Initial commit — full system source + zero-engine-state.md reference
@@ -0,0 +1,29 @@
|
||||
# ── Foundry VTT system .gitignore ──────────────────────────────────────────
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
*.swp
|
||||
*~
|
||||
|
||||
# Node / build artefacts (if ever added)
|
||||
node_modules/
|
||||
dist/
|
||||
.env
|
||||
|
||||
# Foundry local cache / temp files
|
||||
*.lock
|
||||
.fvtt-*/
|
||||
|
||||
# Compiled / minified outputs (keep source only)
|
||||
*.min.js
|
||||
*.min.css
|
||||
|
||||
# Editor
|
||||
.vscode/
|
||||
.idea/
|
||||
*.sublime-project
|
||||
*.sublime-workspace
|
||||
|
||||
# Test output
|
||||
coverage/
|
||||
@@ -0,0 +1,688 @@
|
||||
COPYRIGHT
|
||||
Copyright (C) Free League Developer Community 2022
|
||||
|
||||
All source code (javascript, hbs, scss, as well as system templates
|
||||
and the like), are Copyright (C) 2022 Free League Developer Community,
|
||||
and licenced under the GNU General Public License v3.0.
|
||||
|
||||
The project is created following the Foundry VTT Limited License
|
||||
Agreement for module development.
|
||||
|
||||
The fonts used in this project carry their own licenses.
|
||||
|
||||
SOFTWARE LICENSE
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
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||||
|
||||
When we speak of free software, we are referring to freedom, not
|
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|
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have the freedom to distribute copies of free software (and charge for
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||||
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|
||||
want it, that you can change the software or use pieces of it in new
|
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free programs, and that you know you can do these things.
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|
||||
To protect your rights, we need to prevent others from denying you
|
||||
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|
||||
certain responsibilities if you distribute copies of the software, or if
|
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|
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|
||||
For example, if you distribute copies of such a program, whether
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
Developers that use the GNU GPL protect your rights with two steps:
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||||
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|
||||
giving you legal permission to copy, distribute and/or modify it.
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||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
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||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
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||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
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|
||||
stand ready to extend this provision to those domains in future versions
|
||||
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|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
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|
||||
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|
||||
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|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
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License. Each licensee is addressed as "you". "Licensees" and
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To "modify" a work means to copy from or adapt all or part of the work
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A "covered work" means either the unmodified Program or a work based
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To "propagate" a work means to do anything with it that, without
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permission, would make you directly or secondarily liable for
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infringement under applicable copyright law, except executing it on a
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distribution (with or without modification), making available to the
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public, and in some countries other activities as well.
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To "convey" a work means any kind of propagation that enables other
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parties to make or receive copies. Mere interaction with a user through
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An interactive user interface displays "Appropriate Legal Notices"
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to the extent that it includes a convenient and prominently visible
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extent that warranties are provided), that licensees may convey the
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1. Source Code.
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||||
The "source code" for a work means the preferred form of the work
|
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for making modifications to it. "Object code" means any non-source
|
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A "Standard Interface" means an interface that either is an official
|
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standard defined by a recognized standards body, or, in the case of
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||||
is widely used among developers working in that language.
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The "System Libraries" of an executable work include anything, other
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||||
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|
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|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
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The "Corresponding Source" for a work in object code form means all
|
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the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
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control those activities. However, it does not include the work's
|
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System Libraries, or general-purpose tools or generally available free
|
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programs which are used unmodified in performing those activities but
|
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which are not part of the work. For example, Corresponding Source
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includes interface definition files associated with source files for
|
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the work, and the source code for shared libraries and dynamically
|
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linked subprograms that the work is specifically designed to require,
|
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such as by intimate data communication or control flow between those
|
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|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
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Source.
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||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
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||||
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||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
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||||
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|
||||
not control copyright. Those thus making or running the covered works
|
||||
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|
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|
||||
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||||
Conveying under any other circumstances is permitted solely under
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the conditions stated below. Sublicensing is not allowed; section 10
|
||||
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||||
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No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
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11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
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||||
When you convey a covered work, you waive any legal power to forbid
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||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
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||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
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||||
4. Conveying Verbatim Copies.
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||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
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non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
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||||
You may charge any price or no price for each copy that you convey,
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and you may offer support or warranty protection for a fee.
