fix: Group NPC — embed weapons/armor/abilities on created actors

- Weapon items created as embedded weapon Items with proper schema
  (melee vs ranged category, damage, AP, range, ROF from note field)
- Armor items created for NPCs with armour description (skips
  Built-in for machines — they use the armor stat directly)
- Ability items created as specialty Items showing in Stats tab
- Biography formatted with armour, weapons, abilities sections

- Card backgrounds now tinted by type colour (very subtle 7% opacity)
  so Carrion/Gang/Monstaret/Machine are visually distinct at a glance

- Count selector replaced with number input (1–10) instead of dropdown
This commit is contained in:
2026-06-03 17:51:54 +01:00
parent bf5c82359b
commit 5482acd2f9
3 changed files with 94 additions and 13 deletions
+8
View File
@@ -4538,3 +4538,11 @@ body > .ze-pause-root .ze-sat-inner {
font-size: 10.5px; color: #aaa88a; padding: 1px 2px;
}
.group-npc-tool .gnpc-armor-row i { margin-right: 4px; color: #887755; }
/* Group NPC — count as number input */
.group-npc-tool .gnpc-count-sel {
width: 44px; text-align: center;
background: rgba(255,255,255,0.08); border: 1px solid #555;
color: #eee; border-radius: 3px; padding: 3px 4px; font-size: 13px;
font-weight: bold;
}