Added breaking point tooltip, fixed tooltips for unnatural actors
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@@ -175,6 +175,7 @@
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"DG.Generic.AddButtonLabel": "Add",
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"DG.Mental.BreakingPoint": "Breaking Point: ",
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"DG.Mental.desc.BreakingPoint": "The Breaking Point is the exact point of SAN at which your Agent has been worn down enough by trauma to develop a new, long-term mental disorder. If SAN reaches that point or below, subtract your Agent’s POW from the new SAN. That’s your Agent’s new Breaking Point.",
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"DG.Mental.Reset": "Reset",
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"DG.Mental.SanityLossIncidentsLabel": "Incidents of SAN Loss Without Going Insane",
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"DG.Mental.Violence": "Violence",
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@@ -192,7 +192,7 @@
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</div>
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<div class="">
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<div class="breaking-point-grid-3col">
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<label class="bolded-label">{{localize 'DG.Mental.BreakingPoint'}}</label>
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<label class="bolded-label" title="{{localize 'DG.Mental.desc.BreakingPoint'}}">{{localize 'DG.Mental.BreakingPoint'}}</label>
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<input class="centered-input-value" title="{{localize 'DG.Tooltip.BreakPoint'}}" type="text" name="system.sanity.currentBreakingPoint" value="{{actor.system.sanity.currentBreakingPoint}}" data-dtype="Number"/>
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<a class="btn-tiny btn-reset-breaking-point" title="{{localize 'DG.Tooltip.BreakPointReset'}}">{{localize 'DG.Mental.Reset'}}</a>
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</div>
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@@ -31,7 +31,7 @@
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{{!-- WP --}}
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<div class="resource-outer-grid-1col">
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<label for="system.wp.value" class="resource-label">{{localize 'DG.Attributes.WP' }}</label>
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<label for="system.wp.value" class="resource-label" title="{{localize 'DG.Attributes.desc.WP'}}">{{localize 'DG.Attributes.WP' }}</label>
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<div class="resource-inner-grid-3col">
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<input type="text" name="system.wp.value" value="{{actor.system.wp.value}}" data-dtype="Number"/>
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<span> / </span>
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@@ -41,7 +41,7 @@
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{{!-- Sanity Damage --}}
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<div class="resource-outer-grid-1col">
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<label class="resource-label rollable" data-rolltype="sanity-damage">{{localize 'DG.Attributes.SAN'}} <i class="fas fa-dice"></i></label>
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<label class="resource-label rollable" data-rolltype="sanity-damage" title="{{localize 'DG.Attributes.desc.SAN'}}">{{localize 'DG.Attributes.SAN'}} <i class="fas fa-dice"></i></label>
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<div class="resource-inner-grid-3col">
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<input type="text" name="system.sanity.successLoss" value="{{actor.system.sanity.successLoss}}" />
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<span> / </span>
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