fix: Group NPC — embed weapons/armor/abilities on created actors
- Weapon items created as embedded weapon Items with proper schema (melee vs ranged category, damage, AP, range, ROF from note field) - Armor items created for NPCs with armour description (skips Built-in for machines — they use the armor stat directly) - Ability items created as specialty Items showing in Stats tab - Biography formatted with armour, weapons, abilities sections - Card backgrounds now tinted by type colour (very subtle 7% opacity) so Carrion/Gang/Monstaret/Machine are visually distinct at a glance - Count selector replaced with number input (1–10) instead of dropdown
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@@ -2,7 +2,7 @@
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"id": "zero-engine",
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"title": "Zero Engine (SLA Industries)",
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"description": "A basic game system for SLA Industries using the Zero Engine rules.",
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"version": "1.5.3",
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"version": "1.5.4",
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"compatibility": {
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"minimum": 13,
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"verified": "14.359"
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