timevans666 7afae18f57 Directive 19: typography overhaul + kanji/katakana worldbuilding
TYPOGRAPHY — Courier New was the wrong register. Replaced with proper
Blade Runner UI stack matching the rest of the repo:

  Orbitron (500/700/900)      — title, timer, section headers, stats,
                                 NPC/PC names, dashboard tile labels,
                                 progress bar, act tabs, story titles
  Rajdhani (300-700)          — body, nav, card titles, hooks, story
                                 prose. Condensed sans, very 2049.
  Share Tech Mono             — readouts, stat labels, code, clue meta,
                                 handout IDs, role lines. Mono with
                                 attitude vs. Courier's typewriter feel.
  Noto Sans JP (400/500/700)  — kanji/katakana decoration

  All four loaded via Google Fonts CDN with system fallbacks (matches
  pattern used in event-91, event-93, event-95 apps).

KANJI / KATAKANA DECORATION — the LA-2037 worldbuilding signature:

  Header:
    ロサンゼルス・2037     (Los Angeles 2037 in katakana, subtitle)
    指令 第19号             (Directive Number 19, kanji mark beside title)

  Section titles get their own kanji on the right:
    Story            物語  (monogatari, tale)
    NPCs             人物  (jinbutsu, characters)
    Clues            手掛り (tegakari, clue)
    Handouts         資料  (shiryō, materials)
    Players          捜査官 (sōsakan, investigators)
    Reference        参照  (sanshō, reference)

  Act tabs get theatrical numerals:
    Act I · 第一幕  /  Act II · 第二幕  /  Act III · 第三幕

  Story chapters get traditional chapter numerals:
    Chapter One · 第一章 ... Coda · 終章

SIZE BUMPS — slight upticks to make the heavier display fonts breathe:
  title 22 → 26px, timer 30 → 32px, section titles 22 → 22px (font
  weight 700, letter-spacing 5px), NPC names 19 → 20px, PC names 18 →
  19px. Letter-spacing increased across all uppercase headers.

Modal handouts kept in Share Tech Mono (terminal/typewriter feel is
correct for in-fiction documents).
2026-05-21 23:28:56 +00:00

RPG GM Repository — timevans666

A working repository for scenario development, GM resources, and play history across multiple game systems and conventions.


What's in Here

This repo has two distinct areas:

1. Convention Events

Scenario prep files tied to specific conventions. Each convention has its own section.

ChaosiumCon UK 2026 — scenarios/

Event Title System Day Time
91 BRP – The Night Crawler BRP Fri Day 2 7:00–10:50pm
92 CoC 1980 – Last Train to Coney Island Call of Cthulhu Sun Day 4 7:00–10:50pm
93 CoC 1920s – Not Another Telegram Call of Cthulhu Sat Day 3 7:00–10:50pm
94 CoC Gaslight – The Curious Case of the Yorkshire Call of Cthulhu TBC TBC
95 Ringworld RPG – A Question of Singularity Ringworld RPG Fri Day 2 2:00–5:50pm
96 Ringworld RPG – Is Love the Answer? Ringworld RPG Sat Day 3 2:00–5:50pm
159 BRP – Day One BRP Sun Day 4 2:00–5:50pm

As new conventions are added, they will appear here as separate entries alongside their own folders.


2. Scenario Library — scenario-library/

A permanent personal archive of RPG scenarios across all games — not tied to any specific event. Organised by game system. Use this to track what exists, what has been run, and what could be revisited or adapted.

scenario-library/
├── call-of-cthulhu/
├── brp/
├── ringworld/
├── stormbringer/
├── blade-runner-rpg/
└── other-games/

See scenario-library/README.md for the full index and filing guide.


Repository Structure

ChaosiumCon26/
├── README.md
├── SCENARIO-TEMPLATE.md          # Template for convention event scenario files
├── sync.sh                       # Push changes to GitHub
├── session-start.sh              # Pull latest at start of each session
│
├── scenarios/                    # ChaosiumCon UK 2026 event scenarios
│   ├── event-91-brp-the-night-crawler.md
│   ├── event-92-coc-1980-last-train-to-coney-island.md
│   ├── event-93-coc-1920s-not-another-telegram.md
│   ├── event-94-coc-gaslight-curious-case-yorkshire.md
│   ├── event-95-ringworld-question-of-singularity.md
│   ├── event-96-ringworld-is-love-the-answer.md
│   ├── event-159-brp-day-one.md
│   ├── art/                      # Scenario artwork and SVGs
│   └── gm-docs/                  # GM companion apps
│
├── asset-library/                # System reference sheets
│   ├── coc-7e/
│   ├── brp-modern/
│   ├── ringworld-1984/
│   └── stormbringer-1e/
│
└── scenario-library/             # Personal scenario archive (all games, all time)
    ├── README.md
    ├── SCENARIO-LIBRARY-TEMPLATE.md
    ├── call-of-cthulhu/
    ├── brp/
    ├── ringworld/
    ├── stormbringer/
    └── other-games/

Working with Claude

Each session:

  1. Claude pulls the latest from GitHub at the start
  2. We work on scenarios, assets, or the library
  3. Claude pushes after every meaningful change

What can be worked on:

  • Convention event scenario development — building out scenarios/event-XX-* files
  • GM apps — HTML tools, character pickers, random generators
  • Scenario artwork — SVG illustrations for handouts or atmosphere
  • Scenario library — filing new scenarios, updating play history, indexing what exists

Repo: https://github.com/slaguru666/ChaosiumCon26

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