210 lines
6.8 KiB
JSON
210 lines
6.8 KiB
JSON
[
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{
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"name": "10mm Standard Rounds (x30)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/10mm-pistol__STD.png",
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"system": {
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"description": "Standard 10mm full metal jacket rounds. The most common pistol and SMG calibre on Mort. Available at every Shiver station, most corner shops, and all operative supply depots.",
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"caliber": "10mm",
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"roundType": "standard",
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"quantity": 30,
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"costPerRound": 2,
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"apBonus": 0,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 1
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}
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},
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{
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"name": "10mm AP Rounds (x30)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/10mm-pistol__AP.png",
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"system": {
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"description": "Armour-piercing 10mm rounds with a hardened steel penetrator core. Each hit reduces target's armour dice by 1 (in addition to weapon AP). More expensive but essential against armoured targets.",
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"caliber": "10mm",
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"roundType": "AP",
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"quantity": 30,
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"costPerRound": 8,
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"apBonus": 1,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 1
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}
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},
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{
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"name": "9mm Standard Rounds (x30)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/10mm-smg__STD.png",
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"system": {
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"description": "Standard 9mm parabellum. Compatible with the FEN 603 and similar machine pistols. High velocity, moderate stopping power.",
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"caliber": "9mm",
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"roundType": "standard",
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"quantity": 30,
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"costPerRound": 2,
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"apBonus": 0,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 1
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}
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},
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{
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"name": "5.56mm Standard Rounds (x30)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/5mm-rifle__STD.png",
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"system": {
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"description": "Standard 5.56mm intermediate rifle rounds. Fits the FEN AR and compatible assault rifles. High velocity, good accuracy at medium range.",
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"caliber": "5.56mm",
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"roundType": "standard",
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"quantity": 30,
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"costPerRound": 3,
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"apBonus": 0,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 1
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}
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},
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{
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"name": "5.56mm AP Rounds (x30)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/5mm-rifle__AP.png",
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"system": {
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"description": "5.56mm armour-piercing rounds for assault rifles. Penetrator core defeats light armour. Essential for engagements against armoured Shivers or operative-grade targets.",
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"caliber": "5.56mm",
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"roundType": "AP",
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"quantity": 30,
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"costPerRound": 10,
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"apBonus": 1,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 1
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}
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},
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{
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"name": "7.62mm Standard Rounds (x20)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/7mm-rifle__STD.png",
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"system": {
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"description": "Full-power 7.62mm rifle rounds. Fits the Browbeater series, FEN Reaper LMG, and similar battle rifles. More penetrating than intermediate calibres.",
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"caliber": "7.62mm",
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"roundType": "standard",
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"quantity": 20,
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"costPerRound": 4,
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"apBonus": 0,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 1
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}
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},
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{
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"name": "7.62mm AP Rounds (x20)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/7mm-rifle__AP.png",
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"system": {
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"description": "7.62mm armour-piercing for battle rifles and LMGs. Defeats medium armour consistently. Standard upgrade for sustained-fire engagements against armoured targets.",
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"caliber": "7.62mm",
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"roundType": "AP",
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"quantity": 20,
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"costPerRound": 12,
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"apBonus": 2,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 1
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}
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},
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{
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"name": "12-Gauge Standard Shells (x8)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/12-gauge__STD.png",
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"system": {
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"description": "Standard 12-gauge buckshot shells. Devastating at close range, poor at anything else. Each shell fires a spread pattern covering Engaged range with full damage, Short range at -1 damage.",
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"caliber": "12g",
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"roundType": "standard",
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"quantity": 8,
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"costPerRound": 5,
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"apBonus": 0,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 1
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}
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},
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{
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"name": "12-Gauge Slug Rounds (x8)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/12-gauge__AP.png",
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"system": {
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"description": "12-gauge rifled slugs. A single heavy projectile instead of a spread pattern. Retains full damage at Short range. Gains AP 1. Less area coverage but better penetration than buckshot.",
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"caliber": "12g",
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"roundType": "slug",
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"quantity": 8,
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"costPerRound": 8,
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"apBonus": 1,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 1
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}
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},
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{
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"name": ".44 Standard Rounds (x6)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/10mm-pistol__STD.png",
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"system": {
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"description": "Heavy .44 revolver rounds for the BLA 046M Blitzer. Slow to reload, high stopping power. Each round hits harder than comparable pistol calibres.",
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"caliber": ".44",
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"roundType": "standard",
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"quantity": 6,
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"costPerRound": 6,
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"apBonus": 0,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 0
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}
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},
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{
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"name": ".454 Standard Rounds (x12)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/12mm__STD.png",
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"system": {
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"description": "Heavy-calibre pistol rounds for the FEN 204 Heavy Pistol. High recoil, high damage. The round that makes the compensator necessary.",
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"caliber": ".454",
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"roundType": "standard",
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"quantity": 12,
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"costPerRound": 7,
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"apBonus": 0,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 0
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}
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},
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{
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"name": "40mm HE Grenade Round (x1)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/40mm-he-grenade__HE.png",
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"system": {
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"description": "High-explosive 40mm grenade round for the MILA launcher. On impact, deals DMG 5 within Engaged range of blast point, DMG 2 at Short range. Armour dice halved against blast.",
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"caliber": "40mm",
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"roundType": "HE",
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"quantity": 1,
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"costPerRound": 80,
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"apBonus": 0,
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"damageMod": 2,
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"blastRadius": 3,
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"weight": 1
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}
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},
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{
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"name": "40mm Smoke Round (x1)",
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"type": "ammo",
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"img": "systems/zero-engine/assets/SLA_Assets/Ammo/40mm-smoke-gas__STD.png",
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"system": {
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"description": "40mm smoke grenade round for the MILA launcher. Creates a dense smoke cloud at Short range radius on impact. All ranged attacks through the cloud are at -2 dice. Dissipates after 3 rounds.",
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"caliber": "40mm",
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"roundType": "smoke",
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"quantity": 1,
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"costPerRound": 40,
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"apBonus": 0,
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"damageMod": 0,
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"blastRadius": 3,
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"weight": 1
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}
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}
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] |