7afae18f577295efe98c22f58f05f06c21460096
TYPOGRAPHY — Courier New was the wrong register. Replaced with proper
Blade Runner UI stack matching the rest of the repo:
Orbitron (500/700/900) — title, timer, section headers, stats,
NPC/PC names, dashboard tile labels,
progress bar, act tabs, story titles
Rajdhani (300-700) — body, nav, card titles, hooks, story
prose. Condensed sans, very 2049.
Share Tech Mono — readouts, stat labels, code, clue meta,
handout IDs, role lines. Mono with
attitude vs. Courier's typewriter feel.
Noto Sans JP (400/500/700) — kanji/katakana decoration
All four loaded via Google Fonts CDN with system fallbacks (matches
pattern used in event-91, event-93, event-95 apps).
KANJI / KATAKANA DECORATION — the LA-2037 worldbuilding signature:
Header:
ロサンゼルス・2037 (Los Angeles 2037 in katakana, subtitle)
指令 第19号 (Directive Number 19, kanji mark beside title)
Section titles get their own kanji on the right:
Story 物語 (monogatari, tale)
NPCs 人物 (jinbutsu, characters)
Clues 手掛り (tegakari, clue)
Handouts 資料 (shiryō, materials)
Players 捜査官 (sōsakan, investigators)
Reference 参照 (sanshō, reference)
Act tabs get theatrical numerals:
Act I · 第一幕 / Act II · 第二幕 / Act III · 第三幕
Story chapters get traditional chapter numerals:
Chapter One · 第一章 ... Coda · 終章
SIZE BUMPS — slight upticks to make the heavier display fonts breathe:
title 22 → 26px, timer 30 → 32px, section titles 22 → 22px (font
weight 700, letter-spacing 5px), NPC names 19 → 20px, PC names 18 →
19px. Letter-spacing increased across all uppercase headers.
Modal handouts kept in Share Tech Mono (terminal/typewriter feel is
correct for in-fiction documents).
RPG GM Repository — timevans666
A working repository for scenario development, GM resources, and play history across multiple game systems and conventions.
What's in Here
This repo has two distinct areas:
1. Convention Events
Scenario prep files tied to specific conventions. Each convention has its own section.
ChaosiumCon UK 2026 — scenarios/
| Event | Title | System | Day | Time |
|---|---|---|---|---|
| 91 | BRP – The Night Crawler | BRP | Fri Day 2 | 7:00–10:50pm |
| 92 | CoC 1980 – Last Train to Coney Island | Call of Cthulhu | Sun Day 4 | 7:00–10:50pm |
| 93 | CoC 1920s – Not Another Telegram | Call of Cthulhu | Sat Day 3 | 7:00–10:50pm |
| 94 | CoC Gaslight – The Curious Case of the Yorkshire | Call of Cthulhu | TBC | TBC |
| 95 | Ringworld RPG – A Question of Singularity | Ringworld RPG | Fri Day 2 | 2:00–5:50pm |
| 96 | Ringworld RPG – Is Love the Answer? | Ringworld RPG | Sat Day 3 | 2:00–5:50pm |
| 159 | BRP – Day One | BRP | Sun Day 4 | 2:00–5:50pm |
As new conventions are added, they will appear here as separate entries alongside their own folders.
2. Scenario Library — scenario-library/
A permanent personal archive of RPG scenarios across all games — not tied to any specific event. Organised by game system. Use this to track what exists, what has been run, and what could be revisited or adapted.
scenario-library/
├── call-of-cthulhu/
├── brp/
├── ringworld/
├── stormbringer/
├── blade-runner-rpg/
└── other-games/
See scenario-library/README.md for the full index and filing guide.
Repository Structure
ChaosiumCon26/
├── README.md
├── SCENARIO-TEMPLATE.md # Template for convention event scenario files
├── sync.sh # Push changes to GitHub
├── session-start.sh # Pull latest at start of each session
│
├── scenarios/ # ChaosiumCon UK 2026 event scenarios
│ ├── event-91-brp-the-night-crawler.md
│ ├── event-92-coc-1980-last-train-to-coney-island.md
│ ├── event-93-coc-1920s-not-another-telegram.md
│ ├── event-94-coc-gaslight-curious-case-yorkshire.md
│ ├── event-95-ringworld-question-of-singularity.md
│ ├── event-96-ringworld-is-love-the-answer.md
│ ├── event-159-brp-day-one.md
│ ├── art/ # Scenario artwork and SVGs
│ └── gm-docs/ # GM companion apps
│
├── asset-library/ # System reference sheets
│ ├── coc-7e/
│ ├── brp-modern/
│ ├── ringworld-1984/
│ └── stormbringer-1e/
│
└── scenario-library/ # Personal scenario archive (all games, all time)
├── README.md
├── SCENARIO-LIBRARY-TEMPLATE.md
├── call-of-cthulhu/
├── brp/
├── ringworld/
├── stormbringer/
└── other-games/
Working with Claude
Each session:
- Claude pulls the latest from GitHub at the start
- We work on scenarios, assets, or the library
- Claude pushes after every meaningful change
What can be worked on:
- Convention event scenario development — building out
scenarios/event-XX-*files - GM apps — HTML tools, character pickers, random generators
- Scenario artwork — SVG illustrations for handouts or atmosphere
- Scenario library — filing new scenarios, updating play history, indexing what exists
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