
"useCost": {
"bane": 1
},
"standingDrawback": "they resent it afterwards, and remember"
},
{
"id": "silence",
"cue": "an agreement, given and taken",
"benefit": "once, be unremarked anywhere in the parish",
"useCost": {
"bane": 1
},
"standingDrawback": "you owe the silence back"
}
]
}
}
}