291 lines
9.3 KiB
JSON
291 lines
9.3 KiB
JSON
[
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{
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"name": "Downtown Jacket",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/Downtown Jacket.png",
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"system": {
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"description": "Reinforced street jacket with hidden ballistic panels; common among low-level gangers and worried civilians.",
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"armorRating": 1,
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"armorDice": 1,
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"armorAuto": 0,
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"statMod": 0,
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"skillMod": 0,
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"statModTarget": "",
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"skillModTarget": "",
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"cost": 150,
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"initiativeMod": 0
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}
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},
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{
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"name": "CAF Armor",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/CAF Armour.png",
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"system": {
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"description": "Standard CAF tactical vest and pads; decent protection without much extra bulk.",
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"armorRating": 2,
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"armorDice": 2,
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"armorAuto": 1,
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"statMod": 0,
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"skillMod": 0,
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"statModTarget": "",
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"skillModTarget": "",
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"cost": 400,
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"initiativeMod": 0
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}
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},
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{
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"name": "Scout Armor",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/Scout Armor.png",
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"system": {
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"description": "Lightweight composite plates over flexible mesh; built for operatives who need to move and climb.",
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"armorRating": 3,
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"armorDice": 3,
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"armorAuto": 1,
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"statMod": 1,
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"skillMod": 0,
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"statModTarget": "agility",
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"skillModTarget": "",
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"cost": 700,
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"initiativeMod": 0
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}
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},
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{
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"name": "HARD Armor",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/Hard Armor.png",
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"system": {
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"description": "Full-body ceramic and metal laminate suit for frontline combat and urban assaults.",
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"armorRating": 4,
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"armorDice": 4,
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"armorAuto": 2,
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"statMod": -1,
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"skillMod": 1,
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"statModTarget": "agility",
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"skillModTarget": "force",
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"cost": 1200,
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"initiativeMod": 0
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}
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},
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{
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"name": "Exo-Rig Armor",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/Exo Armor.png",
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"system": {
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"description": "Powered exoskeletal frame with armored plates; massively increases carrying and weapon handling at the cost of finesse.",
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"armorRating": 5,
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"armorDice": 5,
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"armorAuto": 2,
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"statMod": 1,
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"skillMod": -1,
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"statModTarget": "strength",
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"skillModTarget": "mobility",
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"cost": 3000,
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"initiativeMod": 0
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}
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},
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{
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"name": "Squad Shielded Power Armor",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/Squad Shieled Power Armor.png",
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"system": {
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"description": "Full sealed power armor with integrated energy shielding; rare, expensive, and terrifying on the street.",
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"armorRating": 6,
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"armorDice": 6,
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"armorAuto": 3,
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"statMod": 1,
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"skillMod": -2,
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"statModTarget": "strength",
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"skillModTarget": "stealth",
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"cost": 8000,
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"initiativeMod": 0
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}
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},
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{
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"name": "Street Clothes",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Street Cloths.png",
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"system": {
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"description": "Civilian clothing. Offers essentially no ballistic protection. The only reason to track it is so the GM knows when an operative has forgotten to put their armour on.",
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"armorRating": 0,
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"armorDice": 0,
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"armorAuto": 0,
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"statMod": 0,
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"skillMod": 0,
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"statModTarget": "",
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"skillModTarget": "",
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"cost": 20,
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"initiativeMod": 0
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}
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},
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{
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"name": "Shiver Flak Vest",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Shiver Flak Vest.png",
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"system": {
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"description": "Standard-issue soft armour vest worn under uniform by Shivers and patrol officers. Lightweight, concealable under a jacket. Not rated for combat \u2014 rated for surviving a mugging.",
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"armorRating": 1,
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"armorDice": 1,
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"armorAuto": 0,
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"statMod": 0,
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"skillMod": 0,
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"statModTarget": "",
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"skillModTarget": "",
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"cost": 200,
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"initiativeMod": 0
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}
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},
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{
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"name": "Full Shiver Armour",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Shiver.png",
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"system": {
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"description": "Full plate and vest armour used by Shiver combat units. Rated for street operations and riot suppression. Includes shoulder guards, arm vambraces, and shin protection.",
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"armorRating": 2,
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"armorDice": 2,
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"armorAuto": 0,
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"statMod": 0,
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"skillMod": 0,
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"statModTarget": "",
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"skillModTarget": "",
