timevans666 5c90b260f5 Directive 19: add evidence-exhibit variant maps to prompt library
Adds 12 new prompts (BR19-EX-01 through BR19-EX-12) — each one the
in-fiction case-file dressing for one of the existing blueprint maps.

Format: tan-paper folder background with the blueprint reproduced at
center, four annotated polaroid photographs paper-clipped at the
corners (each with handwritten red-ink captions on masking-tape labels),
black redaction blocks across portions of the margin text, a chain-of-
custody box at the bottom with three signatures filled in, faint LAPD
REP-DETECT shield watermark, CASE 037-2037-11473 DIR-019 EVIDENCE
EXHIBIT stamp top right, handwritten exhibit-letter tag.

Each prompt names four specific polaroids that ground the exhibit to
the scenario:

- EX-01 (Voss penthouse): mirror DIR-019, kitchen bootprint,
  Voss-in-bathtub, panic-room door
- EX-02 (Morgue): Voss slab, Ostrow tattoo, paralytic ampoule, Ostrow
  effects bag with pocket watch
- EX-03 (Lin Ai's noodle bar): surveillance still, seized notebook,
  Fairfax overpass exterior, Persian Quarter DIR-019 graffito
- EX-04 (Volkov clinic): body on procedure table, the pen at reception,
  humming autoclave, the fake federal credential
- EX-05 (Pham marina): body at kitchen table, handwritten confession,
  wet bootprint size 9, Wren's H02-B note
- EX-06 (Saltgrove warehouse): memorial beam photographs, acid-burn
  floor, ledger page H02-A, approach road mile 22
- EX-07 (Parking structure): sound-grenade residue, Sera profile,
  9mm wall damage, B-negative blood trace
- EX-08 (Sandoval 88th): Cortez podium press photo, green-room badge,
  service-corridor pry damage, guest manifest page
- EX-09 (Sandoval roof): relay terminal, broadcast-file audio fragment,
  ladder access pry marks, HVAC wiring tap
- EX-10 (The terrace): wet stone handhold abrasion, surgical blade
  fragment, oilcloth fibre, BODY NOT RECOVERED notation
- EX-11 (Salt flats regional): estate gate, warehouse 7 exterior,
  approach road mile 14 tracks, 2027 satellite overhead
- EX-12 (Central LA overview): Bradbury at night, Sandoval entry,
  Volkov clinic street view, LAPD precinct fleet

Shared evidence-exhibit style suffix at top of section keeps the
twelve exhibits visually consistent.

Section also includes notes on the Midjourney challenges (text
rendering, redaction blocks, polaroid placement) and a usage guide:
plain blueprint variants for quick scene navigation, exhibit variants
when a PC explicitly pulls a file — e.g. Iris's [BR: Connect] roll to
pull the Voss file should produce EXHIBIT A, not the plain map.

File now 867 lines, 50 total prompts.
2026-05-22 11:18:38 +00:00

RPG GM Repository — timevans666

A working repository for scenario development, GM resources, and play history across multiple game systems and conventions.


What's in Here

This repo has two distinct areas:

1. Convention Events

Scenario prep files tied to specific conventions. Each convention has its own section.

ChaosiumCon UK 2026 — scenarios/

Event Title System Day Time
91 BRP – The Night Crawler BRP Fri Day 2 7:00–10:50pm
92 CoC 1980 – Last Train to Coney Island Call of Cthulhu Sun Day 4 7:00–10:50pm
93 CoC 1920s – Not Another Telegram Call of Cthulhu Sat Day 3 7:00–10:50pm
94 CoC Gaslight – The Curious Case of the Yorkshire Call of Cthulhu TBC TBC
95 Ringworld RPG – A Question of Singularity Ringworld RPG Fri Day 2 2:00–5:50pm
96 Ringworld RPG – Is Love the Answer? Ringworld RPG Sat Day 3 2:00–5:50pm
159 BRP – Day One BRP Sun Day 4 2:00–5:50pm

As new conventions are added, they will appear here as separate entries alongside their own folders.


2. Scenario Library — scenario-library/

A permanent personal archive of RPG scenarios across all games — not tied to any specific event. Organised by game system. Use this to track what exists, what has been run, and what could be revisited or adapted.

scenario-library/
├── call-of-cthulhu/
├── brp/
├── ringworld/
├── stormbringer/
├── blade-runner-rpg/
└── other-games/

See scenario-library/README.md for the full index and filing guide.


Repository Structure

ChaosiumCon26/
├── README.md
├── SCENARIO-TEMPLATE.md          # Template for convention event scenario files
├── sync.sh                       # Push changes to GitHub
├── session-start.sh              # Pull latest at start of each session
│
├── scenarios/                    # ChaosiumCon UK 2026 event scenarios
│   ├── event-91-brp-the-night-crawler.md
│   ├── event-92-coc-1980-last-train-to-coney-island.md
│   ├── event-93-coc-1920s-not-another-telegram.md
│   ├── event-94-coc-gaslight-curious-case-yorkshire.md
│   ├── event-95-ringworld-question-of-singularity.md
│   ├── event-96-ringworld-is-love-the-answer.md
│   ├── event-159-brp-day-one.md
│   ├── art/                      # Scenario artwork and SVGs
│   └── gm-docs/                  # GM companion apps
│
├── asset-library/                # System reference sheets
│   ├── coc-7e/
│   ├── brp-modern/
│   ├── ringworld-1984/
│   └── stormbringer-1e/
│
└── scenario-library/             # Personal scenario archive (all games, all time)
    ├── README.md
    ├── SCENARIO-LIBRARY-TEMPLATE.md
    ├── call-of-cthulhu/
    ├── brp/
    ├── ringworld/
    ├── stormbringer/
    └── other-games/

Working with Claude

Each session:

  1. Claude pulls the latest from GitHub at the start
  2. We work on scenarios, assets, or the library
  3. Claude pushes after every meaningful change

What can be worked on:

  • Convention event scenario development — building out scenarios/event-XX-* files
  • GM apps — HTML tools, character pickers, random generators
  • Scenario artwork — SVG illustrations for handouts or atmosphere
  • Scenario library — filing new scenarios, updating play history, indexing what exists

Repo: https://github.com/slaguru666/ChaosiumCon26

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