added roll skill macro
This commit is contained in:
+19
-1
@@ -3,6 +3,7 @@ import { DeltaGreenActor } from "./actor/actor.js";
|
||||
import { DeltaGreenActorSheet } from "./actor/actor-sheet.js";
|
||||
import { DeltaGreenItem } from "./item/item.js";
|
||||
import { DeltaGreenItemSheet } from "./item/item-sheet.js";
|
||||
import { sendPercentileTestToChat, sendLethalityTestToChat, sendDamageRollToChat } from "./roll/roll.js";
|
||||
|
||||
import { preloadHandlebarsTemplates } from "./templates.js";
|
||||
|
||||
@@ -11,7 +12,8 @@ Hooks.once('init', async function() {
|
||||
game.deltagreen = {
|
||||
DeltaGreenActor,
|
||||
DeltaGreenItem,
|
||||
rollItemMacro
|
||||
rollItemMacro,
|
||||
rollSkillMacro
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -158,4 +160,20 @@ function rollItemMacro(itemName) {
|
||||
|
||||
// Trigger the item roll
|
||||
return item.roll();
|
||||
}
|
||||
|
||||
|
||||
function rollSkillMacro(skillName) {
|
||||
const speaker = ChatMessage.getSpeaker();
|
||||
let actor;
|
||||
if (speaker.token) actor = game.actors.tokens[speaker.token];
|
||||
if (!actor) actor = game.actors.get(speaker.actor);
|
||||
|
||||
if(!actor) return ui.notifications.warn('Must have an Actor selected first.');
|
||||
|
||||
let skill = actor.data.data.skills[skillName];
|
||||
|
||||
if(!skill) return ui.notifications.warn('Bad skill name passed to macro.');
|
||||
|
||||
sendPercentileTestToChat(actor, skill.label, skill.proficiency);
|
||||
}
|
||||
Reference in New Issue
Block a user