[ { "name": "Downtown Jacket", "type": "armor", "img": "icons/svg/shield.svg", "system": { "description": "Reinforced street jacket with hidden ballistic panels; common among low-level gangers and worried civilians.", "armorRating": 1, "armorDice": 1, "armorAuto": 0, "statMod": 0, "skillMod": 0, "statModTarget": "", "skillModTarget": "", "cost": 0, "initiativeMod": 0 } }, { "name": "CAF Armor", "type": "armor", "img": "icons/svg/shield.svg", "system": { "description": "Standard CAF tactical vest and pads; decent protection without much extra bulk.", "armorRating": 2, "armorDice": 2, "armorAuto": 1, "statMod": 0, "skillMod": 0, "statModTarget": "", "skillModTarget": "", "cost": 0, "initiativeMod": 0 } }, { "name": "Scout Armor", "type": "armor", "img": "icons/svg/shield.svg", "system": { "description": "Lightweight composite plates over flexible mesh; built for operatives who need to move and climb.", "armorRating": 3, "armorDice": 3, "armorAuto": 1, "statMod": 1, "skillMod": 0, "statModTarget": "agility", "skillModTarget": "", "cost": 0, "initiativeMod": 0 } }, { "name": "HARD Armor", "type": "armor", "img": "icons/svg/shield.svg", "system": { "description": "Full-body ceramic and metal laminate suit for frontline combat and urban assaults.", "armorRating": 4, "armorDice": 4, "armorAuto": 2, "statMod": -1, "skillMod": 1, "statModTarget": "agility", "skillModTarget": "force", "cost": 0, "initiativeMod": 0 } }, { "name": "Exo-Rig Armor", "type": "armor", "img": "icons/svg/shield.svg", "system": { "description": "Powered exoskeletal frame with armored plates; massively increases carrying and weapon handling at the cost of finesse.", "armorRating": 5, "armorDice": 5, "armorAuto": 2, "statMod": 1, "skillMod": -1, "statModTarget": "strength", "skillModTarget": "mobility", "cost": 0, "initiativeMod": 0 } }, { "name": "Squad Shielded Power Armor", "type": "armor", "img": "icons/svg/shield.svg", "system": { "description": "Full sealed power armor with integrated energy shielding; rare, expensive, and terrifying on the street.", "armorRating": 6, "armorDice": 6, "armorAuto": 3, "statMod": 1, "skillMod": -2, "statModTarget": "strength", "skillModTarget": "stealth", "cost": 0, "initiativeMod": 0 } } ]