timevans666 015f28f7f8 Directive 19: add player introduction website
Single-file standalone player-facing site — 7.6MB, offline-capable.
Embedded: 9 images + Neon Rain Trough ambient soundscape (base64 MP3).

Sections:
1. HERO — LA 2037 establishing shot fullscreen with animated rain
   overlay, DIRECTIVE / 19 Orbitron title with neon flicker, scenario
   tagline in italic, hero chips (6 players / one night / LA 2037),
   scroll hint
2. THE CITY — Two-column: city prose with amber drop-cap (Blackout,
   Wallace monopoly, Nexus-8 underground, rain, the mayoral race) +
   five detail cards (Blackout 2022, Wallace, Nexus-8s, weather, race)
3. WHO YOU ARE — Rep-Detect division, what a Blade Runner is, the
   human/replicant dynamic, the Retirement mechanic (Promotion Points
   vs Humanity) in a warning box. Noodle bar image with caption.
4. THE CALL — Centred dispatch box styled as LAPD terminal output,
   03:14:22 timestamp, full opening read-aloud without spoilers
5. YOUR TEAM — 3×2 character portrait grid. Each card: portrait photo,
   Human/Nexus-9 badge, name, role, atmospheric description (no hooks,
   no stats, no spoilers), years on the force. Human = amber,
   replicant = magenta.
6. THE SHAPE OF THE NIGHT — salt-flats parallax background, what the
   players know going in, the DIR-019 neon stamp

Design: same CRT scanlines (drift + tear + refresh sweep), Orbitron/
Rajdhani/Share Tech Mono/Noto Sans JP stack, warm amber palette,
kanji decorations, rain animation on hero, scroll-reveal on all key
elements via IntersectionObserver, tonight section parallax scroll,
sound button with fade-in (45% volume, requires user click).
2026-05-22 15:57:13 +00:00

RPG GM Repository — timevans666

A working repository for scenario development, GM resources, and play history across multiple game systems and conventions.


What's in Here

This repo has two distinct areas:

1. Convention Events

Scenario prep files tied to specific conventions. Each convention has its own section.

ChaosiumCon UK 2026 — scenarios/

Event Title System Day Time
91 BRP – The Night Crawler BRP Fri Day 2 7:00–10:50pm
92 CoC 1980 – Last Train to Coney Island Call of Cthulhu Sun Day 4 7:00–10:50pm
93 CoC 1920s – Not Another Telegram Call of Cthulhu Sat Day 3 7:00–10:50pm
94 CoC Gaslight – The Curious Case of the Yorkshire Call of Cthulhu TBC TBC
95 Ringworld RPG – A Question of Singularity Ringworld RPG Fri Day 2 2:00–5:50pm
96 Ringworld RPG – Is Love the Answer? Ringworld RPG Sat Day 3 2:00–5:50pm
159 BRP – Day One BRP Sun Day 4 2:00–5:50pm

As new conventions are added, they will appear here as separate entries alongside their own folders.


2. Scenario Library — scenario-library/

A permanent personal archive of RPG scenarios across all games — not tied to any specific event. Organised by game system. Use this to track what exists, what has been run, and what could be revisited or adapted.

scenario-library/
├── call-of-cthulhu/
├── brp/
├── ringworld/
├── stormbringer/
├── blade-runner-rpg/
└── other-games/

See scenario-library/README.md for the full index and filing guide.


Repository Structure

ChaosiumCon26/
├── README.md
├── SCENARIO-TEMPLATE.md          # Template for convention event scenario files
├── sync.sh                       # Push changes to GitHub
├── session-start.sh              # Pull latest at start of each session
│
├── scenarios/                    # ChaosiumCon UK 2026 event scenarios
│   ├── event-91-brp-the-night-crawler.md
│   ├── event-92-coc-1980-last-train-to-coney-island.md
│   ├── event-93-coc-1920s-not-another-telegram.md
│   ├── event-94-coc-gaslight-curious-case-yorkshire.md
│   ├── event-95-ringworld-question-of-singularity.md
│   ├── event-96-ringworld-is-love-the-answer.md
│   ├── event-159-brp-day-one.md
│   ├── art/                      # Scenario artwork and SVGs
│   └── gm-docs/                  # GM companion apps
│
├── asset-library/                # System reference sheets
│   ├── coc-7e/
│   ├── brp-modern/
│   ├── ringworld-1984/
│   └── stormbringer-1e/
│
└── scenario-library/             # Personal scenario archive (all games, all time)
    ├── README.md
    ├── SCENARIO-LIBRARY-TEMPLATE.md
    ├── call-of-cthulhu/
    ├── brp/
    ├── ringworld/
    ├── stormbringer/
    └── other-games/

Working with Claude

Each session:

  1. Claude pulls the latest from GitHub at the start
  2. We work on scenarios, assets, or the library
  3. Claude pushes after every meaningful change

What can be worked on:

  • Convention event scenario development — building out scenarios/event-XX-* files
  • GM apps — HTML tools, character pickers, random generators
  • Scenario artwork — SVG illustrations for handouts or atmosphere
  • Scenario library — filing new scenarios, updating play history, indexing what exists

Repo: https://github.com/slaguru666/ChaosiumCon26

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