adjust height of skill boxes; add colored left border

This commit is contained in:
jalensailin
2023-12-09 18:29:12 -05:00
parent 32125aa83e
commit 5e6a368ff3
3 changed files with 14 additions and 5 deletions
+9
View File
@@ -224,6 +224,14 @@ input.breaking-point-hit {
.flex-thin-border {
border: 1px solid #999;
border-radius: 2px;
border-left-color: darkslategray;
border-left-width: 4px;
}
/* Make sure Special Training boxes are the same height
as all other skill boxes */
.flex-thin-border.special-training-box {
min-height: 27px;
}
.flex-mid-border {
@@ -503,6 +511,7 @@ input.percentile-skill-input {
flex: 0 0 40px;
margin-right: 5px;
margin-left: 5px;
height: unset;
}
input.checkbox-skill-input {
+3 -3
View File
@@ -112,14 +112,14 @@
{{#if (keepSanityPrivate)}}
<input class="percentile-skill-input" type="text" name="system.skills.{{key}}.proficiency" value="??" data-dtype="Number" {{#if skill.isCalculatedValue}} disabled {{/if}}/>
<input type="checkbox" name="system.skills.{{key}}.failure" {{checked skill.failure}} data-dtype="Boolean" {{#if skill.cannotBeImprovedByFailure}} disabled {{/if}}
<input class="checkbox-skill-input" type="checkbox" name="system.skills.{{key}}.failure" {{checked skill.failure}} data-dtype="Boolean" {{#if skill.cannotBeImprovedByFailure}} disabled {{/if}}
title="{{localize 'DG.Tooltip.SkillFailCheckbox'}}"
/>
{{/if}}
{{#unless (keepSanityPrivate)}}
<input class="percentile-skill-input" type="text" name="system.skills.{{key}}.proficiency" value="{{skill.proficiency}}" data-dtype="Number" {{#if skill.isCalculatedValue}} disabled {{/if}}/>
<input type="checkbox" name="system.skills.{{key}}.failure" {{checked skill.failure}} data-dtype="Boolean" {{#if skill.cannotBeImprovedByFailure}} disabled {{/if}}
<input class="checkbox-skill-input" type="checkbox" name="system.skills.{{key}}.failure" {{checked skill.failure}} data-dtype="Boolean" {{#if skill.cannotBeImprovedByFailure}} disabled {{/if}}
title="{{localize 'DG.Tooltip.SkillFailCheckbox'}}"
/>
{{/unless}}
@@ -128,7 +128,7 @@
{{#if_not_eq key 'ritual' }}
<input class="percentile-skill-input" type="text" name="system.skills.{{key}}.proficiency" value="{{skill.proficiency}}" data-dtype="Number" {{#if skill.isCalculatedValue}} disabled {{/if}}/>
<input type="checkbox" name="system.skills.{{key}}.failure" {{checked skill.failure}} data-dtype="Boolean" {{#if skill.cannotBeImprovedByFailure}} disabled {{/if}}
<input class="checkbox-skill-input" type="checkbox" name="system.skills.{{key}}.failure" {{checked skill.failure}} data-dtype="Boolean" {{#if skill.cannotBeImprovedByFailure}} disabled {{/if}}
title="{{localize 'DG.Tooltip.SkillFailCheckbox'}}"
/>
{{/if_not_eq}}
+2 -2
View File
@@ -15,7 +15,7 @@
{{skill.group}} ({{skill.label}})
</label>
<input class="percentile-skill-input" type="text" name="system.typedSkills.{{key}}.proficiency" value="{{skill.proficiency}}" data-dtype="Number"/>
<input type="checkbox" name="system.typedSkills.{{key}}.failure" {{checked skill.failure}} data-dtype="Boolean" {{#if skill.cannotBeImprovedByFailure}} disabled {{/if}} />
<input class="checkbox-skill-input" type="checkbox" name="system.typedSkills.{{key}}.failure" {{checked skill.failure}} data-dtype="Boolean" {{#if skill.cannotBeImprovedByFailure}} disabled {{/if}} />
<div class="item-controls">
<a class="item-control typed-skill-edit" title="Edit Skill"><i class="fas fa-edit" data-typedskill="{{key}}" ></i></a>
<a class="item-control typed-skill-delete" title="Delete Skill"><i class="fas fa-trash" data-typedskill="{{key}}" ></i></a>
@@ -23,7 +23,7 @@
</div>
{{/each}}
{{#each specialTraining as |training|}}
<div class="item flexrow flex-group-center flex-thin-border">
<div class="item flexrow flex-group-center flex-thin-border special-training-box">
<label class="{{if_gt training.targetNumber 0 'rollable' 'not-rollable'}}" data-key="{{training.key}}" data-rolltype="{{training.rollType}}">
{{training.name}} ({{training.attribute}} - {{training.targetNumber}})
</label>