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||||
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||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
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|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
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||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
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||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
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||||
|
||||
d) If the work has interactive user interfaces, each must display
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Appropriate Legal Notices; however, if the Program has interactive
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interfaces that do not display Appropriate Legal Notices, your
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work need not make them do so.
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A compilation of a covered work with other separate and independent
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works, which are not by their nature extensions of the covered work,
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and which are not combined with it such as to form a larger program,
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in or on a volume of a storage or distribution medium, is called an
|
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"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
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in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
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|
||||
6. Conveying Non-Source Forms.
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||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
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|
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|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
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(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
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|
||||
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|
||||
copy of the Corresponding Source for all the software in the
|
||||
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|
||||
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|
||||
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|
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conveying of source, or (2) access to copy the
|
||||
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||||
c) Convey individual copies of the object code with a copy of the
|
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|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
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||||
with subsection 6b.
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||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
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|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
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|
||||
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|
||||
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|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
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||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
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||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
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||||
doubtful cases shall be resolved in favor of coverage. For a particular
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||||
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|
||||
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|
||||
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|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
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|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
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|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
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|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
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|
||||
been installed in ROM).
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||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
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|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
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|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
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remove any additional permissions from that copy, or from any part of
|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
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|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
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|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
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||||
|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
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|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
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|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
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|
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|
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|
||||
|
||||
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||||
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||||
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|
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|
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||||
|
||||
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|
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|
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
|
||||
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||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
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|
||||
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|
||||
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|
||||
If the Program specifies that a proxy can decide which future
|
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||||
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||||
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||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
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|
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|
||||
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||||
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|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
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|
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|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
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Also add information on how to contact you by electronic and paper mail.
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|
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|
||||
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|
||||
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|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
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||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
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|
||||
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|
||||
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|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,136 @@
|
||||
<center><img src="https://raw.githubusercontent.com/fvtt-fria-ligan/blade-runner-foundry-vtt/main/static/assets/blade-runner-banner-small.webp"/></center>
|
||||
<h1 align="center"><b>Blade Runner - The Roleplaying Game</b><br/><small>🎲 <i>Foundry VTT</i> 🎲</small></h1>
|
||||
<p align="center">
|
||||
<img alt="Version" src="https://img.shields.io/badge/dynamic/json?color=blue&label=version&query=version&url=https%3A%2F%2Fraw.githubusercontent.com%2Ffvtt-fria-ligan%2Fblade-runner-foundry-vtt%2Fmain%2Fstatic%2Fsystem.json"/>
|
||||
<a href="https://foundryvtt.com" target="_blank">
|
||||
<img alt="Foundry Version" src="https://img.shields.io/badge/dynamic/json?color=blue&label=Foundry&query=compatibility.minimum&url=https%3A%2F%2Fraw.githubusercontent.com%2Ffvtt-fria-ligan%2Fblade-runner-foundry-vtt%2Fmain%2Fstatic%2Fsystem.json"/>
|
||||
</a>
|
||||
<a href="https://foundryvtt.com/packages/blade-runner/" target="_blank">
|
||||
<img alt="Forge Installs" src="https://img.shields.io/badge/dynamic/json?label=Forge%20Installs&query=package.installs&suffix=%25&url=https%3A%2F%2Fforge-vtt.com%2Fapi%2Fbazaar%2Fpackage%2Fblade-runner&colorB=4aa94a"/>
|
||||
</a>
|
||||
<a href="https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/releases">
|
||||
<img alt="Downloads" src="https://img.shields.io/badge/dynamic/json?label=Downloads@latest&query=assets[?(@.name.includes('zip'))].download_count&url=https://api.github.com/repos/fvtt-fria-ligan/blade-runner-foundry-vtt/releases/latest&color=green"/>
|
||||
</a>
|
||||
<a href="https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/graphs/commit-activity" target="_blank">
|
||||
<img alt="Maintenance" src="https://img.shields.io/badge/Maintained%3F-yes-green.svg"/>
|
||||
</a>
|
||||
<a href="https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/blob/main/LICENSE" target="_blank">
|
||||
<img alt="License: GPLv3" src="https://img.shields.io/badge/License-GPLv3-orange"/>
|
||||
</a>
|
||||
<a href="https://www.patreon.com/Stefouch">
|
||||
<img src="https://img.shields.io/badge/Donate-Patreon-F96854.svg" alt="Patreon">
|
||||
</a>
|
||||
</p>
|
||||
|
||||
> The **OFFICIAL** game system for the **Blade Runner RPG** on Foundry VTT!
