- LAD Account checkbox (bio tab) adds locked 50c/week to Finances - Active conditions now show dice penalty text inline on the sheet - _applyStatusCondition() helper: toggleStatusEffect with ActiveEffect fallback so panic/crit/instability conditions always land reliably - Condition-clear button also falls back to direct ActiveEffect delete - _broadcastPCConditions(): whispered GM report of all PC HP/Resolve/Stress/conditions - STATUS button (GM-only) on vitals row triggers report on demand - Hourly setInterval fires the report automatically while Foundry is running - Version bump 1.5.9
328 lines
6.8 KiB
JSON
328 lines
6.8 KiB
JSON
{
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"Actor": {
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"types": [
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"character",
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"npc"
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],
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"character": {
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"biography": "",
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"details": {
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"age": "",
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"height": "",
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"weight": "",
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"scl": 10,
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"credits": 500,
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"isPlayerCharacter": false,
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"ladAccount": false
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},
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"race": [],
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"training": [],
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"archetype": "",
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"attributes": {
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"strength": {
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"value": 2,
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"label": "Strength"
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},
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"agility": {
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"value": 2,
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"label": "Agility"
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},
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"wits": {
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"value": 2,
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"label": "Wits"
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},
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"empathy": {
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"value": 2,
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"label": "Empathy"
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}
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},
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"skills": {
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"force": {
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"value": 0,
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"attribute": "strength",
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"label": "Force"
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},
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"melee": {
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"value": 0,
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"attribute": "strength",
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"label": "Melee"
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},
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"stamina": {
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"value": 0,
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"attribute": "strength",
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"label": "Stamina"
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},
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"marksmanship": {
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"value": 0,
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"attribute": "agility",
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"label": "Marksmanship"
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},
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"mobility": {
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"value": 0,
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"attribute": "agility",
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"label": "Mobility"
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},
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"stealth": {
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"value": 0,
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"attribute": "agility",
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"label": "Stealth"
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},
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"crafting": {
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"value": 0,
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"attribute": "wits",
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"label": "Crafting"
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},
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"observation": {
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"value": 0,
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"attribute": "wits",
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"label": "Observation"
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},
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"survival": {
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"value": 0,
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"attribute": "wits",
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"label": "Survival"
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},
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"healing": {
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"value": 0,
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"attribute": "empathy",
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"label": "Healing"
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},
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"insight": {
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"value": 0,
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"attribute": "empathy",
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"label": "Insight"
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},
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"persuasion": {
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"value": 0,
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"attribute": "empathy",
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"label": "Persuasion"
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},
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"ebb": {
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"value": 0,
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"attribute": "empathy",
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"label": "Ebb"
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}
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},
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"derivedStats": {
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"health": {
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"value": 3,
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"max": 3
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},
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"resolve": {
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"value": 3,
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"max": 3
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},
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"stress": 0,
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"carryLimit": 4,
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"broken": false
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},
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"criticalInjuries": {
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"physical": [],
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"mental": []
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},
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"panic": {
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"directive": "",
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"active": false
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},
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"flux": {
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"value": 0,
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"max": 0
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},
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"vevaphon": {
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"instability": 0,
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"instabilityMax": 12,
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"activeMorphForm": "none"
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},
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"specialties": "",
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"equipment": "",
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"weapons": "",
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"finances": {
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"income": {
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"salary": 0,
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"bpnReward": 0,
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"other": 0
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},
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"expenses": {
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"accommodation": 0,
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"drugs": 0,
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"subscriptions": 0,
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"other": 0,
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"bulletTax": 0
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},
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"debt": 0,
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"ammoSpentSession": 0,
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"creditLog": []
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},
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"bpn": {
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"code": "",
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"type": "blue",
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"status": "open",
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"reward": 0,
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"description": "",
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"objectives": "",
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"notes": ""
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}
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},
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"npc": {
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"biography": "",
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"threat": 1,
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"attributes": {
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"strength": 2,
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"agility": 2,
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"wits": 2,
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"empathy": 2
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},
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"health": {
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"value": 10,
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"max": 10
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},
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"armor": 0,
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"damage": 2
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}
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},
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"Item": {
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"types": [
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"weapon",
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"armor",
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"equipment",
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"ammo",
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"specialty",
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"ebb"
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],
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"weapon": {
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"description": "",
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"weaponType": "Pistol",
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"category": "ranged",
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"damage": 2,
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"range": "Short",
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"rof": 1,
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"gearBonus": 0,
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"ap": 0,
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"magazine": 0,
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"ammo": 0,
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"cost": 0,
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"fireModes": [
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"single"
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],
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"autoAmmoUse": 8,
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"ammoType": "standard",
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"caliber": "",
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"roundType": "standard",
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"roundCostStd": 0,
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"roundCostAP": 0,
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"roundCostHE": 0,
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"initiativeMod": 0,
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"equipped": false,
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"ammoEmpty": false
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},
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"armor": {
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"description": "",
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"armorRating": 0,
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"armorDice": 0,
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"armorAuto": 0,
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"statMod": 0,
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"skillMod": 0,
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"statModTarget": "",
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"skillModTarget": "",
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"healthMod": 0,
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"resolveMod": 0,
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"cost": 0,
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"initiativeMod": 0,
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"equipped": false
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},
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"ammo": {
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"description": "",
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"caliber": "10mm",
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"roundType": "standard",
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"quantity": 30,
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"costPerRound": 5,
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"apBonus": 0,
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"damageMod": 0,
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"blastRadius": 0,
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"weight": 0
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},
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"equipment": {
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"description": "",
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"quantity": 1,
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"cost": 0,
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"weight": 1,
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"isDrug": false,
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"active": false,
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"activeDuration": "1 shift",
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"activeLabel": "",
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"activeNotes": "",
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"withdrawalActive": false,
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"withdrawalDuration": "",
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"withdrawalLabel": "",
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"withdrawalNotes": "",
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"healthMod": 0,
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"resolveMod": 0,
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"statPhysicalMod": 0,
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"skillAllMod": 0,
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"panicReduction": 0,
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"injuryPenaltyIgnore": 0,
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"stressRecoveryBonus": 0,
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"postUseStaminaDamage": 0,
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"wdHealthMod": 0,
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"wdResolveMod": 0,
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"wdStatPhysicalMod": 0,
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"wdSkillAllMod": 0,
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"wdPanicReduction": 0,
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"wdInjuryPenaltyIgnore": 0,
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"wdStressRecoveryBonus": 0,
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"wdPostUseStaminaDamage": 0,
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"skillMods": {
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"force": 0,
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"melee": 0,
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"stamina": 0,
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"marksmanship": 0,
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"mobility": 0,
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"stealth": 0,
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"crafting": 0,
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"observation": 0,
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"survival": 0,
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"healing": 0,
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"insight": 0,
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"persuasion": 0
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},
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"wdSkillMods": {
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"force": 0,
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"melee": 0,
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"mobility": 0,
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"stealth": 0,
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"crafting": 0,
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"survival": 0,
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"insight": 0,
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"persuasion": 0
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},
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"initiativeMod": 0,
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"equipped": false
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},
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"specialty": {
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"description": "",
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"effects": "",
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"category": "general",
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"prerequisites": "",
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"package": "",
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"healthMod": 0,
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"resolveMod": 0,
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"isActive": true
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},
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"ebb": {
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"description": "",
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"discipline": "blast",
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"fluxCost": 1,
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"successes": 1,
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"effect": "",
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"catastrophe": "",
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"duration": "",
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"range": "Engaged"
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},
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"initiativeMod": 0
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}
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}
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