create token routine had deprecated reference

This commit is contained in:
TheLastScrub
2022-09-11 18:31:12 -07:00
parent c53aca6149
commit 1b8441aa35
2 changed files with 4 additions and 4 deletions
+2 -2
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@@ -2,12 +2,12 @@
### Version 1.0.7 - ??? [BREAKING CHANGE: THIS VERSION FORWARD COMPATIBLE WITH FOUNDRY V10 OR HIGHER ONLY!]
* Enhancement - Update to new data model for Foundry V10. This breaks compatibility with older versions, but leaves the system in a better place for future updates.
* Enhancement - Update to new data model for Foundry V10. This breaks compatibility with older versions, but leaves the system in a better place for future updates. Thanks to Jailensailen for help with this effort.
* Enhancement [GitHub 39] - Jailensailen added a way to toggle lethality directly on the actor sheet without editing the item. There is now a toggle button beside the damage formula/lethality percentage.
* Enhancement [GitHub #56] - Added an actor sheet for Vehicles
* Fix [GitHub #66] - Dragging item macros to hot bar, as well as executing them seemed to be broken.
* Fix [GitHub #62] - Fixed issue with how weapon skill rolls are displayed in chat cards (incorrectly appended 'x5' to rolls that were not x5 rolls).
* Enhancement [GitHub #58] - Did not completely overhaul Agent sheet per request, but did implement some of the requested changes to make the Agent/NPC sheets shorter, so that they require less scrolling when on smaller screens.
* Enhancement [GitHub #58] - Did not completely overhaul Agent sheet per request, but did implement some of the requested changes to make the Agent/NPC sheets shorter, so that they require less scrolling when on smaller screens. Thanks to wush3 for providing some of the CSS for this.
* Enhancement - Made a few improvements to improvements to layout for a few of the item and NPC sheets.
### Version 1.0.6 - 2022-05-26
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@@ -259,9 +259,9 @@ export class DeltaGreenActor extends Actor {
/** @override */
static async create(data, options={}) {
data.token = data.token || {};
data.prototypeToken = data.prototypeToken || {};
if ( data.type === "agent" ) {
mergeObject(data.token, {
mergeObject(data.prototypeToken, {
actorLink: true // this will make the 'Link Actor Data' option for a token is checked by default. So changes to the token sheet will reflect to the actor sheet.
}, {overwrite: false});
}