fix: Group NPC — embed weapons/armor/abilities on created actors
- Weapon items created as embedded weapon Items with proper schema (melee vs ranged category, damage, AP, range, ROF from note field) - Armor items created for NPCs with armour description (skips Built-in for machines — they use the armor stat directly) - Ability items created as specialty Items showing in Stats tab - Biography formatted with armour, weapons, abilities sections - Card backgrounds now tinted by type colour (very subtle 7% opacity) so Carrion/Gang/Monstaret/Machine are visually distinct at a glance - Count selector replaced with number input (1–10) instead of dropdown
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@@ -4538,3 +4538,11 @@ body > .ze-pause-root .ze-sat-inner {
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font-size: 10.5px; color: #aaa88a; padding: 1px 2px;
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}
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.group-npc-tool .gnpc-armor-row i { margin-right: 4px; color: #887755; }
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/* Group NPC — count as number input */
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.group-npc-tool .gnpc-count-sel {
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width: 44px; text-align: center;
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background: rgba(255,255,255,0.08); border: 1px solid #555;
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color: #eee; border-radius: 3px; padding: 3px 4px; font-size: 13px;
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font-weight: bold;
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}
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