added entry for new localization value

This commit is contained in:
The Last Scrub
2020-11-26 11:46:50 -08:00
parent 7c7ddbaff9
commit 7f20ea5ed8
2 changed files with 6 additions and 2 deletions
+3 -1
View File
@@ -195,6 +195,7 @@
"DG.ItemWindow.Weapons.Expense": "Expense",
"DG.ItemWindow.Weapons.Damage": "Damage",
"DG.ItemWindow.Weapons.Lethality": "Lethality",
"DG.ItemWindow.Weapons.IsLethality": "Is Lethal",
"DG.ItemWindow.Weapons.LethalityTooltip": "A lethal weapon has a chance to instantly kill a target. Roll a D100 instead of damage die. If it is not lethal, damage is dealt instead as if the result was a 2d10 roll, with a '00' on the first d10 equaling a 10.",
"DG.ItemWindow.Weapons.IsLethalityTooltip": "Check this if the weapon has a lethality % associated with it.",
"DG.ItemWindow.Weapons.ArmorPiercing": "Armor Piercing",
@@ -205,5 +206,6 @@
"DG.ModifySkillRollDialogue.Title": "Modify Roll",
"DG.ModifySkillRollDialogue.Test": "Test:",
"DG.ModifySkillRollDialogue.OriginalTarget": "Original Target:",
"DG.ModifySkillRollDialogue.TargetModifier": "Modify Target:"
"DG.ModifySkillRollDialogue.TargetModifier": "Modify Target:",
"DG.ModifySkillRollDialogue.ModifierTooltip": "Give a positive or negative modifier here to add/subtract from the target for the skill check."
}
+3 -1
View File
@@ -195,6 +195,7 @@
"DG.ItemWindow.Weapons.Expense": "費用",
"DG.ItemWindow.Weapons.Damage": "ダメージ",
"DG.ItemWindow.Weapons.Lethality": "致命率",
"DG.ItemWindow.Weapons.IsLethality": "致命的",
"DG.ItemWindow.Weapons.LethalityTooltip": "",
"DG.ItemWindow.Weapons.IsLethalityTooltip": "致命率のある武器なら、このボックスをチェックする",
"DG.ItemWindow.Weapons.ArmorPiercing": "武具貫通",
@@ -205,5 +206,6 @@
"DG.ModifySkillRollDialogue.Title": "ロールの変更",
"DG.ModifySkillRollDialogue.Test": "テスト:",
"DG.ModifySkillRollDialogue.OriginalTarget": "元のターゲット:",
"DG.ModifySkillRollDialogue.TargetModifier": "変換:"
"DG.ModifySkillRollDialogue.TargetModifier": "変換:",
"DG.ModifySkillRollDialogue.ModifierTooltip": "スキルチェックのターゲットに加算/減算します。"
}