feat: condition modifiers applied to ALL roll paths (v1.6.0)
Every dice roll now checks active conditions before building its pool: - _onRoll (legacy .rollable attribute + skill paths) - _onRollEbbFormula (Empathy + Ebb pool) - _rollInitiative (bonus-successes roll pool + chat card label) - _onVitalSave (Health/Resolve saves, with auto-fail at 0 dice) Condition penalty is shown in the formula string on every chat card. Panicking (-2 all) and Shaken (-1 all) now silently reduce every roll until the GM clears the condition.
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"id": "zero-engine",
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"title": "Zero Engine (SLA Industries)",
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"description": "A basic game system for SLA Industries using the Zero Engine rules.",
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"version": "1.5.9",
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"version": "1.6.0",
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"compatibility": {
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"minimum": 13,
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"verified": "14.359"
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