mention ritual skill

This commit is contained in:
TheLastScrub
2021-03-21 00:25:43 -07:00
parent 127c5ddfd0
commit 685a173f9c
+1 -1
View File
@@ -150,7 +150,7 @@
"DG.Tooltip.MaximumSanity": "Maximum sanity is equal to 99 - the Unnatural skill.",
"DG.Tooltip.SkillLabel": "Click to roll a skill check.",
"DG.Tooltip.CannotRollSkillLabel": "A skill at 0% cannot be used. See page 28 of the Agent's Handbook.",
"DG.Tooltip.SkillFailCheckbox": "After failing a test on this skill (if proficiency is at least 1%), check this box. At the end of the session, add 1D4 percentage points to the skill and uncheck the box. Does not apply to the Unnatural skill. See page 29 of the Agent's Handbook.",
"DG.Tooltip.SkillFailCheckbox": "After failing a test on this skill (if proficiency is at least 1%), check this box. At the end of the session, add 1D4 percentage points to the skill and uncheck the box. Does not apply to the Unnatural or Ritual skill. See page 29 of the Agent's Handbook.",
"DG.Tooltip.DistinguishingFeature": "Distinguishing Feature (fill out if score is 12 or higher, or 8 or lower).",
"DG.Tooltip.x5AttributeLabel": "Click to roll a x5 check.",
"DG.Tooltip.FirstAidAttempted": "Once an agent receives first aid, they cannot benefit from it again until they receive further damage from a different source.",