fix: Group NPC — embed weapons/armor/abilities on created actors

- Weapon items created as embedded weapon Items with proper schema
  (melee vs ranged category, damage, AP, range, ROF from note field)
- Armor items created for NPCs with armour description (skips
  Built-in for machines — they use the armor stat directly)
- Ability items created as specialty Items showing in Stats tab
- Biography formatted with armour, weapons, abilities sections

- Card backgrounds now tinted by type colour (very subtle 7% opacity)
  so Carrion/Gang/Monstaret/Machine are visually distinct at a glance

- Count selector replaced with number input (1–10) instead of dropdown
This commit is contained in:
2026-06-03 17:51:54 +01:00
parent bf5c82359b
commit 5482acd2f9
3 changed files with 94 additions and 13 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
"id": "zero-engine",
"title": "Zero Engine (SLA Industries)",
"description": "A basic game system for SLA Industries using the Zero Engine rules.",
"version": "1.5.3",
"version": "1.5.4",
"compatibility": {
"minimum": 13,
"verified": "14.359"