feat: Group NPC — folders, NPC icons, weapon/ability icons
Folder structure: - Actors sidebar: Generated NPCs > [Type] (e.g. Generated NPCs > Carrion) - Folders created automatically if they do not already exist - Each type gets its own colour-coded subfolder NPC actor portrait: - Street Gang / Serial Killer: mystery-man.svg - Carrion / Serial Killer: skull.svg - Monstaret: hazard.svg - Machine: daze.svg Weapon item icons mapped by name: - Bite/claw/natural: unarmed-punch-fist.webp - Acid/spit: aura.svg - Rifle/minigun: rifle-bayonet.webp - Shotgun: gun-blunderbuss.webp - Pistol/SMG/ranged: gun-pistol-flintlock-metal.webp - Blunt melee: club-simple-black.webp - Blade/knife/sharp: dagger-straight-sharp.webp Armor icons: light (<3) vest-simple-leather, heavy (3+) breastplate Ability icons mapped by keyword (stealth=cowled, acid=aura, fire=fire, stun/emp=daze, bleed=blood, heal=regen, else=lightning)
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"id": "zero-engine",
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"title": "Zero Engine (SLA Industries)",
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"description": "A basic game system for SLA Industries using the Zero Engine rules.",
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"version": "1.5.5",
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"version": "1.5.6",
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"compatibility": {
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"minimum": 13,
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"verified": "14.359"
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