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"cost": 450,
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"initiativeMod": 0
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}
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},
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{
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"name": "Crackshot Armour",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Crackshot.png",
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"system": {
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"description": "Lightweight precision-operative armour designed for marksmanship. Minimal shoulder and torso coverage to avoid restricting aiming motion. Includes integrated rangefinder mounting point.",
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"armorRating": 2,
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"armorDice": 2,
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"armorAuto": 0,
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"statMod": 1,
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"skillMod": 0,
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"statModTarget": "agility",
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"skillModTarget": "",
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"cost": 600,
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"initiativeMod": 0
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}
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},
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{
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"name": "Shock Armour",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Shock Armor.png",
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"system": {
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"description": "Blast-resistant armour with energy-dispersal panels. Designed for operatives who expect to be in the vicinity of explosions, EMP discharges, or Ebb detonations. Reduces Ebb damage by 1 auto.",
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"armorRating": 3,
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"armorDice": 3,
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"armorAuto": 1,
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"statMod": 0,
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"skillMod": 0,
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"statModTarget": "",
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"skillModTarget": "",
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"cost": 900,
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"initiativeMod": 0
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}
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},
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{
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"name": "Stealth Suit",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Stealth Suit.png",
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"system": {
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"description": "A full-body suit with integrated light-bending panels and sound-dampening underlayer. Provides moderate ballistic protection while granting +2 dice to Stealth rolls. Panels degrade when the suit takes significant damage.",
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"armorRating": 2,
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"armorDice": 2,
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"armorAuto": 0,
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"statMod": 0,
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"skillMod": 2,
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"statModTarget": "",
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"skillModTarget": "stealth",
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"cost": 2500,
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"initiativeMod": 0
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}
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},
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{
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"name": "Ebb Deathsuit",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Ebb Dethsuit.png",
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"system": {
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"description": "A ritualistically modified suit of armour channelled with sustained Ebb energy. Worn exclusively by elite Ebon operatives. Provides significant protection and adds +1 die to all Ebb rolls. Non-Ebb users cannot attune it.",
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"armorRating": 4,
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"armorDice": 4,
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"armorAuto": 1,
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"statMod": 0,
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"skillMod": 1,
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"statModTarget": "",
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"skillModTarget": "ebb",
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"cost": 5000,
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"initiativeMod": 0
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}
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},
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{
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"name": "PP10 HARD Armour",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/Hard Armor.png",
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"system": {
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"description": "An uprated HARD Armour system with PP10 composite plating. Heavier than standard HARD but capable of stopping rounds that would punch through lighter suits.",
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"armorRating": 5,
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"armorDice": 4,
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"armorAuto": 2,
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"statMod": -1,
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"skillMod": 0,
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"statModTarget": "agility",
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"skillModTarget": "",
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"cost": 2800,
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"initiativeMod": -1
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}
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},
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{
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"name": "Light Thresher Suit",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Light Thresher.png",
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"system": {
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"description": "An industrial hardsuit adapted for combat use. Angular composite plates with mounting points for additional equipment. Designed for hostile environment operations as much as firefights.",
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"armorRating": 4,
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"armorDice": 4,
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"armorAuto": 2,
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"statMod": 0,
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"skillMod": -1,
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"statModTarget": "",
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"skillModTarget": "stealth",
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"cost": 3500,
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"initiativeMod": 0
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}
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},
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{
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"name": "Heavy Thresher Suit",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Heavy Thresher.png",
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"system": {
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"description": "Full-coverage industrial combat suit with reinforced joints and integrated sealing system. Capable of operating in vacuum or toxic environments. Movement is restricted but survivability is exceptional.",
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"armorRating": 5,
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"armorDice": 5,
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"armorAuto": 3,
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"statMod": -1,
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"skillMod": -2,
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"statModTarget": "agility",
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"skillModTarget": "mobility",
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"cost": 6000,
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"initiativeMod": -1
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}
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},
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{
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"name": "DN Power Armour",
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"type": "armor",
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"img": "systems/zero-engine/assets/SLA_Assets/Armor/2nd try/Dark Night Power.png",
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"system": {
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"description": "Department of Nanotech powered combat armour. Lighter than standard power armour but with advanced nano-repair capability \u2014 the suit recovers 1 armour die between scenes. Rare and expensive.",
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"armorRating": 5,
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"armorDice": 5,
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"armorAuto": 2,
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"statMod": 1,
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"skillMod": -1,
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"statModTarget": "strength",
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"skillModTarget": "stealth",
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"cost": 7500,
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"initiativeMod": 0
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}
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}
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] |