added modifier message back to skills
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@@ -643,6 +643,9 @@ export class DeltaGreenActorSheet extends ActorSheet {
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targetVal = parseInt(dataset.target, 10);
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targetVal += skillModifier;
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label = game.i18n.localize(label).toUpperCase();
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if(skillModifier !== 0){
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label += " (" + this._formatStringWithLeadingPlus(skillModifier) + "%)";
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}
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}
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else if(rollType === "weaponskill"){
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targetVal = dataset.target;
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