timevans666 4f99d12060 Directive 19: full Midjourney prompt library + blueprint scenery maps
Adds scenario-library/blade-runner-rpg/art/midjourney-prompts.md
(570 lines) — complete art generation reference for the scenario.

CHARACTER PORTRAITS (6 PCs)
- BR19-PC-01 Iris Kovac (human senior, vodka flask)
- BR19-PC-02 Marc Esposito (Nexus-9, the photograph)
- BR19-PC-03 Saoirse Lin (forensic, father's photo)
- BR19-PC-04 Dmitri Vance (ex-military, tactical)
- BR19-PC-05 Talia Ostrow (detective, uncle's pocket watch)
- BR19-PC-06 Cole Whitford (Nexus-9 combat, no effects)

NPCs (8 prompts)
- BR19-NPC-01 Wren (jaw scar, oilcloth coat, terrace rain)
- BR19-NPC-02 Halden (charcoal suit, pen, polite menace)
- BR19-NPC-03 Cortez (green dress, hidden tremor)
- BR19-NPC-04 Sera Park (apprentice, mother's signature tattoo)
- BR19-NPC-05 Lt Greer (tired, enamel coffee mug, wedding ring)
- BR19-NPC-06 Lin Ai (peacoat, notebook, noodle bar table)
- BR19-NPC-07 Det Hara (LAPD liaison, leather jacket, pivot)
- BR19-NPC-08 Marisol Yu (morgue clerk, koi tattoo)

LOCATION ILLUSTRATIONS (12 prompts)
- BR19-LOC-01 LA 2037 aerial cover shot
- BR19-LOC-02 Voss penthouse / Bradbury crime scene
- BR19-LOC-03 Lin Ai noodle bar interior
- BR19-LOC-04 City morgue sub-basement
- BR19-LOC-05 Volkov's clinic / Halden's introduction
- BR19-LOC-06 Pham's safehouse / Wren encounter
- BR19-LOC-07 Saltgrove warehouse / sisters' memorial
- BR19-LOC-08 Parking structure / Sera's ambush
- BR19-LOC-09 Sandoval Tower 88th floor fundraiser
- BR19-LOC-10 Sandoval roof / broadcast relay
- BR19-LOC-11 The terrace (the heart of the scenario)
- BR19-LOC-12 Closing image: salt-flats walk

BLUEPRINT SCENERY MAPS (12 floorplans, top-down)
LAPD evidence-archive blueprint style — white and pale cyan lines on
Prussian-blue ground, drafting conventions, dimensions, north arrows,
LAPD REP-DETECT CASE 037-2037-11473 DIR-019 EVIDENCE stamp, red-ink
case annotations, weathered paper texture.
- BR19-MAP-01 Voss penthouse
- BR19-MAP-02 City morgue
- BR19-MAP-03 Lin Ai's noodle bar
- BR19-MAP-04 Volkov's clinic
- BR19-MAP-05 Pham's marina safehouse
- BR19-MAP-06 Saltgrove Warehouse 7
- BR19-MAP-07 Parking structure ambush
- BR19-MAP-08 Sandoval Tower 88th floor
- BR19-MAP-09 Sandoval roof / broadcast
- BR19-MAP-10 The terrace
- BR19-MAP-11 Salt flats regional map
- BR19-MAP-12 Central LA precinct hand-drawn map

All prompts use Midjourney v7 syntax with --style raw. Portraits at
2:3, locations at 16:9 (21:9 for the salt-flats closing), maps at
16:9 (tablet) or 3:2 (printed sheet). Stylize values tuned per
subject. Shared style suffix for blueprints to keep them consistent.

Updated blade-runner-rpg/README.md to link the prompts file.
2026-05-22 08:30:24 +00:00

RPG GM Repository — timevans666

A working repository for scenario development, GM resources, and play history across multiple game systems and conventions.


What's in Here

This repo has two distinct areas:

1. Convention Events

Scenario prep files tied to specific conventions. Each convention has its own section.

ChaosiumCon UK 2026 — scenarios/

Event Title System Day Time
91 BRP – The Night Crawler BRP Fri Day 2 7:00–10:50pm
92 CoC 1980 – Last Train to Coney Island Call of Cthulhu Sun Day 4 7:00–10:50pm
93 CoC 1920s – Not Another Telegram Call of Cthulhu Sat Day 3 7:00–10:50pm
94 CoC Gaslight – The Curious Case of the Yorkshire Call of Cthulhu TBC TBC
95 Ringworld RPG – A Question of Singularity Ringworld RPG Fri Day 2 2:00–5:50pm
96 Ringworld RPG – Is Love the Answer? Ringworld RPG Sat Day 3 2:00–5:50pm
159 BRP – Day One BRP Sun Day 4 2:00–5:50pm

As new conventions are added, they will appear here as separate entries alongside their own folders.


2. Scenario Library — scenario-library/

A permanent personal archive of RPG scenarios across all games — not tied to any specific event. Organised by game system. Use this to track what exists, what has been run, and what could be revisited or adapted.

scenario-library/
├── call-of-cthulhu/
├── brp/
├── ringworld/
├── stormbringer/
├── blade-runner-rpg/
└── other-games/

See scenario-library/README.md for the full index and filing guide.


Repository Structure

ChaosiumCon26/
├── README.md
├── SCENARIO-TEMPLATE.md          # Template for convention event scenario files
├── sync.sh                       # Push changes to GitHub
├── session-start.sh              # Pull latest at start of each session
│
├── scenarios/                    # ChaosiumCon UK 2026 event scenarios
│   ├── event-91-brp-the-night-crawler.md
│   ├── event-92-coc-1980-last-train-to-coney-island.md
│   ├── event-93-coc-1920s-not-another-telegram.md
│   ├── event-94-coc-gaslight-curious-case-yorkshire.md
│   ├── event-95-ringworld-question-of-singularity.md
│   ├── event-96-ringworld-is-love-the-answer.md
│   ├── event-159-brp-day-one.md
│   ├── art/                      # Scenario artwork and SVGs
│   └── gm-docs/                  # GM companion apps
│
├── asset-library/                # System reference sheets
│   ├── coc-7e/
│   ├── brp-modern/
│   ├── ringworld-1984/
│   └── stormbringer-1e/
│
└── scenario-library/             # Personal scenario archive (all games, all time)
    ├── README.md
    ├── SCENARIO-LIBRARY-TEMPLATE.md
    ├── call-of-cthulhu/
    ├── brp/
    ├── ringworld/
    ├── stormbringer/
    └── other-games/

Working with Claude

Each session:

  1. Claude pulls the latest from GitHub at the start
  2. We work on scenarios, assets, or the library
  3. Claude pushes after every meaningful change

What can be worked on:

  • Convention event scenario development — building out scenarios/event-XX-* files
  • GM apps — HTML tools, character pickers, random generators
  • Scenario artwork — SVG illustrations for handouts or atmosphere
  • Scenario library — filing new scenarios, updating play history, indexing what exists

Repo: https://github.com/slaguru666/ChaosiumCon26

S
Description
No description provided
Readme
184 MiB
Languages
HTML 71.8%
Python 28.2%