|
||||
|
||||
# 📦 What's in the Box?
|
||||
|
||||
The core system features no content. It only provides support for various mechanics required to play the game:
|
||||
|
||||
- Dice roller
|
||||
- Actor sheets:
|
||||
- Character (PC & NPC)
|
||||
- Vehicle
|
||||
- Loot (item pile)
|
||||
- Item sheets:
|
||||
- Generic
|
||||
- Armor
|
||||
- Weapon
|
||||
- Explosive
|
||||
- Specialty
|
||||
- Synthetic Augment
|
||||
- Critical Injury
|
||||
|
||||
# 🚀 Install
|
||||
|
||||
## System
|
||||
|
||||
> **Note**: The game system is compatible with Foundry **V10** & **V11**.
|
||||
|
||||
1. Go to the setup page in Foundry and choose `Game Systems`
|
||||
2. Click the `Install System` and search for "Blade Runner", or paste in this [manifest link](https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/releases/latest/download/system.json)
|
||||
3. Create a `Game World` using the Blade Runner system and start it
|
||||
4. Read the _Game System's Manual_ Journal Entry in the system's compedium
|
||||
5. _Enjoy!_
|
||||
|
||||
## Premium Modules
|
||||
|
||||
> **Note**: Premium modules are not mandatory to play the game as the game system is free to use, but they will save you _weeks_ of preparation.
|
||||
|
||||
1. Get the premium modules at the [Free League's shop](https://freeleaguepublishing.com/en/store/?collection_id=405939749122)
|
||||
2. Retrieve your codes in your mail box _(contact Free League if you did not recieve anything after 15 minutes, also check your spam box)_
|
||||
3. Activate the codes in your Foundry account: visit [foundryvtt.com](https://foundryvtt.com/), go to your account settings, in _"Purchased Content"_, and paste in the codes
|
||||
4. Launch the Foundry client _(and make sure you have updated Foundry to V10)_
|
||||
5. Install the Blade Runner premium modules and some of the recommended third-party modules _(optional, see below)_
|
||||
6. Create a new World with the Blade Runner system and start it
|
||||
7. In the options, activate the modules
|
||||
8. Refresh and import the content. _Have fun!_
|
||||
|
||||
# 🧩 Supported Modules
|
||||
|
||||
List of modules confirmed to be stable with the Blade Runner game system:
|
||||
|
||||
- [Dice So Nice](https://foundryvtt.com/packages/dice-so-nice/): Enables the Blade Runner 3D dice. Also, a set of predefined Special Effects is available in the `/assets/plugins` folder. _(Use the import button in the DsN settings.)_
|
||||
- [Year Zero Engine: Combat](https://foundryvtt.com/packages/yze-combat): Combat mechanics with initiative cards.
|
||||
- [Simultaneous Cards](https://foundryvtt.com/packages/simultaneous-cards): Useful for chases.
|
||||
- [Simple Calendar](https://foundryvtt.com/packages/foundryvtt-simple-calendar): Tracks time, useful for the investigation's time table.
|
||||
- [Item Piles](https://foundryvtt.com/packages/item-piles): Useful for creating merchants and RDU services providers.
|
||||
- [Token Action HUD](https://foundryvtt.com/packages/token-action-hud-core) with [this plugin](https://foundryvtt.com/packages/token-action-hud-bladerunner)
|
||||
- [Quick Insert - Search Widget](https://foundryvtt.com/packages/quick-insert): Quickly search content.
|
||||
|
||||
List of premium content modules:
|
||||
|
||||
- [Blade Runner RPG Core Rules](https://foundryvtt.com/packages/blade-runner-core-game)
|
||||
- [Blade Runner RPG Starter Set](https://foundryvtt.com/packages/blade-runner-starter-set)
|
||||
- [Blade Runner RPG Fiery Angels](https://foundryvtt.com/packages/blade-runner-fiery-angels)
|
||||
|
||||
# 🛠️ Contributing
|
||||
|
||||
If you want to contribute to the project, download and build it for something else, or if you simply have an issue, please read [our contributing guide](https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/blob/main/CONTRIBUTING.md) to learn more about how we accept contributions and how to set up the development version of the project.
