- New top-level scenario-library/ directory, independent of convention events - System folders: call-of-cthulhu, brp, ringworld, stormbringer, other-games - Each with its own README and scenario index table - SCENARIO-LIBRARY-TEMPLATE.md for filing new scenarios - Updated master README to reflect dual-purpose repo structure
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[SCENARIO TITLE]
System: [e.g. Call of Cthulhu 7e / BRP / Ringworld RPG / Stormbringer]
Era / Setting: [e.g. 1920s / Modern / Gaslight / Far Future / Fantasy]
Duration: [e.g. 4 hours / One-shot / Campaign session]
Players: [e.g. 3–5]
Status: draft | ready | run | retired | adaptable
First Run: [Convention name and year, or "not yet run"]
Times Run: [number]
Premise
One paragraph. What is this scenario about? What will the players do? What is the central mystery, threat, or challenge?
Background
What the GM needs to know. History, context, secrets. Players don't see this.
Structure
Outline of scenes, acts, or beats. Can be flexible — this is a guide, not a script.
Scene 1 — [Title]
Scene 2 — [Title]
Scene 3 — [Title]
Key NPCs
| Name | Role | Notes |
|---|---|---|
Locations
| Location | Description |
|---|---|
Clues & Handouts
List any physical or in-game clues. Mark which are essential vs optional.
| Clue | Where found | Essential? |
|---|---|---|
Pre-generated Characters
List character names, or note if players create their own.
| Name | Occupation | Brief description |
|---|---|---|
GM Notes
Personal notes on how to run this. Tone, pacing, moments to hit, things to avoid.
Play History
| Date | Convention / Group | Players | Notes |
|---|---|---|---|
Adaptations & Variants
Notes on how this scenario could be modified — different era, system, tone, length.