015f28f7f8a54bde6a723e194be4946a3da68cb0
Single-file standalone player-facing site — 7.6MB, offline-capable. Embedded: 9 images + Neon Rain Trough ambient soundscape (base64 MP3). Sections: 1. HERO — LA 2037 establishing shot fullscreen with animated rain overlay, DIRECTIVE / 19 Orbitron title with neon flicker, scenario tagline in italic, hero chips (6 players / one night / LA 2037), scroll hint 2. THE CITY — Two-column: city prose with amber drop-cap (Blackout, Wallace monopoly, Nexus-8 underground, rain, the mayoral race) + five detail cards (Blackout 2022, Wallace, Nexus-8s, weather, race) 3. WHO YOU ARE — Rep-Detect division, what a Blade Runner is, the human/replicant dynamic, the Retirement mechanic (Promotion Points vs Humanity) in a warning box. Noodle bar image with caption. 4. THE CALL — Centred dispatch box styled as LAPD terminal output, 03:14:22 timestamp, full opening read-aloud without spoilers 5. YOUR TEAM — 3×2 character portrait grid. Each card: portrait photo, Human/Nexus-9 badge, name, role, atmospheric description (no hooks, no stats, no spoilers), years on the force. Human = amber, replicant = magenta. 6. THE SHAPE OF THE NIGHT — salt-flats parallax background, what the players know going in, the DIR-019 neon stamp Design: same CRT scanlines (drift + tear + refresh sweep), Orbitron/ Rajdhani/Share Tech Mono/Noto Sans JP stack, warm amber palette, kanji decorations, rain animation on hero, scroll-reveal on all key elements via IntersectionObserver, tonight section parallax scroll, sound button with fade-in (45% volume, requires user click).
RPG GM Repository — timevans666
A working repository for scenario development, GM resources, and play history across multiple game systems and conventions.
What's in Here
This repo has two distinct areas:
1. Convention Events
Scenario prep files tied to specific conventions. Each convention has its own section.
ChaosiumCon UK 2026 — scenarios/
| Event | Title | System | Day | Time |
|---|---|---|---|---|
| 91 | BRP – The Night Crawler | BRP | Fri Day 2 | 7:00–10:50pm |
| 92 | CoC 1980 – Last Train to Coney Island | Call of Cthulhu | Sun Day 4 | 7:00–10:50pm |
| 93 | CoC 1920s – Not Another Telegram | Call of Cthulhu | Sat Day 3 | 7:00–10:50pm |
| 94 | CoC Gaslight – The Curious Case of the Yorkshire | Call of Cthulhu | TBC | TBC |
| 95 | Ringworld RPG – A Question of Singularity | Ringworld RPG | Fri Day 2 | 2:00–5:50pm |
| 96 | Ringworld RPG – Is Love the Answer? | Ringworld RPG | Sat Day 3 | 2:00–5:50pm |
| 159 | BRP – Day One | BRP | Sun Day 4 | 2:00–5:50pm |
As new conventions are added, they will appear here as separate entries alongside their own folders.
2. Scenario Library — scenario-library/
A permanent personal archive of RPG scenarios across all games — not tied to any specific event. Organised by game system. Use this to track what exists, what has been run, and what could be revisited or adapted.
scenario-library/
├── call-of-cthulhu/
├── brp/
├── ringworld/
├── stormbringer/
├── blade-runner-rpg/
└── other-games/
See scenario-library/README.md for the full index and filing guide.
Repository Structure
ChaosiumCon26/
├── README.md
├── SCENARIO-TEMPLATE.md # Template for convention event scenario files
├── sync.sh # Push changes to GitHub
├── session-start.sh # Pull latest at start of each session
│
├── scenarios/ # ChaosiumCon UK 2026 event scenarios
│ ├── event-91-brp-the-night-crawler.md
│ ├── event-92-coc-1980-last-train-to-coney-island.md
│ ├── event-93-coc-1920s-not-another-telegram.md
│ ├── event-94-coc-gaslight-curious-case-yorkshire.md
│ ├── event-95-ringworld-question-of-singularity.md
│ ├── event-96-ringworld-is-love-the-answer.md
│ ├── event-159-brp-day-one.md
│ ├── art/ # Scenario artwork and SVGs
│ └── gm-docs/ # GM companion apps
│
├── asset-library/ # System reference sheets
│ ├── coc-7e/
│ ├── brp-modern/
│ ├── ringworld-1984/
│ └── stormbringer-1e/
│
└── scenario-library/ # Personal scenario archive (all games, all time)
├── README.md
├── SCENARIO-LIBRARY-TEMPLATE.md
├── call-of-cthulhu/
├── brp/
├── ringworld/
├── stormbringer/
└── other-games/
Working with Claude
Each session:
- Claude pulls the latest from GitHub at the start
- We work on scenarios, assets, or the library
- Claude pushes after every meaningful change
What can be worked on:
- Convention event scenario development — building out
scenarios/event-XX-*files - GM apps — HTML tools, character pickers, random generators
- Scenario artwork — SVG illustrations for handouts or atmosphere
- Scenario library — filing new scenarios, updating play history, indexing what exists
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