add targetProficiency to npc/unnatural actors

This commit is contained in:
Mykhailo Budiakov
2025-07-26 11:23:48 +03:00
parent 4fae2b451b
commit 80ac3d28d0
+6 -2
View File
@@ -120,7 +120,9 @@ export default class DeltaGreenActor extends Actor {
system.health.protection = protection;
//console.log(actor);
for (const [_key, skill] of Object.entries(system.skills)) {
skill.targetProficiency = skill.proficiency;
}
}
/**
@@ -148,7 +150,9 @@ export default class DeltaGreenActor extends Actor {
system.health.protection = protection;
//console.log(actor);
for (const [_key, skill] of Object.entries(system.skills)) {
skill.targetProficiency = skill.proficiency;
}
}
/**