|
||||
|
||||
## Translations
|
||||
|
||||
<a href="https://weblate.foundryvtt-hub.com/engage/blade-runner/">
|
||||
<img src="https://weblate.foundryvtt-hub.com/widgets/blade-runner/-/multi-auto.svg" alt="Translation status" />
|
||||
</a>
|
||||
|
||||
# 👤 Author
|
||||
|
||||
<p align="center">
|
||||
<a href="https://stefouch.be" target="_blank">
|
||||
<img src="https://raw.githubusercontent.com/fvtt-fria-ligan/blade-runner-foundry-vtt/main/static/assets/logos/BSL-D6_bannerlogo_H150.png" alt="Stefouch Gaming Lab" style="width: auto; height: auto; max-height: 100px;"/>
|
||||
</a>
|
||||
<br/>
|
||||
<i>Built by a fan, for the fans.</i>
|
||||
</p>
|
||||
|
||||
# 👷 Maintainer
|
||||
|
||||
<p align="center">
|
||||
<a href="https://hodpub.com" target="_blank">
|
||||
<img src="static/assets/logos/hod-publishing.webp" alt="Hod Publishing" style="width: auto; height: auto; max-height: 250px;"/>
|
||||
</a>
|
||||
</p>
|
||||
|
||||
# 🔗 See Also
|
||||
|
||||
- [Foundry VTT](https://foundryvtt.com/)
|
||||
- [Blade Runner - The Roleplaying Game](https://bladerunner-rpg.com/)
|
||||
- [Free League Publishing: Blade Runner](https://freeleaguepublishing.com/en/games/blade-runner/)
|
||||
- Discord:
|
||||
- [The Foundry](https://discord.gg/foundryvtt)
|
||||
- [Year Zero Worlds](https://discord.gg/RnaydHR)
|
||||
- [Blade Runner RPG](https://discord.gg/fB9sUEsbgz)
|
||||
|
||||
# 📜 List of Changes
|
||||
|
||||
See the [changelog](https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/blob/master/CHANGELOG.md#changelog) for a complete list of changes applied to the system since 2022.
|
||||
|
||||
# 📝 Licenses
|
||||
|
||||
- **Content & Logo:** [Blade Runner - The Roleplaying Game](https://freeleaguepublishing.com/en/games/blade-runner/) is © 2022 Alcon Entertainment, LLC. All rights reserved. The parts of this project protected under this copyright may not be distributed commercially or freely. This includes art, logo, and copyright text.
|
||||
- **Source Code:** All source code _(javascript, hbs, scss, as well as system templates and the like)_ are Copyright © 2022 [Stefouch](https://github.com/Stefouch), and licenced under the [GNU General Public License v3.0](https://github.com/fvtt-fria-ligan/blade-runner-foundry-vtt/blob/master/LICENSE).
|
||||
- **Foundry VTT:** The project is created following the Foundry VTT [Limited License Agreement for module development](https://foundryvtt.com/article/license/).
|
||||
- **Icons:** Icons in the `.static/assets/icons/` folder are courtesy of [Game-icons.net](https://game-icons.net/) and licenced under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/).
|
||||
- **Fonts:** The fonts used in this project carry their own licences.
|
||||
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|
After Width: | Height: | Size: 11 KiB |
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|
After Width: | Height: | Size: 501 B |
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|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Eye shape -->
|
||||
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|
||||
<!-- Iris -->
|
||||
<circle cx="50" cy="50" r="17" fill="white"/>
|
||||
<!-- Pupil highlight -->
|
||||
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|
||||
<!-- Radiating awareness lines -->
|
||||
<line x1="50" y1="5" x2="50" y2="13" stroke="white" stroke-width="5" stroke-linecap="round"/>
|
||||
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|
||||
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|
||||
|
After Width: | Height: | Size: 985 B |
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|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Lightning bolt -->
|
||||
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|
||||
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|
||||
|
After Width: | Height: | Size: 166 B |
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|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Central dot (mind) -->
|
||||
<circle cx="50" cy="50" r="8" fill="white"/>
|
||||
<!-- Inner arcs (left and right, mirrored) -->
|
||||
<path d="M33,72 A24,24 0 0,1 33,28" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
|
||||
<path d="M67,28 A24,24 0 0,1 67,72" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
|
||||
<!-- Outer arcs -->
|
||||
<path d="M18,86 A40,40 0 0,1 18,14" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
|
||||
<path d="M82,14 A40,40 0 0,1 82,86" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
|
||||
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|
||||
|
After Width: | Height: | Size: 646 B |
@@ -0,0 +1,5 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Double upward chevron — suggests amplification/boost -->
|
||||
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|
||||
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|
||||
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|
||||
|
After Width: | Height: | Size: 402 B |
@@ -0,0 +1,5 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Medical cross with rounded ends -->
|
||||
<rect x="36" y="8" width="28" height="84" rx="6" ry="6" fill="white"/>
|
||||
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||||
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|
||||
|
After Width: | Height: | Size: 259 B |
@@ -0,0 +1,6 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Shield outline -->
|
||||
<path d="M50,6 L91,22 L91,56 Q91,82 50,95 Q9,82 9,56 L9,22 Z" fill="none" stroke="white" stroke-width="7" stroke-linejoin="round"/>
|
||||
<!-- Shield fill inner shape -->
|
||||
<path d="M50,18 L79,30 L79,55 Q79,73 50,83 Q21,73 21,55 L21,30 Z" fill="white"/>
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||||
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|
||||
|
After Width: | Height: | Size: 348 B |
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|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Concentric rings — dimensional portal -->
|
||||
<circle cx="50" cy="50" r="44" fill="none" stroke="white" stroke-width="6"/>
|
||||
<circle cx="50" cy="50" r="30" fill="none" stroke="white" stroke-width="5"/>
|
||||
<circle cx="50" cy="50" r="16" fill="none" stroke="white" stroke-width="4"/>
|
||||
<!-- Void centre -->
|
||||
<circle cx="50" cy="50" r="7" fill="white"/>
|
||||
<!-- Diagonal fold lines suggesting dimensional tear -->
|
||||
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|
||||
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</svg>
|
||||
|
After Width: | Height: | Size: 875 B |
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|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Antenna post -->
|
||||
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|
||||
<!-- Base -->
|
||||
<line x1="28" y1="88" x2="72" y2="88" stroke="white" stroke-width="7" stroke-linecap="round"/>
|
||||
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|
||||
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|
||||
<!-- Outward signal arcs -->
|
||||
<path d="M32,28 A24,24 0 0,1 68,28" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
|
||||
<path d="M18,14 A40,40 0 0,1 82,14" fill="none" stroke="white" stroke-width="6" stroke-linecap="round"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 619 B |
@@ -0,0 +1,12 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Stylised open hand viewed from above -->
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||||
<path d="M38,92 L38,48 Q38,40 45,40 Q52,40 52,48
|
||||
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L66,46 Q66,38 73,38 Q80,38 80,46
|
||||
L80,68 Q80,84 66,92 Z"
|
||||
fill="white"/>
|
||||
<!-- Kinetic force arcs radiating from fingertips -->
|
||||
<path d="M80,46 Q90,36 90,28" fill="none" stroke="white" stroke-width="5" stroke-linecap="round"/>
|
||||
<path d="M73,38 Q80,24 76,14" fill="none" stroke="white" stroke-width="5" stroke-linecap="round"/>
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<path d="M66,35 Q66,20 58,12" fill="none" stroke="white" stroke-width="5" stroke-linecap="round"/>
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</svg>
|
||||
|
After Width: | Height: | Size: 673 B |
@@ -0,0 +1,22 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
|
||||
<!-- Flame silhouette -->
|
||||
<path d="M50,94
|
||||
Q22,80 22,56
|
||||
Q22,38 34,24
|
||||
Q30,40 42,46
|
||||
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||||
Q56,28 60,38
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||||
Q68,28 66,16
|
||||
Q80,32 80,54
|
||||
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|
||||
fill="white"/>
|
||||
<!-- Inner lighter flame core -->
|
||||
<path d="M50,85
|
||||
Q34,74 34,56
|
||||
Q34,46 42,38
|
||||
Q40,50 50,56
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Q56,48 54,36
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||||
Q62,44 64,56
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||||
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||||
fill="black"/>
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||||
</svg>
|
||||
|
After Width: | Height: | Size: 557 B |